Commit Graph

14082 Commits

Author SHA1 Message Date
SkyratBot
4a9573b0fc [MIRROR] "What are you in for?" Prisoners can now select their capital offense. [MDB IGNORE] (#15918)
* "What are you in for?" Prisoners can now select their capital offense. (#69446)

New preference, like security department, but for prisoners. They can pick why they're in prison, and they'll get a record about it roundstart.
Classified and Other are for people who want to build their own background, that none of the options currently fit.

Current options:

    Abhorrent Criminal Negligence = Incompetently risked numerous lives.
    Attempted Development of Cloning = Attempted illegal research in the cloning sphere. Cloning, cloning construction, and cloning-related R&D was outlawed in 2560.
    Attempted Murder = Attempted to maliciously kill someone.
    Classified = Consult Legal.
    Corporate Espionage = Conducted espionage against Nanotrasen for commercial purposes.
    Counterfeiting = Engaged in widespread fraud.
    Enemy of the Corporation = Acted as or knowingly aided an enemy of Nanotrasen.
    Grand Sabotage = Engaged in malicious destructive actions seriously threatening Nanotrasen employees and or infrastructure.
    Grand Theft = Stole items of high value or sensitive nature.
    Identity Theft of High-Ranking Figure = Impersonated a high-ranking figure.
    Murder = Maliciously killed someone.
    Mutiny = Attempted to overthrow/subvert Chain of Command.
    Other = Consult Legal.
    Tampering of Artificial Intelligence = Uploaded malicious negligent or otherwise blacklisted directives to an Artificial Intelligence.
    Worship of Blacklisted Deities = Practiced worship of blacklisted deities.

* "What are you in for?" Prisoners can now select their capital offense.

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2022-08-29 19:08:39 -04:00
SkyratBot
aa6895decf [MIRROR] Monkeys no longer "don't seem like themselves" [MDB IGNORE] (#15916)
* Monkeys no longer "don't seem like themselves" (#69453)

A feature originally intended to make it clear to others when a player was being controlled by an AI, made no sense as soon as monkeys became a human subtype 2 years ago. This is solved by the implementation of a non-player species var, which can be applied to monkeys to suppress this text, without also then creating the cationic examine line as long as they have an AI controller.

* Monkeys no longer "don't seem like themselves"

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
2022-08-29 19:07:08 -04:00
SkyratBot
bc5a1ccc30 [MIRROR] Limb targeting fix [MDB IGNORE] (#15767)
* Limb targeting fix

* Fixed another conflict!

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-28 15:51:08 -04:00
SkyratBot
1b7f17f107 [MIRROR] [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) [MDB IGNORE] (#15801)
* [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1)

* Fixes all the conflicts and all of our modular files using core icon files with broken paths

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-28 15:11:04 -04:00
Ghom
fc9ab8bb49 [MODULAR] Resprited human body parts (#15185)
* [NON-MODULAR] Resprited human bodyparts

* improvements

* fixed an inconsistency

* pixel

* test screenshots

* it's modularisin' time.

* updated screenshots

* trailing newline

* monky screenshot issues.

* ah

* I'm going bananas

* maintainer 's suggestion.

Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-28 13:55:04 -04:00
SkyratBot
d4284ccec1 [MIRROR] Quickie mob_harvest component code improvement to follow guidelines [MDB IGNORE] (#15883)
* Quickie mob_harvest component code improvement to follow guidelines (#69466)

* Quickie mob_harvest code check

* Review

* Quickie mob_harvest component code improvement to follow guidelines

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-28 12:21:38 -04:00
SkyratBot
a8c10d1659 [MIRROR] Converts a shitload of istypes to their more concise macros [MDB IGNORE] (#15702)
Converts a shitload of istypes to their more concise macros

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-27 16:23:44 -04:00
SkyratBot
97778f3d14 [MIRROR] Makes the game start faster by optimizing round-start manifest injections [MDB IGNORE] (#15866)
* Makes the game start faster by optimizing round-start manifest injections

* Fixin' dem conflicts yo

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-26 20:38:14 -04:00
SkyratBot
dedadf23f9 [MIRROR] Converts a bunch of things over to get_random_valid_zone() [MDB IGNORE] (#15737) 2022-08-26 16:12:31 -07:00
GoldenAlpharex
c8eec78324 Fixes the examine panel's preview not displaying the right person (#15808) 2022-08-26 15:39:10 -07:00
SkyratBot
6567fc7798 [MIRROR] Fix incorrect shove collision log [MDB IGNORE] (#15848) 2022-08-26 14:42:16 -07:00
Tastyfish
30c342950d [RESET/AUDIT] fix tempory flavor text Show More... etc (#15819)
fix tempory flavor text Show More... etc
2022-08-25 18:25:22 -04:00
Plum
65bff7f752 Fixes headpats toggling tail wagging instead of only turning wag on. (#15803)
* Fixes headpats toggling wag

* Update code/modules/mob/living/carbon/carbon_defense.dm

getting rid of the src. If I just press this I assume this changes it?

