Shadowlight213
5f15792126
Merge branch 'master' of https://github.com/tgstation/tgstation into Fixbundle
2016-08-18 19:47:20 -07:00
Incoming
6b3bc18a5b
Adds a new option to how the game handles a situation where a player doesn't qualify for any jobs they have set. Previously you could only have it set to play a random job (risky and potentially unfun) or play assistant (greytide).
2016-07-18 19:45:06 -04:00
phil235
b482764a19
- I made human/handle_blood() less shitty.
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- We no longer leave a blood trail if blood_volume is below a certain level which depends on the brute damage received. This way dragging a wounded player does have a bad effect.
- We no longer give humans a second reagents var containing blood, and we don't put exotic blood in the mob's reagents. Now we don't store any blood substance inside the mob, we only have a blood_volume var. When we draw blood with syringe we create the reagent that match the type (blood reagent, or an exotic blood reagent)
- can't draw blood from mob if it's low on blood, so we can't empty a mob of its blood entirely.
- Removed the blood type preference appearing in character setting.
- blood pack automatically show blood type, unless manually labeled.
- removed bloody_hands_mob human var and same name glove var.
- Some animals now have blood (pets, goat, cows)
- hitting and dragging mobs with actual blood in their veins leaves blood on you and a trail on the floor.
- probably other stuff that I'll mention in the PR.
2016-06-04 17:33:16 +02:00
Shadowlight213
c793555f89
Fixes appearance bans
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Changes check antag (ghost) to (no client)
2016-05-20 19:53:54 -07:00
Shadowlight213
86cbe14d15
Conflict fixes
2016-05-19 20:42:26 -07:00
AnturK
b9304901c6
Merge pull request #17435 from Shadowlight213/volumefix2
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Removes volume control for admin midis
2016-05-13 19:31:04 +02:00
Shadowlight213
afb7a878d1
Fixes merge conflicts
2016-05-06 16:52:30 -07:00
Shadowlight213
9c5733d374
Removes volume control for admin midis
2016-05-06 15:36:02 -07:00
phil235
68da092009
Dismemberment port from Hippie code, based on RemieRichard's work. Big thanks to RemieRichards and crystalwarrior.
2016-05-05 18:17:51 +02:00
Shadowlight213
0ccc96f2b8
More WIP with changing to species.
2016-04-29 13:10:26 -07:00
Razharas
d8232cbf33
Revert "Adds player preference to hide irrelevant tablecraft recipes"
2016-04-29 17:47:31 +03:00
Shadowlight213
6d6e9818cb
More WIP
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Initial work on spacemove in atmosphere
Getting stunned now launches you and doubles the stun.
2016-04-24 17:41:10 -07:00
Shadowlight213
303bdec6f5
Angel WIP commit 1
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Added basic angel wing Mutant parts
2016-04-22 13:36:43 -07:00
nullbear
b8a5871f84
Gets rid of the config portion of this UI
2016-04-19 09:10:25 -07:00
duncathan salt
3315717ef9
Merge pull request #16348 from Shadowlight213/adminsoundvolume
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Adds client volume control for admin sounds.
2016-03-31 11:59:52 -06:00
Shadowlight213
23b3f77448
Adds volume control for admin sounds.
2016-03-24 21:19:51 -07:00
Ricotez
ae6faabd8a
Brighter ghost hair and new preferences.
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+Ghost hair is now brighter than before.
+Added a new preference ghost_accs that stores what you want your own ghost to display.
+Added a new preference ghost_others that stores what you want other people's ghosts to display.
2016-03-23 20:41:36 +01:00
KazeEspada
5d8d5854f9
Bag tweaks.
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Department Backpacks are now the default(instead of grey backpacks).
Fixed an error on humans where new humans would have an integer for their backpack.
This will not affect current preferences.
2016-02-16 14:03:35 -07:00
KazeEspada
653902068e
You can now select whether to start with a dufflebag. Also, you have the option to choose between generic or departmental bags.
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And for all you baystation fans, I added leather satchels while I was at it.
Minor change: Atmos techs now start with engineering bags.
2016-02-11 16:48:08 -07:00
Bjorn Neergaard
39cffdea3e
Add hotkey preferences
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Fixes #15112
2016-01-31 10:27:28 -06:00
Firecage
332bde0f4f
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
tkdrg
ece39f0fb4
Merge pull request #14157 from TrustyGun/iseethecolors
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Adds two new UI styles: Slimecore and Operative
2016-01-05 20:10:10 -03:00
TrustyGun
3f31949bb5
Merge branch 'test' into iseethecolors
2016-01-05 03:41:27 -05:00
Bjorn Neergaard
1f4017855a
Add window locking system/sanity checks
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This fixes complaints about windows ending up offscreen or resize
throwing a fit, hopefully
2016-01-03 10:43:03 -06:00
Bjorn Neergaard
a2bb279164
NanoUI is now 'tgui'
2016-01-01 17:47:44 -06:00
Incoming
84fc69d825
Removes gender restrictions from socks.
