Commit Graph

11652 Commits

Author SHA1 Message Date
4dplanner
c84a92f4ce Passes thrownthing to hitby (#41411)
* Passes thrownthing to hitby

* Items now also pass thrownthing

* No longer uses default arguments

Also fixes bananium shield

* Adds more arguments to hitby calls

* Standardises throw_impact

* Clears up some loose ends

* Adds back wacky comment

* Reinstates can_push=FALSE on bananium shield
2018-11-15 10:25:04 +01:00
ninjanomnom
f5bad18e93 Converts jetpack speed modifications to the new system 2018-11-14 04:04:56 -05:00
Mickyan
f1536c1fcc webbing price (#41450) 2018-11-13 18:16:24 -05:00
ShizCalev
e27b6be6f5 Fixes knives not getting embedded (#41457) 2018-11-13 18:06:52 -05:00
ShizCalev
2088a9ce90 Cyborg modules now automatically turn off when deactivated (#41326)
* Cyborg modules turn off when deactivated

* gives mining borgs built in mining scanners
2018-11-13 01:53:14 -05:00
ShizCalev
dd637f4cfc Restores singularity hammer stun (#41420) 2018-11-13 01:34:08 -05:00
ShizCalev
0440e14557 Cleans up dead area paths. Removes dead music var. (#41429) 2018-11-13 01:31:28 -05:00
monster860
dd9bfacdb5 Make tank transfer valve icon code suck less (#41425)
What the fuck kind of person creates a new icon file EVERY TIME SOMETHING
CHANGES just to move something 13 pixels to the left?
2018-11-12 13:28:20 -08:00
ShizCalev
dc019b09ba Fixes illiterate & blind mobs being able to read books (#41400)
cl ShizCalev
fix: Fixed inconsistency where illiterate and blind mobs were able to read some books/manuals, but not others.
fix: Fixed mobs being granted mime speak even if they failed to finish reading the Guide to Advanced Mimery Volumes 1/2.
/cl

Step towards resolving #41396
2018-11-12 21:10:21 +13:00
ShizCalev
157de4243a Allows paper airplanes to be vareditted to always hit someone in the eye (#41328)
cl ShizCalev
tweak: Paper airplanes can now have their hit probability adjusted by badmins.
add: Added syndicate paper airplanes. They are rather robust and are guaranteed to hit someone in the eye.
add: Added The Art of Origami to the syndicate uplink. This allows you to fold weapons grade paper airplanes. It will also allow you to catch paper airplanes when you have the ability enabled.
/cl
2018-11-12 20:49:32 +13:00
oranges
df1be9b10c Merge pull request #41313 from ninjanomnom/remove-the-sanic-oc
Replaces the move fast traits with speed mods
2018-11-12 20:45:53 +13:00
Steelpoint
b9391bf203 Security Webbing (#41394)
This PR sees the addition of an expensive item to the Security vendor, the security webbing. A unique chest rig.

The concept of this item is to give Officers something to spend their money on when they save up.

webbing

The chest rig is intended as an expensive minor upgrade over the standard security belt that security personal can purchase. Functionally it is identical to the security belt except it can hold one extra item, up to 6 from 5.

The belt costs $800, meaning round start Officers will be unable to afford it. The sec vendor holds five of these webbings.

cl Steelpoint
add: Nanotrasen Security has unveiled a newly designed Security Webbing, a minor upgrade over the standard issue security belt that is comfortable, tactical and able to hold an extra security item.
add: However, the webbing is not considered standard issue, so any interested officers will need to buy the item from a SecVendor out of their own pay.
/cl
2018-11-12 20:36:01 +13:00
anconfuzedrock
4c8b6c3588 [Ready] Makes nicotine and cigar(ettes) much slower acting. Cigars now contain more nicotine. (#41268)
cl
tweak: nicotine now metabolizes far slower, but is actually dangerous at high doses. Try actually smoking!
tweak: cigarettes don't last as long, but more slowly inject reagents to hopefully last its entire lifetime. if you need it to burn fast, try a pipe or vape.
bugfix: overdosing on nicotine now causes oxygen and toxin damage, as the description said it did.
/cl

