Commit Graph

2687 Commits

Author SHA1 Message Date
SkyratBot 49962abd16 [MIRROR] moves the definition for transfer_blood to the file for gloves (#3826)
* moves the definition for transfer_blood to the file for gloves (#57352)

* moves the definition for transfer_blood to the file for gloves

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
2021-03-04 01:02:38 +00:00
SkyratBot 5d2169e987 [MIRROR] Fixes spelling on the Engineering Voidsuit (#3798)
* :trollface: (#57342)

* Fixes spelling on the Engineering Voidsuit

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-03-03 13:13:15 +00:00
SkyratBot 5a0b30616c [MIRROR] Miscellaneous appearance fixes. (#3771)
* Miscellaneous appearance fixes. (#57133)

* Fixes modular computer runtimes

- Adds a proc to eat the source arg of the update icon signal.

* Fixes a couple things not passing the right args

- Fixes the alien leap hallucination passing a string as the first arg to updat_icon
- Fixes the roulette machine passing the payout as the first arg to update_icon.

* Miscellaneous appearance fixes.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-03-03 01:59:21 +00:00
SkyratBot a05f7e863a [MIRROR] Fully implements the ID Card design document (#3729)
* Fully implements the ID Card design document

* Oh fuck that hurt.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 01:54:25 +00:00
SkyratBot c1a5727026 [MIRROR] Fixes borg module buckets dropping to the floor (#3722)
* Makes borgs unable to self-bucket hat (#57257)

Adds a check when someone tries to put a hat on a borg to make sure a borg can't put one of its own modules on itself, preventing janiborgs from having nodrop borg module buckets on their head

Also makes thrown hats respect nodrop hats that are already worn, so that you can't easily remove a placed nodrop hat with any old hat.

Prevents janny borgs from memeing on people by giving them a cursed bucket that fuses with their hand and utterly ruins their day.

* Fixes borg module buckets dropping to the floor

Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
2021-02-28 23:47:21 +00:00
SkyratBot 6a192731eb [MIRROR] Fixes ERT Briefing Officer Outfit pref (#3664)
* Fixes ERT Briefing Officer Outfit pref (#57069)

I was dumb in #56345 and committed a suggestion from a maintainer without actually checking what it did, leading to the part where you select what outfit you want in your preferences to not actually let you select an outfit.

This also removes the can_be_admin_equipped var from outfit datums, apparently it was supposed to be used for outfits that were only supposed to be spawned in certain ways or some nonsense, but nothing actually used it so bye bye

* Fixes ERT Briefing Officer Outfit pref

* Update preferences.dm

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-28 14:44:32 +00:00
SkyratBot 35683a3726 [MIRROR] Fixes warden hat leaving a space before message when in Canadian mode (#3700)
* Fixes warden hat leaving a space before message when in Canadian mode (#57190)

* Fixes warden hat leaving a space before message when in Canadian mode

Co-authored-by: Burgermancoding <79515258+Burgermancoding@users.noreply.github.com>
2021-02-27 22:43:57 +00:00
SkyratBot 0455c3853a [MIRROR] Plasmamen ERT fix and updated sprites for CE/CMO Enviroclothing. (#3679)
* Plasmamen ERT fix and updated sprites for CE/CMO Enviroclothing. (#56987)

* Plasmamen ERT fix and updated sprites for CE/CMO Enviroclothing.

Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
2021-02-26 14:18:05 +00:00
SkyratBot 57f58b1714 [MIRROR] ninjaDrainAct is now used with rightclick, not toggled with HUD. (#3635)
* ninjaDrainAct is now used with rightclick, not toggled with HUD. (#57153)

* ninjaDrainAct is now used with rightclick, not toggled with HUD.

Co-authored-by: Gurkenglas <gurkenglas@hotmail.de>
2021-02-25 13:35:46 +00:00
SkyratBot 123225d29c [MIRROR] Adds pulling rabbits from top-hats (#3590)
* Adds pulling rabbits from top-hats (#56773)

This PR makes it so using a wand on a top-hat makes a rabbit appear in
your hand! Fun! There's a 10% chance that instead of a cute bun you get
angry bees though, but a true performer will soldier on anyway. You can
now also scoop up rabbits in your hands, and scooping animals only
requires one free hand to do so instead of all your hands being free.

