Commit Graph

120 Commits

Author SHA1 Message Date
c0
a690abcf92 Plant Refactor: Seeds 2016-03-04 02:35:51 +03:00
Firecage
332bde0f4f Does the rest of the if()'s/ else's 2016-01-17 19:03:12 +02:00
MrStonedOne
b50e8d2a63 removes a bunch of unneeded spawns
spawns have a high overhead.

I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
2016-01-02 18:23:02 -08:00
Firecage
c933363062 Adds the toolspeed var and adds it to most usages of tools which has a timer 2015-11-21 19:24:14 +02:00
phil235
db67825974 Fixes being able to stun AI and MMI forever with flashbang, preventing them from using their mech. Brain mobs can no longer get flashed or flashbanged. Silicons are no longer affected by the sound bang of the flashbang (since they have no ears).
Fixes a runtime with two blob reagents.
Fixes a reference not being removed when hydro tray is destroyed.
Laser pointer can no longer weaken AIs (no eyes).
2015-11-10 22:06:54 +01:00
Incoming
fb8002f583 Removes Plant People as a race
Plantpeople are just podpeople without the "healing in light" mechanic. I believe they were originally included in case someone wanted to develop them into a roundstart race, but since no one's done that they've just been doing two things in the code:

1. Tricking wizards who use the magic mirror into picking plant over pod and then getting confused why they aren't healing.
2. Making turning into a plant based human slightly too likely in the staff of change.
2015-10-16 03:57:54 -04:00
phil235
6ee5ab6680 Merge branch 'master' of https://github.com/tgstation/-tg-station into DnaMonkeyStuff
Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/admin/verbs/one_click_antag.dm
2015-09-19 22:34:30 +02:00
phil235
f90ee4aa8c - Fixed monkey starting with no dna.
- Fixed bugs with monkeyize/humanize: 7803 (humanized monkey nobloodtype)
- Fixes 9298 monkeyed ling have troubles humanizing themself (already fixed?)
- Fixes despawning clothes when monkeyizing. 11855
- Replaced check_dna_integrity proc by simpler has_dna proc when required.
- created set_species() proc
- fixed space retrovirus not transfering SE (despite having a domutcheck()). Still need to check if it needs a name = real_name.
- I renamed mecha/var/dna to dna_lock to avoid confusion
- I renamed an armor var in a species proc to armor_block to avoid confusion with species/var/armor.
- I removed many if(dna) checks in lots of files.
- I removed duplicate defense procs between human/proc/X and dna.species/proc/X since dna is now always set.
- Anatomic panacea from changeling removes alien embryo correctly. 6247
- Fixes runtime when trying to put dna-less brain mmi into a dnalocked mech.
- Removed carbon/var/list/features, we now only have dna.features and prefs.features
- Remove hulk mutation from lizards and other species (Fixed 6413); only real humans can acquire hulk. (less work on sprites for each ones, fixes lizard tail not in hulk color)
- Fixes cloning not setting up correctly dna UE and dna.real_name
- I fixed the issue with sucked+cloned ling being unable to absorb
- I fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- I added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.

- Fixes cloning not setting up correctly dna UE and dna.real_name
- Fixed the issue with sucked+cloned ling being unable to absorb
- Fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- Added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.
2015-09-19 22:18:28 +02:00
Tokiko1
941b86873c Adjusts mutation probabilities of Left4zed. 2015-09-17 06:56:07 +02:00
Firecage
dfae1e0b53 Changes a lot of del() to qdel() 2015-08-16 23:33:22 +02:00
bgobandit
7a613fc2b6 Adds several new reagent reactions to hydroponics. 2015-08-07 13:44:13 -04:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Iamgoofball
a8ec1c76df Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
Conflicts:
	code/ATMOSPHERICS/atmospherics.dm
	code/game/machinery/computer/computer.dm
	code/game/objects/items/weapons/explosives.dm
	code/game/objects/structures/crates_lockers/closets/fireaxe.dm
	code/game/objects/structures/musician.dm
	code/game/objects/structures/tables_racks.dm
	code/game/objects/structures/window.dm
2015-06-23 12:54:26 -07:00
phil235
ae8c69f9a7 Merge pull request #9955 from kingofkosmos/spanspaceremoval
Unnecessary space removal from spans and messages
2015-06-15 18:20:04 +02:00
Iamgoofball
a00e11520c Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics 2015-06-14 15:42:15 -07:00
Cheridan
ec8cd61d4c Merge pull request #9808 from Incoming5643/march_of_the_snowflakes
WJohn's Hyper Customizable Lizard Sprites
2015-06-14 17:40:20 -05:00
kingofkosmos
c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
Iamgoofball
c2256d41fc BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH 2015-06-13 13:58:08 -07:00
Incoming
595bb0c8e4 Generalizes lizard parts to "features" for future non-lizard fields, at the same time merging mutant color into this list
Random lizard bodies will finally have color!

Pushes features almost all the way to the DNA side of thing, the mob side is only needed during character creation.

