mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-13 00:55:20 +01:00
2275e1958e
## About The Pull Request Moves the deep lore proc to the parent for guns. Adds deep lore to some of the pistols. Rewrites the deep lore for the stun baton and contractor baton. Repaths the Liberator pistol to a more sensible path name. Rechambers the Regal Condor to .45, because I was today years old when I learned that the Tiger Cooperative are _[radical Christian extremists](https://github.com/tgstation/common_core/blob/cf1edb9f770e7d3c38ca894e951ab5ac50395a47/Governments%20and%20Organisations/Corporations/The%20Syndicate/The%20Syndicate.md?plain=1#L73)_. I just thought they were nutso about changelings, I didn't know they also think they're God's ubermensch. Anyway, that freak who started the cult would chamber their relic pistol in .45 and you know it. ## Why It's Good For The Game I love dumping large amounts of text into the code base that will rarely, if ever, be noticed by the player. It's also the means by which I can summon forth my good friend Hatterhat to contribute to this codebase. Like a carrot on a stick. If I post enough, one day he'll PR flashforge mines like he promised me.
508 lines
15 KiB
Plaintext
508 lines
15 KiB
Plaintext
/datum/crafting_recipe/bola
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name = "Bola"
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result = /obj/item/restraints/legcuffs/bola
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reqs = list(
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/obj/item/restraints/handcuffs/cable = 1,
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/obj/item/stack/sheet/iron = 6,
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)
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time = 2 SECONDS //faster than crafting them by hand!
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/gonbola
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name = "Gonbola"
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result = /obj/item/restraints/legcuffs/bola/gonbola
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reqs = list(
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/obj/item/restraints/handcuffs/cable = 1,
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/obj/item/stack/sheet/iron = 6,
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/obj/item/stack/sheet/animalhide/gondola = 1,
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)
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time = 4 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/receiver
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name = "Modular Rifle Receiver"
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tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER)
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result = /obj/item/weaponcrafting/receiver
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reqs = list(
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/obj/item/stack/sheet/iron = 5,
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/obj/item/stack/medical/wrap/sticky_tape = 1,
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/obj/item/screwdriver = 1,
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/obj/item/assembly/mousetrap = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/riflestock
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name = "Wooden Rifle Stock"
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tool_paths = list(/obj/item/hatchet)
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result = /obj/item/weaponcrafting/stock
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reqs = list(
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/obj/item/stack/sheet/mineral/wood = 8,
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/obj/item/stack/medical/wrap/sticky_tape = 1,
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)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/gun_maint_kit
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name = "Makeshift Gun Maintenance Kit"
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tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER, TOOL_SCREWDRIVER)
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result = /obj/item/gun_maintenance_supplies/makeshift
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reqs = list(
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/obj/item/stack/sheet/iron = 5,
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/obj/item/stack/medical/wrap/sticky_tape = 1,
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/obj/item/pipe = 1,
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/obj/item/stack/sheet/cloth = 2,
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)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/advancedegun
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name = "Advanced Energy Gun"
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result = /obj/item/gun/energy/e_gun/nuclear
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reqs = list(
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/obj/item/gun/energy/e_gun = 1,
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/obj/item/weaponcrafting/gunkit/nuclear = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/advancedegun/New()
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LAZYADD(blacklist, typecacheof(/obj/item/gun/energy/e_gun, ignore_root_path = TRUE))
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return ..()
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/datum/crafting_recipe/tempgun
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name = "Temperature Gun"
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result = /obj/item/gun/energy/temperature
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reqs = list(
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/obj/item/gun/energy/disabler = 1,
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/obj/item/weaponcrafting/gunkit/temperature = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/tempgun/New()
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LAZYADD(blacklist, typecacheof(/obj/item/gun/energy/e_gun, ignore_root_path = TRUE))
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return ..()
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/datum/crafting_recipe/beam_rifle
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name = "Event Horizon Anti-Existential Beam Rifle"
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result = /obj/item/gun/energy/event_horizon
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reqs = list(
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/obj/item/assembly/signaler/anomaly/flux = 2,
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/obj/item/assembly/signaler/anomaly/grav = 1,
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/obj/item/assembly/signaler/anomaly/vortex = (MAX_CORES_VORTEX - 1),
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/obj/item/assembly/signaler/anomaly/bluespace = 1,
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/obj/item/weaponcrafting/gunkit/beam_rifle = 1,
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)
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time = 30 SECONDS //Maybe the delay will make you reconsider your choices
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/ebow
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name = "Energy Crossbow"
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result = /obj/item/gun/energy/recharge/ebow/large
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reqs = list(
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/obj/item/gun/energy/recharge/kinetic_accelerator = 1,
