Commit Graph

182 Commits

Author SHA1 Message Date
Fayrik
7336e6ecb8 Call Centcom! ERTs got fixed! 2015-03-29 03:54:54 +01:00
Fayrik
4f43fff199 Issue fixes! All that, and more! 2015-03-29 03:54:41 +01:00
MMMiracles
abb835b487 revamps ERT hardsuits to use the helmet toggle, organizes the listing to be slightly better looking. 2015-03-15 02:03:18 -04:00
xxalpha
f9ebb2cff7 Merge remote-tracking branch 'upstream/master' into traymesons
Conflicts:
	code/modules/research/designs.dm
	icons/mob/eyes.dmi
	icons/obj/clothing/glasses.dmi
2015-02-27 21:15:01 +00:00
Cheridan
1ad51c8201 Merge branch 'qoladv' of git://github.com/tkdrg/-tg-station into tkdrg-qoladv
Conflicts:
	code/modules/admin/admin_verbs.dm
2015-02-14 23:16:02 -06:00
xxalpha
28d1e9bad2 Several additions and new sprites.
Reverts glasses.dm
2015-02-14 19:24:41 +00:00
paprka
6de33d4063 Merge branch 'master' of https://github.com/tgstation/-tg-station into gunstuff
Conflicts:
	_maps/map_files/generic/z2.dmm
2015-02-02 19:13:49 -08:00
Swag McYolosteinen
9bddcb3df4 Merge pull request #7492 from xxalpha/spacesuit_storage
Repath all non jetpack tank types to tank/internals
2015-02-02 18:52:51 +01:00
paprka
e4262d21a5 nanite injector for med ert 2015-02-02 06:24:16 -08:00
paprka
d232086ff5 small bandaid fix 2015-02-02 03:54:24 -08:00
paprka
18a90495b2 updates to ERT stuff 2015-02-02 03:33:37 -08:00
paprka
a5dcd1abd8 improves ert spawning and centcomm 2015-02-01 21:16:11 -08:00
paprka
55bdca20da Merge branch 'master' of https://github.com/tgstation/-tg-station into gunstuff 2015-02-01 18:22:02 -08:00
Cheridan
f8bb02d54a Merge pull request #7422 from Steelpoint/ERTBalance2
ERT Balance Pass 2 | ERT Access and Foam
2015-02-01 20:16:04 -06:00
xxalpha
a9c181bbcc Repath all non jetpack tank types to tank/internals
Repath all portable tanks to tank/internals, except jetpacks

Update ministation
2015-02-01 18:25:39 +00:00
paprka
453a3db196 etc 2015-01-30 23:18:02 -08:00
Steelpoint
18fe642fcc ERTBalanceV2 2015-01-29 19:03:07 +08:00
paprka
a5a9e297d4 new hood system 2015-01-25 00:22:52 -08:00
Steelpoint
d82736a3c3 MoreRefinment 2015-01-23 02:19:17 +08:00
Steelpoint
a5c1faafb6 Merge branch 'master' of https://github.com/tgstation/-tg-station into ERTBalanceV1 2015-01-22 03:24:54 +08:00
Steelpoint
ad04ce62a0 AllAccess+EasierSuitIdentification 2015-01-20 20:53:13 +08:00
tkdrg
a9160e52dc Merge pull request #7105 from Carn/#6993
Resolves #6993 - Moved pai controller into a subsystem.
2015-01-19 20:17:14 -03:00
paprka
ab7d50c90e Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
	code/modules/projectiles/guns/projectile/launchers.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	code/modules/research/designs/weapon_designs.dm
	icons/obj/gun.dmi
2015-01-15 21:56:23 -08:00
carnie
a44795a699 Resolves #6993 - Moved pai controller into a subsystem. 2015-01-15 23:50:46 +00:00
tkdrg
64ce7ea958 Advanced ProcCall improvements & Atom ProcCall
You can now right click an atom to call a proc on it if you have +DEBUG.
Also cleaned up callproc() code a bit.
2015-01-14 18:47:05 -03:00
paprka
8bde2dea03 crossbow, speargun, and grenade updates 2015-01-13 20:00:58 -08:00
Steelpoint
982c54c2f3 EmergencyResponseTeamV2 2015-01-11 19:21:38 +08:00
tkdrg
b0635993a4 Revert "[FEATURE] Emergency Response Team" 2015-01-10 19:55:30 -03:00
Steelpoint
34589f52bf Merge branch 'master' of https://github.com/tgstation/-tg-station into EmergencyResponseTeam
Conflicts:
	code/modules/projectiles/guns/energy/nuclear.dm
	icons/obj/gun.dmi
2015-01-09 11:02:50 +08:00
Steelpoint
ec821c33d2 Merge branch 'master' of https://github.com/tgstation/-tg-station into EmergencyResponseTeam
Conflicts:
	_maps/map_files/generic/z2.dmm
	code/_globalvars/lists/mapping.dm
2015-01-06 12:17:29 +08:00
paprka
f0712db606 Merge branch 'master' of https://github.com/tgstation/-tg-station into gunchangesv2baby
Conflicts:
	code/modules/projectiles/guns/energy/stun.dm
2015-01-05 18:43:46 -08:00
Steelpoint
082f62bf3d NameTweaking+VisibleLoyaltyImplant+MovingSecOfficersSecHUDToObviousLocation 2015-01-06 02:57:05 +08:00
Steelpoint
49ea9b0543 EmergencyResponseTeam-AntagSelectionForAdmins 2015-01-05 20:20:11 +08:00
paprka
46ee047404 further changes to the ranged stun system 2015-01-01 22:22:03 -08:00
carnie
a029a49392 SubSystem rewrite
Misc:

+Fixes unreported issue with initializing lighting on a specific zlevel

+Fixes two similar issues with moveElement and moveRange. Where fromIndex or toIndex could be adjusted incorrectly in certain conditions. Potentially causing bad-sorts, or out of bound errors.

