Commit Graph

29460 Commits

Author SHA1 Message Date
moo
d0de6aeb2a Cobbduceus: Nerfs Multiver.... As a poison😜 (#47251)
About The Pull Request

Multiver now scales with medibonus against toxins only (previously would scale for all reagents). Still purges them at a slow rate, however.
Multiver has a lower lung damage base damage (2.5 > 1.5)
Multiver now considers drinks "toxins" for the purpose of chem removal
Roundstart Multiver pills have more multiver in them.
Why It's Good For The Game

Multiver kills it's own gimmick by deleting the reagents that help it scale, so I made the bonus selective for toxin.

Multiver is less of a poison. You can still BTFO people with pure multiver but that's partially intentional, as you're meant to dose yourself with medicines to counteract it. Also is nerfed via the less purging of nontoxins
Changelog

cl Cobby
balance: Multiver now only provides unique medicine bonus to purging toxins, not other medicines (still deletes medicines slowly)
balance: Multiver now considers alcohol "toxins" for the purpose of chem removal
balance: Multiver has less base damage, still scales down with medicines (EPIN YOURSELF)
balance: Multiver pills have more... well... multiver
/cl
2019-10-26 21:00:03 +13:00
py01
67b522fe0e increases disabler spread (#47233)
Current dual wielded disablers/lasers have very little spread, and 1-2 shots shoot straight enough to hit the tile you are clicking on at range 7 a majority of the time, which is pretty high.

With the new spread their effective range in now smaller, around 3-4 tiles.

Spread unchanged for dual wielding on the other acquirable guns.

cl
balance: Increased spread on dual wielded energy weapons.
/cl
2019-10-26 20:57:29 +13:00
Shaps
7550c3eda5 Lets people start messages with asterisks in deadchat (#47144)
* remove check_emote from observers

* dont flip! or spin. actually, do do those things if you want

* fr
2019-10-26 20:55:14 +13:00
Kaffe-work
542cb2b4d6 Moves RCD from autolathe into advanced engineering (#47289) 2019-10-26 00:41:02 -07:00
Aleksej Komarov
a87349c658 Tgui early initialization (#47384)
* Remove clockwork tgui theme

* Perform early tgui initialization

* Fix IE8 compatibility

- No frills mode was not working on IE8
- Conditional comments do not work in embedded webview

* Rethink console stubs, more proc inlining

* some microoptimizations

* Constraint window position

* Rebuild tgui
2019-10-25 22:11:43 -07:00
oranges
219c6b78a0 Merge pull request #47393 from kriskog/inputs3
Ui style default back to midnight
2019-10-26 14:36:34 +13:00
cacogen
4f79ba69fa Pacifists no longer crush cockroaches (#47352) 2019-10-25 16:41:49 -07:00
py01
be5514909b debug uplinks show all restricted items (#47374) 2019-10-25 16:40:13 -07:00
Emmett Gaines
3bd6505ac0 Cleans up zone_sel and fixes init selection (#47371)
* Cleans up zone_sel and fixes init selection

* Removes selecting
2019-10-25 16:39:29 -07:00
skoglol
c949b059f2 Fixes pointing at something in darkness/past walls (#47379)
* Fixes pointing in darkness/past walls

* stray whitespace
2019-10-25 16:35:57 -07:00
Shaps
708c7df7ab Intern Horde take 2 (#47263)
Intern Horde take 2
2019-10-25 11:18:25 -07:00
skoglol
0de1546927 Ui styles default back to midnight 2019-10-25 17:09:32 +02:00
Rob Bailey
c49367f895 More tgui-next uis (#47333)
* More uis

cargo express console

cargo express routes

ui scale change

delete clockwork slab

chem acclimator proper

codex gigas

gigas cleanup

crew console

crew monitor work

scrap crew console for a later pr

lint fixes + rebuild

get rid of some temp files

get rid of more temp files

much better codex gigas

remove unused file

* rebuild

* rebuild
2019-10-25 11:55:40 +02:00
genessee596
4250e1bd9e Adds generic gas tanks, constructable at the Autolathe (#47321)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2019-10-25 02:43:50 -07:00
Rob Bailey
2dbd50a6ea Fixes mortar not juicing (#47305)
* Update maps.txt

