Commit Graph

265 Commits

Author SHA1 Message Date
ACCount12
f10d0df8cf Merge remote-tracking branch 'origin/master' into mining 2015-03-31 18:31:12 +12:00
ACCount12
1c219f0ebe A lot of stuff 2015-03-31 18:30:09 +12:00
pudl
69924a15be plasma/ripley update 2015-03-25 18:06:26 -05:00
phil235
ffd711c26f Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
Conflicts:
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/slime/slime.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/living/simple_animal/slime/say.dm
	code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
2015-03-23 16:51:03 +01:00
phil235
98f9916317 Yet more work on slime procs and life subprocs. 2015-03-21 20:44:32 +01:00
dannno
8bb7b3b50f MINE IS THE DRILL THAT WILL PIERCE THE HEAVENS
added meson gar glasses to mining vendor
made gar glasses names consistent
2015-03-20 14:45:39 -04:00
phil235
aecb365f84 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
Conflicts:
	code/modules/mob/living/carbon/alien/life.dm
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/slime/slime.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/simple_animal/slime/life.dm
2015-03-20 19:32:16 +01:00
xxalpha
2e43283964 Fix runtime. 2015-03-16 00:44:10 +00:00
xxalpha
ca132952f9 Fixes the ore redemption machine outputting zero amount stacks. 2015-03-15 19:26:54 +00:00
phil235
7ba8af5222 Fixes steel cap bug. Steel cap now growns steel logs similar to wooden logs, you use the hatchet to get rods.
Reorganizes all flashing to use the same mob proc 'flash_eyes()' (welding tool use, flashbang, flashers, laserpointers, etc).
Fixes making sandstone not stacking the result sandstones on the floor.
Sandstone, grass tile and carpet tile now look for other incomplete stack on their creation location to try to put them all in one stack (exactly like wood planks).
Fix typos.
Remove banglet var from all flashbangs, making flashbangs from clusters behave exactly like the other ones.
Renames eyecheck()proc to check_eye_prot() and moves it to mob/living level, elso creates check_ear_prot() for checking ear protection.
2015-03-10 20:30:46 +01:00
phil235
282d0231e0 WIP moving carbon/life to living/life() 2015-03-08 16:22:41 +01:00
Jordie0608
a7e23d672a Improves drill's handling of power 2015-03-05 17:12:12 +11:00
Remie Richards
b1ff6b7220 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
Conflicts:
	code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka
54fec53ba2 changelog and compile fix 2015-02-14 19:40:11 -08:00
paprka
bca3242b3c small nerf to resonators 2015-02-14 17:34:04 -08:00
paprka
066b2762d3 lots of crap 2015-02-14 17:25:45 -08:00
paprka
52bac40485 nerfs mining drill a little 2015-02-13 22:04:38 -08:00
paprka
85675e92b8 my good judgement gets the better of me 2015-02-13 21:50:00 -08:00
paprka
ab3ff729ce some fixes 2015-02-13 21:44:04 -08:00
paprka
88760896ad initial commit 2015-02-13 20:59:39 -08:00
GunHog
e20c6dd788 Drone Access get
DRONE POWAH
2015-02-06 22:17:36 -06:00
GunHog
20beb90adf Lets Silicons use the Ore Redemption Machine
- Silicons can now use the Ore Redeemer.

Codernote: I removed the "istype(inserted_id)" checks for the release
and plasteel functions as they do not do anything to the ID inside
except the check_access() proc. That proc returns 0 if called when no ID
is inserted, so it can safely be removed from those two options.
2015-02-06 15:43:41 -06:00
Cheridan
8c893f6aca Merge pull request #7065 from phil235/GibtoniteLogFix
Gibtonite log fix
2015-01-25 00:29:18 -06:00
phil235
6adce739b1 little fix 2015-01-24 14:13:28 +01:00
Firecage
8e93e028e4 Fixes ore redemption machine screwdrivering 2015-01-21 23:53:11 +02:00
phil235
502495a47d simplifying the code a bit. 2015-01-15 01:06:33 +01:00
phil235
9e8531448a Fixes admin logging of gibtonite and gibtonite deposit. Drilling it with a mech, using a kinetic accelerator, and using a resonator log the attacker's name.
Gibtonite and gibtonite deposit being triggered by an explosion is now correctly logged.

The explosion of the gibtonite deposit (outside of mining level of course) is now logged.
2015-01-15 00:56:50 +01:00
phil235
a55e6a70be Fixes malf AI lockdown affecting doors on z levels other than station and mining.
Replaces a lot of z level numbers in code by their respective defines.
Adding a define for the Mining asteroid z level.
2015-01-11 15:39:32 +01:00
Boggart
e0a968f151 Fixes the holosign projector making signs when put into storage, generalizes can_be_placed_into and improves the check in objects that use it. 2015-01-07 01:09:58 -07:00
carnie
281df385a2 Merge branch 'master' of https://github.com/tgstation/-tg-station into SubSystems 2015-01-05 19:52:03 +00:00
carnie
a029a49392 SubSystem rewrite
Misc:

+Fixes unreported issue with initializing lighting on a specific zlevel

+Fixes two similar issues with moveElement and moveRange. Where fromIndex or toIndex could be adjusted incorrectly in certain conditions. Potentially causing bad-sorts, or out of bound errors.

+Rewrites listclearnulls(list/L) to no longer iterate through L.len elements for every null in the list (plus 1). i.e. went from L.len*(number_of_nulls+1) list-element reads (best-case), to L.len list-element reads (worst-case)

+New proc/getElementByVar(list/L, varname, value) which finds the first datum in a list, with a variable named varname, which equals value. You can also feed it atoms instead of lists due to the way the in operator functions.

