Commit Graph

1539 Commits

Author SHA1 Message Date
kevinz000
5b5e1ee577 Third time's the charm - Photography update: 7x7 cameras, photo logging with full metadata, persistent albums and wall frames! (#38944)
* Photography Update

* Pictures logged in their own /data/picture_logs folder rather than normal logs

* Pictures logged in their own /data/picture_logs folder rather than normal logs

* Photos broke, retrying

* Persistence stuff

* I'm almost done I promise!

* Persistence mostly working, compile, etc etc

* Persistence mostly working, compile, etc etc

* Remove something really not needed from the PR

* Prevents duplication

* default to off

* removes check tick

* increase slots in albums to 21

* Allows for singular loading

* Update camera_image_capturing.dm

* Addresses review

* Anturk

* Update camera.dm

* Update misc.dm

* Update datum.dm

* Update camera.dm
2018-08-01 14:52:41 +02:00
81Denton
cbcf41a6ed Increases handheld T-ray scanner range (#39427)
Right now, handheld T-ray scanners barely see any use since they have the same
range as T-ray glasses but still take up a pocket/hand slot. Increasing their
scan range will hopefully make them a viable alternative.

New T-ray ranges:
Engineering scanner glasses: 1
T-ray glasses: 2
T-ray scanners: 3
2018-07-29 11:18:59 -07:00
Tad Hardesty
59fa61113f [Ready] Communal Resource Storage II (#39118)
add: The vault now contains an ore silo where the station's minerals are stored.
add: The station's ORM, recycling, and the labor camp send materials to the silo via bluespace.
add: Protolathes, techfabs, and circuit imprinters all pull materials from the silo via bluespace.
add: Those with vault access can view mineral logs and pause or remove any machine's access, or add machines with a multitool.
tweak: The ORM's alloy recipes are now available in engineering and science protolathes.
2018-07-25 22:58:11 +12:00
Emmett Gaines
418ea4fa2a Fixes redirect component transfers (#39290) 2018-07-24 21:03:53 +02:00
Epoc
63073e95e9 Adds "Toggle Flashlight" to PDA Context Menu (#39229)
new verb for the PDA that toggles the flashlight, moved the toggle code to a
new proc

why: because i'm tired of having to open the PDA menu at the beginning of every
round to turn on the flashlight
2018-07-22 16:55:39 -07:00
Time-Green
6dd9c10392 [s]Fixes an exploit (#39081)
* nothing to see here

* Checks if it's in their contents

* i have the down

* Fixes another fuck up
2018-07-13 14:59:13 +02:00
oranges
0d5001cea9 Merge pull request #38978 from TerraGS/multitool_soundfix
Makes hits from multitools sound as painful as they are.
2018-07-10 00:50:53 +12:00
Cruix
275aa2bfa2 AI detection multitools can show camera static and AI eyes (#38255)
The old color-change functionality of the multitool remains unchanged. The hud is toggled with an action button, because multitools already have an attack_self() that does something. When toggled on, you get the hud as long as the multitool is in any slot on your body.

The only way I could find to reliably show exactly where an AI is looking was to place an image on every turf they are looking at. Because AI eyes move around a lot and I do not want them placing images all over the place when they do not have to, if there is nobody in the world currently using an ai detection multitool, they will not update the images until someone is.

Only AI eyes and multicamera zones currently appear. Advanced camera consoles do not appear on the hud, and no longer trigger the proximity color change. Also fixed multitools not appearing in-hands if their icon state changed.
2018-07-08 17:19:55 +12:00
TerraGS
b04ad93a48 Makes hits from multitools sound as painful as they are. 2018-07-07 19:39:57 -05:00
Trevor Serpas
bee0b5b2c3 Afterattack() Signal (#38606)
* adds signal and modifies each call of afterattack to call it's inherited proc

* uses new macro for sendsignal()

