Commit Graph

10538 Commits

Author SHA1 Message Date
ShizCalev
2fa1ac1349 Replaces istypes with the proper tool_behaviour checks. (#40414) 2018-10-01 03:10:31 +03:00
MrDoomBringer
fccf08294a Fixes lacking hands giving erroneous feedback in a few situations (#40549)
* uuuuuuuuuuuuh

* update

* ok but make it compile
2018-09-29 23:10:53 -04:00
MrDoomBringer
73d9d26c12 Added a cap, NUTRIENT_LEVEL_ALMOST_FULL (535), for mobs that continually gain nutrient (#40572)
Added a cap, NUTRIENT_LEVEL_ALMOST_FULL (535), for mobs that continually gain nutrient. They climb towards this value so that they don't get the "im so fat" debuff as soon as they reach the normal cap, which is 550.
2018-09-29 23:01:17 -04:00
XDTM
0b813b63b5 [Ready]Adds hypnosis and the hypnotic stupor brain trauma (#40362)
cl XDTM
add: Added a new severe brain trauma: hypnotic stupor. Victims of hypnotic stupor occasionally fall into a trance, and upon hearing a sentence they'll focus on it to the point of obsession, until it is replaced by a new hypnosis or the trauma is cured.
/cl

Adds the potential for some fancy rp gameplay. The idea is that they should take a passing message way too seriously, while leaving room for interpretation to the player. Hearing an isolated "greytide" over the radio might prompt a player to take up arms against the rampaging greyshirts, another might interpret it as having to become the greytide. Someone who realizes what's up might use this to give clear orders to the victim, although they'll only last until the following trance.

I plan on adding more methods to inflict hypnosis with the same trance->"focus on a sentence" mechanics, perhaps as a traitor/CMO pendulum item, or as a wizard/cult spell.
2018-09-29 10:07:43 +12:00
Whoneedspacee
8c370f73ad Ash Drake Combat Buff (#40355)
cl Whoneedspacee
add: new arena attack where ash drake summons lava around you
del: removed old swooping above you, instead flies above you instantly
balance: ash drake now spawns temporary lava pools instead of meteors falling down
balance: ash drake takes twice as long to swoop down now that he instantly goes above you
balance: ash drake now moves twice as fast
balance: increases the odds of lava spawns in the lava pool attack
balance: increases fire line damage and decreases lava attacks direct damage
tweak: ash drake fire now shoots in the direction of the target
tweak: changes times of certain animations
tweak: changes sounds of meteor falling to lava creation
fix: a bug where ash drakes attacks did not damage mechs
imageadd: changes meteor icon to lava creation animation from lava staff
/cl

[why]: Ash drake is one of the easiest megafauna despite giving fairly better loot than others like legion. Also he's a fairly boring boss to fight since he spends most of his time in the air with attacks that can't really hurt you ever as long as you keep moving. I did this to make his fight more fun and less one dimensional.
2018-09-28 09:26:01 +12:00
Qustinnus
b4922d96a0 Emagged clown cars now come with siege-tank mode. (#40190)
cl Floyd / Qustinnus (thx to mrdoombringer for sprite + idea)
add: The clowncar now comes with an inbuilt cannon that can be activated by emagging its circuits
fix: cars can only kidnap if they have the CAN_KIDNAP trait
fix: removes a dot too much in a to_chat in clown car actions
/cl
2018-09-28 09:23:43 +12:00
Emmett Gaines
1cb74aff0b Component strengthening course (#40480) 2018-09-26 12:40:19 +03:00
ShizCalev
c66cbad2d0 [s] Fixes pride mirror exploit (#40477)
* Fixes pride mirror exploit

* Cleanup, adds no_tk check to canUseTopic
2018-09-26 12:34:10 +03:00
Emmett Gaines
31914a594e Componentizes orbiting (#40433)
cl ninjanomnom
fix: Orbiting is a little more aggressive about staying in orbit. The wisp as a result now correctly follows you over shuttle moves.
/cl

Goodbye SSorbit you ticking piece of shit

This also gives update_sight a signal so wisp code isn't hardcoded into it.
2018-09-25 18:23:27 +12:00
cacogen
9d258ff61b [READY] Luxury shuttle charges bank cards (#40334)
* Payment in increments, for handless mobs

* Luxury shuttle now works with bank cards
2018-09-24 19:44:09 -04:00
ShizCalev
cafb7d171e Fix adjustHealth runtimes (#40453) 2018-09-24 13:25:59 -07:00
Kierany9
9e8d7509b6 [READY] [Gamemode Bounty] Assimilation (#40296)
* it's ready boi

