Commit Graph

14124 Commits

Author SHA1 Message Date
SkyratBot
c430e11d0b [MIRROR] Fixes tags on ordered pizza (#3344)
* Fixes tags on ordered pizza (#56369)

Box tags

    Fixes bug where box tags weren't updating correctly on creation
    Adds box tag flavours for the pizzas without them (i.e. Donk Pocket -> Bangin' Donk, Dank -> Fresh Herb, Sassysage -> Sausage Lovers, Arnold -> 9mm Pepperoni)

Randomised pizza crates

    Pizza crates can now come with any five pizzas, weighted by disruptiveness
    Small chance of getting one pizza bomb in a pizza crate (either armed or not) per shift

Armed pizza bomb

    Adds an armed variant of the bomb pizza box, which has the boxtag "Meat Explosion", contains a meat pizza and explodes 5 seconds after opening
    Makes the pizza party spawner use the armed bomb pizza box, instead of giving whoever a free syndicate pizza bomb they probably aren't allowed to use anyway

Secure kitchen crate

    Adds the secure kitchen crate from my previous PR
    Adds a secure pizza crate variant to KiloStation's cargo warehouse where the freezer crate was, which contains the pizza party and is locked with kitchen access

Ghost examines

    Adds ghost examine messages for pizza boxes with bombs or the nanomachine pizza in them

* Fixes tags on ordered pizza

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
2021-02-13 10:13:43 +00:00
KathrinBailey
1c17fb7dfb Prison Wars Episode 6: Return of the Genpop (#3322)
* Adjusts miner and prisoner slots

* Update landmarks.dm

* Oh yeah, borg slots.

* Merge branch 'master' into Shafts-uwu

* Genpop

* IDs say hi once sentence is up

* azzu wazzu helps linters

* wazzu

azzu!

* Update turnstile.dm

* Update turnstile.dm

* Update turnstile.dm

* the dme!

* Stops you shooting through turnstiles

You can still cross into them though. You just can't yeet stuff through them.
2021-02-13 02:34:13 +01:00
SkyratBot
3ca963e390 [MIRROR] Winter coats (#3327)
* Winter coats (#56854)

add: Thirteen more winter coats covering all departments and most jobs.

* Winter coats

Co-authored-by: Tom <tomforde4@gmail.com>
2021-02-12 14:45:48 +01:00
SkyratBot
bff6b2e317 [MIRROR] Makes n2o nontoxic, for reasons (#3321)
* Makes n2o nontoxic, for reasons (#56839)

Counter to the original intent of the change seen here #50126, n2o will currently deal damage when used with both internal tanks and floods, as the threshold picked for it was about 0.15 moles at room temperature. Even outside this oversight, the original goal can't easily be achieved. Because breathing works off partial pressures, anything you can do with an anesthetic can you can do with an n2o flood.

Therefore I don't think it's behavior worth keeping, as even as a way to disincentivize non-antag n2o floods it would do little.

* Makes n2o nontoxic, for reasons

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-02-12 12:52:34 +00:00
SkyratBot
7da4aa9adf [MIRROR] Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg. (#3306)
* Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg.

* a

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-12 00:04:39 +00:00
SkyratBot
8007eb1578 [MIRROR] Refactors sharpness to use a bitfield (#3301)
* Refactors sharpness to use a bitfield (#56817)

Refactors sharpness to use bitfield instead of bitflags in case someone wants to add more types of sharp things, or unique behaviour with them

* Refactors sharpness to use a bitfield

* Update bullets.dm

Co-authored-by: Sparkezel <53384660+Sparkezel@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-11 23:57:06 +00:00
SkyratBot
b902f89062 [MIRROR] Refactor can_inject, and introduce try_inject (#3300)
* Refactor can_inject, and introduce try_inject (#56816)

Splits can_inject into can_inject and try_inject. The latter can perform side effects, while the former cannot. Moved the show_error bool parameter to a flag that try_inject checks.

Changes the signature to can_inject(mob/user, target_zone, injection_flags). This was previously redefined in several places, making it impossible to use named parameters. This refactor now allows named parameters to be used, and thus avoiding the ugliness of TRUE, FALSE, FALSE in parameters.

* Refactor can_inject, and introduce try_inject

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-11 19:49:47 +00:00
SkyratBot
9a4bc8c2b8 [MIRROR] everything can climb on ladders (#3290)
* Add the ability to climb on ladders for all mobs (#56812)

* everything can climb on ladders

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-11 13:13:38 +01:00
SkyratBot
ff74a68ad9 [MIRROR] Windows are now less fussy and will let more things exit a shared turf. (#3281)
* Windows are now less fussy and will let more things exit a shared turf. (#56788)

I recently changed it so that windows don't use their direction to decide if they're fulltile or not. I missed a check in CheckExit and as a result, you couldn't exit a fulltile window you were stood on from the South, their default facing direction.