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-08-25 15:06:29 -04:00
SkyratBot
35167687fa [MIRROR] Fixes runtime when throwing held simplemob [MDB IGNORE] (#15805)
* Fixes runtime when throwing held simplemob (#69272)

The first step (after validation) of throwing an object is to place it on the ground.
Placing a "mob holder" object on the ground causes it to release the held mob and delete itself.
A runtime would then occur as you tried to throw something which just deleted itself.

I overrode on_thrown on /obj/item/clothing/head/mob_holder so that it calls release instead of dropItemToGround and returns the held mob instead of the item.
The result is that you can now walk around with a backpack full of mice and throw them at people, just like in real life.

* Fixes runtime when throwing held simplemob

Co-authored-by: Jacquerel <hnevard@gmail.com>
2022-08-25 14:50:58 +01:00
SkyratBot
815644afb7 [MIRROR] adds sheep [MDB IGNORE] (#15826)
* adds sheep (#69318)

* adds funny sheep (need non-placeholder sprites still)

* indent this

* code suggestions

* components all the way down

* async

* sprites + reference

* think i did this right

* Update code/datums/components/mob_harvest.dm

Co-authored-by: san7890 <the@ san7890.com>

* steal shiz's suggestion pt1

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* steal's shiz's suggestion pt2

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* steal's shiz's suggestion pt3

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>

* adds sheep

Co-authored-by: MMMiracles <lolaccount1@hotmail.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2022-08-25 14:45:43 +01:00
SkyratBot
88c85fe1f7 [MIRROR] [MDB IGNORE] Refactors drinks and fixes a lot of food problems [MDB IGNORE] (#15577)
* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* forgto 2 commit

* im slowly going insane

* why does find and replace not FIND everything

* hnghnnngh

* h

* l

* a

* a

* so close...

* delta fix

* I thought I committed this already, guess not

* this PR has been the bane of my fucking life

* orange juice

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2022-08-25 03:17:10 +01:00
SkyratBot
b7e2bbbf4a [MIRROR] Gives drones more basic engineering tools (multitool, RPD, scanner, t-ray) [MDB IGNORE] (#15763)
* Gives drones more basic engineering tools (multitool, RPD, scanner, t-ray) (#69364)

* Gives drones multitools, t-ray scanners, analyzers, and an RPD to their default kit.

* Gives drones more basic engineering tools (multitool, RPD, scanner, t-ray)

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-24 18:46:35 -04:00
GoldenAlpharex
57b774a96c Optimizes the Examine panel's character preview, while making it a lot more accurate (#15741)
* Optimizes the Examine panel by using overlays instead of dummies

* Removes a no-longer necessary edit to changeling code
2022-08-24 15:45:02 -07:00
SkyratBot
377bd33882 [MIRROR] Ports rideable pigs from Aether (With changes to make them basic mobs) [MDB IGNORE] (#15747)
* Ports rideable pigs from Aether (With changes to make them basic mobs) (#69248)

Adds rideable pigs from aether(With changes to make them basic mobs)
Pigs now drop pork, and you can cook it into pork chops.

* Ports rideable pigs from Aether (With changes to make them basic mobs)

Co-authored-by: LukasBeedellCodestuff <92578337+LukasBeedellCodestuff@users.noreply.github.com>
2022-08-24 18:40:02 -04:00
SkyratBot
2eb97aa292 [MIRROR] Space Dragon Antag Datum Refactor Take 2 [MDB IGNORE] (#15744)
* Space Dragon Antag Datum Refactor Take 2 (#68988)

* Space Dragon Antag Datum Refactor Take 2

Space Dragon's antag datum and the mob has been separated, so it is now possible to have non-dragon space dragons, with customizable spawned mobs and factions.

