Commit Graph

101 Commits

Author SHA1 Message Date
SkyratBot
bba021046c [MIRROR] Converts Pizza to use the new food component. (#1205)
* Converts Pizza to use the new food component. (#53641)

pizzas now use processing component

* Converts Pizza to use the new food component.

Co-authored-by: Krysonism <49783092+Krysonism@users.noreply.github.com>
2020-10-08 17:30:13 +02:00
SkyratBot
e738ffa370 [MIRROR] Fixes for Syndicate Forgotten Ship (#1025)
* Fixes for Syndicate Forgotten Ship (#53832)

* Fixes missing implant on Syndicate Ship Captain:
  Syndicate Ship Crew Members have their implants. There are 2 boxes of syndicate firing pins in captains locker, but captain can't use them. This change fixes that. Captain had implant initially, but it was removed accidentally in #50597

Fixes spare magazines spawned in lockers:
  Captain has 2 mags for APS instead of 9mm mags in their locker.
  Crewmembers have 9mm mags instead of 10mm mags.
  10mm ammoboxes replaced with 9mm.
  Why do we even have 10mm mags, if crew spawns with makarov and captain spawns with APS.

* Fixes for Syndicate Forgotten Ship

Co-authored-by: antropod <antropod@gmail.com>
2020-09-28 18:11:08 +02:00
SkyratBot
7979f4d1b0 [MIRROR] Fully removes devil and affiliated shitcode (#922)
* Fully removes devil and affiliated shitcode (#53612)

Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation.
A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything.

* Fully removes devil and affiliated shitcode

* weh

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-09-23 10:00:29 +01:00
SkyratBot
40eb0992a8 [MIRROR] Adds the anti-teleportation implant to the game/the space hotel (#511)
* Adds the anti-teleportation implant to the game/the space hotel (#52660)

* stay in the goddamn hotel

* Adds the anti-teleportation implant to the game/the space hotel

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
2020-08-25 01:33:03 +02:00
SkyratBot
f424b7853e [MIRROR] cleanup the corpse file, cleanup stationstuck component, adds stationstuck to the reanimated skeleton (and zombie, why not) (#403)
* cleanup the corpse file, cleanup stationstuck component, adds stationstuck to the reanimated skeleton (and zombie, why not) (#52940)

all living spawners in corpse.dm are now in ghost_role_spawners. I hate having to search two different files to HOPEFULLY find which ghost role I need to edit.

Added a disclaimer about giving guidance or at least stationstuck component to stuff so this doesn't happen again

Cleaned up stationstuck. Man, I know I made this, but damn I did kind of a shit job

* cleanup the corpse file, cleanup stationstuck component, adds stationstuck to the reanimated skeleton (and zombie, why not)

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2020-08-19 04:46:47 +02:00
skoglol
f5cd45f7f7 Removes forcesay on attack (#52341) 2020-07-22 04:30:30 -04:00
Jared-Fogle
ee5b005007 Add tests for outfits, fixes families outfits, Syndicate Ship Captain, and armored bounty hunters (#52210)
* Add tests for outfits, fixes families outfits and Syndicate Ship Captain

* Switch out captain uniform from tacticool to combat

* Consistent styling

* My weakness is I'm a pedant

* Check left and right pockets, and fix armored bounty hunter
2020-07-14 20:06:11 -04:00
FloranOtten
0380aacbc7 Adds the Ice Hermit! (#51503)
* Adds hermit ruin

* adds the actual ghost role part

* is this the issue

* okay is THIS it

* Update icemoon_underground_hermit.dmm

* requested changes
2020-06-29 16:16:45 -03:00
nemvar
b87f65d95e Converts ALL typepaths to lowercase (#51642)
* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
2020-06-17 20:47:57 -03:00
necromanceranne
0eaf4ca0df Various Antagonist Handgun/Rifle changes; Stechkin, Stechkin APS, c20-r, m90gl (#50734)
* overhauls the crap out of a lot of antag guns and their ammo

* Should probably shoot an additional bullet per squeeze at this point

* nyoops

* So travis will stop yelling at me for new lines

* Should be all I need to fix for maps

* Touches up the stechkin sprite again

* Increased the fire rate and spread of the APS and the spread of the m90, added additional magazine types for the APS and added incendiary mags into the Spetznaz bundle to retain the fire theme, added phasic m90 ammo that penetrates through all surfaces but does significantly less damage available to ops for 8 tc, tided up the code for the aps a little more and also it's sprite.

