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Adjusts RCD family export prices to be realistic (#18186)
Fixes #18101. Comments indicate my rough logic, which brings them inline with the actual cost of materials required to create them, rather than x10 the amount. Also still enables their sale rather than just crudely removing them entirely.
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@@ -103,16 +103,16 @@
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// High-tech tools.
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/datum/export/rcd
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cost = 1000
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cost = 100 // 15 metal -> 75 credits, +25 credits for production
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unit_name = "rapid construction device"
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export_types = list(/obj/item/weapon/rcd)
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/datum/export/rcd_ammo
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cost = 30
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cost = 15 // 1.5 metal, 1 glass -> 12.5 credits, +2.5 credits
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unit_name = "compressed matter cardridge"
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export_types = list(/datum/design/rcd_ammo)
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/datum/export/rpd
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cost = 1000
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cost = 350 // 37.5 metal, 18.75 glass -> 281.25 credits, + some
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unit_name = "rapid piping device"
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export_types = list(/obj/item/weapon/pipe_dispenser)
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export_types = list(/obj/item/weapon/pipe_dispenser)
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