Commit Graph

39 Commits

Author SHA1 Message Date
PKPenguin321
d9a214e931 adds bolas
adds the item itself and a hand-crafting method to handcuffs.dm
adds a tablecrafting recipe to recipes.dm
adds the sprite to items.dmi
2016-02-26 17:59:55 -08:00
PKPenguin321
8f2b3afd29 tweaks stun/teleprod tablecrafting recipes
removes the cell requirement from both, now you can craft one without a battery (but have to manually add the battery afterwords)
also changes the teleprod tablecrafting recipe to be consistent with the stunprod
2016-02-21 19:16:35 -08:00
PKPenguin321
af0a05d55a halves most tablecrafting times
pretty much anything that was already below 20 was left alone
2016-02-06 17:55:07 -08:00
Razharas
ee607f5367 Some assembly requaired
Changes wirecutters for an igniter in a stunprod
Stunprod sparkles on proding
Timer now have repeating setting, will restart again and again after
expiring
Voice analyzer got exclusive mode that works like a password, i.,e. need
a perfect match of the phrase
Voice analyzer got voice recognition mode that remembers human voice
instead of speech, works like personality recognition
Voice analyzer got a sensor mode, works on any speech it hears from
anyone
Voice analyzer modes and changed by applying a multitool to it
2016-01-26 02:43:08 +03:00
KorPhaeron
4bdf1a882b Lizard hats 2015-12-29 13:01:13 -06:00
bgobandit
7d7468efe6 fixes honkworthy oversight 2015-12-12 15:38:40 -05:00
bgobandit
112dc6c6f6 adds feature inheritance, fixes recipe 2015-12-12 02:40:23 -05:00
bgobandit
5fa93e0e55 Adds the re-attachment of tails. Adds the attachment of tails to humans. Adds lizard clubs, liz o' nine tails and lizard cloche hats. 2015-12-11 19:03:09 -05:00
PKPenguin321
8e09b00f2c Merged upstream 2015-11-28 15:49:41 -08:00
PKPenguin321
cf29721672 fixes conflicts, adds the ability to remove the crystal from the prod via using it when no cell is attached 2015-11-26 18:28:12 -08:00
AnturK
e36853d7c9 Convert bots to simple animals - Updated 7.0 2015-11-26 22:06:07 +01:00
PKPenguin321
10f9e4af4f adds teleprods, a way to make them with bluespace crystals and a stunprod, and a tablecrafting recipe 2015-11-25 18:36:09 -08:00
Remie Richards
2e7cb827f3 Merge branch 'master' of https://github.com/tgstation/-tg-station into CameraObscura
Conflicts:
	code/modules/crafting/recipes.dm
2015-10-26 00:04:36 +00:00
Remie Richards
d524b4acde Adds a special camera that can see ghosts (if the ghost is orbiting something they are skipped, this is to prevent it being used for power/meta gaming) the Chaplain spawns with one and they can be tablecrafted using a camera and holywater 2015-10-24 00:53:36 +01:00
Tkdrg
0458f939b4 Adds Chainsaws
Happy Halloween!

Sprites by WalterJe.

These are force 21 two-handed weapons. They are sharp and can be
tablecrafted by spending one circular saw, one plasteel sheet, and one cable
coil, plus a welding tool for crafting. The sound used is from the
freesounds.org and was released into the public domain. It is available
at https://www.freesound.org/people/esperri/sounds/118972/.

