Commit Graph

2335 Commits

Author SHA1 Message Date
SkyratBot
aa4f9a13db [MIRROR] Reagents scanner circuit component [MDB IGNORE] (#9377)
* Reagents scanner circuit component (#62704)

It allows people to make circuits objects that interface with reagents.

* Reagents scanner circuit component

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-11-10 14:56:39 -05:00
SkyratBot
e845e22fd9 [MIRROR] Cyborg non direct "combat" rebalance. Airlock seal buffed, borg RCD nerfed. [MDB IGNORE] (#9349)
* Cyborg non direct "combat" rebalance. Airlock seal buffed, borg RCD nerfed. (#62621)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Cyborg non direct "combat" rebalance. Airlock seal buffed, borg RCD nerfed.

Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-11-10 10:44:24 -05:00
SkyratBot
b7c63d2c50 [MIRROR] Material Scanner circuit component [MDB IGNORE] (#9367)
* Material Scanner circuit component (#62677)

* Material Scanner circuit component

* get_turf(src) to get_location()

* Material Scanner circuit component

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-11-10 10:33:35 -05:00
SkyratBot
98428cdfb5 [MIRROR] Replaces a portion of C-style for loops with the more commonplace for loops, which are faster. [MDB IGNORE] (#9298)
* Replaces a portion of C-style for loops with the more commonplace for loops, which are faster.

* Update code/modules/projectiles/boxes_magazines/_box_magazine.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
2021-11-08 10:50:29 -05:00
Pinta
2e729a9f9c [MOSTLY MODULAR]Hardlight Salve Medicell (#9268)
* base

* removes a lot of vectors for abuse

* adds in globule textures

* empty cell

* adds it to research

* fixes runtime

* oversight
2021-11-06 19:36:40 -04:00
SkyratBot
b7b6bd501f [MIRROR] removes double spaces AFTER symbols [MDB IGNORE] (#9226)
* removes double spaces AFTER symbols

* Fixing conflicts

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-05 18:15:12 -04:00
SkyratBot
238b43aa80 [MIRROR] Adds the assembly shell [MDB IGNORE] (#9209)
* Adds the assembly shell (#62307)

Adds the assembly shell, which can be attached to wires and other assemblies like proximity sensors, timers, etc. Because assemblies already have screwdriver interaction that gets overriden by the shell component, the regular assembly screwdriver interaction can also be performed with right-click. This can be seen on examine.
While currently, circuits can interact with wires and such using remote signalers and the radio component, this has its limits, such as the possibility that someone else uses the same frequency/code combo. With the assembly shell, you can put all your circuit logic into the attached assembly.

* Adds the assembly shell

Co-authored-by: Y0SH1M4S73R <legoboyo@earthlink.net>
2021-11-02 23:11:47 +00:00
SkyratBot
93b3bdc347 [MIRROR] Shapeshift code improvement (+vent gib fix) [MDB IGNORE] (#9208)
* Shapeshift code improvement (+vent gib fix) (#62444)

* fuck

* Update shapeshift.dm

* fuck it, just check if the old body is in the vents before swapping.

* Shapeshift code improvement (+vent gib fix)

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-11-02 23:11:30 +00:00
SkyratBot
e90627be0e [MIRROR] Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed [MDB IGNORE] (#9176)
* Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed

* Fixing conflicts

* Makes it compile, yeet all the RAD armor from everywhere (thanks RegEx!)

* Removing more lingering rad armor (woo)

* Damnit powerarmors

* Bye bye rad collectors!

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-02 10:36:46 -04:00
SkyratBot
e78c84689d [MIRROR] Patches out the latest BRPED remote bombing exploit. [MDB IGNORE] (#9160)
* Patches out the latest BRPED remote bombing exploit. (#62447)

Reagent containers in BRPEDs can no longer have reagents inserted into them.

Does this by adding a signal for pre-reagent adding that accepts a cancel flag, which will stop the reagents being added.

Transferring reagents to things now actually checks the return value of add_reagent to stop people pouring chems that weren't added into the ether.

* Patches out the latest BRPED remote bombing exploit.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-10-31 22:34:00 +00:00
SkyratBot
7954d664a8 [MIRROR] removes double spaces before symbols [MDB IGNORE] (#9117)
* removes double spaces before symbols (#62397)

This can apparently cause some bugs on occasions, so I thought I might as well try to kill them all.

