Commit Graph

370 Commits

Author SHA1 Message Date
vuonojenmustaturska
1ac89c6ce1 Makes a couple of atmos procs a tiny bit faster, removes /datum/gas_mixture/thermal_energy() (#31321)
* Atmos stuff

* moved the define
2017-10-06 11:58:25 +13:00
Tad Hardesty
5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
oranges
196f1ddc5e Merge pull request #31208 from ShizCalev/AINT-NOTHIN-BUT-A-FIRE-STARTA
Makes mobs on fire light up
2017-10-04 12:12:49 +13:00
bawhoppen
3e4d747b77 Adds desc to things lacking them. (#31086)
* Desc change

* Update girders.dm

* Update valve.dm

* Update machine_stacking.dm

* Update shuttle_engines.dm

* Update pipe_dispenser.dm

* Update lib_items.dm
2017-10-02 09:07:10 +13:00
ShizCalev
4b0d1a025a Makes mobs on fire light up 2017-10-01 15:15:26 -04:00
kingofkosmos
086d636b17 Alt-clicking descriptions when examining (#30988)
* Adds what alt-clicking does into examine-messages.

* whoops fix

* AI holopad examine remove

* Fixed cigarette pack alt-clicking.

* Spear alt-click-message set to show only if explosive lance.
2017-09-29 15:51:31 +13:00
Jordan Brown
eb0a747c70 Merge pull request #30863 from pubby/bluepipe
Bluespace pipes
2017-09-25 13:27:29 -04:00
ShizCalev
74f5a8c904 DisplayTimeText mk2 (#30969)
* Adds new helper, DisplayTimeText

* Removed unused define

Thought it would've been nice to have for the future, but I guess it's
fine to go without it.

* CBB

* Revamp

* Early returns

* More cleanup

* Proc cleanup

* Makes fraction only show if seconds is < 1

* Last cleanup

* Revert

* Corrected incorrect round time.

Dunno how nobody ever caught that it was incorrect on live servers, gg.
2017-09-24 19:58:58 -04:00
MoreRobustThanYou
21fb348e92 Taking the beaker out of a cryotube now tries to put it into your hand (#30938)
* Taking the beaker out of a cryotube now tries to put it into your hand

* this is better

* THIS is better

* Fixes potential bugs

* Update cryo.dm
2017-09-22 19:44:28 -04:00
AnturK
292638c209 Specifies one format of variable declaration for the codebase. (#30926)
* Removes occurences of var name

* Contributing note

* note fixup
2017-09-22 13:43:52 -04:00
oranges
3791f0b443 Merge pull request #30896 from ShizCalev/debug-text
Removes old debug text
2017-09-21 23:29:29 +12:00
Ashe Higgs
3c32c65e7c Gives engineering cyborgs an item they can use in place of circuits for basic construction (#30464)
Adds the electroadaptive pseudocircuit - technobabbly name intended - to engineering cyborgs. They can use this in place of circuit boards during construction of alarms, APCs, and firelocks to create a circuit at the cost of varying amounts of power. There's a brief cooldown between uses to prevent borgs from becoming circuit farms on wheels.

Note that in order to create circuits, you need to cannibalize simple circuits (anything the pseudocircuit can make) to get the material. Each pseudocircuit starts with five circuits by default.

It can also be used on a completed APC frame with no power cell to create an empty, low-capacity power cell in the APC at the cost of 500W of power; this is to allow borgs to repair a broken APC without external aid because the CE won't bring the fucking cell over get over here you brainless fuck.

Code-wise, this just adds extra checks to the frames' attackby procs that do the same thing as the other circuits. Airlock electronics, computer boards, and machine circuits cannot be made using this, and it's only for basic construction purposes.
2017-09-20 21:17:32 +12:00
ShizCalev
39380d5b03 Removes old debug text 2017-09-19 18:56:39 -04:00
Jordan Brown
9f722b7778 Merge pull request #30833 2017-09-19 12:07:48 -04:00
Jordan Brown
8a9ddb1b34 Merge pull request #30861 2017-09-19 12:04:52 -04:00
MoreRobustThanYou
96718e9648 Cleans up internal temp code (#30715)
* cleanup

