Joan Lung
8285d5273b
Merge pull request #17415 from nullbear/crontroversial-fingerpointing-and-blame-pr
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adds QoL hotkey for pointing.
2016-05-06 19:56:05 -04:00
phil235
68da092009
Dismemberment port from Hippie code, based on RemieRichard's work. Big thanks to RemieRichards and crystalwarrior.
2016-05-05 18:17:51 +02:00
nullbear
8a2e8935c7
adds QoL hotkey for pointing.
2016-05-04 15:48:21 -07:00
Jordie
53fd10c54b
Merge pull request #17256 from tgstation/revert-17086-planes_on_a_snake
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Revert "Move some stuff from different layers to different planes"
2016-04-30 15:34:17 +10:00
Cheridan
d662b0e455
Merge pull request #17218 from phil235/FixTalkingInPipes
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No longer deaf while inside pipes
2016-04-29 20:34:03 -05:00
KorPhaeron
0bbcc00c4d
Revert "Move some stuff from different layers to different planes"
2016-04-29 16:07:23 -05:00
phil235
750eaa4a57
invisibility = 100 and 101 now use defines.
2016-04-29 01:00:05 +02:00
MrPerson
b50e0ee42c
Merge branch 'master' of https://github.com/tgstation/-tg-station into planes_on_a_snake
2016-04-27 17:03:32 -07:00
KorPhaeron
ccb24e80c1
Merge pull request #17167 from phil235/AbstractFix
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You can attack with ABSTRACT items again.
2016-04-27 12:03:23 -05:00
phil235
61c037389e
You can attack with ABSTRACT items again.
2016-04-27 17:45:56 +02:00
Joan Lung
ffc87184f0
You can now analyze blobs to check material effects, blob type, and health
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* You can now analyze blobs to check material effects, damage resistance, and health.
* beep beep
* slime extinguishes stuff
* I need to check my code
* wew
* buffnerfs
* fuckthemeta
* morebuffs
* no unfriendly fire
* damn my urge for low linecounts
* this makes me want to drink heavily
* if you see something, say nothing, and drink to forget
* waiting for an answer is for scrubs
* if you see something say nothing and drink to forget
* no resist printout
* phiiiiiiiil
2016-04-27 10:24:47 -05:00
phil235
6eb4ffa825
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/items/devices/lightreplacer.dm
code/game/objects/structures/crates_lockers/closets.dm
2016-04-26 21:49:51 +02:00
Cheridan
5485f75bfd
Merge pull request #17076 from ChangelingRain/sixtynineblob
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Blobbernaut tweaks
2016-04-25 19:28:28 -05:00
MrPerson
ad912f68c1
Fixed some tk and plane related issues
2016-04-24 18:04:43 -07:00
phil235
fcf544283d
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
phil235
43e98079f1
Removing some comments I had left in.
2016-04-24 21:12:04 +02:00
phil235
b146131a34
Second commits.
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This contains the changes to item_attack.dm
Obj/attackby() now follows a similar structure as mob/living/attackby. It calls attack_obj() (like attack() but for obj) which calls attacked_by (just like attack() does)
The use of the NOBLUDGEON flag changes a bit, it is now used to signify the item cannot be used as a melee weapon at all. No attack animation, no attack message. I've given this bitflag to many items that have an afterattack() so as to not both attack and do the special action (among those items: the rcd)
There's also the code changes to attacking machines: attacking any machine now give a proper message and a sound. And with this, I made more machines breakable (using a health var and the very little used BROKEN stat). Most notably, tables can now be attacked when on harm intent and be destroyed.
The newly destroyable machines have a take_damage() proc used by all sorts of attack (weapon, xeno, animal, hulk, mech melee, gun projectile, thrown items).
There's some more stuff in there, see the PR's description and comments.
2016-04-24 20:37:00 +02:00
MrPerson
3f70f880ac
Move some stuff from different layers to different planes
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Moves everything on a 15+ layer to a plane. So now you get screen catcher (-99, was already on a plane), lighting (15), effects that ignore lighting (16), fullscreen UI effects (18), screen objects used to build the UI (19), actual equipment in the UI slots (20), and everything else (0).
Also created a file to contain plane and layer defines for hopeful eventual use.
Hopefully this doesn't change anything now but does enable some nifty new features in the future.
