Commit Graph

7422 Commits

Author SHA1 Message Date
SkyratBot
7b06e54446 [MIRROR] Fixes monkey AI resist runtime [MDB IGNORE] (#15980)
* Fixes monkey AI resist runtime (#69603)

"_queue_verb() returned false because it wasnt called from player input!"

was calling resist() which queues it as a player input.

* Fixes monkey AI resist runtime

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-09-01 18:04:07 -04:00
SkyratBot
de503f6b92 [MIRROR] Monkeys won't stay in combat mode forever after getting pissed off anymore. [MDB IGNORE] (#15937)
* Monkeys won't stay in combat mode forever after getting pissed off anymore. (#69488)

Monkeys will now drop out of combat mode in the following situations

- They have no enemies
- They have enemies but the monkey can not target them because they are far away
- They have enemies but they are dead/disabled

* Monkeys won't stay in combat mode forever after getting pissed off anymore.

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
2022-08-31 09:30:30 -07:00
SkyratBot
b8bed19d13 [MIRROR] Butchering requires you to be in combat mode. [MDB IGNORE] (#15903)
* Butchering requires you to be in combat mode. (#69510)

This was an oversight that occurred when intents were replaced with combat mode

	if(user.a_intent != INTENT_HARM)
		return

was never replaced by its combat mode equivalent.
This is relevant today because it makes it impossible to preform surgeries on dead monkeys (you will just butcher them)

* Butchering requires you to be in combat mode.

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
2022-08-29 20:19:26 -04:00
SkyratBot
d2af81b258 [MIRROR] The floor is lava admin/wizard event can be ignored by floating mobs [MDB IGNORE] (#15895)
* The floor is lava admin/wizard event can be ignored by floating mobs (#69503)

Fix floor is lava requires gravity

* The floor is lava admin/wizard event can be ignored by floating mobs

Co-authored-by: Tim <timothymtorres@gmail.com>
2022-08-28 21:28:16 -04:00
SkyratBot
bc5a1ccc30 [MIRROR] Limb targeting fix [MDB IGNORE] (#15767)
* Limb targeting fix

* Fixed another conflict!

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-28 15:51:08 -04:00
SkyratBot
1b7f17f107 [MIRROR] [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) [MDB IGNORE] (#15801)
* [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1)

* Fixes all the conflicts and all of our modular files using core icon files with broken paths

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-28 15:11:04 -04:00
SkyratBot
8f92d07b11 [MIRROR] Splits mind.dm into smaller files [MDB IGNORE] (#15734)
* Splits mind.dm into smaller files

* Fixes the merge conflict!

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-28 14:17:31 -04:00
SkyratBot
d4284ccec1 [MIRROR] Quickie mob_harvest component code improvement to follow guidelines [MDB IGNORE] (#15883)
* Quickie mob_harvest component code improvement to follow guidelines (#69466)

* Quickie mob_harvest code check

* Review

* Quickie mob_harvest component code improvement to follow guidelines

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-28 12:21:38 -04:00
SkyratBot
35f2361a90 [MIRROR] The Ambrosia of the Corporate Masses: Coffeemakers [MDB IGNORE] (#15666)
* The Ambrosia of the Corporate Masses: Coffeemakers

* oops

* this is so me when i copy paste merge conflict markers

Co-authored-by: EOBGames <58124831+EOBGames@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-27 16:24:03 -04:00
SkyratBot
a8c10d1659 [MIRROR] Converts a shitload of istypes to their more concise macros [MDB IGNORE] (#15702)
Converts a shitload of istypes to their more concise macros

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-27 16:23:44 -04:00
SkyratBot
9bf423a635 [MIRROR] Suit DMI split p2: Obj icons [MDB IGNORE] (#15617)
* Suit DMI split p2: Obj icons

* Fixing the conflict!

Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>

* fix modular stuff

Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-27 13:58:56 -04:00
SkyratBot
4b8f661637 [MIRROR] Make hulks orkier [MDB IGNORE] (#15872)
* Make hulks orkier (#69469)

RED WUNZ GO FASTA
🆑oranges
balance: orks no longer shout their attacks over the radio
/🆑

* Make hulks orkier

Co-authored-by: oranges <email@oranges.net.nz>
2022-08-27 07:06:34 -07:00
SkyratBot
97778f3d14 [MIRROR] Makes the game start faster by optimizing round-start manifest injections [MDB IGNORE] (#15866)
* Makes the game start faster by optimizing round-start manifest injections

* Fixin' dem conflicts yo

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-26 20:38:14 -04:00
SkyratBot
dedadf23f9 [MIRROR] Converts a bunch of things over to get_random_valid_zone() [MDB IGNORE] (#15737) 2022-08-26 16:12:31 -07:00
SkyratBot
43c7cb8345 [MIRROR] now dead dog, cannots lick u [MDB IGNORE] (#15849) 2022-08-26 14:41:25 -07:00
SkyratBot
ab8c298d1e [MIRROR] Fixes engraved component runtime on destroy() [MDB IGNORE] (#15738)
* Fixes engraved component runtime on destroy() (#69323)

..() nulls the parent

* Fixes engraved component runtime on destroy()

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-25 14:53:24 +01:00
SkyratBot
815644afb7 [MIRROR] adds sheep [MDB IGNORE] (#15826)
* adds sheep (#69318)

* adds funny sheep (need non-placeholder sprites still)

* indent this

* code suggestions

* components all the way down

* async

* sprites + reference

* think i did this right

* Update code/datums/components/mob_harvest.dm

Co-authored-by: san7890 <the@ san7890.com>

* steal shiz's suggestion pt1

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* steal's shiz's suggestion pt2

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* steal's shiz's suggestion pt3

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>

* adds sheep

Co-authored-by: MMMiracles <lolaccount1@hotmail.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2022-08-25 14:45:43 +01:00
SkyratBot
4faaa0d665 [MIRROR] Fixes a spurious runtime off the drift component [MDB IGNORE] (#15815)
* Fixes a spurious runtime off the drift component (#69345)

* Fixes a spurious runtime off the drift component

If a loop is made non active, then we end up allowing for double
applications of the component, which throws errors because the old
component (and it's loop) still exist by that point.

This resolves that

* Fixes a spurious runtime off the drift component

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2022-08-25 00:48:00 -04:00
SkyratBot
88c85fe1f7 [MIRROR] [MDB IGNORE] Refactors drinks and fixes a lot of food problems [MDB IGNORE] (#15577)
* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* forgto 2 commit

* im slowly going insane

* why does find and replace not FIND everything

* hnghnnngh

* h

* l

* a

* a

* so close...

* delta fix

* I thought I committed this already, guess not

* this PR has been the bane of my fucking life

* orange juice

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2022-08-25 03:17:10 +01:00
SkyratBot
377bd33882 [MIRROR] Ports rideable pigs from Aether (With changes to make them basic mobs) [MDB IGNORE] (#15747)
* Ports rideable pigs from Aether (With changes to make them basic mobs) (#69248)

Adds rideable pigs from aether(With changes to make them basic mobs)
Pigs now drop pork, and you can cook it into pork chops.

* Ports rideable pigs from Aether (With changes to make them basic mobs)

Co-authored-by: LukasBeedellCodestuff <92578337+LukasBeedellCodestuff@users.noreply.github.com>
2022-08-24 18:40:02 -04:00
SkyratBot
3ab92d3a4b [MIRROR] Adds Name to Combustible Turf Flooder Logging [MDB IGNORE] (#15736)
* Adds Name to Combustible Turf Flooder Logging (#69346)

* Adds Name to Combustible Flooder Logging

Hey there,

Basically, these logging messsages operated off the name of the parent, which appeared to be a datum of some kind, which caused some null bullshit caused here:

Basically, instead of doing that, let's use the var we create earlier in this proc to actually give us a name. Great!

* actually let's add a period there

* Revert "actually let's add a period there"

This reverts commit 2a5f9e1b990e8105ae6a49ed979977153f6903e9.

