About The Pull Request
For an item to be two handed just add this handy component.
All existing two handed items have been converted to use this component.
Why It's Good For The Game
It has components and signals, and now you can make items two handed so simply.
/obj/item/shockpaddles/ComponentInitialize()
. = ..()
AddComponent(/datum/component/two_handed)
* welp
* Savages, savages, barely even human.
* Savages, savages, barely even human
* You didn't see this
* h
* bee gone
* FFS, I mixed up my... ugh
* savage
* removed test line
* Turns ashwalkers into antags
* fuck
* hjjg
* fixes stupid
* g
* h2
* Damn...
* There we go?
* If it compiles, we can ship it
* Forgot the actually remove the thingy
* get spiked, son
* bonespear variant
* cyberboss changes + pixel shifting
* Move 👏 overlay 👏 calls 👏 to 👏 update 👏 icon
* git yer head on a pike here, 25 cents
* ignore that .gitignore
* variable change
* changes n stuff
* may of forgotten that bit
* moved vars up + drop_location()
* null the nulls