Commit Graph

1596 Commits

Author SHA1 Message Date
XDTM
2712e62ee5 [Ready]Desynchronizer (#41341)
* Desynchronizer

* type

* Update code/game/objects/items/devices/desynchronizer.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* Update code/game/objects/items/devices/desynchronizer.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* Update code/game/objects/items/devices/desynchronizer.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* Update code/game/objects/items/devices/desynchronizer.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* Update code/game/objects/items/devices/desynchronizer.dm

Co-Authored-By: XDTM <heliumt@yahoo.it>

* fixes and cool text procs

* anti-abuse measures

* typery

* cooldown

* techweb salvage

* icon and visual effect plus bugfix

* let's not push runtime
2018-12-02 09:34:41 -05:00
CRTXBacon
0557320528 Adds race-restricted category to syndicate uplinks (#41340)
* Add files via upload

* oops

* Species restriction attempt #1

* species restriction test

hope this goes well

* first one didn't work (who'dathunkit)

* Add files via upload

* Add files via upload

* Update code/datums/components/uplink.dm

Co-Authored-By: CRTXBacon <34610106+CRTXBacon@users.noreply.github.com>

* Update code/datums/components/uplink.dm

Co-Authored-By: CRTXBacon <34610106+CRTXBacon@users.noreply.github.com>

* Update flashlight.dm

* Add files via upload

* L A M P

* Update uplink_items.dm

* why the hell did it add two paragraph ends

* Update code/modules/uplink/uplink_items.dm

Co-Authored-By: CRTXBacon <34610106+CRTXBacon@users.noreply.github.com>

* Update uplink.dm

* Update code/modules/uplink/uplink_items.dm

Co-Authored-By: CRTXBacon <34610106+CRTXBacon@users.noreply.github.com>

* Update uplink_items.dm

* Update uplink_items.dm
2018-11-18 17:47:45 -05:00
ShizCalev
f55196f765 Redundant 2018-11-16 19:54:15 -05:00
ShizCalev
013a44eed6 resettispaghetti 2018-11-16 13:56:02 -05:00
ShizCalev
f999167b80 Replaces radio channel names and keys with defines 2018-11-16 09:36:49 -05:00
81Denton
71bf2d27bd Fixes, improves multitool desc (#41512) 2018-11-16 06:00:52 -05:00
swindly
94ffacb772 fixes glowstick fuel (#41520) 2018-11-16 05:56:17 -05:00
ShizCalev
2088a9ce90 Cyborg modules now automatically turn off when deactivated (#41326)
* Cyborg modules turn off when deactivated

* gives mining borgs built in mining scanners
2018-11-13 01:53:14 -05:00
monster860
dd9bfacdb5 Make tank transfer valve icon code suck less (#41425)
What the fuck kind of person creates a new icon file EVERY TIME SOMETHING
CHANGES just to move something 13 pixels to the left?
2018-11-12 13:28:20 -08:00
ShizCalev
54641a029e Covering your mouth when you cough/sneeze now stops the spread of germs. (#41230)
cl ShizCalev
fix: Covering your mouth when you cough/sneeze can now help stop the spread of germs.
/cl
2018-11-04 14:51:26 +13:00
81Denton
c511c7fde1 [Ready] Machinery shows part upgrade stats (#40920)
cl Denton
tweak: Most upgradeable machines now show their upgrade status when examined while standing right next to them.
tweak: Added examine messages to teleporter stations that hint at their multitool/wirecutter interactions.
tweak: Renamed teleporter stations from station to teleporter station.
code: Changed the teleporter hub accurate var to accuracy; the old name misled people into thinking that it was a boolean.
/cl

Machines don't really give players feedback about upgrades, aside from machines like the cloner where new functions are unlocked. I'm adding examine descriptions that should help with this:
2018-11-04 14:50:38 +13:00
moo
c07f2a65da Streamlines beacon types (#41192)
* Streamlines beacons

* Adds a comment on how to use this.

* When the item spawns in the angels now sing

* haha it's a webedit guys!

* Let Centcomm know!