2016-04-24 04:03:41 -07:00
Nerd Lord
1c1e056515
info correction
2016-04-23 21:45:20 -04:00
Nerd Lord
b88d7d313b
Blobbernaut tweaks
2016-04-23 20:33:58 -04:00
KorPhaeron
6d437be6a5
Improvements
2016-04-23 15:35:43 -05:00
KorPhaeron
c771988284
Gatling Autoclick
2016-04-23 13:47:05 -05:00
duncathan
a2a554c48a
Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
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Conflicts:
code/game/objects/explosion.dm
code/game/objects/items/stacks/sheets/mineral.dm
code/game/objects/structures/girders.dm
code/game/objects/structures/grille.dm
code/game/turfs/turf.dm
code/modules/events/spacevine.dm
code/modules/events/wormholes.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/silicon/robot/robot.dm
2016-04-03 18:22:20 -06:00
duncathan salt
3d95d68b2f
Merge pull request #16279 from Core0verload/HUDfuckery
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Slot icons micro-refactor
2016-03-30 23:30:06 -06:00
c0
fb08d4e30f
rm
2016-03-31 08:16:20 +03:00
duncathan
eeb0119acb
Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
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Conflicts:
code/game/gamemodes/nuclear/nuclearbomb.dm
code/modules/mob/mob_movement.dm
code/modules/recycling/conveyor2.dm
2016-03-30 22:55:00 -06:00
c0
24c6d8e876
feature -> refactor
2016-03-30 03:27:28 +03:00
KorPhaeron
76ca35b8a0
Merge pull request #16453 from tgstation/RemieRichards-action-button-reset
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Fixes shift clicking action buttons not immediately resetting them.
2016-03-29 17:17:40 -05:00
duncathan
3f1375ba39
Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
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Conflicts:
_maps/RandomZLevels/Cabin.dmm
_maps/RandomZLevels/beach2.dmm
_maps/RandomZLevels/caves.dmm
_maps/RandomZLevels/research.dmm
_maps/RandomZLevels/snowdin.dmm
_maps/RandomZLevels/undergroundoutpost45.dmm
_maps/map_files/DreamStation/dreamstation04.dmm
_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
_maps/map_files/MetaStation/MetaStation.v41I.dmm
_maps/map_files/MiniStation/MiniStation.dmm
_maps/map_files/TgStation/tgstation.2.1.3.dmm
_maps/map_files/generic/z4.dmm
_maps/templates/lavaland_surface_automated_trade_outpost.dmm
_maps/templates/lavaland_surface_biodome_winter.dmm
_maps/templates/lavaland_surface_prisoner_crash.dmm
_maps/templates/lavaland_surface_seed_vault.dmm
code/controllers/subsystem/air.dm
code/game/asteroid.dm
code/game/atoms.dm
code/game/gamemodes/nuclear/nuclearbomb.dm
code/game/machinery/computer/arcade.dm
code/game/objects/effects/aliens.dm
code/game/objects/effects/overlays.dm
code/game/objects/items/apc_frame.dm
code/game/objects/structures/false_walls.dm
code/game/objects/structures/girders.dm
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor/fancy_floor.dm
code/game/turfs/simulated/floor/mineral_floor.dm
code/game/turfs/simulated/floor/plating.dm
code/game/turfs/simulated/river.dm
code/game/turfs/simulated/walls_misc.dm
code/game/turfs/simulated/walls_reinforced.dm
code/modules/admin/verbs/buildmode.dm
code/modules/atmospherics/environmental/LINDA_turf_tile.dm
code/modules/events/spacevine.dm
code/modules/flufftext/Hallucination.dm
code/modules/holodeck/turfs.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/interactive.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/bot/floorbot.dm
code/modules/mob/living/simple_animal/guardian/guardian.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/mob/mob_movement.dm
code/modules/power/singularity/narsie.dm
code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
code/modules/research/server.dm
2016-03-29 14:46:06 -06:00
Nerd Lord
c74b550eb4
fine okay
2016-03-28 19:13:24 -04:00
Remie Richards
a93cb0a01d
Fixes shift clicking action buttons not immediately resetting them.
2016-03-28 19:09:11 +01:00
Nerd Lord
1170bf57b6
conflicting with myself
2016-03-27 23:46:00 -04:00
KorPhaeron
3709f57f40
Merge pull request #16381 from ChangelingRain/justthetooltip
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Adds alien tooltip style and updates operative tooltip style
2016-03-27 22:41:15 -05:00
Nerd Lord
37b10862d3
Blobbernauts now have an alert when their factory is destroyed
2016-03-27 19:33:18 -04:00
Nerd Lord
0d89760b20
dunc told me to do it
2016-03-26 21:18:43 -04:00
Nerd Lord
8f9f5f152b
>>reviewing your own code
2016-03-26 20:03:27 -04:00
Nerd Lord
10e93fe8b1
fold into pr
2016-03-26 15:22:29 -04:00
Nerd Lord
b222f15d52
Adds alien tooltip style
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Ghost revival/body alerts now use the ghost's hud style.
