Commit Graph

124 Commits

Author SHA1 Message Date
Watermelon914
375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00
Mothblocks
0f435d5dff Remove hideous inline tab indentation, and bans it in contributing guidelines (#56912)
Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm

We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous.

There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this.

Hi codeowners!

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-14 16:53:29 -08:00
Qustinnus
f887155b27 Kills oldfood, Puts newfood on top. (#55160)
Slays the last of old-food, making new-food the new normal.

Co-authored-by: MrMelbert <kmelbert4@gmail.com>
Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2020-12-04 00:11:47 -08:00
Qustinnus
b713fa1bc3 moves misc food to newfood code (#54788)
misc food is now using newfood code
2020-11-18 12:20:47 -08:00
Qustinnus
eca964db35 Ports soup, snacks, icecream, salads and meat to newfood (#54028)
Ports soup, snacks, icecream, salads and meat to newfood
2020-09-29 20:36:27 -07:00
TemporalOroboros
6e950daccc Defines damage flags. (#53158) 2020-08-24 08:20:33 -03:00
jdawg1290
62676e72a8 Force LF line endings with gitattributes and convert repo (#52266)
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-07-16 03:02:40 +03:00
nemvar
b87f65d95e Converts ALL typepaths to lowercase (#51642)
* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
2020-06-17 20:47:57 -03:00
MrDoomBringer
74d9291329 Adds the Airlock Authentication Override Card (#50636)
About The Pull Request

Cryptographic sequencers can no longer open airlocks
The Airlock Authentication Override Card can open airlocks (3 charges, each charge refills over the course of a couple minutes)
Why It's Good For The Game

@optimumtact said it was good for the game
The data says the emag is the most bought traitor item. This is because the emag has too much bloat. To help mitigate this this we've taken away airlock hacking from the emag, however instead of removing the feature outright (as in #50632) we move the feature to a new item, for those who really still want to be able to hack doors
Changelog

cl MrDoomBringer with some code stolen from itseasytosee
add: added the Airlock Authentication Override Card. Use it to open airlocks!
add: added Syndicate Jaws of Life to the nuke op uplink. Use it in it's crowbar configuration to open as many doors as you'd like!
del: The cryptographic sequencer can no longer open airlocks :(
/cl

Closes #50632
2020-04-28 13:03:10 +12:00
Krysonism
5310876edc [READY]Sparklers, Firecrackers and Ian's New year's party. (#48480)
* Base comitt

* Adds Ian's New years helper to all maps

* Fixies + Festive corgi hat for Ian

* newline

* Apply suggestions from code review

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

* Implements more suggestions from review

* Fixes grenade spawn chance

* Puts qdel last again.

* Run mapmerger

* Run map merger on last map and makes box contain 20% more memes

* Update code/modules/mapping/mapping_helpers.dm

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

* Moves var declarations to the bottom

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2019-12-30 22:59:14 -05:00
spookydonut
62b3fffe3b Removes unneeded client checks on GLOB.player_list contents (#46445)
About The Pull Request

All mobs in GLOB.player_list have clients attached and there is in fact a fair amount of code that is working fine without checking client on things in player_list. This pr just removes a bunch of checks for client when iterating over player_list.
2019-09-16 16:48:50 +12:00
spookydonut
00fa882721 Changes some typed loops to typeless loops (#46444)
* typeless loops

* new_player

* eol
2019-09-15 00:26:55 -07:00
kingofkosmos
8358169b8e New 'hear' span class (#46369)
* Reverts italics-span back to no color.

* Cleans up many extra spaces and indents.

* Adds 'hear' span class.

* Replaces all 'italics' used in heard messages with 'hear'.
2019-09-14 23:56:34 -07:00
Rob Bailey
2029163d33 playsound vary boolean define conversion (#46254)
About The Pull Request

Converts every single usage of playsound's vary parameter to use the boolean define instead of 1 or 0. I'm tired of people copypasting the incorrect usage.
Also changes a couple of places where a list was picked from instead of using get_sfx internal calls

This was done via regex:
(playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\)) to match 1
(playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\)) to match 0
full sed commands:
/(playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\))/\1TRUE\2/ 1 to TRUE
/(playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\))/\1FALSE\2/ 0 to FALSE

I'm not very good with regex and these could probably be optimized, but they worked.
Why It's Good For The Game

Code usability
2019-08-30 18:45:20 +12:00
kingofkosmos
df1fecc58c Adds notice-span to visible_messages with no spans (#46044)
About The Pull Request

Adds 'notice' span class to all visible_messages which had no span class, making all those black messages blue.
Why It's Good For The Game

This should help differentiate action-messages from talking-messages in the chat. More actions will be blue, thus black talking-messages should pop out more.
2019-08-26 20:50:00 +12:00
bgobandit
09d38d3fad Various spelling, grammar, and text changes. 2019-07-27 21:09:53 -04:00
vuonojenmustaturska
8ddc9677c7 examine-code refactor (#44636)
* 1/4 done? maybe?

