Commit Graph

12199 Commits

Author SHA1 Message Date
NightRed
5f448fc24c Dead chat can only see AI law changes when dead (#52441)
* dead check on ai law change readout

* chat notice on deny
2020-07-27 23:18:20 -03:00
MrMelbert
71cf2330ea Fixes another borg runtime + middle click cycling for borgs (#52476)
* zoom

* aight then
2020-07-27 23:15:43 -03:00
Time-Green
f47dc74029 Renames instabitaluri to syntflesh (#52523)
* Renames instabitulari to synthflesh

* Recommits Jared Foggles correction
2020-07-28 00:05:21 +03:00
skoglol
0b09f1e17e Fixes statues casting spells (#52511) 2020-07-26 22:08:00 -04:00
Jared-Fogle
dd393b27e9 Fix multiple message prefixes being allowed at a time. AKA, you can now start messages with ellipses again. (#52498) 2020-07-26 22:07:41 -04:00
NightRed
c0fae02933 Validate client when rolling guardian (#52472) 2020-07-26 13:43:34 -04:00
ShizCalev
dc16b06577 Smartfridges will now drop boards set to the type of fridge they were when deconstructed (#52497) 2020-07-26 13:42:39 -04:00
skoglol
560067a64c Merge pull request #52481 from ShizCalev/singularity-pull
move_resist INFINITY items/mobs can no longer be pulled by the singularity
2020-07-26 17:30:47 +02:00
skoglol
fcbaa7b65d Merge pull request #52479 from Wayland-Smithy/runechat_pref_fix
Fixes the "See runechat emotes" pref doing nothing
2020-07-26 17:30:11 +02:00
skoglol
e7b13b4114 Merge pull request #52494 from ShizCalev/fixes-mmi-qdel-message
Fixes failure message being sent to player when an emagged borg is self destructed
2020-07-26 17:21:41 +02:00
skoglol
5d0b3341f4 Merge pull request #52445 from optimumtact/simplemobsai2
SimpleMob AI now enters IDLE state when a client enters a z level
2020-07-25 19:20:16 +02:00
ShizCalev
c07fe55317 Fixes failure message being sent to player when an emagged borg is self_destructed 2020-07-25 04:21:26 -04:00
ShizCalev
77fcbf3c0b Merge pull request #52433 from Jared-Fogle/metabolization-tests
Add unit tests for metabolizing of all reagents and fix the ones that failed
2020-07-24 22:30:03 -04:00
ShizCalev
2c654fe8f0 move_resist INFINITY items can no longer be pulled by the singularity 2020-07-24 21:53:09 -04:00
Wayland-Smithy
2aa17c8f76 fix runechat see emotes pref 2020-07-24 21:03:30 -04:00
IndieanaJones
616177f4cb [READY] Swarmer Rework (#51558)
* Move swarmer.dm to the hostile simple mob folder, make changes

* Move swarmer event file to events, make changes

* Update Resource Pricing on Swarmer HUD

* Update traumas.dm

* Update parts.dm to remove deactivated swarmers

* Remove the Swarmer Drone Dispenser

* Remove swarmer.dm from the antagonist file

* Move the swarmer event to the events file

* Add a proper swarmer antagonist file

* Load proper files

* Various Fixes, Implement ATH's Rapid Consumption

* Utilize the Nightmare's Light Level Check on Xeno Spawns For Swarmers, Hopefully Filters Out Bad Spawns

* Update The Pricing In The Descriptions

* Get Rid of That Random Backslash

* Use the Proper Damage Proc for Cyborgs

* Fix the Bug Shiz pointed out

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>

* Fix the Swarmer Antagonist File

* Fix the traumas issue

* Update traumas.dm

* Update code/modules/events/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Upload Swarmers Folder

* Remove the swarmer file from the hostile folder

* Update the swarmer megafauna to work with changes

* Load the seperated swarmer files

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Catch-22 Variable

* Update code/modules/events/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Fix all the references in the swarmer megafauna file

* Fix method names in the swarmer mob file

* Fix method names in swarmer_act.dm

* Fix Method Names in swarmer hud file

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_objs.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/swarmers/swarmer_act.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Fix the naming issues to let it compile

