Commit Graph

1372 Commits

Author SHA1 Message Date
Remie Richards c79963f7b7 Merge pull request #9792 from GunHog/AI_STOLE_MY_BIKE
Malf AI module changes + Mechs for normal AIs!
2015-06-21 00:30:03 +01:00
Remie Richards ee1e30717a Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
Swag McYolosteinen 859c5e66e0 Merge pull request #9930 from duncathan/givinunarysomelovin
Brings some unary devices closer to the present
2015-06-20 20:14:02 +02:00
Swag McYolosteinen 7929b7dcd7 Merge pull request #10031 from Ikarrus/gangfashion
Gang Update: Fashion War Edition
2015-06-20 18:06:19 +02:00
Jordie0608 538d4ad303 Merge branch 'master' of https://github.com/tgstation/-tg-station into glassisapaintosprite
Conflicts:
	_maps/map_files/MiniStation/MiniStation.dmm
	code/game/objects/structures/crates_lockers/closets/fireaxe.dm
2015-06-20 18:37:39 +10:00
Cheridan a2948ba203 Merge pull request #9956 from Jordie0608/whocodesthecodemen
Various admin improvements
2015-06-20 00:53:30 -05:00
Cheridan a45804dcfe Merge pull request #10033 from optimumtact/reeeeeeee_hitby_messages
Hitby messages removed, may help with singularity lag from throwing
2015-06-20 00:19:03 -05:00
Xhuis 2823a98244 Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-19 11:23:45 -04:00
Swag McYolosteinen 1dde070d18 Merge pull request #9800 from Dorsisdwarf/wittybranchname
Buffs nuke ops [merge ready]
2015-06-19 12:00:23 +02:00
Ikarrus e27cdc7efe Resolved Conflicts:
code/game/gamemodes/gang/dominator.dm
2015-06-18 23:05:51 -06:00
Xhuis e1356f889e Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-18 23:37:06 -04:00
oranges ea1df76a6d Hitby messages removed, may help with singularity lag from throwing 2015-06-19 15:32:56 +12:00
Ikarrus 46a5e578e4 Gang Update: Fashion War Edition
This update primarily deals with gang outfits and expands on how they affect the round.
2015-06-18 20:01:57 -06:00
LaharlMontogmmery 373c918a4a Going through some hOOPs - bit of a overhaul. 2015-06-18 17:40:35 +02:00
phil235 e6dcabf245 Merge pull request #9960 from xxalpha/bass
Put drop_item() calls inside ifs. Replaced some drop_item() with unEq…
2015-06-18 15:50:35 +02:00
Cheridan ee87a1dc23 Merge pull request #9974 from phil235/MirrorRaceChangeFix
Mirror race change fix
2015-06-17 12:54:19 -05:00
Xhuis 3bc466a0ff Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-16 11:42:47 -04:00
Jordie0608 0bf6f09969 Merge branch 'master' of https://github.com/tgstation/-tg-station into whocodesthecodemen
Conflicts:
	code/modules/admin/verbs/pray.dm
2015-06-16 17:24:20 +10:00
GunHog fd27d9d3bb Merge remote-tracking branch 'remotes/upstream/master' into AI_STOLE_MY_BIKE
Conflicts:
	code/game/gamemodes/malfunction/Malf_Modules.dm
2015-06-15 12:26:28 -05:00
GunHog 0b611acd7b Compile fix
Fixes the things after resolving merge conflicts.
2015-06-15 12:15:29 -05:00
GunHog bc11259282 Merge remote-tracking branch 'remotes/upstream/master' into AI_STOLE_MY_BIKE
Conflicts:
	code/game/machinery/computer/aifixer.dm
2015-06-15 11:27:11 -05:00
phil235 ae8c69f9a7 Merge pull request #9955 from kingofkosmos/spanspaceremoval
Unnecessary space removal from spans and messages
2015-06-15 18:20:04 +02:00
phil235 d275152a96 Fixes the wizard magic mirror race change.
Fixes the "race swap" wizard event.
2015-06-15 17:01:07 +02:00
Jordie0608 8fc003029c Merge branch 'master' of https://github.com/tgstation/-tg-station into ironicthatonehumanisasectorzerolaw
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2015-06-15 16:34:56 +10:00
Cheridan ec8cd61d4c Merge pull request #9808 from Incoming5643/march_of_the_snowflakes
WJohn's Hyper Customizable Lizard Sprites
2015-06-14 17:40:20 -05:00
Cheridan e9419764f7 Merge pull request #9929 from kingofkosmos/seclockerfix
Locker unlocks if you attack it with an empty hand
2015-06-14 17:12:44 -05:00
xxalpha b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
Cheridan 565e4dda5a Merge pull request #9931 from Jordie0608/tfwyougetsocarriedawayyoudontevenachievewhatyousetoutforandhavetomakeasecondprforit
Overlays for computers
2015-06-14 10:25:27 -05:00
Jordie0608 a67de221cc JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging 2015-06-14 23:37:35 +10:00
kingofkosmos c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
duncathan 9d64ca0e0c makes the game compile
fixes more icon paths
I gave zvent the vent_map icon as a placeholder because it's not like it's even used anyway
2015-06-13 12:33:31 -06:00
Jordie0608 752f5e883d eol conversion 2015-06-13 20:15:49 +10:00
Jordie0608 5ef93b2225 overlays for computers 2015-06-13 20:07:48 +10:00
duncathan dab13732fe cleans up icon paths; modifies certain unary devices
updates icon paths in multiple files
removed insulated icon state in pipe_item.dmi (insulateds are deaaaad)
lays an icon framework so that o2 generators, cold sinks, heat sinks may eventually be made constructable
  they no longer override update_icon() but instead update like just about every other device
  eventually I'll give these real sprites but given that they're unused it can wait for now
  sprites and construction are outside the scope of this PR
makes heat exchangers update their color based on their node
  because heat exchangers are different sprite-wise they had to override update_icon entirely
makes heat exchanger, heat sinks, cold sinks, o2 generators non-dense
2015-06-13 02:43:17 -06:00
kingofkosmos 899f2f5119 Security locker unlocks if you attack it with an empty hand. 2015-06-13 11:20:33 +03:00
Razharas b7150068cc Merge pull request #9783 from nukeop/master
Adds a chemistry bag for moving large amounts of patches/pills/bottles at once
2015-06-13 04:42:16 +03:00
Razharas 7dbd3b13da Merge pull request #9872 from xxalpha/itsalwaystrue
Fixes infinite cyborg stack usage on a couple of things.
2015-06-13 04:34:05 +03:00
Razharas 4373f6eece Merge pull request #9904 from xxalpha/runtimesrun
Fixes three runtimes.
2015-06-13 04:29:20 +03:00
Incoming 595bb0c8e4 Generalizes lizard parts to "features" for future non-lizard fields, at the same time merging mutant color into this list
Random lizard bodies will finally have color!