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* musicly fans rejoice

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2018-11-01 07:52:43 -04:00
Shdorsh
9343d9e70a [READY]Removal of circuits (#41108)
* Delete integrated_circuit.dm

* Delete integrated_electronics.dm

* Delete pins.dm

* Delete wirer.dm

* Delete helpers.dm

* Delete printer.dm

* Delete analyzer.dm

* Delete debugger.dm

* Delete detailer.dm

* Delete assemblies.dm

* Delete saved_circuits.dm

* Delete boolean_pin.dm

* Delete char_pin.dm

* Delete color_pin.dm

* Delete dir_pin.dm

* Delete index_pin.dm

* Delete list_pin.dm

* Delete number_pin.dm

* Delete ref_pin.dm

* Delete selfref_pin.dm

* Delete string_pin.dm

* Delete passive.dm

* Delete power.dm

* Delete access.dm

* Delete arithmetic.dm

* Delete converters.dm

* Delete data_transfer.dm

* Delete input.dm

* Delete lists.dm

* Delete logic.dm

* Delete manipulation.dm

* Delete memory.dm

* Delete output.dm

* Delete power.dm

* Delete reagents.dm

* Delete smart.dm

* Delete text.dm

* Delete time.dm

* Delete trig.dm

* Update tgstation.dme

* Update multitool.dm

* Delete circuit.dm

* Update tgstation.dme

* Update netdata.dm

* Update ntnet_interface.dm

* stuff

* Update packs.dm

* Update electronics_designs.dm

* Update electronics_designs.dm

* Update multitool.dm

* Update cavity_implant.dm

* Update cards_ids.dm

* Update walls.dm

* Update hostile.dm

* Update all_nodes.dm

* removes circuits from maps

* Revert "removes circuits from maps"

This reverts commit 14daf7770220a8a1d7a8fa497c92d9c866939160.

* Removes circuits lab from all maps

* removes circuits lab from lavaland syndicate base

* fixes space tiles under windows on meta

* Deltastation fixes

* Update multitool.dm

* Update flavor_misc.dm

* Replaces Box circuits with nanites
2018-10-31 15:17:04 -04:00
Mickyan
d1b10b2691 Vendor tweaks & prices: take 2 (#40927)
* vendor tweaks

* i was never good at cooking

* soda

* boozeomat sorting

* updated ramen desc
2018-10-22 08:40:24 +13:00
Tlaltecuhtli
7cfba12b0f Fix instrument beacon (#40820) 2018-10-20 15:09:02 -07:00
MrDoomBringer
4c45832fe2 bards now recieve their instruments via orbital drop pod (#40833)
requires #40820

cmon having instruments just magic into your hands is lame. supplypods are fuckin lit.

cl MrDoomBringer
tweak: Instruments received from the express delivery beacon are now delivered via orbital drop pod.
/cl
2018-10-17 23:47:44 +13:00
ShizCalev
327a3d9927 Fixes sechuds not updating when inserting & removing an ID into/from a PDA/wallet/computer (#40826)
cl ShizCalev
fix: Fixed sechuds not updating when a user removes/inserts an ID from/into their PDA/wallet/computer while it's in their ID slot.
/cl
2018-10-17 23:45:35 +13:00
CRTXBacon
241b998491 Adds the intelliLantern, another skin for the intelliCard (#40903)
* Update aicard.dm

* Update death.dm

* Update recipes.dm

* Add files via upload
2018-10-15 15:47:40 -04:00
BeeSting12
e51d8d173c Makes the prices more reasonable. (#40532)
* flashlight

* YouTool check

* bar vendor

* shadycigs and kitchen

* engivend

* subject217s autodrobe stuff

* vendomat and botany

* merge conflict

* megaseed vendor

* emergency nanomed is down to 25

* medical vendor
2018-10-12 15:04:03 +02:00
kevinz000
3e7184c975 Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
Aiming to implement the framework oranges has detailed in https://tgstation13.org/phpBB/viewtopic.php?f=10&t=19102
Moves canmove to a bitflag in a new variable called mobility_flags, that will allow finer grain control of what someone can do codewise, for example, letting them move but not stand up, or stand up but not move.