* Adds pulling rabbits from top-hats

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-02-22 12:06:54 +00:00
SkyratBot fc2fc8db6b [MIRROR] Icebox QoL minus features (#3459)
* Icebox QoL minus features (#56472)

* Icebox QoL minus features

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
2021-02-21 22:02:33 +00:00
SkyratBot d6c099f01d Adds New CentCom Clothing Sprites! (#3524)
Co-authored-by: Imaginos16 <77556824+Imaginos16@users.noreply.github.com>
2021-02-20 00:48:14 +00:00
Tom 4a9322a376 MORE MMTUUTANT VAIRNANT (#3515)
* MORE MMTUUTANT VAIRNANT

* even more

* actually i think i'm meant to do it like this
2021-02-19 23:11:18 +00:00
Yawet330 6dd118d5d5 [SEMI-MODULAR]Funny mutant variant man bad (#3517)
* AAAAAA

* Update medical.dm

* A

* thank you CI very cool
2021-02-19 20:03:55 +00:00
SkyratBot d0dc199815 [MIRROR] /mob/living/proc/Life(delta_time) (#3509)
* /mob/living/proc/Life(delta_time)

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:55:52 +00:00
SkyratBot 18eca27569 [MIRROR] update_appearance (#3508)
* update_appearance

* a

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:08:09 +00:00
SkyratBot 43febe3145 [MIRROR] Converts many proc overrides to properly use list/modifiers, lots of other smaller things (#3433)
* Converts many proc overrides to properly use list/modifiers, lots of other smaller things

* Update human_defense.dm

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-17 14:18:21 +00:00
Yawet330 5ee8b9abbc SURPRISE SUPRISE. MUTANT_VARIANT Moment. (#3437)
* surprise surprise. More mutant_variant fixes

* aaa
2021-02-16 20:01:08 +00:00
SkyratBot b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
SkyratBot a765e5b0db [MIRROR] Pirates are split into three different ghastly crews! (#3395)
* Pirates are split into three different ghastly crews! (#56264)

Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Pirates are split into three different ghastly crews!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-15 13:32:35 +00:00
SkyratBot af8dd35b5f [MIRROR] Reactive armor now has user-dangerous effects when it is EMP'd, updates table armor to 2021 (+Documentation) (#3369)
* Reactive armor now has user-dangerous effects when it is EMP'd, updates table armor to 2021 (+Documentation) (#56408)

Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

* Reactive armor now has user-dangerous effects when it is EMP'd, updates table armor to 2021 (+Documentation)

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
2021-02-14 10:26:24 +00:00
Tom 5a5f217bad [SEMI-MODULAR] Resprites and new clothing for Captain, HoS, and Detective (#3363)
* adds fits

* det clothes, update descriptions

* adds hos parade jacket
2021-02-13 23:30:56 +00:00
SkyratBot 39121c53ce [MIRROR] Minor ERT refactor, introduces a few ERT admin options (#3339)
* Minor ERT refactor, introduces a few ERT admin options (#56345)

* Minor ERT refactor, introduces a few ERT admin options

* Proper Modularisation Protocol

* Update preferences.dm

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-13 11:12:01 +00:00
SkyratBot 3ca963e390 [MIRROR] Winter coats (#3327)
* Winter coats (#56854)

add: Thirteen more winter coats covering all departments and most jobs.

* Winter coats

Co-authored-by: Tom <tomforde4@gmail.com>
2021-02-12 14:45:48 +01:00
Swiftfeather 43c2f0a2ec Modularizes ERT loadouts (#3264)
* Sets up a modular ert clothing file

Here you go alistar uwu

* Adds new file to the .dme
2021-02-12 00:15:03 +00:00
SkyratBot 47f8fbba05 [MIRROR] Move Jolly and Depression into mood handling (#3286)
* Move Jolly and Depression into mood handling (#56580)

The Jolly and Depression quirks are much more active. You can expect the positive/negative moodlets to affect you around 50% of the time.

Previously, the probability of the Jolly/Depression moodlet firing was so low, you only have a less than 1/3 chance of seeing the 2 minute moodlet in an hour of play. Now they will be far more active.
Depression's hardcore point value has increased, since it is far more negative now.

The quirks now just add the TRAIT_JOLLY and TRAIT_DEPRESSION, which is then used by the mood component to have a chance of triggering the corresponding mood episode.

Gonbolas now have an always on positive mood message, rather than applying a do nothing TRAIT_JOLLY trait.

To demonstrate how the mood traits are independent of the quirks, There is now a "jolly grey cap", which gives you TRAIT_JOLLY while it is being worn.