* Change the Things Rohsie Wanted Changed

* Change CLRF Back To LF

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-24 03:56:58 -03:00
skoglol
c344a461f7 Merge pull request #52377 from Ryll-Ryll/antag
All antag types are now recognized for admin chat
2020-07-24 06:13:18 +02:00
Ryll-Ryll
0824db9a82 fix comment 2020-07-23 22:50:58 -04:00
skoglol
29f3d543c6 Merge pull request #52419 from zxaber/shell_indwell
Moves AI eye to their shell upon disconnecting
2020-07-24 04:26:01 +02:00
Ryll Ryll
46dd89b07a [READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
* pierce the heavens

* starts doing projs

* continue pierce

* before armor

* before sharpness redefine

* rename sharp defines, before further implementation

* finishing undoing atk_type back to sharpness

* neatens up sharpness defines, FALSE -> SHARP_NONE

* more piercing, removes brute damage bleed, bubblegum no longer wound

* starts letting embeds get in on the fun

* half with embed

* work on dismembering

* continued embed work

* more moving bandaging to limbs

* more dismemberment work

* removing embed pierce stuff

* tweaking bullets

* more docs and work on dismemberment

* spans, piercing, guns

* dismemberment and scar fixes

* bee changes

* bullets embedding

* more bullet and dismember work

* dismemberment, surgery, piercing, formaldehyde,

* pleases travis

* pierce smite

* nicer on blood

* Auto stash before rebase of "tgstation/master"

* more neatening

* wounds only consider up to 35 damage, wounds on l6 and 762

* updates hulk

* balance

* defines

* lower slug to 50 brute to accommodate wounds

* adds differentiation for having flesh/bones/both in mobs

* moves scar descs to json, renames organic_state

* excises removed healing skill

* fixes logs, inconsistencies, some balance changes

* untab

* slight compress

* a

* kills pointed global list

* dmdoc

* halfway through roh

* finishes roh review

* okay NOW i finished roh's reviews

* roh roh roh your boat

* gently down the stream

* global lists

* list ops, fix scanner for bone gel improvised fix

* travis moment

* sounds added and moved

* pellet clouds can join the fun fully, slight gun balancing for wounds

* doc moment

* unconflicts myself

* update hulk

* Update code/_onclick/item_attack.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* crying ascii face

* final rohview

* oops

* final final

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-23 23:19:30 -03:00
oranges
dd3ebe14e3 SimpleMob AI now enters IDLE state when a client enters a z level
This occurs if no client was on the z level before they moved in
(implying the AI could have turned off)

If they are within a certain distance we also ask them if they want to
move from IDLE to fully awake and targeting
2020-07-23 22:06:01 +00:00
skoglol
f379659f06 Merge pull request #52207 from Jared-Fogle/stasis-in-dorms-4
You can now take off clothes while on stasis
2020-07-23 18:02:08 +02:00
skoglol
40b3110c01 Merge pull request #52409 from nightred/bug52404
Fixes buckling issue on borgs
2020-07-23 17:47:29 +02:00
skoglol
5a655ccf3d Merge pull request #52383 from spookydonut/leadingslash
Fix leading slashes and turn on linting for it
2020-07-23 17:35:33 +02:00
nightred
e2ebb2ccd2 uses isliving instead of type check 2020-07-23 10:27:48 -05:00
ShizCalev
0b07864abc Merge pull request #52416 from MrMelbert/testedCode
Fixes cyborg cycling (and a runtime with uneq_active)
2020-07-23 06:39:40 -04:00
MrMelbert
f197c6d7b4 runtime fix 2020-07-23 04:29:39 -05:00
Jared-Fogle
55a204d375 Test metabolization of all reagents 2020-07-23 01:44:23 -07:00
skoglol
fa73ae9116 Removes forcesay on attack (#52341) 2020-07-22 05:29:41 -03:00
Zxaber
9085e8a3bb Moves AI eye to their shell upon disconnecting 2020-07-22 00:41:30 -07:00
spookydonut
be4f3a4ee8 detections 2020-07-22 14:57:20 +08:00
Jared-Fogle
c3fd280a01 You can now take off clothes while on stasis 2020-07-21 23:16:55 -07:00
MrMelbert
892eebf1a1 one line fix 2020-07-22 00:44:44 -05:00
tralezab
864924a804 [READY] Mafia Additional Roles and Generic Randomized Setup (#52083)
* new roles

