Commit Graph

817 Commits

Author SHA1 Message Date
Alex
9066cccf9c Merge pull request #3645 from Ikarrus/announcements
Priority Announcement Changes
2014-05-18 02:07:55 +01:00
Alex
e87d84fbe4 Merge pull request #3694 from Rolan7/Issue2883-medal
Medal of Captaincy is no longer twice as large.
2014-05-15 11:55:57 +01:00
ikarrus
56d5412e50 Merge branch 'master' of https://github.com/tgstation/-tg-station into announcements 2014-05-14 08:34:49 -06:00
Alex
3468c832a1 Merge pull request #3667 from MrStonedOne/adminpermfix
Minor fixes to admin permissions
2014-05-14 09:57:00 +01:00
Rolan7
ab1dd6fc0d Medal of Captaincy is no longer twice as large.
Fixes issue #2883 and a minor bug where set-equipment wasn't properly equipping "assassins" with waistcoats.  Both cases now use the existing attachTie method, which exists for this reason.
2014-05-14 02:14:28 -04:00
MrStonedOne
a4e4e2bcce Admins without +admin can use jmp herfs while ghosted
They already have access to jump to mob and follow, so no reason to deny them this.

Only allows access to jmp herfs while ghosted.
2014-05-08 13:19:26 -07:00
MrStonedOne
b607d50e7a Admins lacking +admin get admin pm stuff
They can use like 50 herf links to do this already, including rightclick mob -> view vars -> player panel -> pm
2014-05-08 13:17:23 -07:00
ikarrus
a48ba0d256 Priority Announcement Changes
-Centcom announcement proc merged with generic priority announcement proc
-Re-added the Captain Announces accompanied by a new pleasant sound, instead of the generic priority announcement
-Captain Announcements will automatically generate a newscaster article
-Priority announcements without any defined accompanying sound will play a generic "Attention" soundbyte as an audio cue
-Communications consoles will display who is currently logged in
2014-05-05 22:18:57 -06:00
Aranclanos
b544a945a9 Fixes issue #2489
Fixes issue #119

Transferred all the different colours of under clothes and shoes to obj/item/clothing/under/colour/XXX and obj/item/clothing/shoes/sneakers/XXX
Added two extra options to the spawn menu of the game panel, clothing and food.
2014-05-01 06:01:14 -03:00
ikarrus
c7041eefce New Human Mobs will have the appearance of the client's preferences
New human mobs created via Admin Simple Transform, Admin Spawn Antagonist, and Wizard Apprentice functions will take on the appearance of the players' preferences, instead of the boring default Bald, White Male.

Also fixes an minor issue with using transfer_to() a new observer mob.
2014-04-27 14:40:28 -06:00
ikarrus
14fe3bc29a [Admin] Added logging for changeling hivemind chat
Also added their Changeling names to the Antag panel so admins don't have to go digging through vars to find out who was OOC in ICing.
2014-04-17 21:23:11 -06:00
Daniel
30bb6c8814 Generalised ID naming 2014-04-09 18:49:59 +02:00
Daniel
6c668c7c7b Generalised PDA naming 2014-04-09 18:43:29 +02:00
Miauw
5abb553f4a Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization
Conflicts:
	code/_onclick/telekinesis.dm
2014-04-08 14:29:58 +02:00
Giacomand
c67334c929 Added a configuration option that disables OOC during the round automatically. Defaults to allowing OOC during the round. 2014-04-05 19:41:47 +01:00
Miauw62
823c59502f Merge pull request #3234 from Rockdtben/fixAdminDB
hue
2014-04-01 14:21:34 +02:00
fleure
db1ac17930 Merge pull request #3214 from Niknakflak/Lasertagequipment
Adds Laser Tag Equipment set to admin verb: "Select Equipment"
2014-03-31 19:27:21 +01:00
MrPerson
e2defa667a Upgrades to the play admin midi client pref
Toggling it off will pause any songs currently playing. Toggling it back on will resume playback from where you were.
Toggling midis on will play the currently playing admin midi, if there is one.
2014-03-31 05:41:33 -07:00
Miauw
dc9ead6575 Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization
Conflicts:
	code/_onclick/telekinesis.dm
	code/game/sound.dm
2014-03-30 20:48:03 +02:00
Rockdtben
117b51be0e Added a better error message 2014-03-29 16:58:55 -05:00
Rockdtben
3d0d5b4fb2 Fixed some issues with the DB admin system
-erro_admin_ranks table did not exist
-passing a string in to admin new instead of a rank.
2014-03-29 16:56:42 -05:00
Razharas
24491ad36b Merge pull request #3188 from Rockdtben/NewscasterCommandReports
Newscasters will now show Central Command Updates.
2014-03-29 06:20:10 -07:00
Niknakflak
6a6b968fbd Adds Red Laser Tag equipment set and Blue laser tag equipment set to the "Select Equipment" Admin verb 2014-03-27 17:35:55 -07:00
Rockdtben
1de30e3d22 Made the admin command Access Netscastor Network use the news_network procs. 2014-03-26 08:23:39 -05:00
Giacomand
c0d6e47e7e Merge branch 'master' of https://github.com/tgstation/-tg-station into SQDL2
Conflicts:
	tgstation.dme
2014-03-26 08:00:20 +00:00
Aranclanos
34757f900e Merge pull request #3161 from Giacom/gravity_changes
You will fall over in zero gravity, again, but you won't make a noise.
2014-03-26 03:27:20 -03:00
Giacomand
3811c9af05 Added world.log and log_game() to the SQDL logging. 2014-03-25 10:27:03 +00:00
Giacomand
65602cb72d Added admin logging for the gravity generator. 2014-03-25 10:12:33 +00:00
Mloc-Hibernia
8af8a43d6f Initial pass to convert LF to CRLF
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>
2014-03-24 08:53:40 +00:00
Giacomand
3d509f84e3 Added examples.
Removed a now unnecessary workaround.
2014-03-23 23:07:52 +00:00
Giacomand
c6239b9257 Merge branch 'master' of https://github.com/tgstation/-tg-station into SQDL2 2014-03-23 22:28:29 +00:00
Miauw
a80dd4df0f Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization
Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
2014-03-22 17:42:07 +01:00
MrPerson
6930283efc Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r
Conflicts:
	code/game/gamemodes/changeling/changeling_mutations.dm
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/malfunction/Malf_Modules.dm
	code/game/objects/items/weapons/tanks/watertank.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/research/server.dm
2014-03-21 03:05:39 -07:00
Cheridan
e8a69f7d37 Merge pull request #3072 from Aranclanos/MaintDoors
Maint doors toggles fixes.
2014-03-17 22:40:54 -05:00
Razharas
78a6a1c416 Merge pull request #3068 from Aranclanos/Profiles
Profiles from client.
2014-03-16 12:52:56 -07:00
Aranclanos
6dffc8a72f The admin functions and comms console options to switch the level of access of the maint doors will now work properly and not runtime. 2014-03-14 01:57:42 -03:00
Aranclanos
7b767c7c94 Added a new admin txt under the new cfg folder. The ckeys of this list will be able to make profiles on servers that they are admins. We welcome servers to change this list as it is a configuration file. Being on this list does NOT grant you any kind of admin powers.
All admins will now have the control_freak disabled but for skin and macros, to make this work.
2014-03-13 15:38:06 -03:00
Rockdtben
a034e41f25 Removing TLE comment stamps and useless comments 2014-03-13 08:25:28 -05:00
Cheridan
a7b7bd0bf2 Merge pull request #3023 from Jordie0608/allthebuttons
Reload admins usable by anyone with adminrank
2014-03-09 14:10:17 -05:00
Miauw
520b114293 fixes shit 2014-03-09 18:31:43 +01:00
MrPerson
6b29fecda1 Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r
Conflicts:
	code/game/machinery/bots/ed209bot.dm
	code/game/machinery/rechargestation.dm
	code/game/machinery/turrets.dm
	code/game/objects/structures/crates_lockers/closets.dm
	code/modules/research/circuitprinter.dm
2014-03-08 22:03:03 -08:00
Jordie0608
1fc448c043 Reload admins usable by anyone with adminrank 2014-03-08 15:46:36 +11:00
drynwyn
abefc24a87 Switch gangster ammo to match weapon
Fixes #2988
2014-03-07 09:54:59 -05:00
Cheridan
d4c81ce247 Merge pull request #2936 from MrPerson/jitterbug_dizzydummies
Redo of jitteriness and dizziness.
2014-03-03 11:35:27 -06:00
MrPerson
3c58091437 Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel
Hopefully nothing went wrong but you never know.