* 1
2019-10-25 02:42:45 -07:00
ATH1909
cbe197b902 Fixes the name conflict between the two different kinds of black powder in a different way (#47288)
* Update pyrotechnic_reagents.dm

* Update pyrotechnics.dm

* Update reagent.dm

* Update misc.dm
2019-10-25 02:39:10 -07:00
AnturK
e83da09890 Allows specifying amount in spawn verb (#47343)
* Allows specifying amount in spawn verb

* Same cap as create panel.
2019-10-25 02:37:41 -07:00
Arkatos1
dabba37db2 Chameleon sprite fixes (#47322) 2019-10-25 02:36:39 -07:00
Shaps
d10ec48b05 Albino skintype is pale (#47261)
where's the lie
2019-10-25 02:33:51 -07:00
Kaffe-work
3afc5ff55c Vampire gui minor fix (#47200)
* fixes toggling flashlight removing bayonet overlay

* changes gui for vampire characters

* removes old contents

* Revert "fixes toggling flashlight removing bayonet overlay"

This reverts commit 4858f81778953e318e39e33380381371ea2154cf.

* Removes commented code, and a newline
2019-10-25 02:32:43 -07:00
StonebayKyle
d56a62de83 Fixes destructive analyzer runtime when object with no material is placed within. (#47323) 2019-10-25 11:24:18 +02:00
skoglol
2dd01611fc Some input() sorting fixes (#47354)
* dynamic gamemodes

* Some input fixes
2019-10-25 03:15:26 -04:00
spessbandit
d0c84599e5 Humanizing a monkey no longer yeets any buried smuggler's satchels from the tile onto their person. (#47298)
* adds blacklist to humanize equip

* we can use anchored after all what  FUN piece of lsownlelcowert
2019-10-25 08:09:41 +02:00
spessbandit
8ce13c9e36 stops dead goose shit (#47309) 2019-10-24 18:51:28 +02:00
Rob Bailey
2895273681 Optimizes tgui-next initial open (#47300)
removes testing log

get out of here nobody likes you

restore window_options usage

kill window_options
2019-10-24 18:46:09 +02:00
Cenrus
7eaade4d7f Fix abductor typos (#47350)
Fixes a small typo in the abductor console where the chemical dispenser 
was called "Reagent Synthetizer" instead of "Reagent Synthesizer".
2019-10-23 20:39:03 -07:00
TheChosenEvilOne
e0bcd2538f [Ready] Deadchat control component, also a chance for deadchat controlled birdboat. (#47110)
* Dead chat controlled singularity!
It just can't go wrong.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Renames the input_cooldown var to make more sense.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Begone ugly checks.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* oh yeah, I can just do this.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Replaced the deadchat control with a component.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Autodoc

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Removed the leftover global list.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Possessed goose, bye singularity.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* vomit

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Deadchat plays singularity

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Removed global mode completely, also reviews.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Reviews.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* alrighty then

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>
2019-10-23 22:00:22 +02:00
Urumasi
90d184ab98 Waterbottle fix (#47292)
* Fix waterbottles made out of glass, remove relic bottle from necropolis chests

* bye bye mats

* hello? mats?
2019-10-23 21:01:37 +02:00
spessbandit
ef82b54429 command role species overrides happen before bank account update (#47285) 2019-10-23 20:42:30 +02:00
Jordie
1e0f61ec3b purges the unclean janitors var (#47306) 2019-10-23 20:40:23 +02:00
Aleksej Komarov
6656150fef tgui-next: Chemistry edition (#47221)
tgui-next: Chemistry edition
2019-10-23 06:31:04 -07:00
tralezab
fcf2dbfa02 [READY] Mime PDAs only accept emojis for messages, mime cartridge comes with an emoji guidebook (#47177)
* relic file

* Revert "Merge branch 'master' of https://github.com/tralezab/tgstation"

This reverts commit 826916d87b421dbb0ebcfce7fad96e456b6d3674, reversing
changes made to a0f476d874.

