Commit Graph

2511 Commits

Author SHA1 Message Date
Jack Edge
5f9553163c Butterflies and cats
- Butterflies now "flutter" rather than say
- Admins have gained Admin->Secrets->Fun->Mass Purrbation
- Plus new cat sound effect.
2016-06-23 00:37:15 +01:00
oranges
8b29e3e049 Merge pull request #18677 from coiax/cellular-emporium
Changling evolution menu becomes cellular emporium
2016-06-23 10:06:51 +12:00
oranges
0432cd9bb4 Merge pull request #18484 from coiax/random-space
All of space is now randomised
2016-06-23 09:12:48 +12:00
Sawu
9463880ed8 Renames the initTemplateZLevel function to initTemplateBounds 2016-06-22 22:56:07 +10:00
Sawu
1bfca19bf9 Update/fix
* Chapel is now loaded upon a pope spawning, as it's own Z-level
* ZLevel init for template loading separated into it's own function.
* Including missing sprites for the Hades Acolyte.
2016-06-22 22:37:38 +10:00
Jack Edge
120810316e Merge branch 'master' into cellular-emporium 2016-06-21 22:32:01 +01:00
oranges
3a7eab6e05 Merge pull request #18729 from coiax/remove-spawn-3
Remove spawn III
2016-06-21 20:11:08 +12:00
Jack Edge
5da579b7c4 Merge branch 'master' into random-space
Conflicts:
	_maps/asteroidstation.dm
2016-06-20 13:06:08 +01:00
Jack Edge
821b3bc1b3 More spawn removal 2016-06-19 01:50:58 +01:00
AnturK
f14b81fdfd Fixes #18271 2016-06-18 15:02:32 +02:00
Jack Edge
9543fc891b Changling evolution menu becomes cellular emporium
Now with TGUI! Wow!
2016-06-17 16:37:09 +01:00
Cruix
ac0bad5d61 Added priority overlay system. (#18225)
Added priority overlays to atoms, which will not be removed when overlays are cut and will always remain on top when new overlays are added. This requires everyone to use add_overlay() and cut_overlays() instead of overlays += and overlays.Cut(). These procs are found in __HELPERS/icons.dm, and the priority overlay list is found in game/atoms.dm. Everything else is replacing deprecated overlay manipulation.
2016-06-17 10:11:53 +12:00
Jack Edge
ff18fb6e63 Spelling and grammar fixes 2016-06-16 16:33:09 +01:00
Jack Edge
d1763ca1d6 Changed ruin description and name 2016-06-16 13:14:03 +01:00
Jack Edge
9783a08454 find_safe_turf more random, more cycles
It doesn't look in a vaguely central location anymore, and makes more
attempts to compensate.
2016-06-16 12:29:16 +01:00
Jack Edge
940adf056a Space ruins unique; line length 2016-06-16 12:28:49 +01:00
Jack Edge
18ea8724f3 Merge branch 'master' into random-space 2016-06-16 11:25:05 +01:00
oranges
9c451faa2c Merge pull request #18534 from Core0verload/ash_fix
Fixes unkillable ash drake (+ more runtime fixes)
2016-06-15 10:44:20 +12:00
Jack Edge
8e806f6bd4 Merge remote-tracking branch 'origin/master' into random-space 2016-06-14 22:17:51 +01:00
c0
d7eee00a0b Fixes runtimes in sensory deprivation symptom 2016-06-13 17:51:25 +03:00
oranges
d7c748a558 Merge pull request #18472 from phil235/HackyShit
Fixes Synths
2016-06-13 09:24:52 +12:00
Jack Edge
11b852cf66 Merge branch 'master' into random-space 2016-06-11 22:36:43 +01:00
Remie Richards
fda2c699fc Automatic conversion via Regex 2016-06-11 18:37:48 +01:00
phil235
cee58e55e7 All species now use the bodypart system to create their body sprite.
Removes procs admin_set_species, update_base_icon_state, update_color.
Removes base_icon_state human var.
Fixes synth being invisible. The falling disguise effect is simplified by using special damage overlays.
Removes the SPECIES layer, it's now no longer used.
2016-06-11 16:36:47 +02:00
Razharas
4b7d83be77 Merge pull request #18375 from ChangelingRain/gearhud
Makes cyborg ratvar conversion work properly
2016-06-09 22:43:54 +03:00
nullbear
98ee507de8 Adds noteleport variable
This is mostly a pre-setup for my greater-bag-of-holding stuff.

You can't use bluespace crystals/jaunters/hand teleporters to access bluespace-proofed areas. at the moment, this only applies to shuttles and centcomm.