* fixes some stuff

* So travis will cease screaming

* Changed how the phasic bullets work to being closer to xray beams, added additional flags to allow the bullets to pass through structures and machinery

* Update code/game/machinery/_machinery.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/machinery/_machinery.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/machinery/doors/door.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/projectiles/boxes_magazines/external/pistol.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/objects/structures.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* updated the gun sprites a bit more

* Hopefully this fixes the conflicts?

* Update code/game/machinery/doors/door.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* More updating, fatter stechkin sprite

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-05-04 06:21:14 -03:00
EgorDinamit
78bd1a78a0 [Ready] Policy config refactor for Forgottenship ruin. (#50597)
* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Removing all copy-pasta
2020-05-02 18:25:39 -04:00
EgorDinamit
3dc4ae7bc7 [Ready] Forgottenship Ruin - rebalance, config update, uplink item. (#50529)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update code/modules/ruins/spaceruin_code/forgottenship.dm

Co-Authored-By: TiviPlus <57223640+TiviPlus@users.noreply.github.com>

* Lowered Cybersun hardsuit armour values.

* Upgrading energy armour value.

* Now captain isn't male-only.

* Turrets

shot_delay changed from 0.8 seconds to 1.0 second.

* Adds 3 encryption keys for cyborgs and AIs to use

* Syndi-captain gets loud-voice headset.

* Policy config

* Define space syndies

* Added Robotics access for syndies

It's really useful for when they create cyborgs.

* Adds special version of medivend instead of normal one

* Replaces basic syndi-vend with special one

* Update forgottenship.dm

* Cybersun hardsuit doesn't slow you down as said in uplink desc.

* NPC + Area sounds.

Elite Assault Officer projectile sound changed from pulse.ogg to laser.ogg.
Added ambient sounds for all areas.

* Good day sir

Lowered the amount of ores you get.

* assignedrole

Let admins know that this particular shitter is the cybersun captain!

* Weight'n'Cost of ruins fixed in another PR

* Update code/modules/uplink/uplink_items.dm

Co-Authored-By: Bobbahbrown <bobbahbrown@gmail.com>

* Cost/Weight of ALL space ruins changed

* Thanks to fikou

* Only cap's spawner leaves empty-sleeper now

* if(policy)

* Revert "Cost/Weight of ALL space ruins changed"

This reverts commit fa343547f0dcf225710895f50ac2bbf32dc07b5d.

* Fixup

* Minor fix in attempt to fix some stuff

* Update code/modules/ruins/spaceruin_code/forgottenship.dm

Thanks trollbreeder.

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* Update code/modules/ruins/spaceruin_code/forgottenship.dm

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* [Grammar] THE captain!

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* grammar review man

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* "A" vs "The"

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* [Grammar] "an"

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

* Update uplink_items.dm

* Update code/modules/ruins/spaceruin_code/forgottenship.dm

Co-Authored-By: trollbreeder <trollbreeder@users.noreply.github.com>

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: trollbreeder <trollbreeder@users.noreply.github.com>
2020-04-18 11:16:27 +02:00
EgorDinamit
da3cdd8169 [Ready] Syndicate Forgotten Ship ruin. Balance+Bug fix. (#50120)
* Balance+Bug fix.

* Update forgottenship.dmm

* Update forgottenship.dmm

* Removes rogue table

* Give uranium to plebs.

* Beakers+Few chameleon stuff

* Fluff text rebalance. Allow people to leave the ship as long as it is protected.

* Grammar fix, I guess

* Le grammar

* Replaced interrogation room with medbay. Added tactical medkit(1) to med-vendor and 5 basic medkits to the same vendor. Additional ores, loot.

