Commit Graph

6060 Commits

Author SHA1 Message Date
Swag McYolosteinen fc9fbbd19c Actually adds the spooky halloween content by sawu.
Somehow it didnt make it in properly vOv
2014-10-11 13:36:51 +02:00
Swag McYolosteinen 99ff426664 Merge pull request #4 from RemieRichards/2spooky3
Eyeball migration
2014-10-08 15:37:27 +02:00
Remie Richards 980a0e5b81 Makes eyeball migration a real event 2014-10-06 17:50:06 +01:00
Miauw ae23274acf Adds spooky halloween content by sawu.
- spooky skull and coffin cookies
- trick-o-treat bags
2014-10-06 18:32:32 +02:00
Remie Richards 54a3e92145 Eyeball migration 2014-10-05 13:58:08 +01:00
Remie Richards 4fd3b7c80b Pumpkin meteors 2014-10-05 13:10:31 +01:00
Miauw 85adc6379f fixes zombie meat being more spooky than intended. 2014-10-04 16:09:48 +02:00
Miauw 3048b553e9 Adds super spooky zombies to spice up spookoween. 2014-10-04 15:54:39 +02:00
Remie Richards cd53199398 Merge pull request #5004 from Menshin/malf_timer_fixes
Malf timer polishing/fixes
2014-10-03 21:41:15 +01:00
Remie Richards 3c8ea2432d Merge pull request #5041 from paprka/syndieboots
Syndicate magboots
2014-10-03 14:38:34 +01:00
Remie Richards b0827a189d Merge pull request #5025 from Incoming5643/summoneventfixerspecialer
Hopefully the final pass of initial tweaks and fixes for summon events
2014-10-03 14:34:56 +01:00
Cheridan 3515e6767d Merge pull request #4940 from JJRcop/sdql2-multiquery
Adds multi-query support in SDQL2
2014-10-02 22:09:04 -05:00
Cheridan 9b7856e048 Merge pull request #5005 from Miauw62/wjfondlesxenos
Makes xe- ALIENS hiss again when speaking.
2014-10-02 22:01:18 -05:00
Incoming 6aacfbcaaf *Admins will be notified when Summon Events is put into play (Fixes #5057)
*Adds a badmin summon events button the secret menu, it's a toggle so you can turn it off at will as well.
2014-10-02 13:23:32 -04:00
Remie Richards 6fd1cc639b Merge pull request #5016 from Ikarrus/savethespecies
Fixes Character Saves not remembering Species
2014-10-02 16:50:29 +01:00
paprka 372ecd6233 Merge branch 'master' of https://github.com/tgstation/-tg-station into syndicateshotgunsreturn
Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2014-10-01 20:10:58 -07:00
paprka 3fca874ea3 even more code optimizing 2014-10-01 15:12:21 -07:00
Cheridan 088a2a2106 Merge pull request #5008 from Miauw62/EVERYTHINGBKEARPESK
Simple animal emotes work again.
2014-10-01 10:45:53 -05:00
Cheridan 8247ccb866 Merge pull request #4977 from Menshin/structure_lighting_update
Makes opaque structures and space vines update surrounding lights when destroyed
2014-10-01 10:27:40 -05:00
Cheridan 6e44354f9d Merge pull request #4914 from RemieRichards/DroneImprove
Drone Improvements - Take 2 PR Boogaloo
2014-10-01 10:16:06 -05:00
paprka ca9ab8ebd7 updated coding 2014-09-30 16:34:16 -07:00
paprka c9db4d85d5 syndicate magboots and sprite fix 2014-09-30 15:11:30 -07:00
paprka 6db18cff96 initial commit 2014-09-30 13:41:02 -07:00
Incoming 13643b6607 Normal, Magic, and Holiday events will be seperated out on the trigger event menu
Fixes #5033