* Adds Name to Combustible Turf Flooder Logging

Co-authored-by: san7890 <the@san7890.com>
2022-08-24 18:31:23 -04:00
SkyratBot
5cd946f4d0 [MIRROR] De-hardcodes randomize_human() and fixes some related issues along the way [MDB IGNORE] (#15638)
* De-hardcodes randomize_human() and fixes some related issues along the way

* Update create_mob.dm

* Update species.dm

* hhhh fuck

* Fixes what was still broken with the mirror

Co-authored-by: FernandoJ8 <80640114+FernandoJ8@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-24 18:13:52 -04:00
SkyratBot
135eabdd4b [MIRROR] Fixes drones being shy of mobs they can't see! [MDB IGNORE] (#15771)
* Fixes drones being shy of mobs they can't see! (#69385)

fix: Drones will no longer by shy when invisible mobs are around! (eg phased revenants, bloodcrawling slaughter demons, ect)

* Fixes drones being shy of mobs they can't see!

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-24 18:03:00 -04:00
SkyratBot
c8add4d563 [MIRROR] Asking critters to identify themselves with vog works [MDB IGNORE] (#15768)
* Asking critters to identify themselves with vog works (#69371)

Voice of God now properly identifies simple/basic mobs.

Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* Asking critters to identify themselves with vog works

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
2022-08-24 18:00:24 -04:00
SkyratBot
641f7ec438 [MIRROR] Cleans up some admin tokens being fed to silicon logs [MDB IGNORE] (#15725)
* Cleans up some admin tokens being fed to silicon logs (#69310)

* Cleans up some admin tokens being fed to silicon logs

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-23 16:10:24 -04:00
SkyratBot
462171039e [MIRROR] Makes TRAIT_BOMBIMMUNE a non-species trait (why was it a species trait no species used it whyyy) [MDB IGNORE] (#15727)
* Makes `TRAIT_BOMBIMMUNE` a non-species trait (why was it a species trait no species used it whyyy) (#69313)

* Makes trait_bombimmune less dumb

* This cast is no longe necessary

* Makes `TRAIT_BOMBIMMUNE` a non-species trait (why was it a species trait no species used it whyyy)

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-23 16:08:28 -04:00
SkyratBot
694f5eedda [MIRROR] It's 2 am and im having a manic episode so i fixed hair [MDB IGNORE] (#15687)
* It's 2 am and im having a manic episode so i fixed hair

* It's 2 am and im having a manic episode so i fixed hair

* removes `uses_mutcolor`

* Fixed the last bits that made this not compile.

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-19 23:41:36 -07:00
SkyratBot
a5191d8f8c [MIRROR] Fixes update_icon_updates_onmob not working. [MDB IGNORE] (#15703)
* Fixes update_icon_updates_onmob not working. (#69308)

* Fixes update_icon_updates_onmob not working.

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-19 12:31:53 +01:00
SkyratBot
608094bdbf [MIRROR] AI improvements regarding taming and riding! [MDB IGNORE] (#15695)
* AI improvements regarding taming and riding! (#69247)

* Cow AI improvevments and fixes for tamability and riding, no longer allowing you to grab the cow you're riding, and stopping AI cows from moving while being ridden.

* AI improvements regarding taming and riding!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2022-08-19 12:30:33 +01:00
SkyratBot
96bd733d90 [MIRROR] [s] holdup fixes [MDB IGNORE] (#15502)
* [s] holdup fixes

* Fixes the merge conflict and updates our modular version of /tg/'s gunpoint code

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-19 16:56:40 +12:00
SkyratBot
70b4a01a17 [MIRROR] Cleans up update_icons, makes the update_icon_updates_onmob element bespoke, updates CODEOWNERS [MDB IGNORE] (#15673)
* Cleans up update_icons, makes the update_icon_updates_onmob element bespoke, updates CODEOWNERS

* Update CODEOWNERS

* Cleans up update_icons, makes the update_icon_updates_onmob element bespoke

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-18 17:20:48 +01:00
SkyratBot
f2961ab504 [MIRROR] Fixes Social Anxiety capitalization mid-sentence words [MDB IGNORE] (#15685)
* Fixes Social Anxiety capitalization mid-sentence words (#69233)