* Madness rename

* hop judgement override

* hop vote fixed, travis happy

* hop fixed

* Update code/modules/mafia/_defines.dm

Co-authored-by: Fikou <piotrbryla@onet.pl>

* highly experimental random setup system

* hop cannot reveal before any voting is possible, lmao

* this shit actually works lmfao

* removes forced_setup, nightmare detection immune

* whoop

* removes setups!

* OK, finally kind of done with all this minus the incoming reviews

* adds hop's ability to their text, removes old var

* bundle?

* Update tgui.bundle.js

* role fixes (roleblock not working on a few)

* eep

* fuck

* potato's review

* Update tgui.bundle.js

* ffff

* bundle

* rohesie's review

* eureka

* updates doc, removes debug stuff

Co-authored-by: Fikou <piotrbryla@onet.pl>
2020-07-22 00:29:05 -03:00
nightred
2b249bc92f must be living to buckle 2020-07-21 17:57:16 -05:00
skoglol
7565f1a9b5 Can no longer slimelink from a corpse (#52342) 2020-07-21 19:38:55 +02:00
AnturK
4e1f0c9664 Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
* smooth

* derp

* parent call order

* defined

* merge stuff

* tab

* merge conflicts

* call parent first
2020-07-21 19:28:06 +02:00
skoglol
f42a55d976 Merge pull request #52301 from ShizCalev/more-mulebot-fixes
More mulebot fixes
2020-07-21 19:27:45 +02:00
skoglol
dc056ea934 Merge pull request #52305 from ShizCalev/lighteater-fix
Makes the light eater eat even more lights.
2020-07-21 19:24:16 +02:00
skoglol
92f38dc753 Merge pull request #52316 from Couls/givefeedback
Tell the giver when someone takes the item you're offering
2020-07-21 19:22:09 +02:00
skoglol
44c6a265f6 Merge pull request #52331 from Winterous/Medbot_patch
Medbot text changes fixed for real this time.
2020-07-21 14:27:52 +02:00
ShizCalev
4b6500fb67 Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
* Converts everything to use setAnchored() + other fixes

* Fixed singulo debug

* singulo again

* forgot to move the vv_edit proc

* caught that this time :)

* changes

* Update code/game/atoms_movable.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-21 02:20:26 -03:00
spookydonut
d17080167c Fix leading slashes and turn on linting for it 2020-07-21 13:02:04 +08:00
Ryll-Ryll
dca567b119 antaggy 2020-07-20 22:12:02 -04:00
MrMelbert
7c845d0ca0 Refactors some borg inventory code and removes a bunch of unused references to borgs taking oxy/tox damage (#52265)
* Removing a bunch of oxygen stuff

* breaking works

* completely functional yes

* reverts some old changes

* thanks based shiz

* i said 'thanks' god damn it

* oops

* another one bites the dust

* they told me math was of variable difficulty
2020-07-20 22:39:32 -03:00
skoglol
8f7bcf424f Runechat emotes (#52212)
* runechat emotes

* rename

* tweaks
2020-07-20 22:03:30 +02:00
Dennok
e54ac594de look_up tweak and look_down verb (#52139)
* look_down

look_down 
persistent  look_up and look_down

* look_down

look_down 
persistent  look_up and look_down

* Now look prefer a hole in front of the astronauts

* up

* up

* up

* up

* Update living.dm

* Update living.dm
2020-07-20 16:12:19 -03:00
L
c55025a50f rename 2020-07-19 22:11:44 -03:00
L
9ee2907a68 runechat emotes 2020-07-19 22:11:44 -03:00
Winterous
68eee355b1 capitalisation reee 2020-07-19 17:09:31 +10:00