Fulltile windows no longer do this check to block movement off their turf. Directional windows now only block movement off the turf they're on if you're attempting to walk the direction they're facing (i.e. walking through them) and they're not dense.

Finally, windows also check pass_flags_self instead of hardcoded passflags.

* Windows are now less fussy and will let more things exit a shared turf.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-02-11 10:55:19 +00:00
SkyratBot
dc76c98db2 [MIRROR] Changes to Regal Rats (#3253)
* Changes to Regal Rats (#56145)

Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Paul, Sendroiu <AA2792@ student.jamk.fi>

* Changes to Regal Rats

Co-authored-by: eeSPee <robotdevilinside@gmail.com>
Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Paul, Sendroiu <AA2792@ student.jamk.fi>
2021-02-10 11:55:43 +00:00
SkyratBot
e33adb614d [MIRROR] Updates Bronze to be a lot better, fixes bugs and allows it to be used on grilles. (#3262)
* Updates Bronze to be a lot better, fixes bugs and allows it to be used on grilles. (#56696)

* Updates Bronze to be a lot better, fixes bugs and allows it to be used on grilles.

Co-authored-by: CRITAWAKETS <sebastienracicot@hotmail.com>
2021-02-10 11:55:12 +00:00
SkyratBot
a1e3b6ffe2 [MIRROR] Chemical scan is now on right click, removes it as a toggle (#3257)
* Change health analyzer, chemical scan is now on right click (#56779)

Health analyzer is now left click for health (or wounds, if you toggle
it) and right click for chemical scans.

Ever since the tgchat combine-previous-chats-in-one thing, knowing what
mode you're on has been a pain for me, as well as needing to cycle
through all of them. Furthermore, this is just a sane right-click
action to have.

* Chemical scan is now on right click, removes it as a toggle

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-10 11:44:55 +00:00
SkyratBot
ce35faea0a [MIRROR] Fixes some missing sprites for the moonlight greatsword and whip and worn bottles, adds new wizard ritual knife sprites (#3248)
* Fixes some missing sprites for the moonlight greatsword and whip and worn bottles, adds new wizard ritual knife sprites (#56737)

fix: Fixes some missing sprites for the Possessed Sword, Moonlight Greatsword and Chain Whip nullrods.
imageadd: Adds new sprites to the wizard ritual knife and veilrenders.

* Fixes some missing sprites for the moonlight greatsword and whip and worn bottles, adds new wizard ritual knife sprites

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-02-10 00:42:35 +00:00
SkyratBot
e3c1100920 [MIRROR] Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary (#3242)
* Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary (#56700)

Refactors hand tele code with better variable names, splitting procs, fixing C&P code, etc.
Adds pre_attack_secondary, the right click version of pre_attack.
Adds a new alternate function to hand teles, which will reopen the last location you opened. Works based off locations, not turfs. For example, right clicking after locking in "None (Dangerous)" will not teleport you to the same place.

* Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-09 19:44:07 +00:00
KathrinBailey
045645bbb0 Adjusts job slots for Prisoner, AI, Cyborgs & Adds latejoin Prisoner spawns (#3234)
* Adjusts miner and prisoner slots

* Update landmarks.dm

* Oh yeah, borg slots.
2021-02-09 11:46:40 +00:00
SkyratBot
b450304a51 [MIRROR] In-spect scanner tweaks (#3225)
* In-spect scanner tweaks (#56720)

* Spellchecks the in-spect scanner description

- Renames it the N-spect scanner
- Changes the sound effect from the quaint voiced placeholder to something I found on Freesound
- Changes the report to be a piece of paper
- Adds encrypted WGW protocol report to paper

* In-spect scanner tweaks

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
2021-02-09 09:46:58 +00:00
SkyratBot
ac54e1f38f [MIRROR] Engineering ERT members get power tools (#3214)
* Engineering ERT members get power tools (#56589)

Engi ERT now get power tools, upgraded RCDs, and a rapid pipe dispenser.

* Engineering ERT members get power tools

Co-authored-by: NotRanged <rangedvdk@gmail.com>
2021-02-08 23:49:29 +00:00
SkyratBot
c0e36814ca [MIRROR] Add missing newline in circuit board definitions (#3207)
* Add missing newline in circuit board definitions (#56745)

Two of the type definitions did not have a newline separating them.