* more

* stuff

* incremental stuff

* stuff

* stuff & things

* mostly done but not yet

* stuffing

* stuffing 2: electric boogaloo

* Git Commit and the Kingdom of the Crystal Skull

* make it actually compile

* found more stuff

* fixes

* fix AI laws appearing out of order

* fix windows

* should be the remaining stuff

* this time for real

* i guess it should compile too

* fix sechuds
2019-06-19 22:07:57 +02:00
vuonojenmustaturska
6a106bc877 Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
2019-05-31 21:57:26 +12:00
bgobandit
ed3f3af978 Moves valentines/candyheart messages to json; adds new text (#42358)
* Moves valentines/candyheart messages to json; adds new text

* commas are my passion i love commas more than anything in the world give my valentine to commas and then FUCKING KILL COMMAS HOLY FUCK GOD

* commas.

* EVEN MORE VALENTINES

* I can't stop
2019-01-16 14:56:03 +13:00
nicbn
c4213f13ab New() -> Initialize() (#41876) 2019-01-03 18:56:15 -08:00
coiax
d27c64c3a8 Christmas code changes (#41763)
* Christmas code changes

🆑 coiax
add: Santa can now examine presents to see what's inside.
del: Santa no longer has a mass summon presents spell, because of his
new regenerating bag!
add: Santa's bag regenerates presents as long as Santa is holding it.
balance: You can only find one gift under a christmas tree per round, no
matter how many trees you search.
balance: Santa's teleport does not announce where he's going.
fix: Fixed Santa not having a full head and beard of white hair.
fix: Fixed Santa not being genetically white-haired.
fix: Fixed Concentrated Barber's Aid not growing extreme amounts of
hair.
/🆑

The `box` var has been moved down from `/datum/outfit/job` to
`/datum/outfit`.

Added unlimited christmas tree with presents, for testing.

Santa's restriction against opening presents is now done by
TRAIT_CANNOT_OPEN_PRESENTS. Santa's ability to see inside presents is
done by the TRAIT_PRESENT_VISION, which also determines if Santa's Bag
will regenerate presents every 30 to 60 seconds.

Santa no longer starts with a breath mask and O2 tank, but instead has
an internals box. Santa no longer has a no-access gold ID, he can
teleport from room to room!

Gifts determine what type is inside them on initialization, rather than
when unwrapped.

- Reasoning -

Unlike last year, there are various possible methods of accessing
christmas trees spawners, allowing for an unlimited number of anything
presents. Cutting down the presents to one per round regardless of tree
count will avoid this.

Santa should be able to see what he's giving, because then he can reward
the naughty and nice children with different gifts.

* Missed a merge

* Adds present investigate logs, and visible messages

* Use the body+mind checking of mob.has_trait

* Less globals, more static vars on types; also event renaming
2018-12-16 12:44:53 +13:00
coiax
8da281ff50 Nuclear operatives have a christmas tree during the festive season (#41788)
* Nuclear operatives have a christmas tree during the festive season

🆑 coiax
add: Nuclear operatives have a Christmas tree during the festive season.
/🆑

Minor buff to nuke ops during the Christmas period when trees have presents,
as they'll have access to random items just like the crew.

* Adds a second lightbulb to the bathroom

* Christmas tree SPAWNERS rather than LANDMARKS
2018-12-04 19:35:21 -05:00
ShizCalev
214eae8d82 Fixes a bunch of missing symbols 2018-11-12 19:05:02 -05:00
AnturK
a27be2fa14 Objective refactor (#40220)
* Objective refactor

* Custom antag types for leftover objectives.

* Removes dumbness.

* Forgot to hide these from TP

* Makes the list static.
2018-09-20 11:18:59 -04:00
ShizCalev
8a7df8ba45 Makes usage of Nar-Sie consistent (#40029)
cl ShizCalev
spellcheck: Nar-Sie's name has been revised to Nar'Sie.
/cl
2018-09-08 13:31:09 +12:00
Tad Hardesty
2552190fbf Fix some weird syntax 2018-07-31 01:24:31 -07:00
81Denton
5e4c3c3e9f Changes event earliest_start to use time helpers (#35841)
* uses time helpers, tweaks santa/shuttle loan times

* hourS
2018-02-21 12:38:09 -05:00
Leo
b453c6be6d Removes unnused random event 2018-02-18 09:06:15 -06:00
AnturK
a5bcb83ea7 Some antag fixes. (#35690)
* Removes misleading comment

* Fixes devil ascension visible in lobby

* Fixes nuke op reinforcements.