* Surgery disk update

* O2 canisters to maints area

* GPS signal

* Update code/game/objects/structures/ghost_role_spawners.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-03-21 16:59:22 -03:00
EgorDinamit
99db5b0a76 Update code/game/objects/structures/ghost_role_spawners.dm
Co-Authored-By: Rohesie <rohesie@gmail.com>
2020-03-20 10:21:20 +04:00
EgorDinamit
7e8115e878 Merge branch 'master' into master 2020-03-08 15:08:50 +04:00
Ryll Ryll
f9963454db Adds tackling (VIDEO INSIDE) (#49476)
* huthtuthuthuthtuhtuthuthuthuthtuthuthuthtuthut

* documents and expands, adds new glove types

* Adds slamming into tables and neatens up throwingdatum handling (+stuff)

* bit less squishy

* adds sprites, offbrands, swaps most combat insuls for tacklers

* adds dolphin and rocket gloves to BEPIS

* changes dna to traits, buffs tackling

* same as last commit but moreso

* updates docs, nerfs stuns

* vending machines, better docs

* window tackles for good measure

* gets window splats working

* polish off

* LAST DAY OF SCHOOL
2020-03-06 11:17:52 +08:00
zxaber
de3b9a04ee Ash Walker flavor text, balance changes (#49316)
* Ashen One

May the flames guide thee

* Update code/game/objects/structures/ghost_role_spawners.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* update

* caught it before I got yelled at

* updates

* Update code/game/objects/structures/ghost_role_spawners.dm

Co-Authored-By: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* Update code/game/objects/structures/ghost_role_spawners.dm

Co-Authored-By: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* spaced the spaces

tab good space bad

Co-authored-by: XDTM <heliumt@yahoo.it>
Co-authored-by: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2020-03-02 19:25:33 -05:00
EgorDinamit
be5df32fe1 Update ghost_role_spawners.dm 2020-02-14 12:33:03 +04:00
EgorDinamit
36c6bf443a Probably the last update 2020-02-13 12:25:33 +04:00
EgorDinamit
7ce6bad46c Update 2020-02-13 11:57:11 +04:00
EgorDinamit
e1d7000117 Update-update 2020-02-12 23:56:26 +04:00
EgorDinamit
b60d8804fd Updated all needed files 2020-02-11 22:58:28 +04:00
EgorDinamit
97d8295309 Updating forgotten ship ruin 2020-02-11 21:11:22 +04:00
skoglol
4a487ca803 Refactors language holder (#48106)
* Language holder refactor

* Ironed out bugs, testing

* adds sourced language, blocking list. more useful helpers.

* Replaced old usage

* Adresses requests

* Autodoc attempt #1

* Fixed monkeyize (again)

* Travis happy

* Language menu updated

* Final pass
2019-12-18 22:22:12 +01:00
Rob Bailey
a6c28db6a7 Some small random tgui-next uis (#47712)
* dna vault

* engraved messages

* holodeck

* fix

* remove unusued imports

* spawners menu

* small tweak

* </b>

* rebuild
2019-11-21 04:22:54 +00:00
kingofkosmos
259626a8b4 Removes excess spaces in messages. 2019-10-13 14:36:43 +03:00
tralezab
8b190dbc27 fixes golems not getting antag and other things when switching shells (#45941)
fixes golems not getting antag and other things when switching shells
2019-08-17 23:41:33 -07:00
Tad Hardesty
009dbfc7cc Fix broken suits in medical outfit lockers (#45695)
* Fix broken suits in medical outfit lockers

* More dumb ass fixes
2019-08-05 18:57:35 -07:00
Rob Bailey
6a26744d83 Clothing /under repath (#45548)
About The Pull Request

repaths clothing/under to be more sane
Also fixed a couple of bugs relating to pathing being incorrect, and modified a couple of bad descriptions and names
Also adds a map path updating script, which also helps show the full repath.
Why It's Good For The Game

improves maintainability, makes mapping easier, stages for a clothing dmi split
Changelog

cl
refactor: repathed all under clothing, keep an eye out for errors
/cl
2019-07-30 19:20:21 +12:00
nemvar
572be7ec6a Bye bye animal hospital. (#45070)
* byebyeanimalsurgeons

* here we go

* config

* removesbeach

* a bit more compact

* updates some vars

* fixes walls getting destroyed by other generation stuff
2019-07-12 09:47:05 -04:00
nemvar
6eaf40adb1 Makes the hermit more based. (#44564)
* welp

* h

* Let's hope I didn't mess map diff up.

