oranges
e1055df57f
Merge pull request #18235 from coiax/when-it-happens-we-will-know
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[s] Makes winning a pulse rifle little more noticable
2016-06-06 01:33:12 +12:00
oranges
227b404a5e
Merge pull request #18144 from coiax/robustin-blew-my-mind
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Adds two Fun verbs for admins (and one boring one)
2016-06-06 01:32:50 +12:00
oranges
c09046e3f1
Merge pull request #18201 from PKPenguin321/cmo-implanter
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Refines autoimplanter code, gives CMO single use autoimplanter for HUD augment
2016-06-06 01:25:52 +12:00
oranges
2bc1504007
Merge pull request #18226 from MMMiracles/evenMORERUINS
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lava ruins
2016-06-06 01:24:43 +12:00
oranges
050c42ff5e
Merge pull request #18174 from coiax/holodeck-cold
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Adds two new holodeck levels
2016-06-06 01:23:43 +12:00
oranges
cc99a4803c
Merge pull request #18233 from kevinz000/gravitygunspleaseworkedition
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Remake: Gravity guns
2016-06-06 01:19:08 +12:00
oranges
a435f7dc74
Merge pull request #18150 from PKPenguin321/salty
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gives salt shakers a suicide_act
2016-06-06 01:18:23 +12:00
AnturK
8edc244dc7
Merge pull request #18220 from KorPhaeron/ruin_runtimes
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(Hopefully) Fixes some ruin runtimes
2016-06-05 14:44:26 +02:00
AnturK
cd67c17a80
Merge pull request #18175 from Iamgoofball/patch-57
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fixes gibtonite runtime
2016-06-05 14:43:30 +02:00
AnturK
edbddb0aad
Merge pull request #18194 from KorPhaeron/fix2
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Fixes centcomm commander corpse outfit/Mob spawner edits.
2016-06-05 14:39:52 +02:00
Jack Edge
b082011d22
Adds mass zombie cure, for the boring people
2016-06-05 13:05:21 +01:00
Jack Edge
a35a0d3306
Adds two Fun verbs for admins
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- Mass Zombie Infection - gives all humans a zombie infection organ to
all humans, which will make them reanimate on death.
- Polymorph All - This applies a bolt of change to all living mobs.
Slightly laggy.
2016-06-05 12:54:35 +01:00
TechnoAlchemist
9db2f57f36
Kills me, fucking, like, blows my brains out or something. ( #18231 )
2016-06-05 03:10:13 -05:00
KorPhaeron
9fe108be27
Uses proper defines
2016-06-04 19:50:48 -05:00
Joan Lung
eb138256d5
Merge pull request #18227 from lzimann/med
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Fixes medbeam not stopping properly when equipped to a slot
2016-06-04 20:50:31 -04:00
Joan Lung
4277d9bca2
Merge pull request #18215 from KorPhaeron/lava_staff_fix
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[s]Fixes lava staff being used through walls
2016-06-04 20:48:50 -04:00
Razharas
93f8605753
Merge pull request #18224 from ChangelingRain/shuttlecrush
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Slightly improves shuttle crushing
2016-06-05 02:46:33 +03:00
Joan Lung
4d7a3836a1
Merge pull request #18192 from lzimann/bz
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Adds a way to filter BZ gas in air alarms and trinary filters
2016-06-04 19:43:25 -04:00
Joan Lung
715e97e4b0
Merge pull request #18151 from RemieRichards/SlimeAttack!
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Slimes may now be ordered to attack
2016-06-04 17:25:34 -04:00
Joan Lung
d81db92008
Merge pull request #18214 from coiax/follow-link-define
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Refactors all (F) links into using a define
2016-06-04 14:36:31 -04:00
Jack Edge
1453c4c089
Makes winning a pulse rifle little more noticable
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🆑 coiax
rscadd: When someone wins a pulse rifle via arcade games, everyone dead
and admined are notified. Also it comes with a firing pin now.
/🆑
2016-06-04 12:22:37 +01:00
kevinz000
0073ffc45d
naming
2016-06-04 02:45:43 -07:00
kevinz000
e8ddb7a4d7
why the fuck
2016-06-04 02:44:25 -07:00
kevinz000
8b79a21698
why
2016-06-04 02:39:38 -07:00
kevinz000
607c4be5f9
hjope this works
2016-06-04 02:38:07 -07:00
kevinz000
4b2077fd6b
fortheloveofallthatisholyworkplease
2016-06-04 02:30:38 -07:00
TechnoAlchemist
d75ded29fa
Adds all-seeing-eye to necropolis chests. ( #18160 )
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* Swaps xray syringe with new item.