* Move Jolly and Depression into mood handling

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-11 13:11:46 +01:00
SkyratBot c9f34ad8b9 [MIRROR] Fix jumpsuit right click not opening suit sensors, adds attack_hand_secondary (#3274)
* Fix jumpsuit right click (#56781)

I had accidentally tested this with a medkit in my hand (I'm a CMO on my test server).

Now correctly uses an attack_hand adjacent proc, rather than attackby.

* Fix jumpsuit right click not opening suit sensors, adds attack_hand_secondary

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-10 23:49:48 +00:00
SkyratBot 367311f25f [MIRROR] Renames the _alt attacks to _secondary for clarity (#3222)
* Renames the _alt attacks to _secondary for clarity (#56752)

* Renames the _alt attacks to _secondary for clarity

Co-authored-by: Rohesie <rohesie@gmail.com>
2021-02-09 09:45:54 +00:00
SkyratBot ac54e1f38f [MIRROR] Engineering ERT members get power tools (#3214)
* Engineering ERT members get power tools (#56589)

Engi ERT now get power tools, upgraded RCDs, and a rapid pipe dispenser.

* Engineering ERT members get power tools

Co-authored-by: NotRanged <rangedvdk@gmail.com>
2021-02-08 23:49:29 +00:00
SkyratBot dc448ef8f2 [MIRROR] Fixes clown and mime pin mob sprites (#3201)
* Fix clown and mime pin mob sprites (#56725)

Gives them four directions, puts them in the right place on the
directions they're visible. Previously they only had the one which was
then used for all four directions.

Removes lines defining the same variables as the parent

Co-authored-by: RaveRadbury <3204033+RaveRadbury@ users.noreply.github.com>

* Fixes clown and mime pin mob sprites

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
Co-authored-by: RaveRadbury <3204033+RaveRadbury@ users.noreply.github.com>
2021-02-08 23:44:28 +00:00
SkyratBot cc9ef500c7 [MIRROR] repaths plasteel tiles to iron (#3155)
* repaths plasteel tiles to iron

* Update robot_modules.dm

* a

* fuck me

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:29:36 +00:00
SkyratBot 777ede99bf [MIRROR] Toggle suit sensors is now bound to right click (#3168)
* Toggle suit sensors is now bound to right click (#56699)

Right clicking on a jumpsuit will act as if you pressed the "toggle
suit sensors" verb.

This is an extremely common action, and is perfect for right click
behavior. Also people are stripping in the halls right now, forgetting
to shift right click. How embarrassing.

* Toggle suit sensors is now bound to right click

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-07 14:08:13 +00:00
YakumoChen b9a04aa1ef More stealth descriptions (#3138)
* Update special.dm

* sr edit

* EMP flashlight

* stealthier flash

* syndie health analyzer

* thermals

* grammar
2021-02-06 14:48:52 +00:00
MLGTASTICa c344beff58 Adds special descs to chameleon items , energy swords(toy and real) , chameleon projector , implanters. (#3136)
* the descs

* Update chameleonproj.dm

* Update dualsaber.dm

* Update implant_misc.dm

* Update energy.dm

* Update toys.dm

* Update toys.dm

* Update chameleon.dm

* Update pen.dm

* grammar

* Update implantuplink.dm

* Update implant_stealth.dm

* Update energy.dm

* Update chameleon.dm

* Update pen.dm

Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
2021-02-06 14:46:43 +00:00
SkyratBot 699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00
SkyratBot a23d354920 [MIRROR] fixes galoshes description (#3111)
* galoshes fix (#56639)

* fixes galoshes description

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-05 21:43:09 +00:00
SkyratBot 326cad0100 [MIRROR] Fixes inconsistent weight classes in chameleon gear (#3109)
* Fixes inconsistent weight classes in chameleon gear (#56525)

Co-authored-by: coiax <yellowbounder@ gmail.com>

* Fixes inconsistent weight classes in chameleon gear

Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
2021-02-05 17:28:48 +00:00
SkyratBot 88591f03fc [MIRROR] syndie gasmasks are small (#3108)
* syndie gasmasks are small (#56640)

* syndie gasmasks are small

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-05 17:27:54 +00:00
SkyratBot e890b1282b [MIRROR] Replaces intents with combat mode (#3063)
* Replaces intents with combat mode

* updates

* a

* Update living_defense.dm

* https://github.com/tgstation/tgstation/pull/56638/files

* gunsafety!