* ADVANCED COPYPASTE

* Missed this one.
2018-02-16 11:34:38 -05:00
AnturK
4c2f2b955b Converting more auto_custom antagonists. (#35484)
* Thinning out auto_custom uses.

* Not sure what i was thinking.

* Not sure what happened here.

* Fixes

* Forgot i'm doing this so i can remove this

* C

* Valentine antag datums

* This is what i get for adding it manually.
2018-02-16 01:44:41 -05:00
Jordan Brown
d282c60c7d Quote the armor lists (#35668) 2018-02-16 01:25:42 -05:00
ShizCalev
0195f03435 [s]Fixes writing bugs/exploits (#35552)
* literacy crisis

* cleanup
2018-02-16 11:09:16 +13:00
TehZombehz
899968bc7f Adds heart-shaped boxes of chocolate to valentines event
Also fixes the description of egg cartons.
2018-02-12 01:45:02 -06:00
ShizCalev
ee18d6f8e2 Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines (#34907)
* Cleanup

* .

* Synced special_role & factions with role defines

* Revert

* more cleanup

* fix
2018-02-04 03:03:34 -06:00
ShizCalev
88904bdcd4 Adds new landmark icons (#34848)
* Adds new landmark icons

* Update

* Blue
2018-01-24 19:08:21 -05:00
AnturK
e38e6b8fa4 Antag Panel / Check antagonists Refactor (#34236)
* Antag Panel & Friends Refactor

* Prettfying

* Removes abduction also blob from default configs.

* Ninja fixes

* Ninjafix

* First draft of the new check_antags

* I love coding without compiler

* Yes

* Fixes

* Check_antags part  2

* Fixes and cleanup

* Okay should be good now.

* Adds simple no move & no tc syndie for events

* Integrates toggle objective pr

* Why i even bother.

* Offer mob shows all antags

* Some minor visual stuff

* Proper name for the helper
2018-01-19 09:43:23 -05:00
coiax
39975509ef Christmas event changes (#33861)
* A christmas tree with presents is now a subtype

Admins can now spawn `/obj/structure/flora/tree/pine/xmas/presents`
directly, instead of spawning regular christmas trees and then
triggering the event.

Also, the event now just deletes and replaces the xmas tree with a
present tree; saves on duplication of icon states and vars and all that.

* Code review I

* Gaia's Landing: The PR
2017-12-29 18:48:46 +13:00
KorPhaeron
3f4b3a5834 Christmas (#33690)
* Christmas Event Updates

* Dont recreate the list every time

* Check for drop del

* Changes some things to placate that one guy from FTL
2017-12-21 20:14:08 -05:00
AnturK
3d813853b5 Roundend report refactor (#33246)
* Roundend report refactor

* I won't be fixining every moved part but here you go

* Preparation for feedback

* Fixup

* First draft of feedback (wip)

* Simple version of feedback for custom objectives/explanation texts

* Debug verb removal

* Fixes & show again action button

* Admin objective handling

* Fix and first step of css standarization.

* Every time

* More css

* Fix

* Fixes, abductee datum, css tweak

* Feedback and css fix

* CLIENT DETAILS DATUM + CLIENT ACTIONS + spilled css fix

* Integrates clockult badcode

* Fix

* Fix lists in assoc feedback

* Unified antagonists and teams feedbacks, bumped up antagonists version

* Adds chat link to reopen the the report

* Fixes some clockcult stuff, passes antag name to feedback

* review stuff

* fix

* Adds some missing spacing

* Roundend corners, has css gone too far.

* Spacing between same antags

* Changeling and traitor objectives now have same spacing

* Wizar report typo fix

* Wrap brother team.

* Also move it to more relevant file

* Fixes cult summon objective

* Fixes roundend report for full-round observers

* Fixes wizard with apprentices roundend report

* Tutorial scarabs don't show in roundend anymore, adds some check_ticks

* Prettier station goals

* Merges roundend delay things

* Spread the lag around

* Fixes relogin qdeling eminence

* ckey -> key
2017-12-11 11:57:20 -05:00
vuonojenmustaturska
39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
AnturK
3093d86897 Makes false alarm use more explicit in event code. (#32559) 2017-11-11 18:35:49 -02:00
bgobandit
fb1d941aa0 Adds new valentines; replaces outdated/shitty ones. (#32144)
* adds valentines, cuts old references