* Space Dragon Antag Datum Refactor Take 2

Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com>
2022-08-24 18:38:36 -04:00
SkyratBot
5cd946f4d0 [MIRROR] De-hardcodes randomize_human() and fixes some related issues along the way [MDB IGNORE] (#15638)
* De-hardcodes randomize_human() and fixes some related issues along the way

* Update create_mob.dm

* Update species.dm

* hhhh fuck

* Fixes what was still broken with the mirror

Co-authored-by: FernandoJ8 <80640114+FernandoJ8@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-24 18:13:52 -04:00
SkyratBot
d559b94920 [MIRROR] Add silicon human spremacy override config, fixes #68957 [MDB IGNORE] (#15788)
* Add silicon human spremacy override config, fixes #68957 (#69293)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Add silicon human spremacy override config, fixes #68957

Co-authored-by: RandomGamer123 <31096837+RandomGamer123@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2022-08-24 18:12:29 -04:00
SkyratBot
462171039e [MIRROR] Makes TRAIT_BOMBIMMUNE a non-species trait (why was it a species trait no species used it whyyy) [MDB IGNORE] (#15727)
* Makes `TRAIT_BOMBIMMUNE` a non-species trait (why was it a species trait no species used it whyyy) (#69313)

* Makes trait_bombimmune less dumb

* This cast is no longe necessary

* Makes `TRAIT_BOMBIMMUNE` a non-species trait (why was it a species trait no species used it whyyy)

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-23 16:08:28 -04:00
SkyratBot
694f5eedda [MIRROR] It's 2 am and im having a manic episode so i fixed hair [MDB IGNORE] (#15687)
* It's 2 am and im having a manic episode so i fixed hair

* It's 2 am and im having a manic episode so i fixed hair

* removes `uses_mutcolor`

* Fixed the last bits that made this not compile.

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-19 23:41:36 -07:00
SkyratBot
bd793db6ba [MIRROR] Adds new mob helper for zones, get_random_valid_zone() [MDB IGNORE] (#15714)
* Adds new mob helper for zones, get_random_valid_zone() (#69226)

ran_zone() returns all possible zones a mob CAN have, even if they've already lost the limb.

This can result in attempting to target bodyparts that do not exist, and requires additional sanity checking (and in most cases, coders typically just default to targeting the chest which is boring.)

This adds a helper that will now randomly pick from the zones/bodyparts that the mob DOES have, and return one of them. This'll allow a bit more dynamic functionality since you won't always fall back on the chest as a target.

cl ShizCalev
qol: Added a new mob helper complementary to ran_zone() called get_random_valid_zone(), which can only return zones/bodyparts that a mob DOES have.
/cl

* Adds new mob helper for zones, get_random_valid_zone()

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-19 23:37:27 -07:00
SkyratBot
0ed6df1d94 [MIRROR] Pun Pun will not save the name "Unknown" to legacy data [MDB IGNORE] (#15698)
* Pun Pun will not save the name "Unknown" to legacy data (#69274)

About The Pull Request

Fixes #69266
If Pun Pun were gibbed in a previous round and ended the next round either wearing a mask or husked, it would save their display name "unknown" to the ancestor data file rather than their real name.

* Pun Pun will not save the name "Unknown" to legacy data

Co-authored-by: Jacquerel <hnevard@gmail.com>
2022-08-19 12:30:54 +01:00
SkyratBot
608094bdbf [MIRROR] AI improvements regarding taming and riding! [MDB IGNORE] (#15695)
* AI improvements regarding taming and riding! (#69247)

* Cow AI improvevments and fixes for tamability and riding, no longer allowing you to grab the cow you're riding, and stopping AI cows from moving while being ridden.

* AI improvements regarding taming and riding!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2022-08-19 12:30:33 +01:00
SkyratBot
70b4a01a17 [MIRROR] Cleans up update_icons, makes the update_icon_updates_onmob element bespoke, updates CODEOWNERS [MDB IGNORE] (#15673)
* Cleans up update_icons, makes the update_icon_updates_onmob element bespoke, updates CODEOWNERS

* Update CODEOWNERS

* Cleans up update_icons, makes the update_icon_updates_onmob element bespoke

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-18 17:20:48 +01:00
OrionTheFox
c65d51c711 [SEMI-MODULAR] Fixes to the DNR trait and ghost's DNR verb, as well as to corpse examine text (#15668)
* reset TG human_helpers, modularly overwrite proc's examines (and better)

* better DNR trait itself (wish this could be more modular...)

