cl Naksu
code: DB queries are now async by default, the code that runs in /world/New has been adjusted to continue blocking as it apparently is not allowed to sleep.
/cl
closes#40610
* Add BSQL library v1.1.1.0
* Modify dbcore to use BSQL
* Add missing QDEL_NULL for connectOperation
* Moves BSQL_Shutdown() call to dbcore shutdown
* Fix passing the wrong argument to DBQuery/New()
* Darn it @Jordie0608. Fixes db calls without Connect check
No seriously please make sure I'm not breaking anything
* Queries with a null connection won't runtime
* Fix quoting
* Fix mistake
* Update BSQL to v1.1.2.0
* Update BSQL DMAPI to v1.0.1.0
* Fix connection instatiation
* Does the smart thing in regards to quoting
* Fix braces
* Update BSQL to 1.2.0.0. DMAPI to 1.1.0.0
* Execute/NextRow/MassInsert now have async parameter
* Build BSQL for tests
* Add missing apt source
* Def still need gcc-multilib
* Wut
* Revert "Wut"
This reverts commit d7c98a9a6b27f6db03e9f5cc534650d59d018048.
* Try this then
* Could it really be that simple?
* Literally running out of ideas here
* Update BSQL to v1.2.1.0 DMAPI to v1.1.1.0
* Update BSQL travis version
* Nothing about this makes sense tbqhwyfam
* Whoo boy
* No idea why this isn't working tbh
* Absolute madness
* Ahhhhhhhhhhhhh
* *deep breath*
* "though yet again i was frustrated by failure"
* Add BSQL to Dockerfile
* Pass through MassInsert async param
* BSQL to v1.3.0.0 DMAPI to 1.2.0.0
* Add timeout support
* Wait, something's fucky
* Wtf is this meme?
* Just get good lmao
* Just stop being shit lol
* Stupid verbose logging
* Remove verbosity
* Good god
* BSQL to v1.3.0.1 DMAPI to v1.2.0.1
* BSQL to v1.3.0.2
* Update BSQL travis version
* Update BSQL docker version
* Didn't mean to change that
* Strip connection information from debug logs and make it configgable
* Move this to where CONFIG_GET is defined
* Qdels all queries, adds sleep handling
* DB Core messages admins about undeleted queries
* Compile fixes. Adds missing set waitfor
* Remove world/New shennanigans. Add DBQuery/BlockingExecute()
* Less spammy notifications to admins about undeleted queries
* Increase dbcore fire time to 1 minute
* Upgrade undeleted query warning
* Better place of death
* Fix build
* Remove BlockingExecute, see BSQL PR for why
* Yep, missed that one.
* Psyche, that's the WRONG QUERY!!
For planned change to how TGS initializes server instances ahead of time so rounds aren't tracked as being far longer than they really would be. Similarly end time split for a more accurate round duration.
The admin messages about a schema mismatch are now queued until
subsystem Initialize, as clients do not exist until after world/New, so
there was no clients for goonchat to queue messages to before then
* Configuration datum refactor
* More WIP
* New easier on the eyes format
* More WIP
* Finished config.txt
* Fucktons more WIP
* The end of conversion draws near...
* Add all this shit
* Done converting entries finally
* Hunting down compile errors
* More WIP
* MORE CONVERSIONS
* More WIP
* More WIP
* Oh shit only 90 errors this time!
* IT COMPILES!!!
* Fixes world start runtimes
* adds round table to replace tacking some data in feedback table
* removes obsolete code for acolytes_survived
* uses a better query
* corrects var name
* uses actual sql queries
* adds commit column and connected checks before queries