[why]: cigarettes always bugged me because they give you 15 nicotine in 30 seconds and then go out 9 minutes later, while cigars contained the exact same amount of nicotine. Previously, if you wanted the perks of nicotine, you were best off putting an entire pack in a grinder and sipping it. Overdosing on nicotine is now very slowly but steadily lethal, and actually possible. you'd have to smoke nonstop for a long long time to overdose by accident, and it should take 2 or 3 cigarettes with this to cause the addiction (which still does nothing, not the concern of this pr) maybe some crazy people will dropper 9 units of nicotine into their eyeballs, but this is far better than carp classic smoothies being free and easy shorter stuns.
2018-11-12 20:27:56 +13:00
81Denton
b6d03a9e84 Adds three new .38 ammo types (#41155)
cl Denton
add: Added three new .38 ammo types. TRAC bullets, which embed a tracking implant inside the target's body. The implant only lasts for five minutes and doesn't work as a teleport beacon. Hot Shot bullets set targets on fire; Iceblox bullets drastically lower the target's body temperature. They are available after researching the Subdermal Implants node (TRAC) or Exotic Ammunition node (Hot Shot/Iceblox).
tweak: Renamed the Technological Shells research node to Exotic Ammunition.
code: The "lifespan_postmortem" var now determines how long tracking implants work after death.
/cl

Flavor aside, the detective's revolver is little more than a weak Stechkin. I figured that some ammo variety might make it more fun to use:

    TRAC: Only deals 10 damage, but implants a tracking implant once it hits someone. Security can then track the perp with a bluespace locator. It will delete itself after 5 minutes and doesn't work as a teleport beacon.
    Hot Shot: 20 damage and hits the target with 6 fire stacks.
    Iceblox: 20 damage, lowers the target's body temp similar to the temp gun.

Let me know if you think that Hot Shot/Iceblox are too strong - they won't be available early during most rounds because they're gated behind the tech shells node and require plasma to print.
2018-11-12 20:22:48 +13:00
ShizCalev
573b699ddb Fixes bodyparless gibspawners spitting out world messages 2018-11-10 22:53:38 -05:00
ShizCalev
60133f90ab Fixes gibs not being passed mob DNA (#41374)
* Fixes gibs not being passed mob DNA

* Cleanup, fixed map-placed gib spawners having no DNA
2018-11-10 14:24:12 -05:00
81Denton
ccfbc2bb78 Adds separate MMI/borg messages for damaged brains (#41306)
* Adds separate MMI/borg messages for damaged brains

* better switch toggle msg, M.brain?.damaged_brain

* ree

* thanks helen

* I hate Mondays

* Update code/modules/mob/living/brain/MMI.dm

Co-Authored-By: 81Denton <32391752+81Denton@users.noreply.github.com>

* condenses vars
2018-11-09 19:34:49 -05:00
XDTM
c5ed65e7aa [Ready]Adds direct pay for cargo orders (#40684)
cl XDTM
add: You can now pay for cargo orders from your account with the cargo requests console. Credits will be detracted from the requester's account instead of the cargo budget. A 10% handling fee on top of the order will be paid to the cargo department budget.
add: Cargo employees must still accept the order for it to be delivered.
add: The delivery will arrive in a locked crate that can only be opened by an id with the paying bank account.
/cl

If you're wealthy, why should you waste your time waiting for cargo to get money? Pay for the stuff yourself; the quartermaster won't have to worry about their budget and will likely just put the order in the next shipment.
2018-11-07 21:58:17 +13:00
Brett Williams
e7d7dc1744 [READY] RCDs Can Now Eat Rods and Metal Floor Tiles For Matter Units (#41256)
cl bobbahbrown
add: RCDs are now more environmentally friendly and can now recycle rods and floor tiles without having to reduce them to sheets first.
/cl

Old RCDs couldn't eat rods and metal floor tiles, it literally ruined my life.

Now I don't need to create sheets before I let the RCD harvest its bounty.
2018-11-07 21:51:28 +13:00
MrDoomBringer
3413669221 [ready] Prevents trying to use explosive lances as an ingredient in crafting explosive lances (#41223)
When making an e-lance, the recipe would try to use e-lances as an ingredient, only failing after the do_after() proc. This makes it so explosive lances aren't even considered as a possible ingredient for the recipe.

cl MrDoomBringer
fix: You will no longer attempt to use an explosive lance to craft an explosive lance
/cl

This PR also lays a foundation for blacklisting other subtypes in crafting recipes.
2018-11-07 21:49:20 +13:00
ninjanomnom
59c8947cf8 Replaces the move fast traits with speed mods 2018-11-05 01:42:54 -05:00
Mickyan
c0ac8d514f Adds new moodlets, psychotropic drugs (#41207)
cl Mickyan
add: Added various new moodlets
add: Most notably, the Laughter chemical and breathing small quantities of N2O can improve mood
add: Psicodine: a new chemical that can restore sanity levels to normal and temporarily suppress phobias
add: Happiness: a homemade drug that supposedly gives a feeling of total bliss and.. emptiness? That can't be healthy... watch out for side effects.
fix: The suffocation moodlet now triggers correctly
fix: The drunk moodlet now clears as soon as the drunkenness wears off
/cl

Fixes #41170

List of new moodlets:
Jittery
Vomiting, vomiting all over yourself (gross)
Painful medicine application (silver sulfazine/styptic powder/syntflesh) - very short duration
Chemical euphoria (breathing N2O)
Laughter/Superlaughter reactions
Happiness drug related reactions

Psicodine: keeps your sanity at least above neutral level and suppresses phobias as long as it's in your system. Also available from pill bottles at the medivend at a premium.