Adds Immobilize()d status effect that freezes movement but does not prevent anything else.
Adds Paralyze()d which is oldstun "You can't do anything at all and knock down).
Stun() will now prevent any item/UI usage and movement (which is similar to before).
Knockdown() will now only knockdown without preventing item usage/movement.
People knocked down will be able to crawl at softcrit-speeds
Refactors some /mob variables and procs to /mob/living.
update_canmove() refactored to update_mobility() and will handle mobility_flags instead of the removed canmove

cl
rscadd: Crawling is now possible if you are down but not stunned. Obviously, you will be slower.
/cl
Refactors are done. I'd rather get this merged faster than try to fine tune stuff like slips. The most obvious gameplay effect this pr has will be crawling, and I believe I made tiny tweaks but I can't find it Anything I missed or weird behavior should be reported.
2018-10-11 11:22:21 +13:00
swindly
b771478f06 Add glowstick suicide (#40787) 2018-10-09 11:04:41 -07:00
ShizCalev
2a933c34d1 Adds a space in occupied intellicard names (#40728) 2018-10-08 10:34:47 +02:00
Tlaltecuhtli
848261b285 if you have musician trait you can now choose which instrument you get (#40588) 2018-10-07 06:44:19 -04:00
81Denton
f3bc3ce1da Adds more family heirlooms (#40717)
* Adds more family heirlooms

yeap... quake was a good game

* Moths always have lanterns or flashlights as heirlooms

* Lanterns

* Gives moth heirloom lantern reduced light range

* More engineering, CE, botanist, QM/cargo tech items
2018-10-07 06:42:27 -04:00
Jordan Brown
22530c9970 Merge pull request #40697 from ShizCalev/intellicard-runtime-fix
Fixes intellicard runtime
2018-10-05 09:37:56 -04:00
Brett Williams
5a117b18b2 [QoL] Headset Channel Descriptions Are No Longer Hardcoded (#40582)
* headsets are now more responsive

* Implemented changes to distance, wording, and pretty printing.

* Added :h for first channel in list, follows convention afaik
2018-10-04 12:16:56 +02:00
ShizCalev
c033d5093c Fixes intellicard runtime 2018-10-03 23:07:57 -04:00
Tlaltecuhtli
933976a12b new icons for the forcefield projector and the atmos projector (#40483)
cl
sprites: new icon for the atmos projector and forcefield projector
/cl
new icons
2018-10-03 10:01:48 +13:00
ShizCalev
b7739a4a23 Standardizes bomb logging (#40474)
Fixes #39976

A good number of things were missing various parts of the logging (going to GLOB.bombers, not going to client logs, not logging to game, ect), or doing incorrect things like passing admin verbs to saved logs.

Unified all the necessary actions under a single proc log_bomber() which handles everything in most use cases. This way the log isn't all jumbled up with inconsistent messages, everything's one format so you can quickly find what you need to bwoink the right person.
2018-10-01 15:03:00 +13:00
ShizCalev
2fa1ac1349 Replaces istypes with the proper tool_behaviour checks. (#40414) 2018-10-01 03:10:31 +03:00
cacogen
00feea5594 Janitor balance changes (#40141)
cl cacogen
balance: Space cleaner in spray bottles travels 5 tiles instead of 3 (doesn't affect other reagents)
balance: Trash bag fits in exosuit slot of janitor biosuit
balance: All soaps are faster
balance: Soaps now clean all decals on a tile instead of just one
balance: Soap now has limited uses (100 for most, 300 for NT brand which janitor gets)
balance: Mops are considerably faster
balance: Basic mop holds twice the reagents
balance: Janitorial cart now refills mops completely with one click
balance: Basic and advanced mops are more robust (8 force and 12 force)
balance: Galoshes no longer leave bloody footprints
balance: Chameleon noslips no longer leave bloody footprints
fix: Bulb boxes can be used on light replacers refill them in bulk
balance: Light replacer can be used in-hand to change all bulbs on a tile
add: Custodial barrier projector which creates solid wet floor signs that force people to walk to pass (available through service protolathe)
/cl

Janitor's been an exercise in futility for years, and the job is made redundant by janitor cyborgs who can't even keep up with the mess themselves. Spreading blood is instant, but takes a lot longer to clean. The goal here is to make it easier to keep up with the mess and make the controls less finicky while avoiding affecting combat too much (the mop and spray bottle are is a good weapons after all).
2018-09-28 09:21:14 +12:00
ShizCalev
a1c2eb3bf1 Fix dirty vars and broken floor tiles (#40313)
Fixed vareditted bonfires not properly igniting at round start.
Fixed vareditted pianos switching to minimoogs at round start.
Fixed some vareddited flashlights not turning on properly at round start.
Fixed all missing floor icons
Fixed bookcases at the Wild West away mission not being properly populated.
Fixes missing icon in DM for syndie playing cards.
Added support to change the burning icon of bonfires (right now there's the
normal on_fire and warm states, warm being more of a burning embers sort of
deal.)
2018-09-24 22:48:41 -07:00
XDTM
a3926a51eb [Ready]Bluespace research updates (#40245)
* Quantum Keycards

* Bluespace research updates

* .