* removes double spaces before symbols

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-29 04:14:00 +01:00
SkyratBot
c9b268a72a [MIRROR] Integrated the component printer into the integrated circuit UI. You can now link integrated circuits to component printers [MDB IGNORE] (#9107)
* Integrated the component printer into the integrated circuit UI. You can now link integrated circuits to component printers (#62287)

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>

* Integrated the component printer into the integrated circuit UI. You can now link integrated circuits to component printers

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
2021-10-28 15:49:34 -04:00
NotRanged
143dea00eb [Semi-modular] Adds Teshari (#8663)
* Initial commit, first PR added, small sprite tweaks done myself

* hardsuit tail sprite and more modifications

* Language and stuff, most of second PR

* idk what I did here because I slept between commits but probably a lot

* Adds many many matrix coloured earsprites fuck me this was a lot of work

* Species page, body markings and final cosmetic changes

* Small tail tweak

* Small clothing sprite tweak

* Linter: trailing newline

* schechi icon made, code clothing moved to modular/master file

* Some suggestions implemented

* Comments etc

* snake_case

* Changes var names, rejects body size modification

* again but properly this time

* Moves clothing pixel stuff into defines

* Quirks can be restricted for some species now

* And now it actually works

* Move to modular file

* removes species quirk stuff

* Fixed Schechi

* Fixes 0 damage punch, made a husk sprite

* improves clothing sprites, fixes offsets of 'certain' bodyparts... :/

* Nevermind, it just doesn't work, no dicks for you

Co-authored-by: Ranged <nickvanderkroon@gmail.com>
2021-10-26 17:28:13 +01:00
Pinta
6199239241 [MOSTLY MODULAR] Hardlight Gown Medicell (#9021)
* the start

* special text

* Textures

* item deletes once taken off

* medicel icon

* adds it to research

* select color
2021-10-26 17:13:02 +01:00
SkyratBot
160845d578 [MIRROR] Places regular/advanced mops in the same category on the lathes. [MDB IGNORE] (#9014)
* Places regular/advanced mops in the same catagory (#62244)

* Places regular/advanced mops in the same category on the lathes.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2021-10-24 14:54:46 -04:00
SkyratBot
26c915c93f [MIRROR] Binary and Decimal Conversion Components. [MDB IGNORE] (#8995)
* Binary and Decimal Conversion Components. (#61889)

Added a couple components that convert a number into an array of binary digits and viceversa.
May help players mak more complex and advanced components without filtering those lacking knowledge in the binary field.

* Binary and Decimal Conversion Components.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-10-23 15:14:32 +01:00
SkyratBot
13d38add93 [MIRROR] Repaths knives to not all be children of the kitchen knife. [MDB IGNORE] (#8843)
* Repaths knives to not all be children of the kitchen knife.

* Fix

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-23 00:07:08 +01:00
Iamgoofball
bdd5e1f12f GoofMed: Self-Actualization Device, Stasis Operating Tables! (#8791)
* Adds the Self-Actualization Device!

* Update modular_skyrat/modules/donut_steel_restoration_device/code/oc_donut_steel_restoration_device.dm

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>

* Operating Tables now provide Stasis

* Update modular_skyrat/modules/donut_steel_restoration_device/code/oc_donut_steel_restoration_device.dm

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>

* Fixes Medical Cyborgs + Fixes Pain and Numbing to work correctly

* WHOOPS

* fucking stupid merge conflicts HOLY SHIT

* Update modular_skyrat/modules/donut_steel_restoration_device/code/oc_donut_steel_restoration_device.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* return 2 monke

* whoops

* Admin logging

* loggin

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-10-18 01:12:26 +01:00
SkyratBot
a49f0a371a [MIRROR] Updates the Goon Source code objective item to be on par with all other high risk items. [MDB IGNORE] (#8887)
* Updates the Goon Source code objective item to be on par with all other high risk items. (#62142)

Currently, all it takes to ruin an antagonist's round (assuming they have this objective) is to walk into the server room, and break the master server, as this will delete the drive inside. It is extremely weak, a fire axe will break it in less than 15 seconds.

Not only that, but the drive itself is also not resistant, making it relatively easy to lose it and have it destroyed in various station emergencies.
Compared to every other high risk item, this doesn't make much sense, as they are all supposed to be virtually impossible to get rid off.

This does not effect the ninja's objective of destroying the drive.

This ups the integrity of the master server, making it take ~15s longer to break it with a wielded fire axe, than it does to just deconstruct it. It also adds resistances to the drive itself, which brings it up to the same level as every other high risk item.

Closes #62128

* Updates the Goon Source code objective item to be on par with all other high risk items.