* Add missing newline in circuit board definitions

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-08 23:47:46 +00:00
SkyratBot
23fb763667 [MIRROR] Add sound effect to deathrattle implant (#3189)
* Add sound effect to deathrattle implant (#56702)

Sounds are from https://freesound.org/people/gsb1039/sounds/415061/
which is licensed under CC0 (public domain)

Some people said it was too easy to miss the message in the storm of stuff that's going on as a nuclear operative, so now there's a new distinctive sound to announce that you've lost a teammate.

    Also added a missing SIGNAL_HANDLER to a signal handling proc.

* Add sound effect to deathrattle implant

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-08 23:42:01 +00:00
SkyratBot
53df094bab [MIRROR] Add pAI internal GPS to possible software (#3184)
* Add pAI internal GPS to possible software (#56404)

pAIs are now a useful space travelling companion, they can help you
navigate if lost (although only the pAI has the GPS view, so they'll
need to communicate the information). If you're holding a GPS, then the
pAI can find you even if you get separated.

* Add pAI internal GPS to possible software

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-08 23:38:53 +00:00
SkyratBot
24454a93fe [MIRROR] Refactor ventcrawling flag into traits (#3178)
* Refactor ventcrawling flag into traits (#56620)

Instead of using var/ventcrawling on `/mob/living`, it is now instead
two traits. It functions in exactly the same way.

This now ensures that manipulation of ventcrawling will not clash with
any other manipulation, such as a proposed genetics ability to give
people ventcrawling, versus abductor organs.

---

Intended to be a pure refactor, no functionality should change.

* Refactor ventcrawling flag into traits

* Update true_changeling.dm

* Update true_changeling.dm

Co-authored-by: coiax <yellowbounder@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:37:21 +00:00
SkyratBot
cc9ef500c7 [MIRROR] repaths plasteel tiles to iron (#3155)
* repaths plasteel tiles to iron

* Update robot_modules.dm

* a

* fuck me

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:29:36 +00:00
SkyratBot
cc67a133e5 [MIRROR] [READY] Adds station traits: Small modifiers that can randomly be chosen each round (#3132)
* [READY] Adds station traits: Small modifiers that can randomly be chosen each round

* conflicts

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:07:24 +00:00
SkyratBot
731a995bcf [MIRROR] Improves Kissing (#3167)
* Improves Kissing (#56698)

Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* Improves Kissing

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
2021-02-07 09:41:24 +00:00
Cameron!
5021730c76 Reverts changes to some traitor items (#3146) 2021-02-06 19:02:21 +00:00
YakumoChen
b9a04aa1ef More stealth descriptions (#3138)
* Update special.dm

* sr edit

* EMP flashlight

* stealthier flash

* syndie health analyzer

* thermals

* grammar
2021-02-06 14:48:52 +00:00
MLGTASTICa
c344beff58 Adds special descs to chameleon items , energy swords(toy and real) , chameleon projector , implanters. (#3136)
* the descs

* Update chameleonproj.dm

* Update dualsaber.dm

* Update implant_misc.dm

* Update energy.dm

* Update toys.dm

* Update toys.dm

* Update chameleon.dm

* Update pen.dm

* grammar

* Update implantuplink.dm

* Update implant_stealth.dm

* Update energy.dm

* Update chameleon.dm

* Update pen.dm

Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
2021-02-06 14:46:43 +00:00
SkyratBot
c496fc41ab [MIRROR] Various crew tracking fixes (#3137)
* Various crew tracking fixes (#56591)

Nanite Monitoring program now makes people trackable as if they have enabled their suit sensors, as stated in the program description.

Now you can track people with Nanites Monitoring program using following devices:

    Crew pinpointer (arrow)
    Crew pinpointer - contractor version (arrow)
    Crew pinpointer (proximity)
    Lifeline radar (modular computers software)

Also fixed multi-Z tracking for the first three devices. When the target is on different Z of the same station, it shows "?" icon.

Also, the stationary crew monitor will now work properly on multi-Z stations.

