add: Added Devil agent gamemode, where multiple devils are each trying to buy more souls than the next in line.
add: If you've already sold your soul, you can sell it again to a different devil. You can even go back and forth for INFINITE POWER.
This adds a new gamemode. Devil Agent. It works much like Double Agent, except devils instead of traitors, and instead of killing, the devil simply has to control more souls than the enemy.
Also, whether this is included in the rotation depends on the config settings. By default, it will be disabled.
* Makes space wind great again!
Space wind is now a scaling percent to move on pressure differences.
Space wind percent to move scales with pressure amount, and other modifers:
Actively moving (as in holding down a move key) reduces chance of getting moved by space wind by 30%
Having a wall or densed anchored object to your left or right (in terms of direction to be moved) will lower your chance to be moved in space wind by 20% in each direction. (so a wall on both sides is 40%) (Only applies to mob's with limbs)
* does the mrp
* Adds limb destroyer behavior to hostile mobs. Mobs with this behavior will (usually [thanks proc/ran_zone]) attack the weakest limb of a mob until it gets dismembered
Adds ishostile() for this pretty specific situation
Behavior added to viscerators
* Generalizes the ability to dismember with an unarmed strike to living
* Gives xenos limb_destroyer at WJohn consultation
If a monkey or a human is var edited to have destroyer, that works now
fixes a potential runtime
* Does some stuff
* Fixes ties on humans and corgis not applying color and alpha to the overlays
* Renames /datum/dog_fashion vars to reduce confusion
Also fixes issue introduced in d2fd3f36918b9abfa833b75fda8af3c124c85336 where custom DF icon_states (now obj_icon_state) would not carry over to the corgi
* Fixes consistency mess up with dog_fashion
caused by 2595ce2d322cd74653eca2be43f79ad63104e61a
* Fixes Fireball clicking issues
- Attempts to fix clicking issues with Fireball during mob changes and
other edge cases.
* Alien spit now turns off when used when out of plasma.
🆑 MMMiracles
add: A giant wad of paper has been seen hurling through the nearby sector of SS13, officials deny existence of giant paper ball hurling through space because 'thats really fucking stupid'.
/🆑
Mjor the Creative, a wizard with the taste for the arts, has used his magical craft to form a home made of papier-mâché hurling through space because hes a wizard he can do whatever the fuck he wants. He uses his 'artistic' skill to conjure up minions to assist him when nosy people try to steal his priceless art.
He has two abilities he can use during a fight, one will summon copies of himself as mimics. Attacking a mimic does 50 brute to everyone around him and attacking him destroys all active mimics. The other ability lets him summon his crudely-drawn creations, bringing them to life to fight for him.
Killing him gives you access to his papier-mâché robe, a special collector's edition paper, and his priceless range of artwork. What more could you ask for?
The wizard's robe, when equipped, will allow the wearer to summon their own stickman allies. They are only loyal to who summoned them and will attack everything else. Ability has a cooldown between each use.
Boss code credit majority to @RemieRichards as it is a modified version of what she wrote up a couple months ago for one of my unfinished away missions.