Conflicts:
	code/FEA/FEA_fire.dm
	code/controllers/supply_shuttle.dm
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/machinery/autolathe.dm
	code/game/machinery/drying_rack.dm
	code/modules/hydroponics/hydroponics.dm
	code/modules/projectiles/projectile/magic.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/reagents/reagent_dispenser.dm
2014-03-02 21:39:27 -08:00
MrPerson
917a2dd2a4 Rename equip_to_slot_or_qdel() -> del()
Still qdel()'s them, just naming the proc back.
Should hopefully reduce the number of lines different in the pr.
2014-03-02 21:08:25 -08:00
YotaXP
cb7052f81c Removed group_multiplier nonsense from gas_mixture.
Moved gas_mixture.dm to the datums directory.
Deleted FEA.
2014-02-28 18:12:33 -05:00
MrPerson
48923f9ce5 Redo of jitteriness and dizziness.
Fixes #2923
2014-02-27 23:19:44 -08:00
MrPerson
f0fd0c9949 Fixed the nuke disk qdel() fucking up
Made the singulo spawn correctly
Really minor fix for things that are qdel()'d at 0 time, which should be nothing if everything is going right.
2014-02-25 02:29:49 -08:00
MrPerson
9eee3e5067 First pass at a qdel() garbage collection system for tgstation
Works pretty well. If it can't GC something, it'll just del() it and be done.
Speed is amazing, holy shit.

New procs you should be aware of:
qdel(atom/movable) - sets up an object for garbage collection. Call this rather than del(atom/movable).
atom/movable/Destroy() - called right before the object is GC'd, so it still has a loc. Also called if the object is del()'d.
new controller - garbage.dm has all the details on this. Basically it nulls all references on GC'd objects and force del() them if necessary.
Generally speaking, objects should use Destroy() for behavior prior to deletion rather than Del(). You should also always call the parent so the object gets the right gc_destroyed var set.

ISSUES:
Tries to GC mobs atm. This actually works for new players, not so much for humans/monkies/simple_animals/anything. I'm guessing it needs to clear out their mind and HUD and maybe other things.
Gibbing is really bugged. It works, but the overlays just sit there for awhile and ugh. I'm very tempted just to del() mob/living and mob/camera and call it a day.
qdel() equipment doesn't unequip the item.
Pipes don't generally GC correctly. Debugging suggests they get referenced in many pipenets and that isn't cleared properly. However some do work fine. Need assistance here.
Bots don't GC, probably in the radio controller.
Lots of other shit doesn't GC but it's hard to find them because of the pipe spam.
I think I'm calling Destroy() twice by accident.
2014-02-23 14:55:12 -08:00