2015-12-30 20:53:40 -05:00
TrustyGun
d51a6d7969
Adds two new UI styles: Slimecore, and Operative
2015-12-29 16:52:21 -05:00
tkdrg
5dec9b12ac
Merge pull request #13899 from Incoming5643/Camo_Index_0
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Fixes Chameleon Lizards
2015-12-23 02:56:50 -03:00
tkdrg
4c4a413943
Merge pull request #13886 from AnturK/denyfreezegreentext
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A handful of fixes.
2015-12-22 15:53:08 -03:00
Incoming
166e8ef036
Lizards will no longer be able to change their features/color on the fly with their save file.
2015-12-22 00:51:23 -05:00
AnturK
48b5c9c85f
Fixes ghost preferences
2015-12-21 21:37:11 +01:00
tkdrg
c9ad9af2c5
Merge pull request #13809 from AnturK/ghosthudpref
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Makes Ghost HUD toggle persistent
2015-12-21 14:36:19 -03:00
AnturK
31a89ff320
Makes inquisitiveness client preference
2015-12-21 17:28:36 +01:00
AnturK
3c26d125a7
Makes Ghost HUD toggle persistent
2015-12-19 15:26:14 +01:00
Incoming
b621fb10d5
Removes special handling for mutant features on cloning. It didn't work and is inconsistent with how the rest of cloning works (it takes a snapshot of how you looked at the moment of death, including things that might not strictly be "genetic" like dyed hair color).
2015-12-18 21:48:06 -05:00
Remie Richards
2e06e88a10
Corrects invalid button in Prefs
2015-12-18 20:12:57 +00:00
Remie Richards
163c84344b
Orbit improvements:
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* Orbit is now less reliant on Animate(), for most ghosts this means 36 calls to Animate, vs the previous INFINITE, for those of you with potato computers, this should ease the pain and crashing.
* Orbits can now be something different to circles!
* Ghosts Byond Members can now choose between orbits! (Circle, Triangle, Square, Hexagon)
2015-12-18 16:12:42 +00:00
bgobandit
a2241e0f6f
Merge branch 'master' of https://github.com/tgstation/-tg-station into lizcannotwag
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Conflicts:
code/modules/client/preferences.dm
icons/mob/head.dmi
tgstation.dme
2015-12-17 20:12:32 -05:00
oranges
134a76cc8f
Line ending apocalypse
2015-12-17 14:12:37 +13:00
Bjorn Neergaard
57a1f6c695
Enable NanoUI to go chromeless
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Add a new 'Fancy NanoUI' preference to enable chromeless mode
2015-12-15 13:13:12 -06:00
bgobandit
c1e2f9b436
missing copy proc
2015-12-12 15:22:18 -05:00
bgobandit
0b505eeff0
cloning buffer
2015-12-12 15:15:34 -05:00
YotaXP
76acfe4349
Rewrote the character setup preview icon code
2015-11-23 17:34:31 -05:00
Tkdrg
e2187614fd
Merge remote-tracking branch 'upstream/master' into hog-mergeconflicts
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Conflicts:
code/__DEFINES/hud.dm
code/__HELPERS/game.dm
code/_onclick/hud/_defines.dm
code/_onclick/hud/hud.dm
code/game/gamemodes/antag_spawner.dm
code/game/gamemodes/game_mode.dm
code/game/machinery/turrets.dm
code/modules/client/preferences_toggles.dm
code/modules/events/alien_infestation.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/special/alien_embryo.dm
code/modules/mob/living/simple_animal/revenant/revenant.dm
icons/mob/back.dmi
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/inhands/items_lefthand.dmi
icons/mob/inhands/items_righthand.dmi
icons/mob/mob.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/items.dmi
icons/obj/projectiles.dmi
icons/obj/storage.dmi
2015-11-02 01:06:30 -03:00
MrStonedOne
3303176f14
Adds the ability to access game preferences while not in lobby
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Also removed a few preferences_toggles verbs that are no longer needed.
Haven't tested this too much yet, but from what I can tell, no ill effects of doing this have been observed.
2015-10-26 06:57:20 -07:00
Jordie0608
1f1880e3f9
selective ooc muting
2015-10-23 00:41:01 +11:00
Remie Richards
97de4b2ebe
Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
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Conflicts:
code/modules/mob/living/simple_animal/guardian/guardian.dm
icons/mob/head.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/storage.dmi
2015-10-07 22:24:53 +01:00
Remie Richards
b9394257da
About a million changes, but largely: Functional (Sort of) Antag Huds, Mind fixes, and Final glue to get the mode working.
2015-10-07 22:11:19 +01:00
MrStonedOne
fb01e5ce71
Cleans up map rotation code, removes debugging code
2015-09-30 08:43:22 -07:00
MrStonedOne
fcc8402f31
map rotation base code
2015-09-30 07:13:38 -07:00