NightRed
5f448fc24c
Dead chat can only see AI law changes when dead ( #52441 )
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* dead check on ai law change readout
* chat notice on deny
2020-07-27 23:18:20 -03:00
MrMelbert
71cf2330ea
Fixes another borg runtime + middle click cycling for borgs ( #52476 )
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* zoom
* aight then
2020-07-27 23:15:43 -03:00
Time-Green
f47dc74029
Renames instabitaluri to syntflesh ( #52523 )
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* Renames instabitulari to synthflesh
* Recommits Jared Foggles correction
2020-07-28 00:05:21 +03:00
skoglol
0b09f1e17e
Fixes statues casting spells ( #52511 )
2020-07-26 22:08:00 -04:00
Jared-Fogle
dd393b27e9
Fix multiple message prefixes being allowed at a time. AKA, you can now start messages with ellipses again. ( #52498 )
2020-07-26 22:07:41 -04:00
NightRed
c0fae02933
Validate client when rolling guardian ( #52472 )
2020-07-26 13:43:34 -04:00
ShizCalev
dc16b06577
Smartfridges will now drop boards set to the type of fridge they were when deconstructed ( #52497 )
2020-07-26 13:42:39 -04:00
skoglol
560067a64c
Merge pull request #52481 from ShizCalev/singularity-pull
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move_resist INFINITY items/mobs can no longer be pulled by the singularity
2020-07-26 17:30:47 +02:00
skoglol
fcbaa7b65d
Merge pull request #52479 from Wayland-Smithy/runechat_pref_fix
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Fixes the "See runechat emotes" pref doing nothing
2020-07-26 17:30:11 +02:00
skoglol
e7b13b4114
Merge pull request #52494 from ShizCalev/fixes-mmi-qdel-message
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Fixes failure message being sent to player when an emagged borg is self destructed
2020-07-26 17:21:41 +02:00
skoglol
5d0b3341f4
Merge pull request #52445 from optimumtact/simplemobsai2
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SimpleMob AI now enters IDLE state when a client enters a z level
2020-07-25 19:20:16 +02:00
ShizCalev
c07fe55317
Fixes failure message being sent to player when an emagged borg is self_destructed
2020-07-25 04:21:26 -04:00
ShizCalev
77fcbf3c0b
Merge pull request #52433 from Jared-Fogle/metabolization-tests
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Add unit tests for metabolizing of all reagents and fix the ones that failed
2020-07-24 22:30:03 -04:00
ShizCalev
2c654fe8f0
move_resist INFINITY items can no longer be pulled by the singularity
2020-07-24 21:53:09 -04:00
Wayland-Smithy
2aa17c8f76
fix runechat see emotes pref
2020-07-24 21:03:30 -04:00
IndieanaJones
616177f4cb
[READY] Swarmer Rework ( #51558 )
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* Move swarmer.dm to the hostile simple mob folder, make changes
* Move swarmer event file to events, make changes
* Update Resource Pricing on Swarmer HUD
* Update traumas.dm
* Update parts.dm to remove deactivated swarmers
* Remove the Swarmer Drone Dispenser
* Remove swarmer.dm from the antagonist file
* Move the swarmer event to the events file
* Add a proper swarmer antagonist file
* Load proper files
* Various Fixes, Implement ATH's Rapid Consumption
* Utilize the Nightmare's Light Level Check on Xeno Spawns For Swarmers, Hopefully Filters Out Bad Spawns
* Update The Pricing In The Descriptions
* Get Rid of That Random Backslash
* Use the Proper Damage Proc for Cyborgs
* Fix the Bug Shiz pointed out
* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm
Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com >
* Fix the Swarmer Antagonist File
* Fix the traumas issue
* Update traumas.dm
* Update code/modules/events/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/mob/living/simple_animal/hostile/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Upload Swarmers Folder
* Remove the swarmer file from the hostile folder
* Update the swarmer megafauna to work with changes
* Load the seperated swarmer files
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Catch-22 Variable
* Update code/modules/events/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Fix all the references in the swarmer megafauna file
* Fix method names in the swarmer mob file
* Fix method names in swarmer_act.dm
* Fix Method Names in swarmer hud file
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_objs.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Update code/modules/swarmers/swarmer_act.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* Fix the naming issues to let it compile
* Change the Things Rohsie Wanted Changed
* Change CLRF Back To LF
Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com >
Co-authored-by: Rohesie <rohesie@gmail.com >
2020-07-24 03:56:58 -03:00
skoglol
c344a461f7