Fixes social anxiety having auto-capitalization

* Fixes Social Anxiety capitalization mid-sentence words

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-17 17:34:25 -04:00
SkyratBot
43fdd93586 [MIRROR] Small organ code clean up [MDB IGNORE] (#15626)
* Small organ code clean up (#69123)

* Cleans up organ code, removing the EXTERNAL_ORGAN flag, as it can just simply use the external organ subtype instead

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@ users.noreply.github.com>

* Small organ code clean up

* Update taur_types.dm

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@ users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 16:44:25 +00:00
SkyratBot
f0b6a4e4b4 [MIRROR] unifies security record printing [MDB IGNORE] (#15481)
* unifies security record printing

* unifies security record printing

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 15:53:15 +01:00
SkyratBot
1954fc4cdd [MIRROR] Bileworm post-merge feedback and qol [MDB IGNORE] (#15479)
* Bileworm post-merge feedback and qol

* Apply suggestions from code review

* Bileworm post-merge feedback and qol

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 15:32:09 +01:00
SkyratBot
69f3b18fe7 [MIRROR] Simple flying element typecast thing [MDB IGNORE] (#15641)
* Simple flying element typecast thing (#69191)

* Simple flying now doesn't check for simplemob.

* Simple flying element typecast thing

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2022-08-15 21:25:23 -07:00
SkyratBot
0ae6f0cfd1 [MIRROR] Fixes "My human left arm itches" message [MDB IGNORE] (#15660)
* Fixes "My human left arm itches" message (#69213)

* Fixes "My Human Left arm itches"

* lets get this too

* Fixes "My human left arm itches" message

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-15 21:25:04 -07:00
SkyratBot
632562118c [MIRROR] Fixes runtime when ghosts examine artwork [MDB IGNORE] (#15656)
* Fixes runtime when ghosts examine artwork (#69200)

Fixed a runtime caused by ghosts examining artwork. Your ancestors will no longer be able to admire your crayon drawings, sorry.

* Fixes runtime when ghosts examine artwork

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-15 20:51:38 -07:00
SkyratBot
61751023dd [MIRROR] mood runtime fix [MDB IGNORE] (#15639)
* mood runtime fix (#69197)

* mood runtime fix

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-15 19:44:31 -07:00
SkyratBot
ea102fb232 [MIRROR] Kobun the breaddog [MDB IGNORE] (#15630)
* Kobun the breaddog (#68906)

Adds third kitchen craftable animal - Kobun the bread dog. Currently we have Keeki the cak and Terrygold the butter bear. Keeki is best friend of sec due to frosting and Terrygold seems like second clown with its slips, Kobun is designed as help to Psychologist due to powerfull mood aura. Mood granted by aura stays as long as you are within range of aura and when you step out is expires in 10 seconds. You can trade mood aura for a possibility of wearing Kobun as hat

We already have two crafting animals, one made out of cake and another out of butter so why not add another one made out bread? Kobun was made to help people with low mood by giving it mood aura that will bring them back onto their feets

* Kobun the breaddog

Co-authored-by: CursedBirb <47064429+CursedBirb@users.noreply.github.com>
2022-08-15 19:44:17 -07:00
SkyratBot
61430f6c09 [MIRROR] Reverts #49103 Krav Maga: Stompies Edition (mostly) [MDB IGNORE] (#15644)
* Reverts #49103 Krav Maga: Stompies Edition (mostly) (#69204)

Reverts Krav Maga to a state prior to #49103 with only some minor retention. That is, leg sweep is still a knockdown.