Teleport beacons placed in bluespace proofed rooms can't be teleported to, except via teleporter station hub.

A little concerned because now 'hijack' antags cant use teleprods to fling everyone out of the shuttle while in transit. q_q could easily just make the shuttle non-bluespace proof though.

Note for mappers: This means you can create ruins that can't be teleported into using bspace crystals by setting the area "noteleport" to 1. This can be used to force players to travel through the ruin the way they're intended to. Or to prevent them from gaining access to areas they shouldnt normally be able to. (ie. the wishgranter ruin)
2016-06-09 20:33:25 +12:00
oranges
7e73061793 Merge pull request #18334 from lordpidey/WHY_DOES_THIS_WORK_WTF_BBW_OMG
Fixes random VV crashing.
2016-06-09 09:12:36 +12:00
Joan Lung
4f8133c3d1 unfucks ratvar conversion 2016-06-08 15:50:06 -04:00
Core0verload
3af3bd2938 R&D machinery refactor (#18295)
* RnD machinery refactor

* Small changes

* Removed designs selling
2016-06-08 17:18:22 +12:00
lordpidey
31281d7a23 Clarifies comment 2016-06-07 14:55:44 -04:00
Mike Long
4733189540 Fixes random VV crashing. 2016-06-07 01:47:33 -04:00
Jack Edge
a9b43f06bf Bluespace shelters use templates
🆑 coiax
rscdel: Bluespace shelter capsules can no longer be used on shuttles.
rscadd: Bluespace shelters may have different capsules stored. View what
your capsule has inside by examining it.
/🆑
2016-06-07 02:11:35 +01:00
oranges
78b73b5163 Merge pull request #18292 from ChangelingRain/mercyofRATVAR
Adds the Clockwork Obelisk, Mania Motor, and Vitality Matrix
2016-06-07 13:08:01 +12:00
oranges
808c2795cb Merge pull request #18267 from Incoming5643/Vote_Early_Vote_Often
in game votes now provoke an action button
2016-06-07 12:58:26 +12:00
Joan Lung
cd887746f9 dlique no 2016-06-06 09:39:53 -04:00
oranges
2bc1504007 Merge pull request #18226 from MMMiracles/evenMORERUINS
lava ruins
2016-06-06 01:24:43 +12:00
Incoming
2783ce0a42 in game votes now provoke an action button, even as a ghost or a new_player on the title screen 2016-06-04 23:57:24 -04:00
Joan Lung
8d9e3a2b2d Merge pull request #18221 from KorPhaeron/fountain_hall
Fixes fountain hall not spawning
2016-06-04 20:49:26 -04:00
MMMiracles
6044713cea gives mining autorifles 2016-06-03 19:02:34 -04:00
KorPhaeron
c923738b61 Fixes fountain hall not spawning 2016-06-03 15:03:26 -05:00
Xhuis
2b18993b04 Conflicts II 2016-06-03 15:42:19 -04:00
Xhuis
685d938481 Some more work or something, idk 2016-06-02 20:53:51 -04:00
Incoming
ff7e8e433b The true ruination of space: Death to the donut.
All existing structures in space outside of mining/lavaland, the station, and centcom have been converted to ruins.

z10 has been added to maps with lavaland to make the number of crosslinked z levels up to a solid 9.

z10 is the "true deep space" level where nothing can ever spawn, this is mostly because it doesn't exist in some maps.
2016-06-02 19:39:49 -04:00
oranges
a899c28a24 Revert "Variable viewer always expands assoc lists" 2016-06-03 09:13:36 +12:00
oranges
fe25564d7f Merge pull request #18124 from coiax/assoc-view
Variable viewer always expands assoc lists
2016-06-03 09:12:01 +12:00
oranges
bf73e69dce Merge pull request #18141 from lzimann/temporarymarcial
Fix temporary martial arts not working properly when you already had another.
2016-06-03 09:10:40 +12:00
coiax
4d091c010e Adds Asteroid emergency shuttle to station (#18125)
Wow, this one is a WEIRD one.
2016-06-02 15:48:08 -05:00
oranges
16c77c484c Merge pull request #18118 from MMMiracles/pizzaparty
Lavaland Pizza Party
2016-06-02 13:40:08 +12:00
KorPhaeron
5db8a76217 Revert "Updates some lavaland ruins and adds new ones." 2016-06-01 16:47:16 -05:00
Lzimann
cf87aca7c3 Fix temporary martial arts not working properly 2016-06-01 18:45:23 -03:00