* 🆑 Denton, Anonmare, kevinz000
tweak: Removed the player minimum on syndicate chameleon kits.
rscdel: To compensate, regular chameleon kits no longer contain noslip shoes.
tweak: Reduced the chameleon kit price to 2 TC (same total price for kit+noslips).
/🆑
Chameleon kits were given a minimum player limit due to the noslips that come with them.
This PR removes the player limit as well as the noslips, but lowers the TC cost by 2.
That way, lowpop tators can have disguises while highpop has the same total price for the old chameleon+noslips combo.
* Created a shoes/chameleon/noslip subtype and moved the NOSLIP_1 flag to it. Made sure that all other regular noslips refer to the new subtype.
* Brain Trauma additions
* Adds Aphasia
* Adds the aphasia language
* Short window
* nuke exploits GONE
* fixes draggable portals
* psychobrawl won't just kill you if you use it too much, but stuns longer
* Adds anosognosia, and lowers thresholds
* .
* RANDOM GODWOKEN
* Default brain damage is now 0
* antur
* fix 1
* forcemove and afk friend adjustments
* okay it's ready now
* dead people can hear imaginary friends
* Change transmission_method to use defines rather than magic numbers
* Use MIN and MAX_FREE_FREQ defines when bounds-checking radios
* Remove violently broken "Debug Signals" verb
The relevant Destroy() is never called, making the static pointers list
take lots of memory and be large enough, even at roundstart, to crash
the chat when invoked (25k+ entries).
* Remove unnecessary checks for SSradio not existing
* Move department frequencies from GLOB to defines
* Replace all hardcoded radio frequencies with named defines
* Change the radio filters to be defines
* Use a define for the default signaler code
* Reworks Brain Damage
* mechanics
* rebalancing
* hulks in wheelchairs
* yup
* bugsquash
* Adds narcolepsy, phobias and agnosia. Not guaranteed 100% bug-free yet, testmerge at your own risk.
* lizard phobia
* Did you know there's a skeleton inside of you RIGHT NOW?
* Fixes for the new stuff
* The issue with those is that in most rounds you won't see them
I'll keep them available so they can be added manually, for example by events and such
* Goof reviews
* Brainloss is based off brain organ integrity
removes brainloss var
* Replaces some getorganslot with defines
* eyes
* put the traumas in the brainnnn
* text
* args
* Adds godwoken, puts split personality in severe, adds brainwashing
* Bluespace prophet special trauma (untested)
* Some minor stuff
* Monophobia, and tweaks
* More fixes
* fix
* a
* new tail
* Discoordination and Muscle Weakness
* thanks for the review!
* [B]oneless
* agnosia fix
* .
* go away agnosia
* pretend it didn't happen
* Shitcode-free-er
* bitwisdom
* psychotic brawling
* i guess this might be important
* latest reviews
* .
* conflict-free
* addresses it
* surgery fix
* a masterpiece
* fix
* fix again
* config
* damage formula reworked
* who needs to test anyway
* fixes some bugs
* fix 2
* proper spookin
* bluespace prophet fixes and improvements
* no bible healing
* .
* normalizes monophobia chances
* Free codebase churn
* fixes dviewmob
* a commit
* Partial revert "Free codebase churn"
This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.
* better fix to dviewmob
* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list
* make some use out of the shiny carbon list
* make some use out of the shiny new living list
* more things, also make the mobs subsystem (Life) use living list
* bonus
* domo arigato mr. roboto
* compile fixes, also made the drone code less dumb
* better?
* make admin message prettier
* honk
* fixes blobs
* rev fixes
* one small thing
ITT worst coder tries not to break everything and improve the code.
fixes#29211🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑
Also lets just
fixes#18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
* Dreams while sleeping are now slightly longer on average and will contain more possibilities
* I don't think this is worth it at all but sure whatever
* are you dreaming too
* dream
* Adds Necropolis curses for cursed items in Necropolis ruins
* Adds sounds credit @FuryMcFlurry
* stat tweak
* these are painful enough
* a bit stronger
* i kind of wish there was a version of get_ranged_target_turf() that worked off of angle.... but there isn't
* smart coder 2000
* bossed around
The macro makes it easier to grep for cases where an image or icon etc
is sent and reduces direct use of << which should make it easier to
convert later if required
NB: to_chat does work for these types but gives a stack trace as well,
so changing them to use the macro is better
* Refactors old PDA virus cart code
* Adds F.R.A.M.E. cartridge
* Adds FRAME to uplink
* FRAME can now be used to push telecrystals to the target.
* Makes cartridges more extensible.
* Fixes compilation
* Fixes exploit involving removing target's TC if used multiple times.
* Removes redundant var, in accordance with convention.
* Things actually work now. Whoops.