* typos, things i forgot to uncomment and mindshields revealing hosts

* Requested bugfixes/syntax changes

* Fixes Network Invasion runtime and other misc fixes

* oops

* Fixes mindshield runtime

* Mind control and lots of fixes

* Admin logging and runtime fixes

* dumb bugs and fluff text

* Commented out code, typos and finalizing player numbers

* runtime

* Major runtime fixes, buffs and distortion field

* death on MC'd vessel death, destroy_hive and hive removal on death

* code review

* oops

* Mind Control realname fix
2018-09-24 21:18:55 +02:00
Emmett Gaines
e6182966cb Removes an unused movement var and proc (#40416) 2018-09-24 13:18:14 +03:00
Iamgoofball
f735a7d34d [READY][PAID CODE] economy PR (#40312)
With the power of CAPITALISM AND ECONOMY, you too could be This Guy.
2018-09-23 02:50:51 -04:00
Brett Williams
cbebd0aa9b Correct word in combat logging (#40381) 2018-09-22 21:11:29 -07:00
ShizCalev
b1accf508c Fixes AI bolting... (#40425) 2018-09-23 01:53:03 +03:00
XDTM
b7c7593191 [Ready]Moves traits to datums (#38505)
I've been in a few situations where traits would be handy to track certain object or datum flags, and there's no particular reason that ties them to living mobs aside from being initially a disability rework.
2018-09-22 21:50:03 +12:00
yoyobatty
824f79eee3 Adds parent call to carbon.dm (#40364)
* Adds parent call to carbon.dm

* Yes
2018-09-21 14:35:22 -04:00
Jordan Brown
73964e7ac1 Merge pull request #40359 from ShizCalev/lighting-fix
Fixes bad lighting values
2018-09-20 23:48:21 -04:00
ShizCalev
324f4e0b6f Makes flashes, & flashbangs flash (#40357)
* Makes flashes & flashbangs flash

* cleanup / badminnery feature

* Added cameras
2018-09-20 23:46:44 -04:00
MrDoomBringer
c7ef142616 [DOCUMENTED AND READY TO MINGLE](EPIC MEME VIDEO INSIDE!) NEW COOL ADMIN TOOL: ADVANCED HIGH DEFINITION SUPPLYPOD SUMMONING (also supplypod refactor) (PLEASE UPTHUMB) (#39936)
MrDoomBringer

admin: Admins can now spawn things in ICly (as well as do a bunch of other cool new stuff) using the Config/Launch Supplypod verb!

code: also supplypods have been refactored
2018-09-21 08:59:52 +12:00
AnturK
a27be2fa14 Objective refactor (#40220)
* Objective refactor

* Custom antag types for leftover objectives.

* Removes dumbness.

* Forgot to hide these from TP

* Makes the list static.
2018-09-20 11:18:59 -04:00
ShizCalev
46cb11e340 Fixes bad lighting values 2018-09-20 00:53:10 -04:00
ShizCalev
392f4bd8e3 Bloodcult Stun Spell Tweaks (#40328)
* Cult Stun Spell Tweaks

Updated to use anti_magic_check instead of a nullrod check.

Corrected the stun message showing if the target is immune to the effect.

Added some visual effects (an actual red flash), and a "holy bubble" around the person if they're immune to the effect.

https://i.imgur.com/wd77s8w.gifv

Closes #40285

* Refactor, added mob_light helper
2018-09-19 10:30:49 -04:00
ShizCalev
009bde3c5e fixes ventcrawling & flying mobs making footstep sounds (#40317) 2018-09-18 11:15:20 -04:00
ShizCalev
6e1b3deb76 Fixes phased/jaunting mobs falling into chasms (#40316) 2018-09-18 11:14:33 -04:00
Jordan Brown
e06f32b14d Adds null check to world status map check (#40305)
* Adds null check to world status map check

* Fix stat
2018-09-17 20:20:58 -04:00
Dax Dupont
07c6fcfe6c Fixes missing felinid mob type (#40290)
* Fixes missing felinid mob type

* oops
2018-09-16 15:49:55 -04:00
kevinz000
9eec1f8db2 Adds move force and move resist, movement/pushing/pulling tweaks (#39556)
* Removes anchroed from mobs, adds move force/resist

* Move force and move resist

* WIP, still has debug messages.