* Update living.dm

* Update atoms.dm

* Update objs.dm
2017-09-19 21:01:42 +12:00
pubby
01dac64000 Remove unused check_pressure proc (#30853) 2017-09-19 00:26:24 -05:00
pubby
7c1cdef7de Bluespace pipe fixes (Cyberboss, Leoz) 2017-09-18 14:01:45 -05:00
pubby
b653e2b387 Adds bluespace pipes 2017-09-18 06:57:56 -05:00
pubby
649e286caf Fix pipenets 2017-09-18 06:11:57 -05:00
pubby
73733f4335 add_gas is faster than assert_gas 2017-09-17 11:38:12 -05:00
pubby
0d54bfe9bb Make scrubber code use temporary vars consistently 2017-09-17 11:10:21 -05:00
shizcalev
81e5154a70 Various grammar fixes 2017-09-17 01:46:41 -04:00
shizcalev
4f5658cfbb Cleaned up some decimal values. 2017-09-14 12:50:06 -04:00
Jordan Brown
50397a33ff Fix screwdrivers showing old cryo pods 2017-09-14 09:18:36 -05:00
pubby
ba5a491184 Improve atmos components code + OmegaStation fixes (#30449)
* Atmos components + OmegaStation fixes

* (stat & (NOPOWER|BROKEN)) -> !is_operational()

* BROKEN -> is_operational

* Faster operations first

* Kinda optimize mixer/filter power_change
2017-09-14 08:58:42 +02:00
vuonojenmustaturska
6e468720ab Fixes to more Initialize procs (#30641)
* batch 1

/mob/living/silicon/robot/syndicate
/obj/effect/decal/cleanable/blood/old
/obj/effect/decal/cleanable/blood/gibs
/obj/effect/decal/cleanable/blood/gibs/old
/obj/effect/decal/cleanable/ash
/obj/effect/decal/cleanable/ash/large
/obj/effect/decal/cleanable/greenglow
/obj/effect/decal/cleanable/vomit/old
/obj/effect/decal/cleanable/shreds
/obj/effect/decal/cleanable/oil
/obj/effect/decal/cleanable/crayon
/obj/effect/decal/cleanable
/obj/effect/temp_visual/point

* batch 2

/obj/effect/anomaly
/mob/living/carbon/monkey/punpun
/obj/item/queen_bee/bought
/mob/living/simple_animal/hostile/poison/bees
/mob/living/carbon/human
/area/ai_monitored
/area

* batch 3

/mob/living/simple_animal/hostile/blob/blobspore
/obj/item/spellbook
/mob/living/simple_animal/hostile/blob/blobbernaut
/mob/camera/blob
/obj/structure/noticeboard
/obj/structure/piano
/obj/item/clothing/head/helmet
/obj/item/gun/energy/laser/chameleon

* batch 4

/obj/machinery/airalarm
/obj/effect/decal/cleanable for reals
/obj/item/stack/rods
/obj/effect/decal/cleanable/crayon for reals
/obj/screen/parallax_layer
/obj/item/device/instrument
/obj/item/ore
/obj/item/coin

* batch 5, getting tgstation ready for halloween

/obj/machinery/meter/turf
/obj/machinery/capture_the_flag
/obj/effect/ctf/dead_barricade
/obj/structure/firepit
/obj/item/clothing/head/helmet/knight
/obj/structure/spacevine
/obj/effect/hallucination/simple/xeno
/obj/effect/hallucination/simple
/mob/living/simple_animal/shade/howling_ghost
/mob/living/simple_animal/hostile/retaliate/clown/insane
/obj/structure/bookcase
/mob/camera/aiEye/remote/base_construction
/obj/machinery/computer/camera_advanced/base_construction
/obj/item/device/wisp_lantern

* batch 6

/obj/item/device/warp_cube/red
/obj/item/device/shared_storage/red
/obj/item/melee/ghost_sword
/mob/living/simple_animal/hostile/mining_drone
/mob/living/brain
/obj/item/device/mmi/posibrain
/mob/living/carbon/human/interactive
/mob/living/carbon/human/interactive/angry
/mob/living/carbon/human/interactive/friendly
/mob/living/carbon/human/interactive/greytide
/mob/living/carbon/human/interactive/robust
/mob/living/carbon/monkey/angry
/mob/living/simple_animal/hostile/guardian/assassin
/mob/living/simple_animal/hostile/syndicate/mecha_pilot/no_mech
/mob/living/simple_animal/hostile/syndicate/mecha_pilot
/mob/living/simple_animal/hostile/mimic/crate
/mob/living/simple_animal/hostile/mimic/copy

* batch 7

/mob/living/simple_animal/hostile/megafauna/colossus
/mob/living/simple_animal/hostile/megafauna/bubblegum
/mob/living/simple_animal/hostile/asteroid/goldgrub
/mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck
/mob/living/simple_animal/hostile/asteroid/hivelordbrood
/mob/living/simple_animal/hostile/statue
/mob/living/simple_animal/hostile/wizard
/obj/machinery/power/smes
2017-09-13 02:47:17 -04:00
MrROBUST
0d6a5dd622 Mechs now can be connected to atmos ports (#30551)
* Mechs now can be connected to atmos ports

* Using internal_tank instead of dead code.