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/obj/item/weaponcrafting/gunkit/ebow = 1,
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/datum/reagent/uranium/radium = 15,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/laser
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abstract_type = /datum/crafting_recipe/laser
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/// We will use the same blacklist for every type here to avoid repeating lists
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var/static/list/laser_blacklist
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/datum/crafting_recipe/laser/New()
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if(isnull(laser_blacklist))
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laser_blacklist = typecacheof(/obj/item/gun/energy/laser, ignore_root_path = TRUE)
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blacklist = laser_blacklist
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return ..()
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/datum/crafting_recipe/laser/xraylaser
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name = "X-ray Laser Gun"
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result = /obj/item/gun/energy/laser/xray
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reqs = list(
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/obj/item/gun/energy/laser = 1,
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/obj/item/weaponcrafting/gunkit/xray = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/laser/hellgun
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name = "Hellfire Laser Gun"
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result = /obj/item/gun/energy/laser/hellgun
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reqs = list(
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/obj/item/gun/energy/laser = 1,
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/obj/item/weaponcrafting/gunkit/hellgun = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/laser/ioncarbine
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name = "Ion Carbine"
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result = /obj/item/gun/energy/ionrifle/carbine
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reqs = list(
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/obj/item/gun/energy/laser = 1,
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/obj/item/weaponcrafting/gunkit/ion = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/teslacannon
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name = "Tesla Cannon"
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result = /obj/item/gun/energy/tesla_cannon
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reqs = list(
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/obj/item/assembly/signaler/anomaly/flux = 1,
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/obj/item/weaponcrafting/gunkit/tesla = 1,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
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name = "Pneumatic Cannon"
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result = /obj/item/pneumatic_cannon/ghetto
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tool_behaviors = list(TOOL_WELDER, TOOL_WRENCH)
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reqs = list(
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/obj/item/stack/sheet/iron = 4,
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/obj/item/stack/package_wrap = 8,
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/obj/item/pipe = 2,
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)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/flamethrower
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name = "Flamethrower"
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result = /obj/item/flamethrower
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reqs = list(
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/obj/item/weldingtool = 1,
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/obj/item/assembly/igniter = 1,
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/obj/item/stack/rods = 1,
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)
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parts = list(
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/obj/item/assembly/igniter = 1,
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/obj/item/weldingtool = 1,
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)
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tool_behaviors = list(TOOL_SCREWDRIVER)
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time = 1 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/pipegun
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name = "Pipegun"
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result = /obj/item/gun/ballistic/rifle/boltaction/pipegun
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reqs = list(
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/obj/item/weaponcrafting/receiver = 1,
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/obj/item/pipe = 2,
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/obj/item/weaponcrafting/stock = 1,
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/obj/item/storage/toolbox = 1, // for the screws
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/obj/item/stack/medical/wrap/sticky_tape = 1,
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)
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tool_behaviors = list(TOOL_SCREWDRIVER)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/pipepistol
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name = "Pipe Pistol"
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result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol
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reqs = list(
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/obj/item/weaponcrafting/receiver = 1,
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/obj/item/pipe = 1,
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/obj/item/stock_parts/servo = 2,
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/obj/item/stack/sheet/mineral/wood = 4,
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/obj/item/storage/toolbox = 1, // for the screws
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/obj/item/stack/medical/wrap/sticky_tape = 1,
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)
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tool_paths = list(/obj/item/hatchet)
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tool_behaviors = list(TOOL_SCREWDRIVER)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/rebarxbow
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name = "Heated Rebar Crossbow"
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result = /obj/item/gun/ballistic/rifle/rebarxbow
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reqs = list(
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/obj/item/stack/rods = 6,
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/obj/item/stack/cable_coil = 12,
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/obj/item/inducer = 1,
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)
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blacklist = list(
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/obj/item/inducer/sci,
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)
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tool_behaviors = list(TOOL_WELDER)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/rebarxbowforced
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name = "Forced Rebar Crossbow"
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desc = "A much quicker reload... for a chance of shooting yourself when you fire it."
