mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
## About The Pull Request Updates IntelliCards and AI Cores to make them look beautiful in the dark. Adds an emissive light to them and a slight glow around them. That's cool!!! ## Why It's Good For The Game Beautiful displays for AI look cool! ## Media AI on IntelliCard. All displays can be viewed in .dmi: <img width="113" height="114" alt="image1" src="https://github.com/user-attachments/assets/d8b59888-bad2-4a20-835a-3d9cb2d4860c" /> Core: <img width="146" height="148" alt="image2" src="https://github.com/user-attachments/assets/13e823df-256b-473f-9fcc-37e344b4c485" /> <img width="161" height="159" alt="image5" src="https://github.com/user-attachments/assets/02363a58-cffd-4e88-93ab-068d03fcb23d" /> Other cards: <img width="111" height="118" alt="image3" src="https://github.com/user-attachments/assets/09eb5155-1992-4bbb-b54b-e92b0cc46fb5" /> <img width="123" height="125" alt="image4" src="https://github.com/user-attachments/assets/97c10ee0-18e7-49f4-b57f-91cb79fa1a6f" /> ## Changelog 🆑 add: Glow on AI Сores and IntelliCards add: New displays on IntelliCards /🆑
263 lines
7.4 KiB
Plaintext
263 lines
7.4 KiB
Plaintext
/obj/item/aicard
|
|
name = "intelliCard"
|
|
desc = "A storage device for AIs. Patent pending."
|
|
icon = 'icons/obj/aicards.dmi'
|
|
icon_state = "aicard"
|
|
base_icon_state = "aicard"
|
|
inhand_icon_state = "electronic"
|
|
worn_icon_state = "electronic"
|
|
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
slot_flags = ITEM_SLOT_BELT
|
|
item_flags = NOBLUDGEON
|
|
sound_vary = TRUE
|
|
pickup_sound = SFX_GENERIC_DEVICE_PICKUP
|
|
drop_sound = SFX_GENERIC_DEVICE_DROP
|
|
var/flush = FALSE
|
|
var/mob/living/silicon/ai/AI
|
|
|
|
/obj/item/aicard/Initialize(mapload)
|
|
. = ..()
|
|
if(mapload && HAS_TRAIT(SSstation, STATION_TRAIT_HUMAN_AI))
|
|
return INITIALIZE_HINT_QDEL
|
|
ADD_TRAIT(src, TRAIT_CASTABLE_LOC, INNATE_TRAIT)
|
|
|
|
/obj/item/aicard/Destroy(force)
|
|
if(AI)
|
|
AI.ghostize(can_reenter_corpse = FALSE)
|
|
QDEL_NULL(AI)
|
|
return ..()
|
|
|
|
/obj/item/aicard/aitater
|
|
name = "intelliTater"
|
|
desc = "A stylish upgrade (?) to the intelliCard."
|
|
icon_state = "aitater"
|
|
base_icon_state = "aitater"
|
|
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.5)
|
|
|
|
/obj/item/aicard/aispook
|
|
name = "intelliLantern"
|
|
desc = "A spoOoOoky upgrade to the intelliCard."
|
|
icon_state = "aispook"
|
|
base_icon_state = "aispook"
|
|
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.5)
|
|
|
|
/obj/item/aicard/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is trying to upload [user.p_them()]self into [src]! That's not going to work out well!"))