+Fixes an unreported issue with Yota's list2text rewrite. Under certain conditions, the first element would not be converted into a string. Causing type-mismatch runtimes.

+New global map_ready variable. This is not fully implemented yet, but will be used to avoid duplicate calls to initialize() for map objects.

+All turfs now maintain references to all lights currently illuminating them. This will mean higher memory use unfortunately, due to the huge number of turfs. However, it will speed up updateAffectingLights significantly. I've used list husbandry to reduce baseline memory usage, so it shouldn't be any worse than some past atmos modifications memory-wise.

-Removed 'quadratic lighting', can add this back at some point. Sorry.

+modified the way lum() works slightly, to allow turfs to have overridden delta-lumen. i.e. space cannot be illuminated more than its default ambiance. This allowed removal of some iffy special-snowflake lighting areas implemented by somebody else.

+Lighting images in the dmi can now use arbitrary naming schemes. It is reliant on order now. This allows the dmi to be replaced by simply dropping in a new dmi.

-Removed all subtypes of /area/shuttle. Shuttles now create duplicate 'rooms' of /area/shuttle. (More on this later). This will conflict with most maps. Guide on how to fix to follow.

+All verbs/tools relating to world.tick_lag were refactored to use world.fps. However old config text for setting tick_lag will still work (it converts the value to fps for you)

+MC stats improved using smoothing. They now have their own tab so they dont get in the way when you're playing as an admin.

-removed the push_mob_back stuff due to conflicting changes. Sorry Giacom.

_OK, NOW THE ACTUAL INTERESTING STUFF_

Following systems moved over to subsystem datums:
air_master
garbage_manager
lighting_controller
process_mobs (aka Life())
nanomanager
power
sun
pipenets
AFK kick loops
shuttle_controller (aka emergency shuttle/pods), supply_shuttle and other shuttles
voting
bots
radio
diseases
events
jobs
objects
ticker

Subsystems hooks and variables should be commented fairly in-depth. If anything isn't particularly clear, please make an issue.

Many system-specific global variables have been refactored into

All tickers which previously used world.timeofday now use world.time

some subsystems can iterate before round start. this resolves the issue with votes not working pregame
2014-12-31 13:25:41 +00:00
paprka
8535145401 Merge branch 'master' of https://github.com/tgstation/-tg-station into janitorbuffholyfuckvalvepleasenerf
Conflicts:
	code/game/turfs/simulated/floor.dm
2014-12-27 21:54:53 -08:00
paprka
9b7aa9ca82 adds a check for gravity and ignored turfs 2014-12-27 21:43:48 -08:00
tkdrg
7f7fad7ac9 Merge pull request #6586 from phil235/ResonatorTableFix
Fixes the resonator being activated when placed on a table/closet/storage
2014-12-27 15:06:36 -03:00
phil235
b60fa8b57b Fixes the resonator being activated when placed on a table/closet/storage.
Also fixes beaker being splashed when put inside the vault's safe.
2014-12-24 20:07:49 +01:00
Ergovisavi
a9d7266ca2 Merge branch 'master' of https://github.com/tgstation/-tg-station into muh_mobs 2014-12-22 19:55:04 -08:00
phil235
d5a7d82959 Fixes a lot of "the the" in messages. 2014-12-16 22:59:55 +01:00
Cuboos
0bb7d2a5a5 Merge remote-tracking branch 'remotes/upstream/master' into CuboosSoundS1E1
Conflicts:
	code/game/objects/items/weapons/defib.dm
	config/admins.txt
2014-12-15 18:12:14 -08:00
tkdrg
412896e1a5 Fixes being able to turn asteroid into normal turf
Fixes #6350
2014-12-14 11:44:37 -03:00
Cuboos
8175bd91e0 Mining sound revamp, using realistic sounds now instead of reusing sound. Plus improved Taser sound. 2014-12-09 19:38:49 -08:00
Hornygranny
af3f1aa4d8 Merge remote-tracking branch 'remotes/upstream/master' into emagrefactor
Conflicts:
	code/game/machinery/deployable.dm
	code/game/objects/items/weapons/storage/lockbox.dm
	code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
	code/modules/clothing/glasses/hud.dm
	code/modules/mob/living/silicon/robot/robot.dm
2014-12-09 16:03:45 -08:00
Ergovisavi
c9700d6b12 -Attempting to make mobs less laggy in the event many hostile mobs are spawned near each other by narrowing their searching by default with a new var, removes ishuman check
-Humans create a unique faction on creation, and transfer it via cloning/replica podding etc
-Created slime faction, gives slime and slime men that faction
-Simultaneous goliath tentacling will no longer stack, and goliaths now have a "tell" when they're about to strike
2014-12-09 02:05:34 -08:00
Razharas
7758a0afed Ok now explosions shall work properly
Changed severity to target, make items not destroy themselves on
severity lower than 1, all that stuff
2014-12-05 23:21:48 +03:00
Razharas
c5209f2399 Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour 2014-11-27 15:30:37 +03:00
Razharas
41a43b0040 Quickfix 2014-11-27 15:30:24 +03:00
Hornygranny
678a13c451 moves emag effects from attackby() into atom proc emag_act() 2014-11-20 17:49:06 -08:00
Razharas
ff456ebaf4 Unwinded most of shit
Meh
2014-11-19 21:36:45 +03:00
Razharas
b071a0167e Made explosions work in a slightly different way
Yep
2014-11-18 16:22:41 +03:00
tkdrg
705a264dcf Makes data huds passive. 2014-11-16 01:52:06 -03:00