* mime pda

* hey maybe it works

* some steps forward

* IT WORKS HAHAHA YAAAAAAAAAAAAAAAAA

* logged properly in everything
2019-10-22 20:19:21 -07:00
81Denton
6b1161ecd9 Cleans up revive related procs (#47025)
* Cleans up revive related procs

* h

* fuck

* Fixes proc arguments

* Further fixes

* Unfucks line endings
2019-10-22 15:16:13 -07:00
IndieanaJones
ee2c658098 [READY] Adds Pulsating Tumor Ruin and Lavaland Elites (#46566)
* Adds elite.dm and elite_goliath.dm

* Add lavaland_surface_elite_crevice.dmm

* Load elite.dm and elite_goliath.dm

* Add Glowing Crevice Ruin

* Add elite_lavaland_monsters.dmi

* Additional Sprite to artefacts.dmi

* Updated elite_goliath.dm and elite.dm

* Add actions_elite.dmi

* Cleaned up Code with help from reviewers

* Getting Jiggy with timers

* Update lavaland_surface_elite_crevice.dmm with MapMerger

* Update actions_elites.dmi for Pandora

* Add pandora.dmi

* Remove Old Icons File

* Update elite.dm, elite_goliath.dm.  Add pandora.dm

* Load Pandora.dm

* Update actions_elites.dmi

* Add legionnaire.dmi

* Update Old Files, add legionnaire.dmi

* Load legionnaire.dm

* Update All Files, Add herald.dm

* Update actions_elites.dmi

* Update legionnaire.dmi, Add legionnaire_bonfire.dmi and herald.dmi

* Load herald.dmi

* Delete elite_goliath.dm

* Update elite.dm, pandora.dm, legionnaire.dm, and herald.dm.  Add goliath_broodmother.dm

* Delete lavaland_surface_elite_crevice.dmm

* Add lavaland_surface_elite_tumor.dmm

* Update lavaland.dm

* Delete elite_lavaland_monsters.dmi

* Delete herald.dmi

* Delete legionnaire.dmi

* Delete legionnaire_bonfire.dmi

* Delete pandora.dmi

* Add lavaland_elites.dmi

* Add tumor.dmi and legionnaire_bonfire.dmi

* Update actions_elites.dmi

* Stop loading elite_goliath.dm, start loading broodmother.dm

* Load goliath_broodmother.dm, not broodmother.dm

* Update all Elite Files for Loot Drops

* Add elite_trophies.dmi

* Add hope sprites to accessories.dmi

* Update neck.dmi

* Update elite.dm

* Update screen_objects.dm

* Add lavaland_elite.dm

* Add screen_elite.dmi

* Load Lavaland Elite HUD

* Update actions_elites.dmi

* Change the Death-Detection to be Tumor-Based, not Elite-Based

* Fixing a few rare runtimes

* Update herald.dm to comply with the obj/projectile change

* Ups the cost of the tumor ruin from 0 to 5

* Implement fixes suggested by AnturK

* Compliance to the new curazzy mob verb system

* Recompliance the whole projectile change thing

* Fixed Up Elite Files Based on Antur's Suggestions

* That's why shooter was needed

* Let's get rid of shooter

* Commit changes suggested by Fox-McCloud

* Forgot a )

* Remove a H.

* Update elite.dm, herald.dm, and pandora.dm

* Add Hope's positive mood effect

* Consider neck slot item when calculating armor and for block chance

* Fix human_defense.dm

* Fix Inconsistent Indentation

* REALLY Fixin' that Indentation

* Had to find some obscure thing to fix so Travis would check us out

* While we're still here, fix this off-pixel

* Background icon fix

* This somehow got left out during the changes

* Update to elite files

* Update the Description of the Herald
2019-10-22 14:58:08 -07:00
skoglol
2a4957420a Dynamic ruleset threat scaling and various fixes (#47100)
* baby steps.