Happiness: loosely inspired by Joy from LISA, very addictive, does minor brain damage, withdrawal makes you slowly go insane and overdose makes your mood jump all over the place. Also suppresses phobias. Good if you need a very quick and powerful boost but not very practical for keeping your mood up for long periods.
2018-11-04 15:01:05 +13:00
ShizCalev
54641a029e Covering your mouth when you cough/sneeze now stops the spread of germs. (#41230)
cl ShizCalev
fix: Covering your mouth when you cough/sneeze can now help stop the spread of germs.
/cl
2018-11-04 14:51:26 +13:00
81Denton
c511c7fde1 [Ready] Machinery shows part upgrade stats (#40920)
cl Denton
tweak: Most upgradeable machines now show their upgrade status when examined while standing right next to them.
tweak: Added examine messages to teleporter stations that hint at their multitool/wirecutter interactions.
tweak: Renamed teleporter stations from station to teleporter station.
code: Changed the teleporter hub accurate var to accuracy; the old name misled people into thinking that it was a boolean.
/cl

Machines don't really give players feedback about upgrades, aside from machines like the cloner where new functions are unlocked. I'm adding examine descriptions that should help with this:
2018-11-04 14:50:38 +13:00
Jordan Brown
b5e68bd52a Merge pull request #41231 from ShizCalev/capsaicin-cleanup
Cleans up eye/mouth protection checks
2018-11-02 14:23:17 -04:00
Jordan Brown
b101050540 Merge pull request #41253 from ShizCalev/reagent-transfer-logging
Adds logging to reagent transfers
2018-11-02 14:14:28 -04:00
Jordan Brown
15532fae28 Merge pull request #41264 from nicbn/radialexp
Improves radials
2018-11-02 14:12:45 -04:00
TheDreamweaver
d464fd04d7 [SUPER DUPER EXTRA READY] Hilbert's Hotel (#41029)
* Initial stage

* final changes?

* Tweaks

* removed bad variables

* Fixed more bad vars

* is this map merged?

* spelling fix

* spelling fix

Co-Authored-By: TheDreamweaver <austin.j.rickli@gmail.com>

* Map fix?

* now this is map merger

* Fixed summoning edge cases

* Fixed spelling mistakes, Added better handling of sphere removal, Added sphere to the cargo shuttle blacklist, Made the "mystery" more dynamic

* Added better handling of stored mob summoning

* Removed redundant code.

* Made the jukebox actually accessible

* Tweaked it so that no maps would need to be loaded on Init

* comment commit

* No src

* Fixed spelling and getting trapped in rocks

* Fixed spawned-in hotel checks

* Blacklisted hotel are from blueprints and migrated storage handling from door to area.

* Prevents observing mobs (ghosts, camera entities) from getting stored.

* Condensed an if statement

* The hotel can now be used on another mob to invite them to the hotel. All living mob types can now exit out the hotel door.

* Fixed wrong user getting prompted when hotel was used on someone else.

* Added peepholes to hotel doors that can be used via AltClick.

* For the grammar lovers.
2018-11-01 15:40:31 -04:00
moo
c07f2a65da Streamlines beacon types (#41192)
* Streamlines beacons

* Adds a comment on how to use this.

* When the item spawns in the angels now sing

* haha it's a webedit guys!

* Let Centcomm know!