* Adds valentines, replaces outdated ones

* more entendre-y
2017-10-29 11:03:50 -05:00
KorPhaeron
00396d01bf Halloween Tweaks (#32087)
* Halloween Tweaks

* Halloween Event Changes
2017-10-26 23:19:55 +13:00
KorPhaeron
dcddc79e11 Allows species to be blocked from ever being roundstart, can now choose your Halloween species (#31877)
* Hardlocked species, halloween now lets you choose your spooky race

* Code standards, moving procs around
2017-10-20 11:10:54 -04:00
MoreRobustThanYou
404d50fbc7 Makes the santa event properly poll ghosts (#31437)
* Makes the santa event properly poll ghosts

* Update xmas.dm

* Update xmas.dm

* Create event.dm

* Update tgstation.dme

* Update xmas.dm

* Update event.dm

* Update event.dm

* Update event.dm

* Update event.dm

* Update event.dm

* Update event.dm
2017-10-10 21:15:44 +13:00
ShizCalev
3358cbb3b6 Cleans up some antag/event landmark checks (#31129) 2017-09-30 22:32:04 -04:00
vuonojenmustaturska
772924ba38 More Initialize() fixes, requires someone to test with DB (#30831)
* Batch 1

/obj/item/storage/firstaid/fire
/obj/structure/bookcase
/obj/item/book/random QDEL, not actually in the logs but returned wrong hint
/obj/effect/landmark/start/wizard QDEL
/obj/effect/landmark/start/wizard
/obj/effect/landmark/start/new_player
/obj/effect/landmark/latejoin
/obj/effect/landmark/xeno_spawn
/obj/effect/landmark/blobstart
/obj/effect/landmark/secequipment
/obj/effect/landmark/prisonwarp
/obj/effect/landmark/ert_spawn
/obj/effect/landmark/holding_facility
/obj/effect/landmark/thunderdome/observe
/obj/effect/landmark/thunderdome/one
/obj/effect/landmark/thunderdome/two
/obj/effect/landmark/thunderdome/admin

* Batch 2

/obj/machinery/computer/operating
/obj/machinery/computer/telecrystals/uplinker
/obj/item/card/id/centcom
/obj/item/card/id/syndicate
/obj/item/card/id/captains_spare
/obj/item/card/id/ert
/obj/item/card/id/ert/Security
/obj/item/card/id/ert/Engineer
/obj/item/card/id/ert/Medical
/obj/structure/trap
/obj/machinery/magnetic_controller
/obj/item/storage/toolbox
/obj/structure/table

* Batch 3

/obj/machinery/vending/snack/random
/obj/machinery/vending/cola/random
/obj/machinery/computer/pod
/obj/machinery/computer/message_monitor
/obj/machinery/computer/atmos_control
/obj/item/implanter
/obj/item/implantcase
/obj/item/construction
/turf/open/floor/grass
/turf/open/floor/grass/snow/basalt
/turf/open/floor/grass/fakebasalt
/turf/open/floor/carpet
/turf/open/floor/fakespace
/turf/open/floor/light
/turf/open/floor/mineral
/turf/open/floor/mineral/abductor
/turf/open/floor/circuit
/turf/open/floor/clockwork
/turf/open/floor/plating
/turf/open/floor/engine/cult

* Batch 4

/obj/item/storage/backpack/satchel/flat
/obj/item/storage/backpack/satchel/flat/secret
/turf/closed/indestructible/fakeglass
/turf/closed/mineral/random
/turf/closed/mineral/gibtonite
/turf/closed/mineral
/turf/open/floor
/obj/effect/spawner/lootdrop

* Batch 5

/obj/effect/spawner/lootdrop/maintenance
/obj/effect/spawner/lootdrop/costume
/obj/item/toy/eightball/broken
/obj/item/toy/eightball
/obj/item/toy/eightball/haunted
/obj/item/device/electropack
/obj/item/restraints/legcuffs/beartrap
/obj/machinery/airlock_sensor
/obj/item/storage/box/ingredients

* Batch 6

/mob/living/simple_animal/hostile/carp/ranged
/obj/structure/lattice/clockwork
/obj/structure/lattice/clockwork/large
/obj/structure/lattice/catwalk/clockwork
/mob/living/simple_animal/hostile/mushroom
/mob/living/carbon/alien
/mob/living/carbon/alien/larva
/mob/living/carbon/alien/humanoid
/mob/living/carbon/alien/humanoid/drone
/mob/living/carbon/alien/humanoid/royal/praetorian
/mob/living/carbon/alien/humanoid/sentinel
2017-09-19 08:45:18 -04:00
KorPhaeron
10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown
d1ae0a0c95 Adds helpers to avoid << use (#29611) 2017-08-09 00:27:54 -03:00