kevinz000
bb80984957
[READY: I DID TEST]I pulled a goofball and broke pAIs ( #22161 )
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* ghost notifications
* FUCK
* fuck2
2016-12-13 21:06:51 +13:00
oranges
910aebbec1
Revert "Reduces tool speed" ( #22157 )
2016-12-12 23:55:52 -05:00
Razharas
02aebfc26d
Merge pull request #22126 from ChangelingRain/slowtools
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Reduces tool speed
2016-12-13 08:48:40 +04:00
kevinz000
1400a0d525
YOG pAIS PART 1 - MOBILE CHASSIS ( #21871 )
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* pAI Candidate Verb
* sprites
* fuckxenos
* ...
* animal+alien
* ...
* ...
* ...
* progress
* ...
* .
* ...
* fixes
* ...
* ...
* ...
* ghostUI
* .
* .
* ...
* fixes
* ...
* BUNNIES
* ....
* ...
* merf
* nerfs
2016-12-13 14:47:03 +13:00
Joan Lung
52c8b57356
Merge pull request #22128 from XDTM/Fixes
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Fixes backpack violence
2016-12-12 19:26:22 -05:00
XDTM
42792b1404
RENAME REWRITE SAME THING
2016-12-13 01:17:02 +01:00
XDTM
bc7379c7ed
sorry oranges
2016-12-13 01:06:11 +01:00
danno "big fucking moron" gonzales
be20da226c
Chaplain costumes and theater masks ( #22109 )
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Ah hah hah ha! Ooh! Majestic! A hunter is a hunter, even in a dream. But, alas, not too fast! The nightmare swirls and churns unending!
2016-12-11 22:48:11 -05:00
XDTM
993989d360
W
2016-12-12 01:20:11 +01:00
XDTM
2cd81e50ca
Keep functionality
2016-12-12 00:17:30 +01:00
Joan Lung
e37189b7e5
slowish
2016-12-11 17:56:33 -05:00
XDTM
17299f26c8
Fixes backpack violence
2016-12-11 23:52:08 +01:00
Joan Lung
f30041b9b0
Reduces tool speed
2016-12-11 17:31:38 -05:00
KorPhaeron
e74daaa50c
Fixes stun batons ( #22103 )
2016-12-11 15:28:57 +01:00
coiax
1428f3f532
Cyborgs have a reset module wire ( #22016 )
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* Cyborgs have a reset module wire
🆑 coiax
add: Cyborgs now have a reset module wire, that when pulsed, triggers
the cyborg's reset module hardware.
/🆑
Because they can't touch it themselves for software reasons. Now you can
ask random assistants to reset you in a pinch, or do it on the FRONTIER.
* Upgrade ejection, removed reset board
2016-12-11 19:55:03 +13:00
ExcessiveUseOfCobblestone
7ab477a06a
Small Renaming Oversights ( #22068 )
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* small oversights h-h-honk
* honk
* does the joan
* keeping tabs
* fixes else ..()
2016-12-11 19:51:53 +13:00
Mervill
de5470289f
these commas ( #22075 )
2016-12-11 19:50:48 +13:00
Cheridan
2dd1a87345
Merge pull request #22083 from ChangelingRain/multiplierspeed
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Refactors toolspeed to be a multiplier instead of a divisor
2016-12-10 19:22:44 -06:00
blockheads
60b5f9d4b0
PDA fix #22038 ( #22060 )
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* reset it
* fixes #22038 , issue where pda wasn't displaying holding id/pen when using the messenger
2016-12-09 21:11:49 -05:00
Joan Lung
e6df49f3de
Revert "Removes left inhand files, automatically mirrors inhands" ( #22085 )
2016-12-09 18:27:25 -05:00
Joan Lung
43ce2667f4
Merge branch 'master' of https://github.com/tgstation/tgstation into multiplierspeed
2016-12-09 18:03:43 -05:00
Joan Lung
a3be7a9226
Refactors toolspeed to be a multiplier instead of a divisor
2016-12-09 16:55:51 -05:00
oranges
f06766b3bb
Merge pull request #22032 from KorPhaeron/iconreflections
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Removes left inhand files, automatically mirrors inhands
2016-12-10 10:27:42 +13:00
oranges
54988003e5
Merge pull request #22036 from Mervill/stale_comments_2
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These comments where removed by me.exe, just now
2016-12-09 14:22:53 +13:00
ExcessiveUseOfCobblestone
dccde22917
Customization in its prime! ( #22011 )
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* Customization in its prime!
* GO AWAY
2016-12-09 13:20:45 +13:00
oranges
037aed94f7
Merge pull request #22022 from XDTM/StoRage
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Fixes deleting items in storages not updating the HUD
2016-12-09 13:19:32 +13:00
Mervill
8daf8eab09
The light replacer can now consume glass shards ( #21993 )
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* The light replacer can now consume glass shards to create bulbs
* woops
* Buff glass shards to be worth %75 precent of a glass sheet (currently 3)
2016-12-09 09:08:03 +13:00
Joan Lung
7129681cd7
You can now actually see what an ocular warden is attacking ( #22005 )
2016-12-08 11:53:22 -05:00
Mervill
417c50efa2
These comments where removed by me.exe, just now
2016-12-08 01:48:46 -08:00
Kyle Spier-Swenson
dedb16826e
Speeds up world init. (93s -> 49s) ( #21992 )
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* Speeds up world init.
