Adminhelps now use it so that they can cancel the timer to return the admin help verb.
Adminhelps now allow admins to reject the adminhelp, giving the user back the verb and a message telling them how to construct a better admin help.
Random lizard bodies will finally have color!
Pushes features almost all the way to the DNA side of thing, the mob side is only needed during character creation.
Note that changes to the save file will invoke a one time per character runtime for legacy characters as the save file purges mutant_color, this is as far as I can tell harmless, has no effect on the player, and is self correcting.
The ressurection spell can only be used while dead/dying and charges at all times. When used the lich gains a new body at the site of their phylactery and is stunned for a short while. Meanwhile the old wizard body crumbles to dust leaving all the wizards worldly possessions on the ground. Anyone who sees the corpse crumble will also get a cardinal direction pointing towards the wizard.
Every time the wizard dies this way, the time between ressurections is increased by a minute. To take a lich out of the game for good, either destroy the body before the lich can cast the spell again, or destory the phylactery and kill the wizard one last time.
Liches spawn with robes and spells intact, but nothing else, everything collected on their original body stays there.
As a balance issue, this spell can't be used in the den, the item must be bound after arriving at the station.
Adds a nice black wizard robe ensemble for liches.
Magic mirrors (save for a special badmin only one) can no longer skeletonize people.
Adds a hopeful mulligan fix to wizard rounds problems. Also corrects an adminlog message.
Adds two generators : Asteroid and Syndicate
Syndicate templates
Finish syndicate templates
Moves border and repressurize to helpers.dm
Repressurize generator
Shuttle generator
Buildmode now resets the corners when switching modes/generators
Instances where the game would give special treatment to MODE players will instead check to see if a player's assigned_role (job) matches their special_role (antag status). All antags that start off station (as well as ninjas for some weird reason) were affected.
Fixes#8743
Fixes#1121
Adds a new associative list, stealthminID, they will be associated with raw ckey text and their contents will be a random ID. The random ID is generated when an admin goes to stealth, without repeating itself.
New client procs that will handle the list, findStealthKey() and createStealthKey()
Admin-pms will use this special ID for admins who are stealthing, hiding their real ckey.
Removes lots of copypaste.
Admin newscaster barely modified, they still are a gigantic copypaste from the topic.dm() of the newscaster object.
Printed diaries will now only report the information available when they were printed, including wanted status and the different types of censorship.
All datums are now under /datum/newscaster
Wanted is now a different type of datum, /datum/newscaster/wanted_message
Fixed a bug where you couldn't censor normal submissions, made by crewmembers.
Fixes#944