* Allows players to send more visible adminhelps when no admins are on, which'll definitely alert admins
* db portion sorted out
* now it really is
* should work about fine
* one last touch
* well, one more
* also botched comment
Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
* Exempts non-deadminned admins from all the chat filters so they can break the server rules and get banned if they want to. (#62944)
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Exempts non-deadminned admins from all the chat filters so they can break the server rules and get banned if they want to.
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Ringers work now
Added entry on the list
moved PDA colors and style to character prefs
Works as far as I can tell!
* Made requested changes
Description less overly specific and meta-referencey
Sanitized input
* Antag HUDs will now animate if you have multiple antagonists, and will no longer clear on deconversion (#62718)
About The Pull Request
This is for the admin combo HUD. Players shouldn't notice any difference (except at roundend).
2021-11-09T16-27-26.mp4
Removes the ability to set custom antag HUDs for custom admin teams for complexity, though if there's a large enough demand I can try to bring it back in another PR.
Fixes#59767
TM candidate only so that I can make sure antags aren't getting leaked to people who shouldn't see them.
Changelog
cl
fix: Antag HUDs will no longer clear on deconversion if the player was another antag.
qol: Antag HUDs (as seen by admins and at the round end) will now animate between all antagonists, rather than just choosing the most latest.
/cl
* Antag HUDs will now animate if you have multiple antagonists, and will no longer clear on deconversion
* Update sol_fed.dm
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Removes cryostasis pods from the game pending creation of a proper design document
* Axe body spray
* Update ai.dm
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Allows any character to use the body type setting regardless of gender
* Feex
* Another feex
* Avoiding savefile corruption
* Auto-dementor pref fix
* My brain is very big sometimes
Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
* Allows any character to use the body type setting regardless of gender
* Feex
* Another feex
* Avoiding savefile corruption
* Shut up linters
Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* The word filter will now be less scared of double or trailing spaces (#62703)
It kept on tripping because the RegEx expression was malformed due to an absence of words in to_join_on_whitespace_splits, which caused it to filter out spaces that were at the beginning or at the end of a message, or if there was two spaces one by the other.
Also prevents people from sending a message that's only spaces in OOC, because that's a little silly.
* The word filter will now be less scared of double or trailing spaces
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* Adminwho and the status panel now shows when fellow admins are readied up in pre-game lobby (#62670)
* Adminwho and the status panel now shows when fellow admins are readied up in pre-game lobby
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
* Fixes numeric prefs not working with TGUI dropdowns that might return a string instead of a number (#62653)
* Fixes numeric prefs not working with TGUI dropdowns that might return a string instead of a number
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* FUCKIN WOOO
* much better
* yesssssss
* yeetus deletus the merge conflictus dies
* fug that was an oops
* better
* linters are weird
* woops I erased tesh tails
* better
* wingfix
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Adding a newline so it doesn't mess up with Manage Player Ranks for downstreams
* Makes Veteran-only Quirks work, makes them display something in the Quirks menu too.
* Fixing linters
* There it goes, still kinda crazy that it still worked, I was lucky.
* Nearsighted quirk lets you pick the look of the glasses you spawn with (#62145)
expansion: Nearsighter quirk now lets you pick the look of your prescription glasses from the character preference menu
imageadd: Added thin prescription glasses
* Nearsighted quirk lets you pick the look of the glasses you spawn with
Co-authored-by: Mickyan <38563876+Mickyan@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Moves hair gradients to the preferences menu (#62102)
* Hmm yes.
* let's not make everyone have rainbow hair
* Update basic.dm
* Undoes the dyekit removal!
* Update tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/species_features.tsx
* Update tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/species_features.tsx
* Update basic.dm
* Moves hair gradients to the preferences menu
Co-authored-by: Gandalf <jzo123@hotmail.com>
* initial commit
* whoops hahah you don't need that comment
* species check on the prefs menu
* species check actually works now, podpeople quirks
* goof was right
* We're getting there.
* It's ugly but it works
* Ladies and gentlemen, we got 'em.
* Marking my Skyrat Edits and removing debug shit
* A fix for the Other gender button
* Augmented folks rejoice!
* Update tgui/packages/tgui/interfaces/PreferencesMenu/MainPage.tsx
Co-authored-by: Gandalf <jzo123@hotmail.com>
* Fixes default FPS and makes it apply to new players (#61957)
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Fixes default FPS and makes it apply to new players
Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Fixes missing color for undershirt/socks
Added color choice to undershirt and socks selection.
* Added SKYRAT EDITs
Added SKYRAT EDITs
* Moved a file to the masterfiles
Moved a file to the masterfiles
* Change the word filter configuration to allow providing reasons, fix emotes not working in filters, and implement separate OOC/IC/PDA filters (#61606)
* Change the word filter configuration to allow providing reasons, fix emotes not working in filters, and implement separate OOC/IC/PDA filters
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
* Sanitize quirks after being loaded (#61588)
Fixes#61468, where quirks being removed/renamed/rebalanced would fuck with your quirk settings.
* Sanitize quirks after being loaded
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
* tgui Preferences Menu + total rewrite of the preferences backend
* nah, we dont need to ping those people
* trying to remove the funny stuff
* unmodularizing this
* prefs reset
* this may need to be reverted, who knows
* okay, this part
* perhaps
* EEEEEEEEE
* unsanitary
* E
* Stage 1 + loadout system
* more fixes
* E
* I mean, it launches?
* More fixes and reorganisation
* E
* customisation code is spaget.
* disable ERP prefs
* Update erp_preferences.dm
* Update erp_preferences.dm
* E
* Slowly getting there
* It may be time for help :)
* tri...colors... help
* preferences now pass preferences
* Update dna.dm
* Fuck this man
* missing savefile return, set_species works, removed dumb stuff from updateappearance
* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8199
* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8224
* https://github.com/tgstation/tgstation/pull/61519
* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8278
* e
* le butonAZARAK HELLO
* hhh
* Proper recognition where it's due, MrMelbert!
* EEEE
* examine block
* Better gen hit sounds from whitedream
* final loadout touches, more bug fixes im sure to come
* i said there would be bugfixes
* Update LoadoutManager.js
* Missing preferences in the html menu
* LIVE TESTING PHASE BABY
* Update LoadoutManager.js
* EEE
* LAUNCH TEST FIRE
* Update job.dm
* Update new_player.dm
* 50gb DAY ONE PATCH
* EEE
* Update preferences.dm
* buggle fixes
* Update examine.dm
* >LOOC starts on
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
* Adds new config flag to mirror logging of suspicious failed logins to its own file.
* Update IsBanned.dm
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>