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* musicly fans rejoice

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2018-11-01 07:52:43 -04:00
Shdorsh
9343d9e70a [READY]Removal of circuits (#41108)
* Delete integrated_circuit.dm

* Delete integrated_electronics.dm

* Delete pins.dm

* Delete wirer.dm

* Delete helpers.dm

* Delete printer.dm

* Delete analyzer.dm

* Delete debugger.dm

* Delete detailer.dm

* Delete assemblies.dm

* Delete saved_circuits.dm

* Delete boolean_pin.dm

* Delete char_pin.dm

* Delete color_pin.dm

* Delete dir_pin.dm

* Delete index_pin.dm

* Delete list_pin.dm

* Delete number_pin.dm

* Delete ref_pin.dm

* Delete selfref_pin.dm

* Delete string_pin.dm

* Delete passive.dm

* Delete power.dm

* Delete access.dm

* Delete arithmetic.dm

* Delete converters.dm

* Delete data_transfer.dm

* Delete input.dm

* Delete lists.dm

* Delete logic.dm

* Delete manipulation.dm

* Delete memory.dm

* Delete output.dm

* Delete power.dm

* Delete reagents.dm

* Delete smart.dm

* Delete text.dm

* Delete time.dm

* Delete trig.dm

* Update tgstation.dme

* Update multitool.dm

* Delete circuit.dm

* Update tgstation.dme

* Update netdata.dm

* Update ntnet_interface.dm

* stuff

* Update packs.dm

* Update electronics_designs.dm

* Update electronics_designs.dm

* Update multitool.dm

* Update cavity_implant.dm

* Update cards_ids.dm

* Update walls.dm

* Update hostile.dm

* Update all_nodes.dm

* removes circuits from maps

* Revert "removes circuits from maps"

This reverts commit 14daf7770220a8a1d7a8fa497c92d9c866939160.

* Removes circuits lab from all maps

* removes circuits lab from lavaland syndicate base

* fixes space tiles under windows on meta

* Deltastation fixes

* Update multitool.dm

* Update flavor_misc.dm

* Replaces Box circuits with nanites
2018-10-31 15:17:04 -04:00
nicbn
8786685898 Improves radials 2018-10-31 14:42:03 -03:00
ShizCalev
87faef9019 Adds logging to reagent transfers 2018-10-31 08:36:21 -04:00
ShizCalev
ddeb5c5af2 Cleans up eye/mouth protection checks 2018-10-30 06:55:25 -04:00
Jordan Brown
49f8e51886 Merge pull request #41184 2018-10-28 14:09:57 -04:00
Jordan Brown
49d4873216 Merge pull request #41183 2018-10-28 14:09:55 -04:00
Jordan Brown
fb0b3a19f0 Merge pull request #41144 2018-10-28 14:09:53 -04:00
Jordan Brown
f70f4c4640 Merge pull request #41087 2018-10-28 14:09:51 -04:00
Jordan Brown
6ae4f4ee3e Merge pull request #41073 2018-10-28 14:09:50 -04:00
Jordan Brown
a821b10690 Merge pull request #41081 2018-10-28 14:09:49 -04:00
Jordan Brown
13e33f901c Merge pull request #41168 from AnturK/rcdfix
Fixes rcd verb
2018-10-27 15:14:13 -04:00
Brett Williams
8b6cdfe7f8 Improves Table-ing Logging (#41152)
* epic table log fixes

yeah honestly this is probably okay

* okay look this is good now

yup

* oopsie woopsie

i fixed the fucksie-wucksie! no more strings in my atom references uwu

* goof did nothing wrong

tabled instead of pushed! wow!
2018-10-27 12:47:14 -04:00
ShizCalev
3a5bcb0b79 Adds examine messages to soap to inform you off how much is left to it. 2018-10-27 12:22:48 -04:00
ShizCalev
89428b47d6 Fixes droppers not working if the mob is wearing a hardsuit but no eye protection 2018-10-27 11:49:44 -04:00
SouDescolado
88bf454538 Make code beautiful v2.0 (#41021)
cl
refactor: For every object that creates 3+, replaced with a for(var/i in x to y) and sometimes combined into a list
/cl

[why]: I did something like this in the past. It removes multiple lines in favor of a simple For and sometimes have some lists
2018-10-27 13:17:50 +13:00
AnturK
2c143df808 Fixes rcd verb 2018-10-26 21:01:43 +02:00
Jordan Brown
1ad8fdc430 Merge pull request #41090 from 81Denton/print-tank
Adds empty oxygen and plasma tanks to techwebs
2018-10-25 17:18:31 -04:00
Jordan Brown
0826f33ee7 Merge pull request #41111 from ShizCalev/l3-closet
Adds O2 tanks to l3 biohazard closets
2018-10-25 17:17:06 -04:00
AnturK
9306d01f6f Adds old name tracking to player panel, cleans up some name assignments. 2018-10-25 20:39:51 +02:00
oranges
425eacdc6d Adds a distance check to the supermatter tongs consume action 2018-10-25 09:31:33 +00:00
Coconutwarrior97
0ec507f8ad Changes 1 and 0 values to True and False. 2018-10-24 22:15:28 -05:00