Commit Graph

166 Commits

Author SHA1 Message Date
Tad Hardesty
5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
kevinz000
09b07dad64 Ashwalker tendrils now drop everything on victims before consuming (#31177)
* Update ash_walker_den.dm

* Update ash_walker_den.dm
2017-10-01 15:21:23 -05:00
Ashe Higgs
b7e7779c19 (Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
* Starting on the rework

* Reworks the Ark

* Work on Reebe

* More Ark stuff

* this too

* Removes ark silliness, remaps Reebe a tad

* Spawning mechanics

* Work on gamemode code

* Finishes up ark stuff

* Removes Judgement, and lots of other changes

* New Ark activation sounds, Ratvar text

* Spawn protection!

* Adds the abscondence bijou

* Bijou stuff

* well, this is it

* somewhat absentminded coder

* Remaps the Reebe z

* replica fabricators now work!

* Guide paper!

* Now they're clockwork floors

* Infirmary, tweaks, numbers

* A new thing!

* this is ok for now

* I was gonna whine but it's actually necessary

* Adds damage scaling to ocular wardens

* I missed a thing

* you can go back too

* New clockwork armor sprites

* Weapons, scripture, oh my!

* no! shoo!

* hey, I forgot about you!

* this looks much better, I'll give you that

* no teleporting into the void!

* we have no need of you anymore

* Conflicteroos

* AUTOMATIC SPINNING CHAIRS

* how many times do we have to teach you this LESSON OLD MAN

* flagged!

* last time, meesa promise

* Conflicts 1

* wood filling

* Kindle is a projectile, and other stuff

* Chameleon jumpsuit, some small changes

* 150 hours of testing

* Curious is the trapmaker's art

* Conflicts 1

* naaah

* Fixes an ark sound

* Removes the prolonging prism

* Adds a delay to warping in

* First steps towards changing the power system

* Removes power from sigils, moves to global

* Conflicts 1

* zoom zoom

* Adds the stargazer, re-adds conversion

* conflicts? more like CLOCK-flicts

* get it? clockflicts?

* Daemon tuning

* Scraps components, 1/?

* A grace period, among other things

* You can't get to reebe from space no stop bad

* Adds some cogscarab shells to Reebe - yes, I get the sounds

* FUCK

* Chairs are very important.

* Clock golems, sound improvement, intercoms

* Sounds, floor fixes, conflicts

* Fixes the conflicts

* Prevents intercom use during non-clock rounds

* Wiki, HUD timer, tweaks, golems

* Components, removes unused structures, rep. fab power

* go-time

* Ending the round is not a good idea

* whoops, forgot about you

* ssh is ok

* this works too
2017-09-27 09:21:26 +13:00
shizcalev
81e5154a70 Various grammar fixes 2017-09-17 01:46:41 -04:00
Leo
c11e3115b5 Changes golem shell attackby istype chain to use an assoc list instead of an istype chain (#30542)
* Changes golem shell attackby istype chain to use an assoc list instead

* Makes the check use merge_type as opposed of item type
2017-09-10 21:18:12 +02:00
Robustin
e4ce50d959 Golem shells can no longer fit in bags (#30498)
* Automatic changelog generation for PR #30056 [ci skip]

* RIP pocket army

* Delete AutoChangeLog-pr-30056.yml
2017-09-08 13:45:49 -05:00
ShizCalev
4917204a1c Cleans up more paper fluff varedits. (#30418) 2017-09-06 18:41:46 -05:00
Jordan Brown
41eed1ce22 Merge pull request #30079 2017-08-23 12:04:50 -04:00
shizcalev
ffa5d9e388 Fixes missing inhands 2017-08-21 18:29:51 -04:00
Supermichael777
b31dc125d8 put him to the mat and start counting 2017-08-20 23:24:00 -04:00
Jordan Brown
641ba9c145 Merge pull request #29940 2017-08-17 10:13:00 -04:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
shizcalev
5d15fb46cb Relocates baseturf helper 2017-08-16 11:29:59 -04:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
shizcalev
da70c2f851 Baseturf helper update 2017-08-12 13:27:27 -04:00
Jordan Brown
3ec4aec215 Merge pull request #29601 2017-08-01 09:37:28 -04:00
shizcalev
c55ed74e4a Removed extra space. 2017-07-31 11:24:35 -04:00
shizcalev
1c69895b87 spellchecked code/modules 2017-07-31 11:18:32 -04:00
Fox-McCloud
29f1779885 Improves several Sound Loops' Performance 2017-07-30 12:23:37 -04:00
shizcalev
863ff3f826 Corrected comment. 2017-07-26 12:27:38 -04:00
shizcalev
12c279e537 less vague paths, inconsistency with derelict path 2017-07-26 12:25:39 -04:00
shizcalev
ab183d2e1d fixed compile 2017-07-26 05:48:07 -04:00
shizcalev
8ebf6b6a43 cleaned up paper 2017-07-26 05:35:05 -04:00
Joan Lung
6d7e3f2281 Lava is no longer a plating subtype (#29463) 2017-07-25 22:16:02 -03:00
Joan Lung
ca06bc22e6 Energy swords and other transforming energy weapons are now subtypes of transforming weapons (#29232) 2017-07-17 12:25:01 -03:00
Leo
ca59ca6c23 Changes all access const to be a define (#29260) 2017-07-16 18:44:23 +02:00
AnturK
d3bcb4cbf9 Removes old height parameter from CanPass proc (#29218) 2017-07-13 08:57:25 -03:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Ashe Higgs
b057e19ec0 Adds collapsing stone tiles (#29042)
* Adds collapsing tiles

* Adds the 'falling' variable

* adds checking for kosms

* Changes, chasm works now

* VERY fast tile falling at incredible hihg speed

* stuff!