* Various crew tracking fixes

Co-authored-by: Andrew <mt.forspam@gmail.com>
2021-02-06 14:27:21 +00:00
SkyratBot
2013fdbbe9 [MIRROR] Makes borg organ bags into an apparatus (#3106)
* Makes borg organ bags into an apparatus

* Update robot_modules.dm

* Update highlander.dm

* Update highlander.dm

* Update robot_modules.dm

* Update robot_modules.dm

* Merge branch 'master' into upstream-merge-56401

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:21:36 +00:00
SkyratBot
699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00
SkyratBot
23da06b23b [MIRROR] Remove adrenal implant and associated reagent (#3121)
* Remove adrenal implant and associated reagent (#56649)

* Remove adrenal implant and associated reagent

Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
2021-02-05 22:06:32 +00:00
SkyratBot
25df6e7da3 Cleaning up robot code: modules renamed to models & DOGBORG REWORK (#2837)
* Cleaning up robot code: modules renamed to models

* Merge branch 'master' into upstream-merge-56312

* [PR Fix] Modular_Skyrat borgos (#3019)

* No more linter complaining

* Halfway (or full way, I don't know) through moving stuff around

* Caps!

* a

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-02-05 21:28:06 +00:00
SkyratBot
3c37bdc8e5 [MIRROR] disables godmode for some vendors and adds missing refills (#3103)
* disables godmode for some vendors and adds missing refills (#56570)

* disables godmode for some vendors and adds missing refills

Co-authored-by: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com>
2021-02-05 21:24:37 +00:00
SkyratBot
43c6850b31 [MIRROR] Makes reinforced plasma windows block heatspreading (#3101)
* Makes reinforced plasma windows block heatspreading, mostly so the sm delams properly, and partially so mappers have a tool for this sort of thing (#56545)

* Makes reinforced plasma windows block heatspreading

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-02-05 21:24:11 +00:00
SkyratBot
c015564c56 [MIRROR] You can no longer kidnap ghosts with a moving table (#3099)
* You can no longer kidnap ghosts with a moving table (#56614)

* You can no longer kidnap ghosts with a moving table

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-05 21:23:24 +00:00
SkyratBot
e124662031 [MIRROR] A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!) (#3089)
* A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!)

* Update grafts.dm

* Update grafts.dm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 21:13:02 +00:00
SkyratBot
dd4a146f90 removes the test-merge only code from the combat mode commit (#3064)
Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 21:05:21 +00:00
SkyratBot
e890b1282b [MIRROR] Replaces intents with combat mode (#3063)
* Replaces intents with combat mode

* updates

* a

* Update living_defense.dm

* https://github.com/tgstation/tgstation/pull/56638/files

* gunsafety!

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 16:58:16 +01:00
SkyratBot
6d33400603 [MIRROR] Further tape and universal recorder improvements (#3078)
* Further tape and universal recorder improvements (#56023)

- Makes it so warning for time happens based on the time and not when the tape recorder hears something
- Makes stopping work correctly when we try to record with a full tape or when recording stops because of a full tape
- Uses the SECONDS and MINUTES defines instead of a mixture of undefined deciseconds and seconds that are multiplied by 10 (while having to divide by 10 in a couple of places)
- Cannot print a transcript for a blank tape
- Tweaks transcript name setting to be better formatted
- No longer update_icon() after stop() under play() (it's in the stop() proc)
- Reorders stopping to be consistent between playing and recording and logical (which probably makes no noticeable difference)
- Play/record hiss sound loop (mediocre due to lack of options in sound loops to cut and not fade in/out)
- Drop and pick up sounds
- 0→2 throwforce (like it was when Uhangi added them, before Hornygranny made it 0 for some reason)
- Cleans up radial image() usage
- Clarifies radial icon var
- Clarifies tape unspooling and respooling vars
- Random 3 char hexademical on tape names
- Tape can spawn on either side
- Adds greyscale tapes and randomised colouration

* Further tape and universal recorder improvements

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
2021-02-04 21:51:44 +00:00
SkyratBot
732f917bd2 [MIRROR] New emergency storage sprites (#3076)
* Unique sprites for emergency o2 tank boxes (#56624)

* New emergency storage sprites

Co-authored-by: Kokonut <38844529+maxymax13@users.noreply.github.com>
2021-02-04 21:19:58 +00:00
SkyratBot
f4fd38b1a8 [MIRROR] Aquarium fish improvements (#3069)
* Aquarium fish improvements (#56573)

Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* Aquarium fish improvements

* Update mapping_helpers.dm

* Update packs.dm

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-04 19:36:20 +00:00
Gandalf
db677186eb Lopland Security and Armadyne Weaponry rework [Security Medic and Sergeant] [RFT] (#2860)
* REMOVE BATONG

* Stage 2 emitters

* aaa

* aaaa

* Climb up and start the rotors

* the DOORS MASON

* Stage 3 emitters

* a

* a

* Update belt.dm

* aaaa

* more clothes

* update, wintercoat!

* Update wardrobes.dm

* Update wardrobes.dm

* test

* Better

* STAGE-4 BOIS

* No wait, it's stage 5

* aaa

* gunsets and tokens!

