Swiftfeather
1b30dfec51
aaaa id trim aaaaa ( #3814 )
2021-03-03 19:19:28 +00:00
Gandalf
c13badc770
Old to New ID system compliance ( #3807 )
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* a
* Update modular_skyrat/modules/icspawning/code/game/objects/items/cards_ids.dm
2021-03-03 18:35:48 +00:00
SkyratBot
a05f7e863a
[MIRROR] Fully implements the ID Card design document ( #3729 )
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* Fully implements the ID Card design document
* Oh fuck that hurt.
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk >
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com >
2021-03-03 01:54:25 +00:00
BluBerry016
d75c5a2ec0
[Modular] The Master At Arms' New Drip ( #3584 )
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* GiAAAAAA
Gives the warden new drip. Changes the A on operative ID cards to O. Makes BSTS (hopefully) use the custom ID card sprite
* Update armor.dm
* Warden Beret, Medical Labcoat, CMAA no longer joke
* Moves assault ops radio to Z
* feex crusier
2021-02-22 15:12:50 +00:00
BluBerry016
5156532139
[Modular] I can't beleive it's even more DS-1 Tweaks! ( #3417 )
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* Exterior window feex
* Seperates areas, fixes exterior windows
* Whoops forgot the CRO
* meeediccc
* Update CentCom_skyrat_z2.dmm
* planetary atmos
* merges map down temp
* Update CentCom_skyrat_z2.dmm
* Gives the CEO APC Access
* fridge fix
* consistency
2021-02-19 23:16:17 +00:00
BluBerry016
9547140f4a
[Modular] Yet even MORE DS-1 Tweaks. ( #3316 )
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* fucking nice
* BEEG update
* pog
* feex
* Update assaultops_spawners.dm
* feex
* Revert "feex"
This reverts commit 7bd795b78676995dfe929a0a085a43fce62f7a88.
* feex
* Update CentCom_skyrat_z2.dmm
* aaaa
* some lights
* Update CentCom_skyrat_z2.dmm
* small pet feex
* [TEMP?] removes easter egg
* [TEMP?] Tweaks Prison to remove some mapedit vars
* Update CentCom_skyrat_z2.dmm
* Revert "[TEMP?] Tweaks Prison to remove some mapedit vars"
This reverts commit 319e0939a989f93f519ef3bd8dc4100a8db645f6.
* Revert "Update CentCom_skyrat_z2.dmm"
This reverts commit b55d4a91ac9ddcd382d21aa380402c716d78d080.
* Revert "[TEMP?] removes easter egg"
This reverts commit c3315d5d3bfac93e39c8e8d49f491579dd061867.
* changes water/overlay to just water
* forgot one pool
* Update CentCom_skyrat_z2.dmm
2021-02-15 20:14:21 +00:00
Gandalf
2ff705a59c
Assops Update ( #3372 )
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* updoot
* Update corpse.dm
* a
* Update corpse.dm
* Update assaultops_misc.dm
2021-02-14 01:10:52 +00:00
BluBerry016
868f60d9bf
Seperate Syndiecommss ( #2948 )
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Useroth is stinky for accidentally making me do this again but it's cleaner code so I guess I can't be too mad
2021-02-01 00:49:06 +00:00
Gandalf
adfe2f099b
DS-1 Assault Group + Skyrat Modular Map System [READY FOR TESTING, MODULAR] ( #2317 )
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* START
* aaaaa
* Update assaultops.dm
* aaa
* Logic Systematic Sense
* Logic v2
* Update assaultops.dm
* Update assaultops.dm
* Update assaultops.dm
* Updates.
* Update assaultops.dm
* a
* Update radial.dmi
* Docs
* Update assaultops.dm
* Update one_click_antag.dm
* shuttle!
* Update syndicate_cruiser.dmm
* Update syndicate_cruiser.dmm
* aaaa
* Update shuttle.dm
* Update syndicate_cruiser.dmm
* aaa
* SMMS+Centcom
* Shuttles now get decals!
* Update to shuttle, centcom level!
* Update CentCom_Skyrat.dmm
* New objectives+win conditions
* a
* Merge branch 'master' into assaultops
* system updates + prison area
* Desc fix
* Delete assaultops_dynamic.dm
* a
* Update assaultops.dm
* Make Ass Team
* Update assaultops.dm
* fixes
* Update syndicate_cruiser.dmm
* watch!
* Update assaultops.dm
* Merge branch 'master' into assaultops
* super datumized
* aaaa
* nothing to see here
* Massive map changes.
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* Update syndicate_cruiser.dmm
* Merge branch 'master' into assaultops
* Merge branch 'master' into assaultops
* aaaa
* Update large_doors.dm
* aaa
* Update assaultops_gamemode.dm
* Update assaultops_datum.dm
* aa
* spawners!
* aaa
* Update assaultops_outfits.dm
* Update assaultops_spawners.dm
* Update assaultops_spawners.dm
* Update assaultops_spawners.dm
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* a
* Base alarm!
* Update base_alarm.dm
* a
* aa
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* aaa
* Update areas.dm
* aaaa
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* WOOO MORE SHIT!
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* aa
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* Update syndicate_frigate.dmm
* a
* Update CentCom_Skyrat.dmm
* Assault Ops Card Stuff (#2803 )
* Automatic changelog generation for PR #2803 [ci skip]
* Assault Ops Map Tweaks (#2861 )
* Update CentCom_Skyrat.dmm
* Update syndicate_frigate.dmm
* Update CentCom_Skyrat.dmm
* Update CentCom_Skyrat.dmm
* modularmaps
* duisables mining
* Removes the gosh darn Orbital Mech Pad (#2917 )
Co-authored-by: BluBerry016 <50649185+unit0016@users.noreply.github.com >
Co-authored-by: SkyratBot <59378654+SkyratBot@users.noreply.github.com >
2021-01-30 00:32:04 +01:00