* prisoner unbased
2019-06-18 23:24:09 -04:00
nemvar
74c8498c08 [Ready]Gives ashwalkers an antag datum (#44396)
* welp

* Savages, savages, barely even human.

* Savages, savages, barely even human

* You didn't see this

* h

* bee gone

* FFS, I mixed up my... ugh

* savage

* removed test line

* Turns ashwalkers into antags

* fuck

* hjjg

* fixes stupid

* g

* h2

* Damn...

* There we go?

* If it compiles, we can ship it

* Forgot the actually remove the thingy
2019-06-14 19:48:12 +02:00
Unknown
c13420e75a initial 2019-04-02 00:18:23 -07:00
Qustinnus
e1d360ff05 [ready] Golem DLC pass 2018 (Adds new golem types) (#41951)
* Bronze golem

* adds creation

ad

* removes shit adds shit

* temp

* fff

* bone, leather and cardboard

* fff

* boneyard

* temp

* ahahahha dumb moron

* adds durathread golem sprites

* reee

* ass

* Auto stash before merge of "golemgang" and "origin/golemgang"

* fix

* uuh

* d

doned

* remove dupe
2019-01-16 13:42:20 -05:00
Mokiros
9513eebde2 Adds "mob_name" to servant golem shell (#41656) 2018-11-25 18:48:08 -05:00
AnturK
9306d01f6f Adds old name tracking to player panel, cleans up some name assignments. 2018-10-25 20:39:51 +02:00
Barhandar
5b4d7c4291 Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)
fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
ShizCalev
98c5705d77 Fixes free golems having incorrect dna names. (#40641) 2018-10-03 13:16:02 +03:00
ShizCalev
97325cb627 Correct hotel security outfit typo (#40347) 2018-09-19 17:14:30 -07:00
81Denton
1d48674ba1 Improves Oldstation/Charlie Station (#39248)
* Improves Oldstation/Charlie Station

* Actually adds titanium

* Removes dvars
2018-07-22 11:04:03 -04:00
vuonojenmustaturska
14148f823a Allow players to un-ignore previously ignored popups for ghostroles, and ignore notifications with no ignore button (#38990)
Added a new ghost verb that lets you change your ignore settings, allowing previously ignored popups to be un-ignored and notifications without an ignore button to be ignored
2018-07-09 15:24:10 -04:00
ShizCalev
ff532a4ca4 Spellchecks TGStation 2018-06-19 18:57:44 -04:00
ShizCalev
3abd2b6d27 Cleans up logging 2018-06-09 15:51:58 -04:00
ShizCalev
ba1030f803 Makes more messages pronoun sensitive (#37582)
* Makes more messages pronoun sensitive

* Some cleanup

* more pronouns

* rever
2018-05-03 18:45:55 -04:00
Fox McCloud
057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
Armhulen
c45a98e559 podpeople, wishgranter victims, and clones no longer get 0 as one of their affixes (?) (#36733)
* yeeeeeeeeeeap

* i turned myself into a commit morty!

* I'M COMMIT RICKKKKKKKK

* tinydwarfy was an inside job

* *reels in pain* you KNOW I DON'T LIKE PISTACHIOS

* WOO
2018-04-04 11:11:31 +12:00
kevinz000
f300a5c155 Interaction/Attack Hand Refactor (#36405) 2018-03-23 11:20:54 +01:00
ShizCalev
2211eb0bc1 Fixes brain damage json runtime 2018-03-15 00:05:17 -04:00
ShizCalev
9dfeb83ebd others 2018-02-10 15:24:58 -05:00
ShizCalev
ee18d6f8e2 Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines (#34907)
* Cleanup

* .

* Synced special_role & factions with role defines

* Revert

* more cleanup

* fix
2018-02-04 03:03:34 -06:00