* baby steps

* Nothing works yet.

* getting closer

* Base modes work

* Squashed some bugs, fixed config.

* small cleanup.

* dynamic.json, spaces to tabs

* Disabled events on dynamic.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Third and second ruleset probability.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Highlander ruleset stacking works correctly now.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Fixed a comment.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Allow changing variables in game mode with config.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Continue after invalid variable.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Changed how revolution ruleset ends the round.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* fixed rule probs, stacking/ready bug, logging.

* More logging.

* Moved persistent check.

* Revs dont end on rev loss.

* Brothers count correctly no.

* Revs no longer makes borgs, deads or off-z players revheads.

* No headrev replacements.

* revs now refund on fail, reviews

* comment

* no game option changes.
2019-10-22 18:16:30 +02:00
Tlaltecuhtli
0974fb7cd6 1 2019-10-22 15:13:58 +02:00
StonebayKyle
ce1b5431f1 Adds research point reward for discovering strange objects. (#47259) 2019-10-22 04:42:07 -07:00
spessbandit
a243a26945 [s]Restoring the safeties on the holodeck actually works. (#47272)
* Restoring the safeties on the holodeck actually works.

* adds feedback message for safety restoration
2019-10-22 04:38:52 -07:00
spessbandit
e3d1e5c53e ghosts can't use monitors; dextrous animals can climb crates; fixes atrocious spelling (#47262) 2019-10-22 04:37:35 -07:00
carlarctg
6a65a85fe0 Reflector Trenchcoat replaces armory reflective vest (#47116)
* reflector vested

* denton REE

* Update hats.dmi

* a

* hmjhjmhfmjhmgfmjgm
2019-10-22 04:35:14 -07:00
skoglol
938e66f62c Adds sorting to most input() lists (#47117)
* Adds sorting to most input() lists.

* Sorted some global lists, added more input sorting

* Should now use correct sort everywhere.

* compiles

* Last fixes.
2019-10-22 04:28:42 -07:00
carlarctg
9a2bbb12df Flash powder now stuns cyborgs too (#47232)
* bruh

* bruh

* BOOLEAN DESTROYED WITH FACTS AND LOGIC
2019-10-21 18:42:18 -04:00
ATH1909
e45087b2ea Update species.dm (#47267) 2019-10-21 18:40:19 -04:00
Urumasi
bb5345cb43 Renamed salicyclic to salicylic (#47246) 2019-10-21 18:39:46 -04:00
XDTM
efe63e3b47 Nanite program rebalancing, added two new mood programs (#47227)
* Nanite program rebalancing, added two new mood programs

* stealth immunity
2019-10-21 22:09:42 +11:00
XDTM
32277368ca Adds the dermal button program for nanites (#47071)
* Adds the dermal button program for nanites

* visible message
2019-10-21 22:06:49 +11:00
Jordie
66d1ae42f5 Merge pull request #47133 from XDTM/NanoSecrets
Adds the Reduced Diagnostics nanite program
2019-10-21 21:47:18 +11:00
ATH1909
669ddb401c bolts of resurrection kill the undead (#47170)
* Update magic.dm

* Update magic.dm

* Update wand.dm

* Update wand.dm

* Update magic.dm

* booleanization

* bonus booleanization
2019-10-21 21:33:27 +11:00
Jordie
de85502ef9 Merge pull request #47199 from ninjanomnom/mom-says-update-your-icon
Makes an update_overlays() proc to manage overlays added by update_icon()
2019-10-21 21:12:51 +11:00
Jordie
8a0058df3c Merge pull request #47189 from nemvar/fixessurgeryduplicate
Gets rid of duplicate code and fixes surgery start runtime.
2019-10-21 20:57:47 +11:00