|
|
return BRUTELOSS
|
|
|
|
/obj/item/aicard/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
if(AI)
|
|
if(upload_ai(interacting_with, user))
|
|
return ITEM_INTERACT_SUCCESS
|
|
else
|
|
if(capture_ai(interacting_with, user))
|
|
return ITEM_INTERACT_SUCCESS
|
|
return NONE
|
|
|
|
/// Tries to get an AI from the atom clicked
|
|
/obj/item/aicard/proc/capture_ai(atom/from_what, mob/living/user)
|
|
from_what.transfer_ai(AI_TRANS_TO_CARD, user, null, src)
|
|
if(isnull(AI))
|
|
return FALSE
|
|
log_silicon("[key_name(user)] carded [key_name(AI)]", list(src))
|
|
update_appearance()
|
|
AI.cancel_camera()
|
|
RegisterSignal(AI, COMSIG_MOB_STATCHANGE, PROC_REF(on_ai_stat_change))
|
|
RegisterSignal(AI, COMSIG_ATOM_UPDATE_ICON, PROC_REF(on_ai_icon_update))
|
|
return TRUE
|
|
|
|
/// Tries to upload the AI we have captured to the atom clicked
|
|
/obj/item/aicard/proc/upload_ai(atom/to_what, mob/living/user)
|
|
var/mob/living/silicon/ai/old_ai = AI
|
|
to_what.transfer_ai(AI_TRANS_FROM_CARD, user, AI, src)
|
|
if(!isnull(AI))
|
|
return FALSE
|
|
log_combat(user, old_ai, "uploaded", src, "to [to_what].")
|
|
update_appearance()
|
|
old_ai.cancel_camera()
|
|
UnregisterSignal(old_ai, COMSIG_MOB_STATCHANGE)
|
|
UnregisterSignal(old_ai, COMSIG_ATOM_UPDATE_ICON)
|
|
return TRUE
|
|
|
|
/obj/item/aicard/proc/on_ai_stat_change(datum/source, new_stat, old_stat)
|
|
SIGNAL_HANDLER
|
|
if(new_stat == DEAD || old_stat == DEAD)
|
|
update_appearance()
|
|
|
|
/obj/item/aicard/proc/on_ai_icon_update(datum/source)
|
|
SIGNAL_HANDLER
|
|
update_appearance()
|
|
|
|
/obj/item/aicard/update_appearance(updates)
|
|
. = ..()
|
|
|
|
if(!AI)
|
|
set_light(0)
|
|
return
|
|
|
|
set_light(0.5, 0.5, LIGHT_COLOR_FAINT_CYAN)
|
|
|
|
/obj/item/aicard/update_name(updates)
|
|
. = ..()
|
|
if(AI)
|
|
name = "[initial(name)] - [AI.name]"
|
|
else
|
|
name = initial(name)
|
|
|
|
/obj/item/aicard/update_icon_state()
|
|
icon_state = base_icon_state
|
|
return ..()
|
|
|
|
//Support for different displays
|
|
/obj/item/aicard/update_overlays()
|
|
. = ..()
|
|
if(!AI)
|
|
return
|
|
|
|
var/target_skin = AI.display_icon_override || "ai"
|
|
var/final_state
|
|
var/state_to_find
|
|
var/icon/source_icon = icon
|
|
|
|
if(AI.stat == DEAD)
|
|
state_to_find = "[target_skin]_dead"
|
|
else
|
|
state_to_find = target_skin
|
|
|
|
if(state_to_find in icon_states(icon))
|
|
final_state = state_to_find
|
|
source_icon = icon
|
|
|
|
else if(state_to_find in icon_states(AI.icon))
|
|
final_state = state_to_find
|
|
source_icon = AI.icon
|
|
|
|
else
|
|
source_icon = icon
|
|
if(AI.stat == DEAD)
|
|
final_state = "ai_dead"
|
|
else
|
|
final_state = "ai"
|
|
|
|
. += mutable_appearance(source_icon, final_state)
|
|
. += emissive_appearance(source_icon, final_state, src, alpha = src.alpha)
|
|
|
|
if(AI.control_disabled)
|
|
var/indicator_state = "[base_icon_state]-off"
|
|
. += mutable_appearance(icon, indicator_state)
|
|
. += emissive_appearance(icon, indicator_state, src, alpha = src.alpha)
|
|
|
|
if(!AI.control_disabled)
|
|
var/indicator_state = "[base_icon_state]-on"
|
|
. += mutable_appearance(icon, indicator_state)
|
|
. += emissive_appearance(icon, indicator_state, src, alpha = src.alpha)
|
|
|
|
/obj/item/aicard/ui_state(mob/user)
|
|
return GLOB.hands_state
|
|
|
|
/obj/item/aicard/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "Intellicard", name)
|
|
ui.open()
|
|
|
|
/obj/item/aicard/ui_data()
|
|
var/list/data = list()
|
|
if(AI)
|
|
data["name"] = AI.name
|
|
data["laws"] = AI.laws.get_law_list(include_zeroth = TRUE, render_html = FALSE)
|
|
data["health"] = (AI.health + 100) / 2
|
|
data["wireless"] = !AI.control_disabled
|
|
data["radio"] = AI.radio_enabled
|
|
data["isDead"] = AI.stat == DEAD
|
|
data["isBraindead"] = AI.client ? FALSE : TRUE
|
|
data["wiping"] = flush
|
|
return data
|
|
|
|
/obj/item/aicard/ui_act(action,params)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
switch(action)
|
|
if("wipe")
|
|
if(flush)
|
|
flush = FALSE
|
|
else
|
|
var/confirm = tgui_alert(usr, "Are you sure you want to wipe this card's memory?", name, list("Yes", "No"))
|
|
if(confirm == "Yes" && !..())
|
|
flush = TRUE
|
|
wipe_ai()
|
|
. = TRUE
|
|
if("wireless")
|
|
AI.set_control_disabled(!AI.control_disabled)
|
|
to_chat(AI, span_warning("[src]'s wireless port has been [AI.control_disabled ? "disabled" : "enabled"]!"))