Co-authored-by: Seth Scherer <supernovaa41@protonmail.com>
2021-10-17 15:13:57 -04:00
SkyratBot
f0db07b17d [MIRROR] makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy [MDB IGNORE] (#8840)
* makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy

* Feex

* Feex some more

* Final feex

* Please no more I'm tired

* <<<<<<< HEAD

Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-10-17 00:30:28 -04:00
SkyratBot
be43595093 [MIRROR] Trigonometry circuit component [MDB IGNORE] (#8863)
* Trigonometry circuit component (#61885)

Adds a trigonometry circuit component to the game.

* Trigonometry circuit component

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-10-16 20:32:27 -04:00
SkyratBot
558f56ae92 [MIRROR] fixes pink crossbreeding allowing faction removal [MDB IGNORE] (#8872)
* fixes pink crossbreeding allowing faction removal (#62090)

by the faction using real_name instead of a ref like all other factions that point to specific mobs do, the pink crossbreeding potion could be used to strip factions from mobs by setting your real name to the name of the faction and stripping it

* fixes pink crossbreeding allowing faction removal

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-10-16 20:31:11 -04:00
SkyratBot
4b4076b766 [MIRROR] Cytology 1.1: autoresampler vats [MDB IGNORE] (#8848)
* Cytology 1.1: autoresampler vats (#61951)

* bedtime commit

* fixes and sprite update

* -T

* suggestions from review & better audiovisual feedback

* Cytology 1.1: autoresampler vats

Co-authored-by: Krysonism <49783092+Krysonism@users.noreply.github.com>
2021-10-16 15:06:41 -04:00
SkyratBot
d5cc576efb [MIRROR] Drowsiness refactor [MDB IGNORE] (#8836)
* Drowsiness refactor (#62104)

Creates two procs in /mob/status_procs for handling drowsiness changes (with check for negative values), and refactors all code to use these procs instead of assigning values to the mob's drowsiness themselves.

* Drowsiness refactor

* Fixing more stuff in our code

Co-authored-by: thatoneplebeian <67017991+thatoneplebeian@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-10-15 13:41:35 -04:00
SkyratBot
230a34588f [MIRROR] modules/atmospherics major cleanup [MDB IGNORE] (#8818)
* modules/atmospherics major cleanup

* E

* E

* 0

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-14 22:44:30 +01:00
SkyratBot
01a41bef0d [MIRROR] Printer Circuit Component [MDB IGNORE] (#8825)
* Printer Circuit Component (#62012)

I'm adding a circuit component that can print text string on a paper object in a variety of colors and font typefaces (currently only web-safe ones are available, maybe i'll add some fancy ones in the future but they'd need to be imported either through @ import of @ font-face in a separate CSS not imported by every tgui UI).
It's important to note that because the UI sanitizes new text inputed by users and not what's already written on the paper (so the pen_color and pen_font don't be purged in the process), we can't safely have these strings "printed" into the info variable directly, because of that these values will be stored in two new list variables, one for the text and one for font color, face and the signature. When the paper sheet UI is opened, these will be sanitized and then parsed into the text, so the next time the paper is edited we can clear these two lists.
Obviously better than a hacky byond proc - parsemarkdown() is outdated af -, albeit a bit messy... like the rest of paper code.

Requires #62033.

* Printer Circuit Component

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-10-14 21:20:22 +01:00
SkyratBot
fa519bdde3 [MIRROR] cleanup _HELPERS/_lists.dm and all the necessary files [MDB IGNORE] (#8783)
* cleanup _HELPERS/_lists.dm and all the necessary files

* Epbic

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-13 21:07:35 +01:00
SkyratBot
5c69051fec [MIRROR] Fixes filter list component not being a filter list component [MDB IGNORE] (#8795)
* Fixes filter list component not being a filter list component (#62019)

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>

* Fixes filter list component not being a filter list component

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
2021-10-13 19:10:53 +01:00
SkyratBot
e95434e3ca [MIRROR] re-adds the yellow slimecore as an EMP-proof cell [MDB IGNORE] (#8785)
* re-adds the yellow slimecore as an EMP-proof cell (#62013)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* re-adds the yellow slimecore as an EMP-proof cell

Co-authored-by: Invalid <51190031+InvalidArgument3@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-10-13 19:09:51 +01:00
SkyratBot
c5f573d82c [MIRROR] timepiece circuit module [MDB IGNORE] (#8780)
* timepiece circuit module (#62039)

Adds a circuit component that outputs the station time in chosen format and unit of time when triggered. The options are currently 24-hour and 12-hour for the time format, hours, minutes and seconds for the unit of time.
The component is called timepiece because clock was already taken by another component that sends signal outputs at intervals.