Merge pull request #52377 from Ryll-Ryll/antag
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All antag types are now recognized for admin chat
2020-07-24 06:13:18 +02:00
Ryll-Ryll
0824db9a82
fix comment
2020-07-23 22:50:58 -04:00
skoglol
29f3d543c6
Merge pull request #52419 from zxaber/shell_indwell
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Moves AI eye to their shell upon disconnecting
2020-07-24 04:26:01 +02:00
Ryll Ryll
46dd89b07a
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping ( #51786 )
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* pierce the heavens
* starts doing projs
* continue pierce
* before armor
* before sharpness redefine
* rename sharp defines, before further implementation
* finishing undoing atk_type back to sharpness
* neatens up sharpness defines, FALSE -> SHARP_NONE
* more piercing, removes brute damage bleed, bubblegum no longer wound
* starts letting embeds get in on the fun
* half with embed
* work on dismembering
* continued embed work
* more moving bandaging to limbs
* more dismemberment work
* removing embed pierce stuff
* tweaking bullets
* more docs and work on dismemberment
* spans, piercing, guns
* dismemberment and scar fixes
* bee changes
* bullets embedding
* more bullet and dismember work
* dismemberment, surgery, piercing, formaldehyde,
* pleases travis
* pierce smite
* nicer on blood
* Auto stash before rebase of "tgstation/master"
* more neatening
* wounds only consider up to 35 damage, wounds on l6 and 762
* updates hulk
* balance
* defines
* lower slug to 50 brute to accommodate wounds
* adds differentiation for having flesh/bones/both in mobs
* moves scar descs to json, renames organic_state
* excises removed healing skill
* fixes logs, inconsistencies, some balance changes
* untab
* slight compress
* a
* kills pointed global list
* dmdoc
* halfway through roh
* finishes roh review
* okay NOW i finished roh's reviews
* roh roh roh your boat
* gently down the stream
* global lists
* list ops, fix scanner for bone gel improvised fix
* travis moment
* sounds added and moved
* pellet clouds can join the fun fully, slight gun balancing for wounds
* doc moment
* unconflicts myself
* update hulk
* Update code/_onclick/item_attack.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
* crying ascii face
* final rohview
* oops
* final final
Co-authored-by: Rohesie <rohesie@gmail.com >
2020-07-23 23:19:30 -03:00
oranges
dd3ebe14e3
SimpleMob AI now enters IDLE state when a client enters a z level
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This occurs if no client was on the z level before they moved in
(implying the AI could have turned off)
If they are within a certain distance we also ask them if they want to
move from IDLE to fully awake and targeting
2020-07-23 22:06:01 +00:00
skoglol
f379659f06
Merge pull request #52207 from Jared-Fogle/stasis-in-dorms-4
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You can now take off clothes while on stasis
2020-07-23 18:02:08 +02:00
skoglol
40b3110c01
Merge pull request #52409 from nightred/bug52404
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Fixes buckling issue on borgs
2020-07-23 17:47:29 +02:00
skoglol
5a655ccf3d
Merge pull request #52383 from spookydonut/leadingslash
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Fix leading slashes and turn on linting for it
2020-07-23 17:35:33 +02:00
nightred
e2ebb2ccd2
uses isliving instead of type check
2020-07-23 10:27:48 -05:00
ShizCalev
0b07864abc
Merge pull request #52416 from MrMelbert/testedCode
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Fixes cyborg cycling (and a runtime with uneq_active)
2020-07-23 06:39:40 -04:00
MrMelbert
f197c6d7b4
runtime fix
2020-07-23 04:29:39 -05:00
Jared-Fogle
55a204d375
Test metabolization of all reagents
2020-07-23 01:44:23 -07:00
skoglol
fa73ae9116
Removes forcesay on attack ( #52341 )
2020-07-22 05:29:41 -03:00
Zxaber
9085e8a3bb
Moves AI eye to their shell upon disconnecting
2020-07-22 00:41:30 -07:00
spookydonut
be4f3a4ee8
detections
2020-07-22 14:57:20 +08:00
Jared-Fogle
c3fd280a01
You can now take off clothes while on stasis
2020-07-21 23:16:55 -07:00
MrMelbert
892eebf1a1
one line fix
2020-07-22 00:44:44 -05:00
tralezab
864924a804
[READY] Mafia Additional Roles and Generic Randomized Setup ( #52083 )
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* new roles
* Madness rename
* hop judgement override
* hop vote fixed, travis happy
* hop fixed
* Update code/modules/mafia/_defines.dm
Co-authored-by: Fikou <piotrbryla@onet.pl >
* highly experimental random setup system
* hop cannot reveal before any voting is possible, lmao
* this shit actually works lmfao
* removes forced_setup, nightmare detection immune
* whoop
* removes setups!