Note that changes to the save file will invoke a one time per character runtime for legacy characters as the save file purges mutant_color, this is as far as I can tell harmless, has no effect on the player, and is self correcting.
2015-06-12 00:43:35 -04:00
Iamgoofball
f992eb1af0 Adds feedback gathering for a hell of a lot more things. 2015-06-09 21:52:46 -07:00
Iamgoofball
10c60a59b1 adds beam sprites @cheridan merge when??? 2015-06-08 19:56:06 -07:00
Iamgoofball
467cc12ae5 fixes 2015-06-06 00:33:02 -07:00
Iamgoofball
b65c7a36df Upgrade Update: Bluespace Boogaloo 2015-06-05 23:56:09 -07:00
Firecage
f79e0fc1aa Updates more paths, for example obj/stuff to /obj/stuff 2015-05-31 17:48:33 +02:00
Cheridan
f3e91beba6 KEEP YOUR HOES IN LINE 2015-05-11 15:58:18 -05:00
Firecage
c6b0c8b390 Investigate logs for kudzu planting 2015-05-11 15:18:01 +02:00
Firecage
e2b2ce91e6 Message_Admin() and Game_Log() added 2015-05-05 20:34:25 +02:00
phil235
c00def95a6 Fixes a runtime with pod plants, this should fix the unharvestable podplant issue. 2015-04-26 17:30:07 +02:00
kingofkosmos
de280c72b5 Removed some more spans from visible messages. 2015-04-24 21:06:59 +03:00
kingofkosmos
e371dd9f35 more spans 2015-04-24 20:52:00 +03:00
kingofkosmos
1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
phil235
e2eda9cda8 Fixes growing rice stalk being invisible at later stages.
Fixes empty trays not receiving the nutrient/reagents/water you give it.
2015-03-29 15:15:49 +02:00
Cheridan
9c3ed3da04 Merge pull request #8247 from Incoming5643/Welcome_to_ireland
Explicitly passes a mobs mutant_color in blood samples
2015-03-13 15:22:14 -05:00
Incoming
c9cc003c65 Explicitly passes a mobs mutant_color in blood samples 2015-03-08 20:55:36 -04:00
phil235
77d553e619 Fixes disposal climbing.
Aliens, slimes and monkeys can climb into disposal but cannot flush it.
Non carbon mobs can no longer climb into disposal by themselves.
Stuffing another mob in a disposal unit is now only done via grabbing.(fixes bugs like stuffing someone while being inside the disposal yourself)
Large mobs no longer fit inside disposal.
Fixes hydrotray growing overlay layer.
Fixes slicing broken pipes dropping a straight pipe.
Fixes typos.
Removing unused var from disposal.
2015-03-07 19:35:44 +01:00
phil235
12d677a97b Fixes HydroTray Lights sprites. 2015-03-04 02:08:34 +01:00
phil235
d856e240c2 Merge branch 'master' of https://github.com/tgstation/-tg-station into NewPlants
Conflicts:
	icons/mob/head.dmi
2015-03-02 13:45:15 +01:00
Razharas
78e504f33e Merge pull request #7994 from Incoming5643/colormesurprised
Fixes podmen always being sickenly off white upon creation
2015-02-27 11:10:55 +03:00
Incoming
55512a69e0 Fixes podmen always being sickenly off white 2015-02-25 20:06:18 -05:00
phil235
809a1be279 Merge branch 'master' of https://github.com/tgstation/-tg-station into NewPlants
Conflicts:
	icons/mob/head.dmi
2015-02-25 18:50:42 +01:00
Razharas
4ba5161394 Merge branch 'master' of https://github.com/tgstation/-tg-station into FUCKGIT
Conflicts:
	code/modules/hydroponics/seeds.dm

Resolving dem conflicts
2015-02-25 15:17:14 +03:00
phil235
bd870d649c Adds new plants to botany (rice, oat, blue cherries, holy melon, parsnip, geranium, lily, snap corn, blumpkin, mimana, sweet potato, vanilla, red beet) and adding two new reagents (vanilla and rice). 2015-02-22 22:10:25 +01:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Razharas
d775291bdf Made vines cultivatable
Added special proc to all seeds that give plant anazyler special
information if needed in form of list of strings that will be displayed
to user one by one
Added special proc to seeds that make them have some special chem
interactions on growth if needed
Made vine mutations have quality of either good, bad or neutral
Made some chems remove the mutations of certain quality from growing
seeds
Made some chems tweak potency and production of the growing vine seeds
both ways so you can make unmutatable slowly growing vines if needed
Vine seeds now show mutations on the plant analyzing
Cut some copypaste in analyzer proc
2015-02-18 01:27:52 +03:00
pudl
08f8bb3ce8 replaces all instances of pacid with facid 2015-01-21 20:17:23 -06:00
Iamgoofball
38070820f3 Merge branch 'master' of https://github.com/tgstation/-tg-station into goonchem_shoehorn_backup 2015-01-16 17:25:50 -08:00
Iamgoofball
f3398e58a9 Removes Star Trek chemistry and transfers us to Goon Chemistry. 2015-01-16 17:21:36 -08:00
Firecage
2aa837f8f4 Wrench/unwrench messages only one for hydro trays 2015-01-15 09:27:03 +02:00
Firecage
e4e5c1ae62 This adds a delay to anchoring and unanchoring a hydroponics tray. 2015-01-15 02:45:51 +02:00
Ergovisavi
1cd8dd90b7 Fixing an issue that would prevent pod cloning from working if the mob leaves its body before blood is drawn 2015-01-05 06:25:48 -08:00