* timepiece circuit module

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-10-13 19:09:06 +01:00
SkyratBot
58c7729d88 [MIRROR] Rad collectors gone, tesla coils to generate power [MDB IGNORE] (#8697)
* Rad collectors gone, tesla coils to generate power (#61917)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Rad collectors gone, tesla coils to generate power

* replaces rad collectors

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Kat <evesovereign@hotmail.co.uk>
2021-10-10 17:13:06 +01:00
SkyratBot
e25ff9aa2c [MIRROR] Fixed dispenser and new circuit list components not being available [MDB IGNORE] (#8715)
* Fixed dispenser and new circuit list components not being available (#61960)

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Fixed dispenser and new circuit list components not being available

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-10-09 09:10:32 -04:00
SkyratBot
ecfb1881c2 [MIRROR] Status Displays can be taken down [MDB IGNORE] (#8698)
* Status Displays can be taken down (#61847)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Status Displays can be taken down

Co-authored-by: Mooshimi <85910816+Mooshimi@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-10-08 21:38:28 -04:00
SkyratBot
30e071673f [MIRROR] Refactors the list datatype to support composite lists. Adapts a lot of circuits to be able to properly use composite lists. Adds the dispenser shell [MDB IGNORE] (#8650)
* Refactors the list datatype to support composite lists. Adapts a lot of circuits to be able to properly use composite lists. Adds the dispenser shell (#61856)

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Colovorat <35225170+Colovorat@ users.noreply.github.com>

* Refactors the list datatype to support composite lists. Adapts a lot of circuits to be able to properly use composite lists. Adds the dispenser shell

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
Co-authored-by: Colovorat <35225170+Colovorat@ users.noreply.github.com>
2021-10-08 14:19:46 +01:00
SkyratBot
fbf9834686 [MIRROR] Removes dead code in techwebs, alongside some truly evil macros [MDB IGNORE] (#8652)
* Removes dead code in techwebs, alongside some truly evil macros (#61936)

fuck you kevin

* Removes dead code in techwebs, alongside some truly evil macros

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-10-08 08:28:05 -04:00
SkyratBot
cc93b11d23 [MIRROR] _HELPERS/unsorted.dm has been sorted [MDB IGNORE] (#8627)
* _HELPERS/unsorted.dm has been sorted

* Feexing conflicts

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-10-06 22:07:01 +01:00
SkyratBot
5b987dfa7e [MIRROR] Adds a new type of Experiment Scans: Machinery Scanning [MDB IGNORE] (#8543)
* Adds a new type of Experiment Scans: Machinery Scanning

* Update all_nodes.dma

Co-authored-by: Sealed101 <75863639+Sealed101@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-04 00:19:52 +01:00
SkyratBot
0e9557e1f9 [MIRROR] Ovens can now be researched [MDB IGNORE] (#8545)
* ovens can now be researched (#61804)

* Ovens can now be researched

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-02 00:32:42 +01:00
SkyratBot
f295464c2a [MIRROR] Corrects mapload args that sprug up in the past few days [MDB IGNORE] (#8462)
* Corrects mapload args that sprug up in the past few days (#61759)

See #61623 . These were either merged after the prior PR, coded before the prior PR, or were made in between and not updated.

* Corrects mapload args that sprug up in the past few days

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-09-30 23:01:27 +01:00
SkyratBot
6f60fcb60a [MIRROR] Replaces downloading research notes with a new antag objective and station sabotage point. (#8401)
* Replaces downloading research notes with a new antag objective and station sabotage point. (#61685)

    Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Replaces downloading research notes with a new antag objective and station sabotage point.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-09-26 01:49:02 +01:00
SkyratBot
c23bd1cb8c [MIRROR] every case of initialize that should have mapload, does (#8374)
* every case of initialize that should have mapload, does

* E

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 23:07:53 +01:00
SkyratBot
da3076fa46 [MIRROR] Cytology content expansion: Jungle mobs. (#8335)
* Cytology content expansion: Jungle mobs.

* Update research.dm

* E

* Update frog.dm

Co-authored-by: Krysonism <49783092+Krysonism@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-23 02:36:08 +01:00
SkyratBot
728913190e [MIRROR] Adds the Proximity Pinpointer circuit component! (#8324)
* Adds the Proximity Pinpointer circuit component! (#61574)

* Adds the Proximity Pinpointer circuit component!

Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
2021-09-23 01:46:00 +01:00
SkyratBot
df4e163266 [MIRROR] Razor Update (#8310)
* Razor Update

* Update games.dm

Co-authored-by: remuluson2 <remuluson2@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-23 01:32:11 +01:00
SkyratBot
124ddd7cca [MIRROR] tgui Preferences Menu + total rewrite of the preferences backend (#8153)
* tgui Preferences Menu + total rewrite of the preferences backend

* nah, we dont need to ping those people

* trying to remove the funny stuff

* unmodularizing this

* prefs reset

* this may need to be reverted, who knows

* okay, this part

* perhaps

* EEEEEEEEE

* unsanitary

* E

* Stage 1 + loadout system

* more fixes

* E

* I mean, it launches?

* More fixes and reorganisation

* E

* customisation code is spaget.

* disable ERP prefs

* Update erp_preferences.dm

* Update erp_preferences.dm

* E

* Slowly getting there

* It may be time for help :)

* tri...colors... help

* preferences now pass preferences

* Update dna.dm

* Fuck this man

* missing savefile return, set_species works, removed dumb stuff from updateappearance

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8199

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8224

* https://github.com/tgstation/tgstation/pull/61519

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8278

* e

* le butonAZARAK HELLO

* hhh

* Proper recognition where it's due, MrMelbert!

* EEEE

* examine block

* Better gen hit sounds from whitedream

* final loadout touches, more bug fixes im sure to come

* i said there would be bugfixes

* Update LoadoutManager.js

* Missing preferences in the html menu

* LIVE TESTING PHASE BABY

* Update LoadoutManager.js

* EEE

* LAUNCH TEST FIRE

* Update job.dm

* Update new_player.dm

* 50gb DAY ONE PATCH

* EEE

* Update preferences.dm

* buggle fixes

* Update examine.dm

* >LOOC starts on

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2021-09-23 00:40:37 +01:00
SkyratBot
39ecb0a174 [MIRROR] Radically improves explosion logging. (#8255)
* Radically improves explosion logging.

* Update eldritch_effects.dm

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-19 22:25:20 +01:00
SkyratBot
57e5bab45e [MIRROR] converts cows to basic mobs and ADDS MOONICORNS (#8220)
* converts cows to basic mobs and ADDS MOONICORNS (#61446)

* converts cows to basic mobs and ADDS MOONICORNS

* E

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-19 22:10:20 +01:00
SkyratBot
0278bccdb9 [MIRROR] Makes copy_research_to slightly better, regarding revealing hidden techs (#8261)
* Makes copy_research_to slightly better, regarding revealing hidden techs (#61498)

* Makes copy_research_to slightly better, regarding revealing hidden techs

Co-authored-by: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
2021-09-19 15:49:49 +01:00
SkyratBot
6c9163ca92 [MIRROR] Removes the hardcoded material restriction for exporting protolathe designs to autolathes. A new variable is used in its place. (#8246)
* Removes the hardcoded material restriction for exporting protolathe designs to autolathes. A new variable is used in its place. (#61161)

Title. I have removed the hardcoded iron and glass only restrictions from designs imported to autolathes from R&D and added
a new variable autolathe_exportable in its place that restricts designs from getting the AUTOLATHE build type flag if FALSE. Energy bolas, gun part kits, tele shield, enegy bolas and jaws of life currently have said var set FALSE.

Currently a draft PR because of a problem I have noticed at the last minute: The MATERIAL_NO_EFFECTS flag has to be replaced with a MATERIAL_EFFECTS one to avoid more snowflake code. EDIT: DO NOT MERGE BEFORE #61166.

* Removes the hardcoded material restriction for exporting protolathe designs to autolathes. A new variable is used in its place.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-09-18 15:31:37 +01:00
SkyratBot
20d6ae229b [MIRROR] Adds plates to the autolathe (#8202)
* Adds plates to the autolathe (#61433)

You can now print plates to eat food with or throw in tense situations. This is good for the game because the mechanic of vendor restocks is barely ever seen or used, getting more plates can be annoying because most people will take the plate and not leave it back when you leave food out on them, additionally you can print basically every other piece of dinnerware in an autolathe even cleavers if they're hacked, so there is no reason why you shouldn't be able to print a plate as well.

* Adds plates to the autolathe

Co-authored-by: Burgermancoding <79515258+Burgermancoding@users.noreply.github.com>
2021-09-15 17:35:50 +01:00