* map fuck

* skip precommithooks

* combine and negate 2 ifs
2018-07-07 02:00:25 -04:00
ShizCalev
7d737259e0 Fixes PDA ID teleporting (#38795) 2018-06-30 12:09:29 -07:00
ShizCalev
4cc1c5214e Cleans up leftover telesci teleporter code (#38789) 2018-06-30 01:54:20 -07:00
Jordan Brown
26b6fab1fe Merge branch 'pr-38604'
Signed-off-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2018-06-28 14:22:03 -04:00
Jordan Brown
ccfb1d2365 Merge branch 'pr-38757'
Signed-off-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2018-06-28 14:21:57 -04:00
ShizCalev
964b748919 Fixes ID console exploit (#38768) 2018-06-28 21:17:39 +03:00
AnturK
57028bfa4b Adds missing TIMER_UNIQUE to TIMER_OVERRIDE 2018-06-27 12:54:02 +02:00
oranges
6827d79a6b Merge pull request #38673 from ninjanomnom/kevin-cleanup-crew
Some uplink component GetComponent cleanup
2018-06-27 20:54:33 +12:00
ShizCalev
89752866aa Merge branch 'master' into spellcheck 2018-06-26 16:43:41 -04:00
Jordan Brown
ba28c1f920 Merge pull request #38644 from AutomaticFrenzy/patch/cameranet
Port AI static to vis_contents
2018-06-25 21:22:58 -04:00
ninjanomnom
bbb4147aa2 Some uplink component GetComponent cleanup 2018-06-23 01:41:34 -04:00
kevinz000
961fbfc99a Fixes and adds blast cannons to traitor science uplink items (#38093)
rscadd: Blast cannons have been fixed and are now available for purchase by traitorous scientists for a low low price of 14TC.
rscadd: Blast cannons take the explosive power of a TTV bomb and ejects a linear projectile that will apply what the bomb would do to a certain tile at that distance to that tile. However, this will not cause breaches, or gib mobs, unless the gods (admins) so will it.
experimental: Blast cannons do not respect maxcap. (Unless the admins so will it.)
2018-06-22 11:38:29 +12:00
Tad Hardesty
b754e47b09 Tidy up cameranet code slightly 2018-06-20 21:58:58 -07:00
ShizCalev
f338f09207 Cleanup & corrections 2018-06-20 21:57:17 -04:00
ShizCalev
ff532a4ca4 Spellchecks TGStation 2018-06-19 18:57:44 -04:00
Irafas
fc14312f35 PDA can be ctrl-clicked to remove the item in its pen slot (#38577)
* Makes pens ez to remove from pda

Players can now ctrl click on the PDA to remove the pen without having to remove the ID first.

* added instructions when examined.

Like how it tells the user they can use alt-click to remove contents, it now says they can use ctrl-click to remove items from the pen slot.

* PDA can now be dragged without dropping the pen.

When ctrl-clicked it now checks to see if the PDA is on a turf and will only output the pen if its not.

* quick change to examine text.

* comma

* Improved the examine
2018-06-19 10:49:04 -04:00
Tad Hardesty
3c03f9a383 Move PDA interface to interact from attack_hand 2018-06-15 19:36:45 -07:00
Tad Hardesty
d1161404db Change nuclear uplinks to not be radios 2018-06-15 19:36:44 -07:00
ShizCalev
3abd2b6d27 Cleans up logging 2018-06-09 15:51:58 -04:00
81Denton
115ff7f6f1 Runtimestation tweaks (#38340)
* runtimestation tweaks, debug subtypes

* moves exposed wire to maint tunnel
2018-06-08 10:51:00 -07:00
AnturK
569545d213 Fixes pAI emp act. (#38352) 2018-06-08 15:46:37 +03:00
Tad Hardesty
9c97ea7f05 Fix pAI suicide while in holoform deleting the card (#38279) 2018-06-07 21:06:27 -04:00
Jordan Brown
62f20ca4a7 Merge pull request #38288 from Jalleo/Removes_Admin_detect
Removes a defect concerning a simple tool in the admin toolset
2018-06-07 09:51:38 -04:00
blah
cdf02a2f3d Removes a meme item that actually could be abused by bad people. 2018-06-04 20:27:31 +01:00
vuonojenmustaturska
c65a99f130 Move NODROP_1, DROPDEL_1, ABSTRACT_1 and NOBLUDGEON_1 to item_flags where they belong (#38171)
* (mostly) nodrop

* (mostly) dropdel

* (mostly) abstract

* nobludgeon

* things i missed

* forgot one

* unintended changes

* energy handcuffs
2018-06-01 11:36:31 +02:00
ShizCalev
c41d6ac965 Standardizes and cleans up some admin messages & logging (#38128)
* Improved logging

* Fixes & emitter logging

* ded
2018-05-30 21:57:06 -07:00
Tad Hardesty
ba11217a84 List catpeople and hulks as mutants in health scans 2018-05-27 23:25:42 -07:00
Grandmother of 50
f298dbe18c Those footprints are... moving? [Chameleon Proj will let you scan decals] (#38071) 2018-05-27 13:44:45 -07:00
ShizCalev
4ad3616091 Capitalizes CentCom (#38086)
* Capitalized CentCom