* ..

* codersprites

* costier

* moved portal gun

* removes hand tele
2018-09-24 11:30:07 +02:00
ShizCalev
1c10bd9256 Fix PDA light exploit (#40402) 2018-09-22 21:09:24 -07:00
Mickyan
906c7f445b Fixes a typo with the musician quirk (#40398)
* musician grammar

* removed other "the"
2018-09-22 22:32:41 -04:00
AnturK
3084371f6d Failsafe uplink codes. 2018-09-16 13:35:43 +02:00
Tad Hardesty
7a666d92c2 Fix missing period in the light replacer (#40274) 2018-09-15 05:55:49 -04:00
skoglol
817c9c0ffc Powernets now tracks load added between power ticks. (#40216)
* Powernet non-machine processing changes.

* forgot an =

* Reverts floodlight changes.

* Clamps surplus() to valid values.
2018-09-14 13:05:21 +02:00
Jordan Brown
ad55c17545 Merge pull request #40218 from kriskog/powersink
Changes power sink drain rate and max power before exploding.
2018-09-13 19:55:41 -04:00
Jordan Brown
9db4fc52cd Merge pull request #40196 from 81Denton/multitool-descs
Shows buffer info when examining multitools+quantum pads
2018-09-10 13:48:40 -04:00
skoglol
ca5401b7cd Changes drain rate and max power before exploding. 2018-09-10 19:26:23 +02:00
Denton
08e9704807 Reduces liver failure damage, makes it more obvious 2018-09-09 16:39:26 +02:00
Denton
e94e29ff3b Shows buffer info when examining multitools+quantum pads 2018-09-09 14:32:24 +02:00
81Denton
d8393bed10 Add examine descs, air alarm construction descs (#39949)
A bunch of items were missing examine messages about their alt+click
functionality, I added them. Also, construction step descs for air alarms.
2018-09-05 23:06:23 -07:00
Tad Hardesty
d5b1303d60 Fix stealth box and chameleon projector escaping lockers (#40073) 2018-09-04 15:27:39 -04:00
XDTM
3f32f8c110 [Ready]Logs when speech is forced by an external factor (#39964)
* Logs when speech is forced by an external factor

* makes say args uniform

* fix
2018-09-03 11:38:16 +02:00
Mickyan
764844f530 Artsy fartsy quirks (#39930)
add: Show your support for the fine arts with these new quirks:
add: Tagger: drawing graffiti takes half as many charges off your spraycan/crayon
add: Photographer: halves the cooldown after taking a picture
add: Musician: tune instruments to temporarily give your music beneficial effects such as clearing minor debuffs and improving mood.

These should be pretty straight forward, musician is especially interesting because you can share tuned instruments with other players, and think it has the potential for some interesting cooperation. For example, as a musician bartender you may decide to hand your tuned instrument to the mime so they can play music and have your customers not stumble around as much while also making them happier!

I don't think there's realistically any balance concerns. Most of the debuffs it clears can already be cleared by drinking tea, they're a pretty rare occurrence in a fight and are usually gone before you have the chance or need to do anything about them. At most helps you walk straight while you're drunk, really.

All these quirks make you start the shift with all the tools of the trade, to make them more worthwhile to take and make the player feel like their quirks are part of their character on a regular basis (ex. a player with the tagger quirk is more likely to make graffiti on a whim, a photographer will always have a camera to take pictures of interesting things etc. whereas they would otherwise have to round up supplies at roundstart every time)
2018-08-31 00:10:10 +12:00
Emmett Gaines
0943e56e08 Adds the signal origin as the first arg to all signals (#39861)
* Adds the signal origin as the first arg to all signals

* Fixes some storage and nanite procs
2018-08-28 18:28:29 +03:00
Jordan Brown
538fc4f542 Fixes an Initialize (#39944) 2018-08-28 12:54:49 +03:00
XDTM
7932cbd890 fix 2018-08-26 17:33:09 +02:00