* ghosts that DNR ACTUALLY go DNR

* might as well make sure it can be undone cleanly

* idk if med_hud_set_status will actually change it but its MEANT to

* removes excess info (it's in the PR body itself now)
2022-08-17 18:02:51 -04:00
SkyratBot
f2961ab504 [MIRROR] Fixes Social Anxiety capitalization mid-sentence words [MDB IGNORE] (#15685)
* Fixes Social Anxiety capitalization mid-sentence words (#69233)

Fixes social anxiety having auto-capitalization

* Fixes Social Anxiety capitalization mid-sentence words

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-08-17 17:34:25 -04:00
SkyratBot
91ddf3cc8e [MIRROR] Fix for gutlunch not eating [MDB IGNORE] (#15682)
* Fix for gutlunch not eating (#69242)

* fixes gutlunch not going after target objects

* Update code/modules/mob/living/simple_animal/hostile/mining_mobs/gutlunch.dm

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* Fix for gutlunch not eating

Co-authored-by: TerraGS <40574831+TerraGS@users.noreply.github.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
2022-08-17 17:30:31 -04:00
SkyratBot
3ac5456f79 [MIRROR] Splits up 'Gross' food from 'Gore' and reshuffles taste preferences accordingly [MDB IGNORE] (#15506)
* Splits up 'Gross' food from 'Gore' and reshuffles taste preferences accordingly (#68899)

* Splits up 'gross' food from 'carrion'

* Adds a couple of missed burgers.
Moths dislike Carrion rather than it being poison to them.

* BEES is now BUGS

* It's always safe and a good idea to use find/replace

* Splits up 'Gross' food from 'Gore' and reshuffles taste preferences accordingly

* Splits up 'Gross' food from 'Gore' and reshuffles taste preferences accordingly

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 17:40:21 +01:00
SkyratBot
0843a221bf [MIRROR] Stops rats spawning two every time they die. [MDB IGNORE] (#15669)
* Stops rats spawning two every time they die. (#69223)

* Stops rats spawning two every time they die.

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2022-08-17 17:15:54 +01:00
SkyratBot
d408e9792a [MIRROR] Fixes player controlled cleanbots not being able to kill mice and cockroaches [MDB IGNORE] (#15496)
* Fixes player controlled cleanbots not being able to kill mice and cockroaches

* Update cleanbot.dm

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 15:53:43 +01:00
SkyratBot
1954fc4cdd [MIRROR] Bileworm post-merge feedback and qol [MDB IGNORE] (#15479)
* Bileworm post-merge feedback and qol

* Apply suggestions from code review

* Bileworm post-merge feedback and qol

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-17 15:32:09 +01:00
SkyratBot
472e8042e3 [MIRROR] Log lavaland elite creation [MDB IGNORE] (#15661)
* Log lavaland elite creation (#69206)

log lavaland elite creation

Co-authored-by: tattle <article.disaster@ gmail.com>

* Log lavaland elite creation

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tattle <article.disaster@ gmail.com>
2022-08-15 20:51:46 -07:00
SkyratBot
61751023dd [MIRROR] mood runtime fix [MDB IGNORE] (#15639)
* mood runtime fix (#69197)

* mood runtime fix

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-15 19:44:31 -07:00
SkyratBot
ea102fb232 [MIRROR] Kobun the breaddog [MDB IGNORE] (#15630)
* Kobun the breaddog (#68906)

Adds third kitchen craftable animal - Kobun the bread dog. Currently we have Keeki the cak and Terrygold the butter bear. Keeki is best friend of sec due to frosting and Terrygold seems like second clown with its slips, Kobun is designed as help to Psychologist due to powerfull mood aura. Mood granted by aura stays as long as you are within range of aura and when you step out is expires in 10 seconds. You can trade mood aura for a possibility of wearing Kobun as hat

We already have two crafting animals, one made out of cake and another out of butter so why not add another one made out bread? Kobun was made to help people with low mood by giving it mood aura that will bring them back onto their feets

* Kobun the breaddog

Co-authored-by: CursedBirb <47064429+CursedBirb@users.noreply.github.com>
2022-08-15 19:44:17 -07:00
SkyratBot
896c808a0e [MIRROR] Fixes clownborg not fixing their flash [MDB IGNORE] (#15645)
* Fixes clownborg not fixing their flash (#69203)

Clownborg now calls parent on respawn_consumable, so they will now actually repair their flash like all other cyborgs. I additionally added SHOULD_CALL_PARENT to respawn_consumable to prevent this from happening again in the future.

* Fixes clownborg not fixing their flash

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-08-15 19:43:20 -07:00
SkyratBot
8249755fe8 [MIRROR] Adds bear hugging! [MDB IGNORE] (#15596)
* Adds bear hugging! (#69168)

* Adds bear hugs to the game
adds a way of bear hugging your friends, also adds two new mood events,
a positive and negative bear hug mood event. (Negative only being
applied to those with the bad touch quirk)

* whoops + forgot to save this file

* first person not third

* Adds bear hugging!