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 16:58:16 +01:00
SkyratBot 1e1d408b7f [MIRROR] Changes fireman carrying from a trait on gloves to a skillchip (#3046)
* Changes fireman carrying from a trait on gloves to a skillchip (#56593)

* Changes fireman carrying from a trait on gloves to a skillchip

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-02-03 22:36:56 +00:00
SkyratBot efcb501a8e [MIRROR] Swag outfit added (#2949)
* Swag outfit added (#56491)

Swag outfit added

* Swag outfit added

Co-authored-by: c420-o <76887567+c420-o@users.noreply.github.com>
2021-01-30 03:59:39 +00:00
SkyratBot 570949edfb [MIRROR] Makes fake moustaches tiny (#2925)
* Make fake moustaches tiny (#56460)

Chef fake moustaches are now tiny and can fit in boxes.

* Makes fake moustaches tiny

Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com>
2021-01-28 18:10:40 +00:00
SkyratBot 6a84bb20e2 [MIRROR] Reactive armors other than teleport and table now have a cooldown (#2907)
* Reactive armors other than teleport and table now have a cooldown (#56415)

* Reactive armors other than teleport and table now have a cooldown

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-01-28 02:48:45 +01:00
SkyratBot 2967c9191e [MIRROR] Fix the Chief Engineer's envirogloves not being Insulated like other Plasmaman engineering gloves. (#2906)
* Fix the Chief Engineer's envirogloves not being Insulated like other Plasmaman engineering gloves (#56426)

* Fix the Chief Engineer's envirogloves not being Insulated like other Plasmaman engineering gloves.

Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
2021-01-28 02:48:37 +01:00
SkyratBot d581ef7a4b [MIRROR] The day has come gamers, the mosin nerf/rework (#2883)
* The day has come gamers, the mosin nerf/rework (#56319)

* THE NERF

* fixes a dumb mistake

* Sanity check and second thoughts

* mosin jamming

* adds the cleaning supplies, sprites, slight changes to dmg and jamming and HNNNG ONE LAST BUG

* adds maint kit to russian surplus, second try at fixing

* everything is fixed now :)

* finishing touches

* Last fix?

* fix

* fix var names

* a new sound and few more fixes

* add /brand_new variant to all ert/special spawned mosins, added a check if bolt is locked

* Bolt_locked is true when bolt is open 😂

* added a clamp just in case

Co-authored-by: Sparkezel <1haslo4@ gmail.com>

* The day has come gamers, the mosin nerf/rework

* Update to use our realism

Co-authored-by: Sparkezel <53384660+Sparkezel@users.noreply.github.com>
Co-authored-by: Sparkezel <1haslo4@ gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-01-25 16:17:46 +00:00
SkyratBot e29a8d16d1 [MIRROR] Fixes Doctor Hilbert breaking crew monitors. (#2875)
* Fixes Doctor Hilbert breaking crew monitors. (#56364)

* Fixes Doctor Hilbert breaking crew monitors.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-01-25 15:05:02 +00:00
SkyratBot b26356fdf5 [MIRROR] Fixes mind magnification helmets working even when disabled (#2876)
* no return moment (#56384)

mind magnification helmets no longer work when admins have it disabled.

* Fixes mind magnification helmets working even when disabled

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-01-25 15:04:55 +00:00
SkyratBot e789e774f4 [MIRROR] Adds gunboots (#2831)
* Adds gunboots (#56138)

* Adds gunboots

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-01-22 02:57:13 +00:00
SkyratBot c4ecf3b83a [MIRROR] Reinforcing the mining hardsuit now upgrades its sprites (#2819)
* Reinforcing the mining hardsuit now upgrades its sprites (#56288)

* Reinforcing the mining hardsuit now upgrades its sprites

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-01-21 14:30:45 +01:00
SkyratBot 2d87d491ae [MIRROR] Refactors step_action to pure signals (#2800)
* Refactors step_action to pure signals (#56238)

For historical purposes, there was a `step_action()` proc on shoes,
which were called on every step. It normally triggers a signal, which
some components, like squeaky clown shoes use to hook on behaviour. But
there were a few remaining procs that still used the old format; they
now use signals.

This thus saves a proc call on nearly all Move() calls by humans, unless
their shoes have special behaviour, and also enables non-shoes being
able to hook into stepping behaviour.

* Refactors step_action to pure signals

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-01-20 02:39:57 +00:00