Fixes#49674Fixes#49658
The different layered wiring was from something I failed to clean up afterwards, that was a mistake on my part. Some SMES' have also been moved to properly connect in and out so places like the AI core aren't dying 10 minutes in.
I heard someone complain about the power relays not sending power without people interacting with them initially but they seemed to be pushing power through just fine locally so I'm not 100% sure on that.
About The Pull Request
For an item to be two handed just add this handy component.
All existing two handed items have been converted to use this component.
Why It's Good For The Game
It has components and signals, and now you can make items two handed so simply.
/obj/item/shockpaddles/ComponentInitialize()
. = ..()
AddComponent(/datum/component/two_handed)
* uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
* upper staircases, lots of upper floor work
* railings
* ai sat rework, exterior decals
* ass ass ASS ASS fuckin ASSSSS
* oh my god its full of stairs
* forgot a file oop
* railing fix on multiz test, upper atmos, external space dust deterrents
* both-way rail climbing, maint work, 2nd story atmos desk, pipe/wiring/ allow floating over openspace and moving up-down openspace in nograv, trailing ends
* go NORTHWESSSST
* maint work, hull work, gamer time
* upper security, more maint work, eva catwalks, less retarded railings, hiding signs from openspace, elevators suck, wire/pipe work
* more maint work, decal work on 1st floor, called my parents they appreciated it
* multiz test shit
* maint work, hallway work, botany work
* removed cloning, turned into general treatment, added small temp corpse storage next to treatment
* eduititititit
* gamers
* openspace fixes
* os over os fix
* prison rework, hallway work, pr prep
* mapmerge + remove pixel 0s
* bad area and more railings, newline
* unnecessary vis flags and unused computer console
* public mining dock
* oops lol
Co-authored-by: Dennok <Deneles@yandex.ru>
* openspace fixes
* os over os fix
* 512 plugs
* up
* up up
* up up up
* drop 512
* drop 512 in obj
* drop 512 in turf
* drop 512 in mob p1
* drop 512 in mob p2
* drop 512 in openspace
* one backdrop to rule all
* fixing some kevcode
* kills a runtime
* hold everyone
* adds some sprites
* makes drone and pai up to date with mob holding
* this was meant for the last commit
* hold every pet and put them into a washing machine
* Update monkey.dm
* the cutting edge in pet holding technology
* i hate travis
* i love janitors
* every time i make a commit i tell myself its the last one and then i close out of the tab and dont check back for a few hours
* Cleans shit up, adds some upper limits on zap count, makes explosions less commen. Need to fix apc issue before
I test how it plays
* Mood, buffs and nerfs tesla
* Cherry-Picking
* eyyo
* back to basics
* aight
* broooooooooooooooooo
* adds else
* range
* fixes shit
* Sure
* Cleans shit up
* Fixes prob issue
* Gee I like this spooky guy
* I swear to god if prob picks just makes a list I am gonna blow a gasket