* neediful
2018-05-26 21:18:39 -07:00
vuonojenmustaturska
4f210f49f5 Disallow effects from being scanned by the chameleon projector (#38017)
* henk

* iseffect
2018-05-25 14:36:56 +02:00
Dax Dupont
92a811ee89 Adds VR Snowdin and Syndicate Trainer/VR Update roll up (#37915)
* Adds VR Snowdin and Syndicate Trainer

* Replace var edit

* I did forget to add a few

* Adds one full outfit spawn

* internals too

* closet

* Extends same Z level check to monitor and emping

* restricted uplinks

* camera bug fixes

don't talk about the bees

outfit changes

More items

outfit fix

* Adds vr sleepers to runtime station

* More mapping fixes

* Adds telecomms to taunt your enemies

* More restrictions

* Some fixes

* badabing

* More fixes

* emag related changes

* forgot the ract

* Additions

* griff resistance mode

* minor changes

* Removes old centcom away map

* Pushes you out of VR if you try to ghost

* this is :b:roke

* this shit is not :b:roke

* as requested
2018-05-24 17:31:18 -07:00
ShizCalev
60238ecd51 [s] Power monitor tweaks and fixes (#38005)
* Power monitor tweaks and fixes

* Crouching tiger, hidden power monitor

* flavor text
2018-05-24 12:27:49 +03:00
cyclowns
49b4aa928e Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision (#37631)
add: Analyzers can now scan all kinds of atmospheric machinery - unary, binary, ternary, quaternary, you name it. This means stuff like gas pumps, gas mixers, vents and so forth can be analyzed.

tweak: Analyzers now show temperature in kelvin as well as celsius.

tweak: Analyzers now show total mole count, volume, and mole count of all gases.

tweak: Analyzers show everything at slightly higher degrees of precision.


More accurate and advanced analyzers have been something that I think atmos and toxins mains have been wanting for a while now (including myself). It's always a pain to have to manually add 273.15 to every celsius temperature, or have to use outside tools or VV (which isnt usable in actual games) to calculate mole count for a gas mixture. Not to mention, the ability to analyze things like volume pumps and gas filters makes it easier to manage larger atmos setups. This is just a QoL change for people in any of those jobs. In fact, most players probably don't even know what the fuck is a mole is so adding mole readout to analyzers is a good way to get people to understand atmospherics better.
2018-05-23 13:38:59 +12:00
KorPhaeron
0e88fe7cc4 Anomaly Neutralizer (#37879)
* Anomaly Neutralizer

* Deletes properly

* Nitpick grammar
2018-05-22 12:57:04 -07:00
vuonojenmustaturska
1eccbcca18 Adds an EMP protection component, allowing ANYTHING to be protected from EMP (#37671)
The component is initialized with any combination of three flags, EMP_PROTECT_SELF protects against effects that target the object itself, EMP_PROTECT_WIRES protects against wires being messed with similar to the NO_EMP_WIRES_1 flag which this PR removes, EMP_PROTECT_CONTENTS protects against things that are inside the object like organs, internal "non-virtual" power cells and the like

This enables (but doesn't introduce) new mechanics such as adding EMP shielding at runtime to any atom, or taking it away.
2018-05-22 11:38:02 +12:00
Tad Hardesty
f53caac04a Refresh mob views when atoms enter/exit storage (#37954) 2018-05-21 12:45:52 +03:00
Tad Hardesty
698a8d92dd Fix some missing icons 2018-05-12 21:51:59 -07:00
Iamgoofball
ea6eced91f improves pda message immersion (#37735) 2018-05-10 18:08:09 +12:00
Tad Hardesty
cf6f064e21 Use spritesheets to reduce time spent sending PNG assets by 90+% (#37399)
The total number of assets to be sent has been reduced from 1532 to 76, with time between first asset and last going from about 112s to about 7s (a 93% reduction) by my measure. The following assets have been coalesced:

    705 pipe images (used by RPD) -> 1 spritesheet + css
    595 research design icons (used by R&D console) -> 3 spritesheets + css
    116 OOC emoji + 15 language icons -> 1 spritesheet + css
    27 PDA icons -> 1 spritesheet + css
    11 paperwork stamps -> 1 spritesheet + css
2018-05-10 14:34:57 +12:00
kevinz000
928d794794 Geiger counters can now scan the radiation of anything! (#37688) 2018-05-07 14:50:23 -04:00
oranges
821a9ad9df Merge pull request #37646 from Xhuis/conflicts_imminent
Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code
2018-05-07 00:21:35 +12:00