Commit Graph

129 Commits

Author SHA1 Message Date
phil235
fcf544283d Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
Conflicts:
	code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
phil235
0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
Nerd Lord
ff44a04f3b Makes a few things use the temporary overlays instead of doing stuff manually 2016-04-19 10:28:40 -04:00
c0
240fd5bc05 Plant Refactor: Genesis 2016-03-09 09:29:37 +03:00
Akke
fc88b4d589 changes destroy() to qdel(src) 2016-03-02 00:00:54 +00:00
Akke
72854bd973 Flies can no longer eat.
Flies must eat vomit.
Eating causes vomiting.
Janitors and Janitorborgs rollout.
2016-02-23 00:03:15 +00:00
phil235
2ec892a1fc Merge branch 'master' of https://github.com/tgstation/-tg-station into Holobarrier
Conflicts:
	icons/effects/effects.dmi
2016-02-22 01:34:20 +01:00
phil235
8b2708ff9a Replaces holo tape and holo tape projector with holo barrier and holo barrier projector (children of the janitor's holosign creator). 2016-02-19 02:34:57 +01:00
phil235
eaef2e842a Spray bottles now use a "stream" mode toggled by clicking the bottle.
The stream mode launches a chem puff that does not react with objects or turfs on its trajectory, it only reacts with standing mobs in its way, the puff doesn't go through the mob and is immediately deleted after reacting, or with the things on the last tile it can reach.
This mode is the initial mode for the nukeops chemsprayer (but the mode can still be toggled if you want to spray things on many tiles). Also the chemsprayer always spray 10 units per use now, and its range in spray mode is reduced to 4 tiles (so player aren't confused by the puff doing nothing when they aim very far and the amount transfered to each tile encountered is very low(amount is divided by range))
Fixes the chem puff appearing behind mobs it passes through.
2016-02-18 20:55:40 +01:00
Buggy123
692d3a6100 Fuck it just genericize the description. 2016-01-10 18:46:38 -05:00
Buggy123
18bab22f25 New spraypaint decal 2016-01-10 18:23:43 -05:00
Buggy123
ebb7e62edc Update crayon.dm 2016-01-10 02:54:22 -05:00
Buggy123
30ceab8c19 Spraypainted stuff no longer appears to be drawn with crayons. 2016-01-10 02:33:07 -05:00
duncathan salt
18b9d67ab5 Merge pull request #14364 from swankcookie/cockroach_guts_fix
Cockroach guts fix
2016-01-06 22:50:15 -06:00
swankcookie
d4c3048a31 Removes redundant anchor tags
Signed-off-by: swankcookie <__X__>
2016-01-06 22:08:17 -06:00
swankcookie
a7508350e5 Gives /cleanable.dm "anchored = 1" 2016-01-03 20:43:48 -06:00
MrStonedOne
b50e8d2a63 removes a bunch of unneeded spawns
spawns have a high overhead.