|
|
. = TRUE
|
|
if("radio")
|
|
AI.radio_enabled = !AI.radio_enabled
|
|
to_chat(AI, span_warning("Your Subspace Transceiver has been [AI.radio_enabled ? "enabled" : "disabled"]!"))
|
|
. = TRUE
|
|
update_appearance()
|
|
|
|
/obj/item/aicard/proc/wipe_ai()
|
|
set waitfor = FALSE
|
|
if(AI && AI.loc == src)
|
|
to_chat(AI, span_userdanger("YOUR SYSTEM FILES ARE BEING WIPED!"))
|
|
while(AI.stat != DEAD && flush)
|
|
AI.adjust_oxy_loss(5)
|
|
AI.updatehealth()
|
|
sleep(0.5 SECONDS)
|
|
flush = FALSE
|
|
|
|
/obj/item/aicard/used_in_craft(atom/result, datum/crafting_recipe/current_recipe)
|
|
. = ..()
|
|
if(!AI || !istype(result, /obj/item/aicard))
|
|
return
|
|
var/obj/item/aicard/new_card = result
|
|
AI.forceMove(new_card)
|
|
new_card.AI = AI
|
|
new_card.update_appearance()
|
|
AI = null
|
|
|
|
// Special Cards
|
|
|
|
/obj/item/aicard/aitater/update_icon_state()
|
|
icon_state = base_icon_state
|
|
return ..()
|
|
|
|
/obj/item/aicard/aitater/update_overlays()
|
|
..()
|
|
. = list()
|
|
|
|
if(!AI)
|
|
return
|
|
|
|
var/face_state = "[base_icon_state][AI.stat == DEAD ? "-404" : "-full"]"
|
|
. += mutable_appearance(icon, face_state)
|
|
. += emissive_appearance(icon, face_state, src, alpha = src.alpha)
|
|
|
|
var/indicator_state = "[base_icon_state][AI.control_disabled ? "-off" : "-on"]"
|
|
. += mutable_appearance(icon, indicator_state)
|
|
. += emissive_appearance(icon, indicator_state, src, alpha = src.alpha)
|
|
|
|
|
|
/obj/item/aicard/aispook/update_icon_state()
|
|
icon_state = base_icon_state
|
|
return ..()
|
|
|
|
/obj/item/aicard/aispook/update_overlays()
|
|
..()
|
|
. = list()
|
|
|
|
if(!AI)
|
|
return
|
|
|
|
var/face_state = "[base_icon_state][AI.stat == DEAD ? "-404" : "-full"]"
|
|
. += mutable_appearance(icon, face_state)
|
|
. += emissive_appearance(icon, face_state, src, alpha = src.alpha)
|
|
|
|
var/indicator_state = "[base_icon_state][AI.control_disabled ? "-off" : "-on"]"
|
|
. += mutable_appearance(icon, indicator_state)
|
|
. += emissive_appearance(icon, indicator_state, src, alpha = src.alpha)
|