* OK, finally kind of done with all this minus the incoming reviews
* adds hop's ability to their text, removes old var
* bundle?
* Update tgui.bundle.js
* role fixes (roleblock not working on a few)
* eep
* fuck
* potato's review
* Update tgui.bundle.js
* ffff
* bundle
* rohesie's review
* eureka
* updates doc, removes debug stuff
Co-authored-by: Fikou <piotrbryla@onet.pl >
2020-07-22 00:29:05 -03:00
nightred
2b249bc92f
must be living to buckle
2020-07-21 17:57:16 -05:00
skoglol
7565f1a9b5
Can no longer slimelink from a corpse ( #52342 )
2020-07-21 19:38:55 +02:00
AnturK
4e1f0c9664
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one ( #51878 )
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* smooth
* derp
* parent call order
* defined
* merge stuff
* tab
* merge conflicts
* call parent first
2020-07-21 19:28:06 +02:00
skoglol
f42a55d976
Merge pull request #52301 from ShizCalev/more-mulebot-fixes
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More mulebot fixes
2020-07-21 19:27:45 +02:00
skoglol
dc056ea934
Merge pull request #52305 from ShizCalev/lighteater-fix
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Makes the light eater eat even more lights.
2020-07-21 19:24:16 +02:00
skoglol
92f38dc753
Merge pull request #52316 from Couls/givefeedback
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Tell the giver when someone takes the item you're offering
2020-07-21 19:22:09 +02:00
skoglol
44c6a265f6
Merge pull request #52331 from Winterous/Medbot_patch
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Medbot text changes fixed for real this time.
2020-07-21 14:27:52 +02:00
ShizCalev
4b6500fb67
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. ( #52254 )
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* Converts everything to use setAnchored() + other fixes
* Fixed singulo debug
* singulo again
* forgot to move the vv_edit proc
* caught that this time :)
* changes
* Update code/game/atoms_movable.dm
Co-authored-by: Rohesie <rohesie@gmail.com >
Co-authored-by: Rohesie <rohesie@gmail.com >
2020-07-21 02:20:26 -03:00
spookydonut
d17080167c
Fix leading slashes and turn on linting for it
2020-07-21 13:02:04 +08:00
Ryll-Ryll
dca567b119
antaggy
2020-07-20 22:12:02 -04:00
MrMelbert
7c845d0ca0
Refactors some borg inventory code and removes a bunch of unused references to borgs taking oxy/tox damage ( #52265 )
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* Removing a bunch of oxygen stuff
* breaking works
* completely functional yes
* reverts some old changes
* thanks based shiz
* i said 'thanks' god damn it
* oops
* another one bites the dust
* they told me math was of variable difficulty
2020-07-20 22:39:32 -03:00
skoglol
8f7bcf424f
Runechat emotes ( #52212 )
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* runechat emotes
* rename
* tweaks
2020-07-20 22:03:30 +02:00
Dennok
e54ac594de
look_up tweak and look_down verb ( #52139 )
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* look_down
look_down
persistent look_up and look_down
* look_down
look_down
persistent look_up and look_down
* Now look prefer a hole in front of the astronauts
* up
* up
* up
* up
* Update living.dm
* Update living.dm
2020-07-20 16:12:19 -03:00
L
c55025a50f
rename
2020-07-19 22:11:44 -03:00
L
9ee2907a68
runechat emotes
2020-07-19 22:11:44 -03:00
Winterous
68eee355b1
capitalisation reee
2020-07-19 17:09:31 +10:00