* Apply Cyberboss's advises

Corrected stupid typos

* Broke connection if external powers move mech

Remove forgotten comment

* get_turf(src)
2017-09-11 13:24:38 -04:00
ExcessiveUseOfCobblestone
1e17bb7b83 Adds Archaeology Component (#30220)
* The future of archaeology

* pirate pad transfer is godawful

* pp transfer, part deus

* Revert "pp transfer, part deus"

This reverts commit f6e48f71f59f834f0b9e02a2ab2bb1bc1bda1b6a.

* hmmm!

* Edits How This Works

* Dig Check

* you can no longer chaindig + MrPerson req

* All MrPersons

* I need to squash soon [tm]

* replaces define

* fixes #literally everything

* forgot why i set it to highlander

* Review

* Removes How2 and Fixes Travis

How2 was outdated so idgaf

* Review 2, Cyberboss Boogaloo

had to move SSblackbox now that W is a more localized var.

* archdrop list is null now

* It won't let me edit that space sorry

* GOTCHA

* yes i used the web editor, no i am not sorry

* cyber

* ..()
2017-09-08 11:01:30 -04:00
kingofkosmos
d4d898f837 Regularizes resisting out of containers (#30412)
* Regularizes resisting out of containers or relaymoving and getting a notification of it.

* Tweaks.

* Transit tube resist while not cuffed added.
2017-09-09 00:57:51 +10:00
Joan Lung
e83d72219d Soft crit, except not terrible (#30262)
* Soft crit, except a little bit harder.

* tweak

* 👌

* why was this even in here

* no radios in critical

* fix that too

* keep to original logic

* not very smart, really

* tip: do nothing tgui-side that you can do code-side, because we can't do defines in tgui

* blood trail

* can't do blood trails

* how does this even work

* harsher slowdown and more obscured vision

* it really puts it into perspective; you're fucking dying.

* stat_attack

* stop fuckin whispering into radios or whatever it is you're doing

* more fixes

* fix

* fix

* fix the radio shit

* bikeshed?
2017-09-04 18:58:34 -05:00
Iamgoofball
add840073d Revert "Lowers portable pump max pressure to 1013.25" 2017-08-31 12:05:46 -07:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
kingofkosmos
58377a4637 Tweaks atmos canister lights. (#29867)
* Makes canisters have no flashing red light when empty.

* Removed two unnecessary lines.
2017-08-14 18:24:10 +12:00
Lzimann
58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Jordan Brown
6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
shizcalev
719612ba3b ALLOW ME TO BREAK THE ICE 2017-07-26 20:44:42 -04:00
Joan Lung
6d7e3f2281 Lava is no longer a plating subtype (#29463) 2017-07-25 22:16:02 -03:00
ShizCalev
0e9b3967e2 Spellchecks the map definitions (#29485) 2017-07-25 14:16:06 +12:00
ShizCalev
4f763d401b Fixes misc. map issues (#29386) 2017-07-22 13:11:47 -03:00
Leo
5029657345 Adds a move delay when resisting out of cryo (#29313)
* Adds a move delay when resisting out of cryo

* Changes logic to be an one try at the time
2017-07-18 10:43:01 -04:00
Emmett Gaines
1d201939ba [Ready] Shuttle dock() rewrite (#29049)
A complete rewrite of the dock proc for shuttles to make it more maintainable and readable and also bring over some new features while we're at it. This allows for multi-area shuttles and more control over the effects of anything being moved.

Areas, and movable atoms all have (before|on|after)ShuttleMove procs, turfs have (from|to)ShuttleMove procs which are called the same as beforeShuttleMove.

All ShuttleMove procs have been moved to a single file in the shuttle module.

Stationary docks will have their baseturf_type and area_type modified in maps once the problems have been worked out.
2017-07-17 12:17:56 +12:00
Leo
ca59ca6c23 Changes all access const to be a define (#29260) 2017-07-16 18:44:23 +02:00
ShizCalev
db10f35703 Cleaned up some emag_acts (#29238)
* cleaned up some emag_acts

* Randomized spark sounds

* Made sparky looking things sound sparky too

* early return
2017-07-15 11:27:50 -04:00
Jordan Brown
d135dc2643 Merge pull request #29162 from ChangelingRain/directionliststweak
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs
2017-07-10 18:45:52 -04:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Joan Lung
ec9439b915 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs 2017-07-09 17:24:28 -04:00
Joan Lung
1feb0021a1 Removes now-unnecessary obj_integrity definitions 2017-07-08 14:02:50 -04:00