* Reverts #49103 Krav Maga: Stompies Edition (mostly)

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2022-08-15 17:02:22 -04:00
SkyratBot
9bd406b65b [MIRROR] Adds support for "realistic" public elevators (elevator doors, elevator panel, etc) [MDB IGNORE] (#15515)
* Adds support for "realistic" public elevators (elevator doors, elevator panel, etc) (#68888)

* Elevators are a bit more friendly part 1
- Emaggable elevator buttons / support for emaggable device assemblies
- Delayed travel between floors
- Elevators can now show a warning sign to areas below while travelling
- Elevators can now optionally wound heavily instead of gibbing

* Adds supoprt for "lift doors"

* Comment tweak

* Splitting these variables

* Functional prototype

* multiz debug

* Elevator button framework

* Unifies these behaviors

* Emergency doors

* Lift button framework

* UI closes on floor change

* Testing changes

* Fix

* UI Tweaks

* Panel works pretty swell

* Minor tweaks

* Move to static

* Bonus tram change

* User experience

* Slight tweak to mapload stuff

* This is silly

* Some UI tweaks, need to update css

* CSS and ui overhaul

* Documentation updates.

* Multi-z lift support

* Multitile lift fix

* Adds support for "realistic" public elevators (elevator doors, elevator panel, etc)

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-13 22:06:26 -07:00
SkyratBot
4d913a19bd [MIRROR] Player-craftable Trapdoors [MDB IGNORE] (#15618)
* Player-craftable Trapdoors

* Update trapdoor.dm

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-08-13 22:05:53 -07:00
SkyratBot
8b6f51ce99 [MIRROR] Fixes some improper global signal use (payment component, traitor objectives) [MDB IGNORE] (#15574)
* Fixes some improper global signal use (payment component, traitor objectives) (#69131)

* Fixes some improper signal use of SEND_GLOBAL_SIGNAL()

* Fixes some improper global signal use (payment component, traitor objectives)

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-13 17:59:31 -07:00
SkyratBot
afaefc3d0b [MIRROR] GAGS most radio encryption keys [MDB IGNORE] (#15571)
* GAGS most radio encryption keys (#69104)

* the radio star

* I think it's funny that I've had the same contrast problem on all of my GAGS PRS

* oops forgot to make the RD's key unique

* fine

* what if I said please

* swaps translation key to be in line with the other new ones

* GAGS most radio encryption keys

* Fixes our modular encryption keys as well!

Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-13 17:57:48 -07:00
SkyratBot
8249755fe8 [MIRROR] Adds bear hugging! [MDB IGNORE] (#15596)
* Adds bear hugging! (#69168)

* Adds bear hugs to the game
adds a way of bear hugging your friends, also adds two new mood events,
a positive and negative bear hug mood event. (Negative only being
applied to those with the bad touch quirk)

* whoops + forgot to save this file

* first person not third

* Adds bear hugging!

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
2022-08-13 17:35:46 -07:00
SkyratBot
7738657294 [MIRROR] Makes alerts for blind people being fed/stripped larger [MDB IGNORE] (#15598)
* Makes alerts for blind people being fed/stripped larger (#69171)

Revert "blind alert too big for stripping and feeding (#69114)"

This reverts commit 6b0c6e8ded.

* Makes alerts for blind people being fed/stripped larger

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
2022-08-13 17:33:30 -07:00
SkyratBot
adba963bda [MIRROR] New Sneaker Sprites by Any%! [MDB IGNORE] (#15607)
New Sneaker Sprites by Any%!

Co-authored-by: Imaginos16 <77556824+Imaginos16@users.noreply.github.com>
2022-08-13 17:33:17 -07:00
SkyratBot
82f99baabe [MIRROR] Fixes some issues with deafness & earhealing [MDB IGNORE] (#15586)
* Fixes some issues with deafness & earhealing (#69136)

1- Replaces checks for deafness as a clothing trait, since clothing traits' have a ref to themselves in the source
2- Makes ear healing not NOT heal if you're above 0 ear damage, because that's the point of fixing your ears?

* Fixes some issues with deafness & earhealing

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-08-13 13:35:29 +01:00
SkyratBot
ae708cd7b5 [MIRROR] Removes ComponentInitialize() [MDB IGNORE] (#15552)
* Removes ComponentInitialize()

* Fixes a leftover merge conflict marker

* Fixes the oversight that came from the upstream merge skew

* Fixes all of the instances where we used ComponentInitialize() when we shouldn't've been

* Fixes CI being broken because of the HEV suits

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-12 19:05:09 -04:00