I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
2016-01-02 18:23:02 -08:00
KorPhaeron
a47b490d2b That was dumb 2015-12-26 07:00:20 -06:00
KorPhaeron
1a958e83b6 Stacking decals 2015-12-26 06:47:07 -06:00
KorPhaeron
6ad132df53 Stacking decals 2015-12-19 07:41:22 -06:00
KorPhaeron
d8a37204e7 Makes burn_state use defines 2015-12-13 05:36:55 -06:00
MrStonedOne
a1bfb37f0c Tweaks lighting some more.
This should be ready to go.
2015-12-02 07:12:37 -08:00
Cheridan
ed9b0c35c6 Merge pull request #12612 from phil235/BugFixBoogalooI
bugfixes: bloodcrawl, losebreath, wintercoat, and more
2015-10-25 14:19:11 -05:00
phil235
da84fcd8d2 - Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
- Fixes odd behavior with emagging airlock and windoor animation.
- Fixes being able to bloodcrawl in oil decal.
- Fixes being deaf after bloodcrawling.
- Fixes wintercoat hood appearing below the mask.
- Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works).
- Ghosts can no longer become drones before the game has started.
- Removed "bhunger" and "ajourn" mob vars, they are unused.
- Fixes admin-revived morph being invisible.
- Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies.
- All mobs no longer have a default strip menu showing two hands.
2015-10-23 20:00:52 +02:00
phil235
d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
bgobandit
e7555de606 Adds the ability for chemists to turn gibs into soap. Gibs can now be scooped. 2015-10-13 20:01:49 -04:00
phil235
0efb30434a Fixes not being able to move during jaunting if you are cuffed and pulled.
Greenglow decal no longer disappears after 2 minutes.
Fixes runtime with explosive implant activation.
Fixes stunbaton infinite cell charge, the baton now turns off if you try using it after its cell has been deleted somehow.
Fixes bloody pulled mob leaving a blood trail in zero G.
Shortens the guardian battlecry message when attacking to lower chat spam.
Items in Morph now disperses a bit on death instead of being all on the same tile.
After reaching a limit of 50 items, morph swallowing items deletes them instead of putting them inside the morph.
Monkeys can no longer modify the hand labeller's text to communicate.
Fixes carbon,radium,uranium 's reaction_turf creating multiple decal on a tile, it now checks if there's already a decal of the relevant type and (for radium and uranium) only transfers reagent to it if it finds one.
2015-10-08 00:48:00 +02:00
xxalpha
22474094ae Merge remote-tracking branch 'upstream/master' into hot_or_not
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-09-24 03:14:04 +01:00
xxalpha
655b1a77c7 Replaced refactored is_hot() to be an atom proc. 2015-09-24 01:12:38 +01:00
Miauw
b8184210bd Removes the shitty red faction poster and replaces it with two new posters. 2015-09-20 20:07:29 +02:00
oranges
48f86bc9f5 clean up more non useful comments 2015-09-17 12:23:44 +12:00
Remie Richards
7b6bbbfed1 Further tweaks. 2015-09-13 16:17:50 +01:00
Remie Richards
4bb97067b2 Tweaks amount of footprints, and fixes some bugs related to footprints, adds shoetype tracking to footprints 2015-09-13 15:36:56 +01:00
Razharas
161156cffc Merge pull request #11585 from bgobandit/legitposters
Poster changes!
2015-09-09 02:38:56 +03:00
bgobandit
2cee8c85dc Reworks the poster lists per cheridan 2015-09-07 12:18:06 -04:00
bgobandit
72ac379bbf henk 2015-09-07 07:18:58 -04:00
bgobandit
fd5e854118 IF TRAVIS DOES NOT WORK AFTER THIS I SWEAR TO CLOWN 2015-09-06 14:02:10 -04:00
bgobandit
c5984f4359 Merge branch 'master' of https://github.com/tgstation/-tg-station into legitposters
Conflicts:
	_maps/map_files/MetaStation/MetaStation.v41G.dmm
2015-09-06 13:27:51 -04:00
bgobandit
5cbe9e17e2 TRAVIS NOW COMPILES. 2015-09-04 19:17:51 -04:00
bgobandit
b9e779dc54 Makes Travis compile hopefully. 2015-09-04 19:13:51 -04:00
bgobandit
261494e659 Made some changes and repathing for posters. 2015-09-04 18:30:58 -04:00
Remie Richards
ff07337841 Bloody footprints! Human blood, Xeno blood, and Oil can now produce bloody footprints that fade off as the blood on the shoe fades. Affects gibs too. 2015-09-02 01:32:02 +01:00
duncathan
51c09f16bf makes all Destroy()'s return properly 2015-08-31 00:21:01 -06:00
Remie Richards
83327ca40b Gang tags no longer rotate based on the user's dir, this was fugly and the sprites were NOT designed to do this. 2015-08-10 02:14:15 +01:00
Ikarrus
89f539b804 no message 2015-07-29 19:11:03 -06:00
Ikarrus
3ea9de5053 Territory Tagging Fix
Fixed needing to wait for the next payday before you can tag a territory that has it's old tag cleaned off.
2015-07-29 19:10:22 -06:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Ikarrus
2191a2c33d Datum-Based Gangs 2015-07-02 15:12:55 -06:00
Cheridan
87cd31c11f Merge pull request #10211 from Ikarrus/burntweaks
Destructible Clothing Tweaks and Fixes
2015-06-29 21:38:20 -05:00
phil235
5f3bcf9eaf Fixes a runtime with cleanable/shreds when it is burnt. 2015-06-28 21:09:54 +02:00