* hot backend stuff

* Fixes

* aaa

* QUICKDRAW!

* The smartgun

* a

* a

* a

* Map changes

* a

* Merge branch 'master' into thesecining

* Merge branch 'master' into thesecining

* PHASE 6 LADS, IT'S DONE!

* Merge branch 'master' into thesecining

* smartgun delay

* New HUD and ID cards + EMP protection system

* Create readme.md

* flashlight

* clof

* Update master.dm

* 6.5

* armadyne

* SECURITY SERGEANT AND MANY TWEAKS

* Update security.dm

* a

* Update jobs.txt

* Update security_sergeant.dm

* Report to!

* Update guns.dm

* Merge branch 'master' into thesecining

* redesign

* Update MetaStation_skyrat.dmm

* Update KiloStation_skyrat.dmm

* Update decals.dm

* It's nearly done lads.

* corpo

* a

* Update ammo.dm

* a

* Update bullets.dm

* fuxes

* Update shields.dm

* a

* Update guns.dm

* Bullet drive + fixes

* Update gunsets.dm

* Update bulletdrive.dmi

* Update hud.dmi

* fix

* fs

* a

* .

* Update bullets.dm

* aaa

* Update bullets.dm

* Update tgstation.dme

* bulletbot

* Update bulletbot.dm

* a

* oops

* fixes

* aaaa

* Update vending.dmi

* a

* seclock

* aaa

* a

* a

* a

* Update ammoboxes.dmi

* fixesa

* a

* Update guns.dm

* a

* Update guns.dm

* Peacekeeper hardsuit

* a

* a

* aaa

* Update peacekeeper_clothing.dm

* couple fixes

* Merge branch 'master' into thesecining

* hitscan laser gun

* a

* Merge branch 'master' into thesecining

* a

* a
2021-02-04 16:38:48 +00:00
SkyratBot
f18f2ad02f [MIRROR] Pipeguns: Elitism Edition (#3054)
* Pipeguns: Elitism Edition

* fixes

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-04 16:25:10 +00:00
SkyratBot
1c025714e9 [MIRROR] Adds powerup system, refactors ctf pickups and powerup mine subtypes into it (#3067)
* Adds powerup system, refactors ctf pickups and powerup mine subtypes into it (#56605)

* Adds powerup system, refactors ctf pickups and powerup mine subtypes into it

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-04 16:24:10 +00:00
SkyratBot
dcb4dede41 [MIRROR] Fixes Several Holodeck Infinite Materials Exploits (#3057)
* Fixes Several Holodeck Infinite Materials Exploits (#56587)

* Fixes Several Holodeck Infinite Materials Exploits

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-02-04 00:14:40 +00:00
SkyratBot
b511bc53e6 [MIRROR] Makes emitters hitscan (#3047)
* Makes emitters hitscan (#56579)

* Makes emitters hitscan

* a

Co-authored-by: NotRanged <rangedvdk@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-03 22:37:40 +00:00
SkyratBot
1e1d408b7f [MIRROR] Changes fireman carrying from a trait on gloves to a skillchip (#3046)
* Changes fireman carrying from a trait on gloves to a skillchip (#56593)

* Changes fireman carrying from a trait on gloves to a skillchip

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-02-03 22:36:56 +00:00
SkyratBot
0344fc271a [MIRROR] Duffelbag Curse: Sane Edition 2: Melee? (#3045)
* Duffelbag Curse: Sane Edition 2: Melee? (#56438)

* Makes duffelbag curse less cheesey and more for what it was intended to do by limiting the number of bags you can have forced on you

* Makes casting the spell a whisper. Because putting duffelbags on sec while disguised sounds really funny.

* Makes duffelcurse equivalent to the blind spell in cooldown and cost

* Duffelbag Curse: Sane Edition 2: Melee?

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-02-03 22:36:41 +00:00
SkyratBot
c008fd3e37 [MIRROR] gives you all a free tutorial on pick syntax (#3034)
* Floors now properly select a destruction method to use when blown up (#56560)

* gives you all a free tutorial on pick syntax

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-03 14:24:02 +00:00
SkyratBot
70024ef6ad [MIRROR] Reverts Adds Neon Carpet (#55782) (#3040)
* reverts Adds Neon Carpet (#55782), it appears to have been causing massive amounts of maptick (#56496)

It appears to have been causing massive amounts of maptick, this'll need a testmerge so we can test my hypothesis

* Reverts Adds Neon Carpet (#55782)

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-02-03 10:22:43 +01:00