Pushes features almost all the way to the DNA side of thing, the mob side is only needed during character creation.

Note that changes to the save file will invoke a one time per character runtime for legacy characters as the save file purges mutant_color, this is as far as I can tell harmless, has no effect on the player, and is self correcting.
2015-06-12 00:43:35 -04:00
xxalpha 9ba7e6aaf4 Fixes three runtimes.
Better fix. src. purge
2015-06-11 21:30:13 +01:00
Dorsisdwarf 7afd81e083 removes loaded bag from locker, adds to uplink at discounted price. Lowers cost of least-used ammo type 2015-06-11 08:09:36 +01:00
Xhuis 50e49d1136 FEATURES SIX AND SEVEN: Suicide msg's and cloaks 2015-06-10 14:17:38 -04:00
Incoming 1f0097a74a Adds the bind soul spell for wizards. It turns them into a lich (skeleton) and gives them access to a long cooldown ressurection spell (starts at 3 minutes).
The ressurection spell can only be used while dead/dying and charges at all times. When used the lich gains a new body at the site of their phylactery and is stunned for a short while. Meanwhile the old wizard body crumbles to dust leaving all the wizards worldly possessions on the ground. Anyone who sees the corpse crumble will also get a cardinal direction pointing towards the wizard.

Every time the wizard dies this way, the time between ressurections is increased by a minute. To take a lich out of the game for good, either destroy the body before the lich can cast the spell again, or destory the phylactery and kill the wizard one last time.

Liches spawn with robes and spells intact, but nothing else, everything collected on their original body stays there.

As a balance issue, this spell can't be used in the den, the item must be bound after arriving at the station.

Adds a nice black wizard robe ensemble for liches.

Magic mirrors (save for a special badmin only one) can no longer skeletonize people.

Adds a hopeful mulligan fix to wizard rounds problems. Also corrects an adminlog message.
2015-06-10 03:40:14 -04:00
xxalpha ed6b1d137c Fixes infinite cyborg stack usage on a couple of things.
Kill debug msg

Better fix.

Finished better fix.

NOW FINISHED
2015-06-10 03:27:04 +01:00
Cheridan f81da3f13d Merge pull request #9818 from phil235/TypoJanicartFix
Fixes typo in janitorial cart message.
2015-06-07 16:50:56 -05:00
Razharas 0e28326097 Merge pull request #9779 from Cheridan/touching_linda
Pressure_resistance Tweaks
2015-06-07 04:57:52 +03:00
phil235 24463314f9 Fixes typo in janitorial cart message. 2015-06-06 13:30:20 +02:00
phil235 ccd4137a9d Merge pull request #8974 from kingofkosmos/mopbucket
Mopping with just a bucket
2015-06-06 13:18:07 +02:00
Dorsisdwarf fc88bce4b6 sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it 2015-06-05 14:05:32 +01:00
barackobama 1443ee1c75 add icon for chemistry bag
add two chemistry bags to the chemistry closet
add an option to make a chemistry bag to the biogenerator for 200 points
2015-06-04 19:17:44 +01:00