+Rewrites listclearnulls(list/L) to no longer iterate through L.len elements for every null in the list (plus 1). i.e. went from L.len*(number_of_nulls+1) list-element reads (best-case), to L.len list-element reads (worst-case)

+New proc/getElementByVar(list/L, varname, value) which finds the first datum in a list, with a variable named varname, which equals value. You can also feed it atoms instead of lists due to the way the in operator functions.

+Fixes an unreported issue with Yota's list2text rewrite. Under certain conditions, the first element would not be converted into a string. Causing type-mismatch runtimes.

+New global map_ready variable. This is not fully implemented yet, but will be used to avoid duplicate calls to initialize() for map objects.

+All turfs now maintain references to all lights currently illuminating them. This will mean higher memory use unfortunately, due to the huge number of turfs. However, it will speed up updateAffectingLights significantly. I've used list husbandry to reduce baseline memory usage, so it shouldn't be any worse than some past atmos modifications memory-wise.

-Removed 'quadratic lighting', can add this back at some point. Sorry.

+modified the way lum() works slightly, to allow turfs to have overridden delta-lumen. i.e. space cannot be illuminated more than its default ambiance. This allowed removal of some iffy special-snowflake lighting areas implemented by somebody else.

+Lighting images in the dmi can now use arbitrary naming schemes. It is reliant on order now. This allows the dmi to be replaced by simply dropping in a new dmi.

-Removed all subtypes of /area/shuttle. Shuttles now create duplicate 'rooms' of /area/shuttle. (More on this later). This will conflict with most maps. Guide on how to fix to follow.

+All verbs/tools relating to world.tick_lag were refactored to use world.fps. However old config text for setting tick_lag will still work (it converts the value to fps for you)

+MC stats improved using smoothing. They now have their own tab so they dont get in the way when you're playing as an admin.

-removed the push_mob_back stuff due to conflicting changes. Sorry Giacom.

_OK, NOW THE ACTUAL INTERESTING STUFF_

Following systems moved over to subsystem datums:
air_master
garbage_manager
lighting_controller
process_mobs (aka Life())
nanomanager
power
sun
pipenets
AFK kick loops
shuttle_controller (aka emergency shuttle/pods), supply_shuttle and other shuttles
voting
bots
radio
diseases
events
jobs
objects
ticker

Subsystems hooks and variables should be commented fairly in-depth. If anything isn't particularly clear, please make an issue.

Many system-specific global variables have been refactored into

All tickers which previously used world.timeofday now use world.time

some subsystems can iterate before round start. this resolves the issue with votes not working pregame
2014-12-31 13:25:41 +00:00
tkdrg
2607a456c0 Merge pull request #6634 from paprka/chefuniform
Makes the second cook spawn in short order cook clothes, fixes chef uniform
2014-12-30 03:45:13 -03:00
paprka
e8738e8dd5 Changes some clothing and chef gear 2014-12-28 02:13:28 -08:00
phil235
b6e35278e3 Fixes cutting black gloves to make fingerless gloves not changing the icon to fingerless.
Fixes the washing machine being able to change boxing gloves, ninja gloves and botany gloves to look like simple colored gloves. Creating a /gloves/color category for all gloves whose color can be changed.
Fixing some absolute pathing.
2014-12-26 17:04:09 +01:00
Razharas
0b26a71a71 Merge pull request #6333 from tkdrg/singulobj
The singularity/narsie are no longer machines
2014-12-14 10:02:39 +03:00
paprka
40943d5684 reverts some sechailer and other feature things 2014-12-13 00:09:58 -08:00
tkdrg
79e8ad4142 The singularity/narsie are no longer machines 2014-12-12 19:42:37 -03:00
paprka
3240cbea99 Tactical armor, etc 2014-12-12 00:23:16 -08:00
paprka
e9477cfe9d initial commit for better security clothing 2014-12-11 11:50:52 -08:00
paprka
9e9b8b440d adds winter coats and changes labcoat toggling 2014-12-04 21:29:21 -08:00
Jordie0608
ce6a1d0d89 Fixes select job equipment cancel 2014-11-18 22:50:33 +11:00
paprka
ec6b2424d2 purge the unused 2014-11-13 21:10:53 -08:00
paprka
40cdf3ffec swat mask overhauls and such 2014-11-13 18:36:30 -08:00
Jordie0608
9ea09e78e5 Removes comment 2014-10-15 00:40:22 +11:00
Jordie0608
bb7cf63f88 Remove del-alls list of safes 2014-10-15 00:14:26 +11:00
Cheridan
f96b017149 Merge pull request #5097 from phil235/Msg1Fix
Fixing a lot of messages
2014-10-07 12:09:01 -05:00