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## About The Pull Request Last december, TGstation added new effects to the handcuffs melting ability that changelings have. Upon using it while cuffed, the changeling will now remove every possible restraints they have instead of a singular one, which means: - Handcuffs - Bolas - Shoecuffs - Straightjackets (new) - Anything holding them Then, it also added the ability to hurt, stun, and break free from any grab by throwing acid upon anyone (except other lings) holding the changeling. This PR doesn't remove the full restrains melting buff, only the new ability to freely stun and acid the grabber. ## Why It's Good For The Game This new ability buff allows a changeling to break free from all restraints while giving it a free card to obliterate any officer attempting to subdue it. Changelings are already incredibly hard to deal with, and are one of the strongest (not counting heretics) antag to combat with sometimes only a single security officer joining. Getting two to three armblade hits for totally free with a bonus acid hit is understandable for a server in which you can powergame defenses with a full population able to target you, but bubberstation is much less arcadey than upstream. Hence why I believe only keeping the full restraints melt (which is the goal of the ability to begin with) is already a decent buff. ## Proof Of Testing <details> Ran locally, the code simply bypass the proc for everything mentioned so it won't mess up too much if the file is changed by upstream in the future </details> ## Changelog 🆑 balance: Toned down biodegrade buff /🆑