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
2022-08-13 17:35:46 -07:00
SkyratBot
82f99baabe [MIRROR] Fixes some issues with deafness & earhealing [MDB IGNORE] (#15586)
* Fixes some issues with deafness & earhealing (#69136)

1- Replaces checks for deafness as a clothing trait, since clothing traits' have a ref to themselves in the source
2- Makes ear healing not NOT heal if you're above 0 ear damage, because that's the point of fixing your ears?

* Fixes some issues with deafness & earhealing

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-08-13 13:35:29 +01:00
SkyratBot
f6f9b6f2f3 [MIRROR] The Great Species Dedatumming 2: Makes external organs operable [MDB IGNORE] (#15530)
* The Great Species Dedatumming 2: Makes external organs operable

* Fixes merge conflicts

* Partly fixes taur bodies (makes them external and use the mob sprite as their icon)

Co-authored-by: Time-Green <timkoster1@hotmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-12 20:01:39 -04:00
SkyratBot
b4ca929e54 [MIRROR] Fixes runtime when examining xenos [MDB IGNORE] (#15566)
* Fixes runtime when examining xenos (#69055)

* Fixes runtime when examining xenos

* john

* Fixes runtime when examining xenos

* Actually fixes the runtime in our code as well

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-12 19:10:06 -04:00
SkyratBot
ae708cd7b5 [MIRROR] Removes ComponentInitialize() [MDB IGNORE] (#15552)
* Removes ComponentInitialize()

* Fixes a leftover merge conflict marker

* Fixes the oversight that came from the upstream merge skew

* Fixes all of the instances where we used ComponentInitialize() when we shouldn't've been

* Fixes CI being broken because of the HEV suits

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-12 19:05:09 -04:00
SkyratBot
48685b4356 [MIRROR] Replaces the mood component with a mood datum [MDB IGNORE] (#15549)
* Replaces the mood component with a mood datum

* Fixes merge conflicts and updates all of our mood events to use the new mood datums

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-08-12 14:58:14 -04:00
SkyratBot
a32acfdeba [MIRROR] mime emote consistency update [MDB IGNORE] (#15568)
* mime emote consistency update (#69127)

So, you're a mime main and you've just contracted a virus which makes you sneeze, wouldn't be a problem but gasp!, some TG coder 8,000 years ago only made it so you laugh and scream silently, not the other audible emotes, this PR aims to fix that.

* mime emote consistency update

Co-authored-by: 567Turtle <91508746+567Turtle@users.noreply.github.com>
2022-08-12 14:40:20 -04:00
SkyratBot
9b96492de1 [MIRROR] Species has custom brute/burn/cloning damage examine [MDB IGNORE] (#15554)
* Species has custom brute/burn/cloning damage examine (#69029)

About The Pull Request

Different human species can now have different examine texts, allowing androids to not have bruising, and instead have denting, like a cyborg would.

Why It's Good For The Game

It's a little more customization to some species who don't exactly have flesh and bone to be bruised and burned normally.

* Species has custom brute/burn/cloning damage examine

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-08-11 19:01:24 -07:00
SkyratBot
24c9fc0296 [MIRROR] Fixes 118(give or take) cases of mapload not being passed to initilaize [MDB IGNORE] (#15546)
* Fixes 118(give or take) cases of mapload not being passed to initilaize (#69107)

fixes 114 cases of mapload not being passed to initilaize

* Fixes 118(give or take) cases of mapload not being passed to initilaize

* Fixes a lot (give or take) cases of mapload not being passed to initilaize

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-08-11 08:31:27 -07:00
SkyratBot
3f76c3f5b8 [MIRROR] [GBP No Update] Perish, individual logging runtime [MDB IGNORE] (#15525)
* [GBP No Update] Perish, individual logging runtime (#69024)

missed 2 or 3(lol it was more when I look back at the files), LOG_GAME tags on the log_message line, and did some cleaning up since i was looking through every log_message again

Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>

Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>

* [GBP No Update] Perish, individual logging runtime

Co-authored-by: Mooshimi <85910816+Mooshimi@users.noreply.github.com>
Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>
2022-08-11 08:12:08 -04:00
SkyratBot
17e6e3c37d [MIRROR] Fixes monkeys trying to shove non-carbon mobs instead of biting them [MDB IGNORE] (#15498)
* Fixes monkeys trying to shove non-carbon mobs instead of biting them (#69058)

* Fixes monkeys trying to shove non-carbon mobs instead of biting them

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-08-09 23:16:08 +00:00