The invincibilty event won't cure benificial viruses
Fixes #5034
2014-09-30 14:08:01 -04:00
Cheridan 94c72605e2 Merge pull request #4990 from Ikarrus/deathsquads
Make Deathsquad button can be used more than once
2014-09-30 12:55:50 -05:00
Cheridan fa751f2f72 Merge pull request #4975 from phil235/CloneMessages
Replacing clone damage descriptions with "cellular damage".
2014-09-30 12:21:42 -05:00
Cheridan 3b2291189b Merge pull request #4991 from Ikarrus/ferryjmp
Adds a JMP link to the Admin Ferry Message
2014-09-30 12:16:47 -05:00
Swag McYolosteinen 9943cc3ec7 Merge pull request #4927 from Donkie/ntsl
NTSL: Cleanup, Added some functions [MERGEREADY]
2014-09-30 18:46:09 +02:00
Daniel 021e960bb3 Removed language argument from broadcast() 2014-09-30 18:20:01 +02:00
Remie Richards 219864312a Merge pull request #4988 from Miauw62/420
Fixes a bunch of saycode things.
2014-09-30 10:23:23 +01:00
Remie Richards 87c2eeb24a Merge pull request #4983 from paprka/armorbutton
Reactive Teleport Armor action button
2014-09-30 10:22:38 +01:00
JJRcop b73f1da01e Moves SDQL2 query verb into Debug tab by default, instead of being under debug-verbs 2014-09-29 22:37:55 -04:00
Incoming a1b2f8f00f Hopefully the final pass of initial tweaks and fixes for summon events
*Reworks teleporation so change places doesn't leave people distantly locked to chairs
*Adds a sanity check for improved spellcasting for some badmin abuse
*Delays zombie outbreak from occuring until 20 minutes into the round because it was often occuring before there was ample dead
*Removes the earmuffs from the cursed items loadout for being neither fun nor useful to anyone
*Removes the fake explosion from summon events for losing its appeal once it was expected, it still exists as a badmin event though.
*Reels in the 4th wall shattering nature of the greentext a bit
*Adds a message to affected people for Change Races, since some people are so decked out in gear they wouldn't even notice anything had happened
*Fixes change names to actually work
*Rewrites change minds to avoid edge cases where some people could be swapped twice back into their original body
2014-09-29 19:05:23 -04:00
Cheridan 094010444f Merge pull request #4970 from Jordie0608/nothingwittyhere
Fixes 'atoms' typo in unsuitable_atmos_damage
2014-09-29 12:57:08 -05:00
Miauw 376715271b emote code sucks 2014-09-29 18:58:24 +02:00
Swag McYolosteinen 74fcfb6f0f Merge pull request #5017 from Ikarrus/ghosthearsall
Ghosts will be able to hear all Special Chats
2014-09-29 18:34:17 +02:00
Cheridan 7e8e728d85 Merge pull request #4986 from Ikarrus/gangfixes
Gang Mode fixes and improvements
2014-09-29 10:33:17 -05:00
Cheridan a42e99186c Merge pull request #4987 from Ikarrus/memospam
Fixes Issue with Deleting Memos
2014-09-29 10:20:31 -05:00
ikarrus fdecf7bb68 Ghosts will be able to hear all Special Chats
Mostly so admins can supervise them.

- Ghosts will be able to hear Cultist Chat. Ghosts weren't able to pick up ones sent by cult_innate_comm()
- You won't need ghost ears on to listen to Binary Chat, like how it used to be
- put dead_mob_list to good use (Everything seemed fine when I tested it. Let me know if I'm missing overlooking something)
- Bumped lingchat sense chance up to 40%

Resolves #4860
2014-09-28 20:35:09 -06:00
ikarrus 30d6e01a5f Fixes Character Saves not remembering Species
It now saves the name of the species instead of a reference.
2014-09-28 19:42:17 -06:00
Miauw 127bab5337 Simple animal emotes work again. Fixed #4963 2014-09-28 20:49:14 +02:00
Miauw ade0a90897 Makes xe- ALIENS hiss again when speaking. Fixed #4967 2014-09-28 19:29:47 +02:00
Menshin ed807f8538 * Polished the malf timer logic
* added a protection to prevent division by 0 when all hacked apcs are destroyed
* added a midnight rollover check for the MC (fixes #4905)
* toggling breakers won't add/remove a hacked APC from the AI apcs pool anymore
2014-09-28 12:16:21 +02:00
ikarrus 35068e19ae Adds a JMP link to the Admin Ferry Message 2014-09-27 17:13:37 -06:00
ikarrus b3e4bf8b7d Admin message also says what the mission is 2014-09-27 16:58:27 -06:00
ikarrus adb66f2264 Make Deathsquad button can be used more than once 2014-09-27 16:56:33 -06:00
Miauw f0ddaf7d8e Merge branch 'master' of https://github.com/tgstation/-tg-station into 420
Conflicts:
	code/modules/admin/admin_verbs.dm
2014-09-27 16:09:31 +02:00
Miauw 77584d4a7d Fixes a bunch of saycode things. Objs can now hear radio talk.
Added a proper strip_html() function.
Fixed #4959
2014-09-27 16:06:06 +02:00
Swag McYolosteinen d9ee81bb96 Merge pull request #4815 from phil235/AudibleMsgFix
Simplifying audible messages
2014-09-27 15:01:56 +02:00
ikarrus 4b1deb2252 fix 2014-09-26 22:48:23 -06:00