2016-03-26 00:13:02 -04:00
Nerd Lord
5dea8ebca1
Adds assassin holoparasites
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Assassin holoparasites can go invisible, causing their next attack to do massive damage and ignore armor.
The stealth will be broken by attacking or taking damage.
2016-03-24 12:08:09 -04:00
Nerd Lord
905a72069b
Buffs lightning holoparasite to not be total shit
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Adds two new, admin-only guardian types
2016-03-22 16:07:37 -04:00
c0
f71ab62e79
HUD item slots no longer show item placeholders when there are actual items inside
2016-03-22 08:00:38 +03:00
Nerd Lord
705e822641
blob tooltips now have a custom blob theme(it's actually pretty plain but it's better than using hud theme)
2016-03-14 18:32:52 -04:00
Nerd Lord
6be232d2fe
Blob buttons now have tooltips
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Blobs can toggle node requirements off(it defaults to on)
2016-03-13 15:25:27 -04:00
duncathan
12a6205372
Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
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Conflicts:
_maps/RandomRuins/SpaceRuins/asteroid4.dmm
_maps/RandomRuins/SpaceRuins/spacebar.dmm
_maps/RandomZLevels/Academy.dmm
_maps/RandomZLevels/beach.dmm
_maps/RandomZLevels/caves.dmm
_maps/RandomZLevels/research.dmm
_maps/RandomZLevels/snowdin.dmm
_maps/RandomZLevels/spacebattle.dmm
_maps/RandomZLevels/undergroundoutpost45.dmm
_maps/RandomZLevels/wildwest.dmm
_maps/map_files/AsteroidStation/AsteroidStation.dmm
_maps/map_files/BirdStation/BirdStation.dmm
_maps/map_files/DreamStation/dreamstation04.dmm
_maps/map_files/DreamStation/z5.dmm
_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
_maps/map_files/MetaStation/MetaStation.v41I.dmm
_maps/map_files/MiniStation/MiniStation.dmm
_maps/map_files/TgStation/tgstation.2.1.3.dmm
_maps/map_files/generic/z4.dmm
_maps/map_files/generic/z5.dmm
_maps/map_files/generic/z6.dmm
_maps/templates/lavaland_surface_prisoner_crash.dmm
_maps/templates/lavaland_surface_seed_vault.dmm
_maps/templates/lavaland_surface_ufo_crash.dmm
code/game/asteroid.dm
code/game/atoms.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/machinery/computer/arcade.dm
code/game/objects/structures/lattice.dm
code/game/turfs/simulated/floor/fancy_floor.dm
code/game/turfs/simulated/floor/misc_floor.dm
code/game/turfs/simulated/floor/plasteel_floor.dm
code/game/turfs/simulated/walls_misc.dm
code/game/turfs/turf.dm
code/modules/events/spacevine.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/simple_animal/bot/cleanbot.dm
code/modules/mob/living/simple_animal/bot/mulebot.dm
code/modules/mob/mob_movement.dm
2016-03-10 23:07:21 -06:00
duncathan
5bf31463da
removes simulated turfs; adds space gas mixture for space
2016-03-10 17:27:01 -06:00
Nerd Lord
1ead1acbfc
Goon-style blob placement
2016-03-09 20:21:19 -05:00
AnturK
eda3426633
Merge pull request #15839 from ChangelingRain/blobberguards
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Blobbernauts now die slowly when not near the blob
2016-03-02 22:13:37 +01:00
Remie Richards
1cb1e7bfa8
Merge pull request #15766 from GunHog/WJohnston's_How_To_Nerf_Your_Xeno
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Xenos now suffer when the queen dies.
2016-03-02 17:34:45 +00:00
phil235
4d2c6b8e24
Cyborgs can no longer activate the object in their active module when incapacitated. They also can't change their sensor mode (sechud, etc...) while incapacitated.
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Fixes Wizard apprentice not being able to use soulstones.
2016-02-29 23:09:13 +01:00
Nerd Lord
eff82be81a
Blobbernauts now die slowly when not near the blob.
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Blobbernauts can now see their overmind's core health via their HUD.
Blobbernauts can also see their health from their HUD.
Blobbernauts are somewhat resistant to spacewind.
2016-02-29 16:41:59 -05:00