* Fixes

* Update living.dm

* Anchored removal

* Stuff

* Unit tests

* Removes anchored from dview

* DME

* Update anchored_mobs.dm

* Fix

* No ghost spacewind

* Update mulebot.dm

* Update temporary_visual.dm

* Update forcefields.dm

* Update step_triggers.dm

* Update portals.dm

* Update alien_acid.dm

* Update bump_teleporter.dm

* Update landmarks.dm

* Update countdown.dm

* Update blessing.dm

* Update shieldgen.dm

* Update containment_field.dm

* Update field_generator.dm

* Update singularity.dm

* Update atmosmachinery.dm

* Update door.dm

* Update gravitygenerator.dm

* Update door.dm

* Update effects.dm

* Update temporary_visual.dm

* Update bump_teleporter.dm

* Update forcefields.dm

* Update landmarks.dm

* Update portals.dm

* Fixes

* Throwforce annnd done, finally

* Fixes

* Haha I'm dumb sometimes
2018-09-15 05:08:30 -04:00
AnturK
70373bd07f Fixes robot upgrade removal. (#40278) 2018-09-14 03:30:31 -04:00
zxaber
bf2f76818b Fixed Cyborg Self-Repair giving action buttons incorrectly (#40007)
* Calls the "dropped" proc on removed borg upgrades

When a borg loses all upgrades (module reset), checks to see if each upgrade has a "dropped" proc, and calls it if it exists.

* removing unnecessary check
2018-09-13 22:22:12 -04:00
yoyobatty
f7b6b1eb30 Adds mob attack signals [READY] (#40221)
* Adds attack components to click.dm

* oops

* Hopefully this is better.

* One more try hopefully

* Redundancy reduction

* More info
2018-09-13 22:17:03 -04:00
vuonojenmustaturska
ab739294e1 Saboteur borg module (syndicate engiborg) (#40163)
* wip

* SPRITES

* wops typo

* make it available

* add borg chameleon module (wip)

* we ready boyes

* bump cost

* disable filter for now

* henk

* add to polymorph pool

* borgs don't generally throw their modules

* this too
2018-09-13 13:33:35 +02:00
Crazy Lemon
6a93ce9d7f Ports paradise's modular buildmode (#40105)
* Ports paradise's modular buildmode

* Axes logout callback of buildmode

* AnturK's changes

- Code formatting
- Gives mob to throw args
- Selection overlays are on ABOVE_LIGHTING_PLANE to be visible on space

Other:
- Doubleclicks of observers and AI no longer "double-tap" click
intercepts
2018-09-13 10:48:37 +02:00
Jordan Brown
af785f99a0 Merge pull request #40184 from 81Denton/beeeeeees
Bees only inject the reagent they were mutated with
2018-09-12 10:15:20 -04:00
Jordan Brown
79ede5450a Merge pull request #40204 from Potato-Masher/multicam_config
Unlocks AI Multicamera Mode, now with config.
2018-09-11 01:10:08 -04:00
Jordan Brown
c12e96e007 Merge pull request #40182 from kevinz000/patch-569
Rebuffs stamina knockdown time from 70ds to 100ds
2018-09-10 13:49:28 -04:00
81Denton
e1cc8a0927 increases toxloss to 4 2018-09-10 07:50:26 +02:00
Potato Masher
1e1391f691 damn, a rouge parenthesis 2018-09-10 00:18:04 -04:00
Potato Masher
62b15a2ee6 I bless thy code with a config, so that this feature may arise once again 2018-09-09 23:40:40 -04:00
Denton
08e9704807 Reduces liver failure damage, makes it more obvious 2018-09-09 16:39:26 +02:00
Denton
f8b309110c Bees only inject the reagent they were mutated with 2018-09-08 22:18:50 +02:00
kevinz000
843cbd2882 Update carbon.dm 2018-09-08 12:13:57 -07:00
Jordan Brown
5de32a202c Merge pull request #39928 from AnturK/textpollredo
Allows revoting on text polls.
2018-09-08 12:03:47 -04:00
Mickyan
5b53ff69d1 Footprints scale with the amount of blood in the decal (#40148)
* footprints tied to blood amount

* sort of corrected comment

* properly fixed up bloodliness caps
2018-09-07 23:38:57 -04:00
ShizCalev
8a7df8ba45 Makes usage of Nar-Sie consistent (#40029)
cl ShizCalev
spellcheck: Nar-Sie's name has been revised to Nar'Sie.
/cl
2018-09-08 13:31:09 +12:00
vuonojenmustaturska
f2ed477232 [READY] playsound performance (#40045)
tl;dr: we have lists of playermobs on the z-level, which generally have fewer player mobs to iterate through. If we use them, we can get rid of the z-level checks too. On the off-chance that something plays a sound in nullspace, we can skip pretty much everything. The client-check can go too, there are no playermobs without a client.
2018-09-08 13:27:01 +12:00
ShizCalev
ced052879d Correct terminal punctuation mistakes (#40123) 2018-09-05 23:11:53 -07:00
AnturK
d14a829803 Change projectile firer var to any movable (#40100)
Fixes turret logging runtimes.
Also some related projectile changes.
2018-09-05 23:03:30 -07:00
ShizCalev
98a6b39cca Clean up mixed space & tab usage (#40121) 2018-09-05 22:51:20 -07:00