* blankspace
* standards
2016-06-04 02:52:04 -05:00
Remie Richards
13dfd8dbf7
Peacekeepers now use Eye overlays, which means they close their eyes when they die :( ( #18209 )
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Peacekeepers now have Eye overlays for being servants of Ratvar
Redid some of the shading and lineart for colours for Peacekeepers
2016-06-04 01:23:14 -05:00
Joan Lung
6fd1424619
Merge pull request #18085 from Xhuis/earsplitting_string
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Clockwork Patch III
2016-06-03 19:55:04 -04:00
Lzimann
dcc7d6d99e
Fixes medbeam
2016-06-03 20:52:02 -03:00
MMMiracles
6044713cea
gives mining autorifles
2016-06-03 19:02:34 -04:00
LatD
ee7ef0d4d7
Fixes experimentor doing many reactions with one event ( #18180 )
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* Fix many reactions happening at once
* Small fix
2016-06-03 18:00:15 -05:00
Nerd Lord
f653f38418
it's literally just to make protector holos marginally fancier under 'hit by shuttle' conditions
2016-06-03 17:35:54 -04:00
Nerd Lord
10520995a2
Slightly improves shuttle crushing
2016-06-03 17:19:09 -04:00
KorPhaeron
b7b4cc01ed
Throwing Runtime Fix ( #18076 )
2016-06-03 22:22:03 +02:00
KorPhaeron
61f7383542
Fixes some ruin runtimes
2016-06-03 15:01:14 -05:00
Iamgoofball
a3c6571cfd
Fixes #18167 ( #18170 )
2016-06-03 14:48:32 -05:00
MMMiracles
7c8603a0a8
important features ( #18195 )
2016-06-03 14:48:12 -05:00
Thunder12345
a9a97f5a81
Fixes for Merge Tokens ( #18168 )
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* fixes #15649
fixes #16575
* oops forgot those lines
2016-06-03 14:46:42 -05:00
coiax
64c19bd2d3
Adjusts RCD family export prices to be realistic ( #18186 )
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Fixes #18101 . Comments indicate my rough logic, which brings them inline
with the actual cost of materials required to create them, rather than
x10 the amount.
Also still enables their sale rather than just crudely removing them
entirely.
2016-06-03 14:45:04 -05:00
LatD
143795d230
Fixes imprinter alone not working ( #18216 )
2016-06-03 14:43:52 -05:00
Xhuis
2b18993b04
Conflicts II
2016-06-03 15:42:19 -04:00
KorPhaeron
fcd42f1464
Fixes lava staff being used through walls
2016-06-03 13:25:56 -05:00
KorPhaeron
311347b949
One day remie will leave and then none of my code will ever work
2016-06-03 10:02:20 -05:00
KorPhaeron
7d2a9abd8c
Fixes lavastaff properly
2016-06-03 09:56:10 -05:00
KorPhaeron
a2a4480e1b
Fixes lava staff being used through walls
2016-06-03 09:49:29 -05:00
Kyle Spier-Swenson
afebc5ef97
Fixes ghost image runtime and see_darkness hiding ghosts again. ( #18158 )
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(also fixes ghost images not garbage collecting.)
2016-06-03 16:49:08 +02:00
Jack Edge
e13725b179
Refactors all (F) links into using a define
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🆑
bugfix: Clicking the (F) link when an AI talks in binary chat will
follow its camera eye, the same as when (F) is clicked for its radio
chat.
/🆑
FOLLOW_LINK is a define that creates the clickable (F) link, so it
doesn't have to be typed painstakingly out every time we want to give
that link to an observer.
2016-06-03 15:29:28 +01:00
Joan Lung
08f88fbe3e
Merge pull request #18159 from coiax/countdown
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Adds ghost visible countdowns for bombs
2016-06-03 08:55:11 -04:00
Jordie
4c8f8ae53e
Merge pull request #18154 from PKPenguin321/plant-analyzer-repath
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Repaths plant analyzers
2016-06-03 16:41:02 +10:00