Commit Graph

10 Commits

Author SHA1 Message Date
Tad Hardesty
8bfdee9f64 Improve accuracy of shuttle ripple removal (#40078) 2018-09-05 13:04:30 -04:00
Tad Hardesty
aff11eaaa8 Give multiple copies of shuttles their own area instances (#39890) 2018-08-27 06:04:48 -04:00
Tad Hardesty
77d2e26172 Enhance the power of the Shuttle Manipulator (#39870)
The 50s/5s thing appears to be a mistake, given that 5s is 50ds and fast travel checks seconds against 50 and sets deciseconds to 50 on adjacent lines.

In addition to sending shuttles to docks, three extra modes are added:

    Infinite Transit puts the shuttle in transit which lasts until another destination is chosen
    Delete Shuttle does what it sounds like
    Into The Sunset marks every mind on the shuttle as 'escaped' and then deletes the shuttle
        Also puts the mobs in stasis so they won't suffocate, bleed out, etc. before roundend

It is also now possible to change the destination dock of the arrivals shuttle (example: an event where arrivals are sent to the Lavaland Wastes dock instead).
2018-08-26 12:54:24 +12:00
ninjanomnom
c46dda0e4e Shuttle throwing applies to all objects as opposed to just mobs 2018-06-19 18:13:57 -04:00
kevinz000
7bf86ed53f Refactors transit requests to turf_reservations. 2018-06-04 16:30:15 -07:00
Emmett Gaines
7dcd690756 Removes some unnecesary vars on shuttles (#37041)
* Removes some unnecesary vars on shuttles

* Forgot to reapply unused transit turf flag
2018-04-12 13:42:03 +03:00
ninjanomnom
bea53726f1 Fixes underlying area grabbing subtypes 2018-04-07 20:13:50 -04:00
Emmett Gaines
7f293d2e95 Fixes shuttles breaking when the turf the mobile dock is on is removed (#36261) 2018-03-10 02:13:41 -06:00
ninjanomnom
fbe7f5ab4f removed an extra checktick that could cause issues 2018-01-18 21:43:44 -05:00
Emmett Gaines
ca603a6db4 a new file for dock and its new fractured existence (#33627) 2017-12-18 21:24:48 -06:00