This is a rehash of PR #6320 if you're feeling dejavu.
2015-10-21 20:11:29 -03:00
KorPhaeron
6d706ee6d2 Tablecrafting 2015-10-19 14:06:40 -05:00
Ergovisavi
bf83ef4c53 Adds molotov creation recipe via tablecrafting, requring a drink bottle and a rag
Nerfs the rag, allows it to be made with the biogenerator, adds a few to the chef/bartender's closets, and to the maint loot spawner
Adds the ability to empty out a fire extinguisher... for sabotage
2015-07-19 04:12:30 -07:00
Razharas
3cf25b4be0 Fixes pin removal having no category 2015-07-05 01:38:40 +03:00
Cheridan
96ff8ab617 Merge pull request #10265 from Razharas/PinRemoval
Added pin removal recipe
2015-07-04 12:50:11 -05:00
Razharas
1a0c027cc2 Added pin removal recipe
Added pin removal recipe
You need plasmacutter to do it and some other shit
2015-06-29 18:43:37 +03:00
Remie Richards
0611c9b3bb Adds a category for food items, adds some missing weapons and a Misc category 2015-06-25 11:58:42 +01:00
Remie Richards
d5a7b352d5 Table crafting now shows all recipes, all the time. Table crafting now has a concept of "Categories", current ones are: Weaponry, Robots and Ammunition, Table crafting 30 item limit removed. 2015-06-25 11:14:59 +01:00
GunHog
31c5e648f4 Secbots now require Sec helmets
Only Sec helmets with a camera and no flashlight can be used to create a
securitron assembly.
2015-03-21 17:10:55 -05:00
Jordie
fb6aa85094 Merge pull request #8274 from Thunder12345/techshellening
Shotgun party, new shells, an improvement and a fix
2015-03-16 18:30:14 +11:00
phil235
0232afd05d Fix typo in catalyst.
Fix flamethrower crafting recipe (now only use 1 rod, calls checkparts() to set up the weldingtool and igniter).
Fix lack of message when trying to turn on an unsecured welding tool.
Fix lack of icon update when clicking plasma tank with empty flamethrower.
2015-03-15 00:23:47 +01:00
phil235
82d9761f1f Fixes notasandwich and flamethrower tablecraft recipes
Add a recipe detection to tablecrafting, if you have some of the things required for the recipe (50% of the amount of different things needed, i.e if less than 3 different things in the recipe then you need 1, otherwise 2+), it will now appear in grey in the tablecrafting window. The tablecrafting window will also lists the requirements for each recipes it shows.
2015-03-11 19:36:51 +01:00
Thunder12345
8a780e89bf Overloading improvised shells
Improvised shells can be overloaded with black powder to have a random
pellet count and damage for each pellet. Damage ranges from 0 to 80.
2015-03-11 11:41:26 +00:00
Thunder12345
9723f6d092 Laser slugs + improvised shell fix
Adds laser slugs, fixes improvised slug recipe
2015-03-10 15:55:29 +00:00
Thunder12345
56ab83d4e7 Ion shell updates
Ion shell now acts as a shotgun of weaker ion bolts. Stronger than a
regular ion rifle when fired point blank, but suffers at longer ranges.
2015-03-10 14:42:08 +00:00
Thunder12345
a1a5edd314 FRAG-12, ion, improvised shotgun shells
Adds: Ion slug, ion rifle in a shotgun shell
Improves: Improvised shell, new sprite + recipe
Fixes: FRAG-12 slug, now with 100% more explosion
2015-03-10 13:57:54 +00:00
phil235
faba71fcca Cooking overhaul: adding tablecraft food recipes, customizable food, food ingredients (from bay)
- converted the microwave recipes to tablecraft recipes
- Added customizable food (thanks iamgoofball)
- added food ingredients (from baystation)
- changing food recipes a bit (replacing stuff with the new food ingredients)
- repurpose the microwave to actually cook certain food items.
- bowl is no longer trash but a reagent_containers/glass that is used in salad/soup recipes
- Changed the hunger system a bit, sugar becomes a normal reagent again. Adding a junkiness var to foods to drain mob satiety.
- milk carton is now a condiment bottle
- slight buff to vitamin
2015-02-05 16:48:25 +01:00
pudl
10c7b422f1 -capitalizes Ephedrine in sleepers
-cryo now plays a ding when you're ejected
-fixes the salglu description, nerfs it to middle ground between the too-op version and the too-weak version
-buffs synthflesh to 1.5 per cycle, like on goon
-reverts the charcoal buff, it was fine way back when
-fixes morphine not putting you to sleep
-removes drowsiness from diphen, it's not supposed to do that
-epin actually no longer causes stun reduction on goon since it was too op. it's now removed here as well.
-fixes the histamine description. now, instead of it being deadly at any amount, it's accurate to how it is on goon. if it's below 30u, it's purely annoying. even coughs and sneezes don't make you drop items. when you overdose it is very deadly, but not nearly as much as it used to be. changes the dizziness to blurriness as it is on goon.
-cyanide now actually causes losebreath like it's supposed to, and stuns you instead of putting you to sleep for a half a second like it's supposed to.
-cryo spaghetti code removed, it now only heals 3 brute and burn instead of 6.
-chemicals are now mostly colored
-adds mannitol to the cryox recipe, since we can't port one of the chems used in the recipe on goon
-renames polyacid to Fluorosulfuric and makes the recipe a bit harder, but it has more units as a result now.
-syntiflesh is now named synthmeat and requires cryox instead of clonex
-silver sulf now does what the description says it does
-changes the eating message to be less wordy and hugbox
-buffs salacid to make it worth using
-removes ephedrine and salbu addiction, since they're very useful chems that don't need that
-removes ephedrine walkspeed buff, it wasn't supposed to do that. also makes it not stun you and be a grief tool.
-buffs atropine to work as long as you're in crit
-removes ethyl since antihol replaced it
-comments out clf3
-adds an 8tc traitor item, the stimpack. single use 50u syringe that makes you run fast and resistant to stuns a little bit, heals you when you're below 50% health.
2015-01-20 23:21:11 -06:00
paprka
595ad8df58 fixed compile errors 2014-12-24 21:03:22 -08:00
Thunder12345
8e2dc381ed FRAG-12 + admins.txt
+ FRAG-12 shotgun shells, created from the unloaded technological
shotshell
+ Adding myself to admins.txt
2014-12-11 21:16:45 +00:00
paprka
929662ad3a moved files and fixed tablecrafting 2014-10-17 10:30:04 -07:00
paprka
d244fd6bbd initial commit 2014-10-15 13:29:19 -07:00
MrPerson
863f28f295 On second thought, leave the result as just a path
Fix up IED's so they work correctly when tablecrafted. Also remove their manual crafting.

Merge branch 'master' of https://github.com/tgstation/-tg-station into table_module

Conflicts:
	code/game/objects/structures/tables_racks.dm
2014-10-10 14:30:41 -07:00
MrPerson
694f9fda91 Tablecrafting improvements:
Allow more than one result. All components will be placed inside the first result in the list.
Completion of crafting will now reset the interface, if possible.
Opening the interface now causes you to face the table.
2014-10-06 01:24:26 -07:00
MrPerson
b04f547cd1 Move table crafting into the modules folder 2014-10-04 23:43:03 -07:00