* removes a weird define

* FALSE
2017-07-07 13:17:37 -04:00
Jordan Brown
4c74b213e1 Merge pull request #29034 from ChangelingRain/nohotvariants
Removes the hot variants of necropolis tiles and walls
2017-07-05 20:47:14 -04:00
Shadowlight213
91c92c788c Gives ghost roles their own assigned_roles (#29044)
* Gives ghost roles their own assigned_role in mind.

* vars

* skeleton
2017-07-05 20:45:48 -04:00
Joan Lung
b04ecfa6a2 hup 2017-07-04 15:42:22 -04:00
Joan Lung
3352767796 Fixes the legion door admin report/logging 2017-07-04 15:29:59 -04:00
Joan Lung
4889de7d9d Removes the hot variants of necropolis tiles and walls 2017-07-04 13:36:59 -04:00
Joan Lung
f6ad5996f3 Rethemes the ash walker nest to match the Necropolis (#28886)
* Rethemes the Necropolis

* clen

* not clever enough, hmm...

* that's a bug. hello, bug.

* no message

* a terrifying Legion room. full of one (1) Legion.

* some tweaks, inside has actual floor type

* tweaks

* Rethemes the ash walker nest to match the necropolis

* fix some issues with the door version

* whoops

* run mapmerge tgm, does not tgm

* whoops

* whoops, all dirs

* tgm

* The bonfire has a grill

* nah just do what ergo wanted
2017-07-01 11:39:31 -03:00
Joan Lung
d165ecc6f2 Rethemes the Necropolis (#28857)
* Rethemes the Necropolis

* clen

* not clever enough, hmm...

* that's a bug. hello, bug.

* no message

* a terrifying Legion room. full of one (1) Legion.

* some tweaks, inside has actual floor type

* tweaks
2017-06-27 18:49:30 -03:00
Joan Lung
9dbe3253d0 Adds some neat tiles and walls for use on lavaland (#28760)
* Adds some neat tiles and walls for use on lavaland

* heh

* these, too

* misflip
2017-06-26 11:18:51 -03:00
Lzimann
3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Expletive
0398128384 Adds light (#28179) 2017-06-08 12:31:03 +02:00
WJohn
f6063b936f Adds some more syndicate equipment. (#28046) 2017-06-05 15:50:11 -03:00
ma44
8708457853 really clear man 2017-06-03 01:05:12 -05:00
WJohn
5c3b433489 New syndicate cosmetics, turfs, and spawners. (#27760)
* Loads of syndicate battlecruiser related content. Clothing, turfs, areas, and a few mob spawners.

* Moves new plaque turfs and all other ones to a new plaques dmi.

* does what joan asked

* whoops forgot to add some dmis and delete one

* Adds syndicate energy turrets.

* PROBABLY STILL OKAY

* Unticks file dir?

* Forgot to remove extra sprites in shuttles.dmi since they're now in proper dmis of their own in full size.
2017-05-28 18:02:33 +01:00
Cruix
e95a2ac36b Replaced mob spawner vars with outfits (#27534) 2017-05-23 09:57:17 -03:00
WJohn
d442e86623 Gives lavaland syndicates the syndicate faction. (#27335)
* Gives lavaland syndicates the syndicate faction.

* Makes the faction a list. Whoops.
2017-05-18 09:50:20 +02:00
ma44
94b8d5789a Remaps seed vault, adds bees and changes cherry to cherry bomb in random seed spawn (#27206) 2017-05-14 21:45:25 -03:00
coiax
15cd682eef Makes it clear whether (in)complete golem shells are free or servant (#27025)
* Artifical golem shells now have "artificial" in the name

So it's clear whether you're becoming a free or an enslaved golem.
2017-05-08 15:56:47 -03:00
coiax
fc84bd1526 Plastic golems (#26914)
* Plastic golems

🆑 coiax
add: It is now possible to make plastic golems, who are made of a material
flexible enough to crawl through vents and plastic flaps.
/🆑

Pretty simple. Plastic golems (remember, we actually have plastic as a
material) can ventcrawl, which also gives them the ability to go through
plastic flaps. They are otherwise the same as iron golems.

More uses of plastic are good, and this seems appropriate for a flexible
material to make flexible golems. Very much a material only found on the
station, and thus having an ability that really only makes sense on the
station.

@XDTM

* Naked ventcrawling golems
2017-05-06 12:58:54 -03:00
Jack Edge
0c72dc1ab9 Make adamantine with adamantine slime cores 2017-05-05 18:08:40 +01:00
YakumoChen
e6529d4952 Fixes spelling for Lavaland Syndicate (#26705)
* Fixes spelling for Lavaland Syndicate

* Update lavaland_ruin_code.dm
2017-04-30 02:13:15 -05:00