* Armor is now new inited for obj and the first level of subpaths.
* Actions is now lazyinited and deleted with empty.
* Actiontypes is now only inited when actually used and deleted once it pre-fills actions with the action buttons.
* Pipes now prefill their node list(s) in new() using new /list/ (count) syntax to speed up the list initaliztions and remove the init proc.
* Pipes no longer store their item version, instead creating it on the fly when deconned
* Walls no longer store their metal stacks, instead creating it on the fly when deconned.
* obj, walls, floor, plating, item, machinery, structure, pipe, pipenet, atom, and movable no longer have an (init) proc. (along with a few other smaller examples)
* Atmos can pass checking is now a var with the ability to have a proc be call in advance cases.
* (as a side effect, I had to fix a few things that were calling atmosCanPass rather then using the pre-calculated list, this should speed up chemfoam and flame effects greatly)
* Reverts upload limit
(remind me one day to defuck this, it could easily be a config thats not editable by vv to make changes easier)
* Makes apc update icon a bit faster.
APC new is some what high on the profile of world init, still not sure why, but this stood out as a waste of cpu so i fixed it.
* Fixes runtime with atmos backpack water tanks.
* Makes smoothing faster (and fixes turfs smoothing twice at init)
* Makes apcs init faster by replacing some spawns with addtimer
* fix transit turfs.
2016-12-08 21:50:15 +13:00
KorPhaeron
ace673e829
Removes left inhand files, automatically mirrors inhands
2016-12-07 23:34:12 -06:00
XDTM
118849dac3
This was it. This is all i needed to do and it took me more than 4 hours to find it. Fuck me.
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Also thanks to Remie for pointing me in the right direction.
2016-12-08 01:29:35 +01:00
Militaires
9bedd7d414
fixes people "walking over the glass shard!" when they're on the ground, changes message. ( #21918 )
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* hopefully one and only commit
* i fail myself once again
* done
* me a dumbass!
2016-12-07 09:39:01 +13:00
Joan Lung
9df03b0daf
You can now cancel AI intellicard wiping ( #21944 )
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* You can now cancel AI intellicard wiping
* OUTSIDE HELP
2016-12-06 11:53:00 +13:00
oranges
16b3ac6e03
Merge pull request #21942 from Firecage/Suitsensorsbegone
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Ash Walkers now has a uniform without suit sensors.
2016-12-06 10:40:03 +13:00
ExcessiveUseOfCobblestone
b07589a933
Special SnowFood [Food Feature + Food-Related fixes] ( #21935 )
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* Fixes Food Renaming and sorts
* wew
* Pkp + Remie Review
2016-12-06 10:35:44 +13:00
Firecage
b957fd606b
Fixes bug with secondary Chaplain Null Rods not being morphable. ( #21921 )
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* Cures multiple nullrod syndrome.
* Just .dme change
2016-12-04 21:22:46 -06:00
Cheridan
d402f7620c
Merge pull request #21919 from ChangelingRain/tileproselytizing
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You can now proselytize floor tiles
2016-12-04 20:20:18 -06:00
Joan Lung
551ede6d35
Kills all remaining text pronoun macros ( #21916 )
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* Kills all remaining text pronoun macros
* review your own code
* oh right one further
* more
* \
2016-12-04 21:32:31 +01:00
GunHog
b283fd04e8
Advanced Mop can now make its own water ( #21903 )
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* Advanced Mop can now make its own water
The Advanced Mop can now produce its own water at a rate of 1 unit per
process().
The advanced mop now has a switch to toggle wetting itself.
* Tweaks
Uses the proper return ..()
Rearranged the text a little.
2016-12-04 18:42:23 +01:00
Firecage
bd152f6857
Ash Walkers now has a uniform without suit sensors.
2016-12-04 17:06:03 +02:00
oranges
deb718e876
Merge pull request #21899 from ChangelingRain/slabsgoinpockets
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Starting servants may get their slab in a pocket instead of always in their backpack
2016-12-04 23:13:31 +13:00
oranges
c304c5f9d7
Merge pull request #21896 from Cyberboss/patch-3
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Another bad addtimer
2016-12-04 23:12:57 +13:00
Mervill
3f68bd7202
Merge branch 'master' into a_intent
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Conflicts:
code/modules/mob/mob_defines.dm
2016-12-04 00:38:37 -08:00
Joan Lung
12aa57fd7e
You can now proselytize floor tiles
2016-12-03 17:03:29 -05:00
Mervill
481cc07dcf
m_intent now uses defines
2016-12-03 00:25:44 -08:00
WJohn
96c93f6b38
Merge pull request #21870 from KorPhaeron/cyborg_tools
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Engineering Cyborg Tools Now Use the Default Sprites
2016-12-03 02:53:11 -05:00
Mervill
0972f78800
a_intent now uses defines
2016-12-02 22:27:30 -08:00
Mervill
c2e2440953
Merge branch 'master' into w_class
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Conflicts:
code/game/objects/items/weapons/twohanded.dm
2016-12-02 21:44:24 -08:00
Jordie
ca6ffdba40
Merge pull request #21866 from Mervill/slashes_deux
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Remove slash from end of type refs/defs
2016-12-03 15:56:10 +11:00