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result = /obj/item/gun/ballistic/rifle/rebarxbow/forced
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reqs = list(
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/obj/item/gun/ballistic/rifle/rebarxbow = 1,
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)
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blacklist = list(
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/obj/item/gun/ballistic/rifle/rebarxbow/forced,
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/obj/item/gun/ballistic/rifle/rebarxbow/syndie,
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)
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tool_behaviors = list(TOOL_CROWBAR)
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time = 1 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/pipegun_prime
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name = "Regal Pipegun"
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result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime
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reqs = list(
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/obj/item/gun/ballistic/rifle/boltaction/pipegun = 1,
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/obj/item/food/deadmouse = 1,
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/datum/reagent/consumable/grey_bull = 20,
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/obj/item/spear = 1,
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/obj/item/storage/toolbox = 1,
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/obj/item/clothing/head/costume/crown = 1, // Any ol' crown will do
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)
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tool_behaviors = list(TOOL_SCREWDRIVER)
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tool_paths = list(/obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas, /obj/item/melee/baton/security/cattleprod)
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time = 15 SECONDS //contemplate for a bit
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
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/datum/crafting_recipe/deagle_prime //When you factor in the makarov (7 tc), the toolbox (1 tc), and the emag (3 tc), this comes to a total of 18 TC or thereabouts. Igorning the 20k pricetag, obviously.
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name = "Regal Condor"
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result = /obj/item/gun/ballistic/automatic/pistol/deagle/regal
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reqs = list(
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/obj/item/gun/ballistic/automatic/pistol = 1,
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/obj/item/stack/sheet/mineral/gold = 25,
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/obj/item/stack/sheet/mineral/silver = 25,
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/obj/item/food/donkpocket = 1,
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/obj/item/stack/telecrystal = 4,
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/obj/item/clothing/head/costume/crown/fancy = 1, //the captain's crown
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/obj/item/storage/toolbox/syndicate = 1,
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/obj/item/stack/sheet/iron = 10,
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)
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tool_behaviors = list(TOOL_SCREWDRIVER)
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tool_paths = list(
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/obj/item/clothing/under/syndicate,
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/obj/item/clothing/mask/gas/syndicate,
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/obj/item/card/emag
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)
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time = 30 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
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/datum/crafting_recipe/deagle_prime/New()
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LAZYADD(blacklist, typecacheof(/obj/item/gun/ballistic/automatic/pistol, ignore_root_path = TRUE))
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return ..()
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/datum/crafting_recipe/deagle_prime_mag
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name = "Regal Condor Magazine (.45 Reaper)"
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result = /obj/item/ammo_box/magazine/r45
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reqs = list(
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/obj/item/stack/sheet/iron = 10,
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/obj/item/stack/sheet/mineral/gold = 10,
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/obj/item/stack/sheet/mineral/silver = 10,
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/obj/item/stack/sheet/mineral/plasma = 10,
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/obj/item/food/donkpocket = 1, //Station mass murder, as sponsored by Donk Co.
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)
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WELDER)
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tool_paths = list(
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/obj/item/clothing/under/syndicate,
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/obj/item/clothing/mask/gas/syndicate,
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/obj/item/card/emag,
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/obj/item/gun/ballistic/automatic/pistol/deagle/regal
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)
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time = 5 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
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/datum/crafting_recipe/pipe_organ_gun
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name = "Pipe Organ Gun"
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tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
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result = /obj/structure/mounted_gun/organ_gun
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reqs = list(
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/obj/item/pipe = 8,
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/obj/item/stack/sheet/mineral/wood = 15,
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/obj/item/stack/sheet/iron = 10,
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/obj/item/storage/toolbox = 1,
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/obj/item/stack/rods = 10,
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/obj/item/assembly/igniter = 2,
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)
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time = 15 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY
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/datum/crafting_recipe/ratvarian_repeater
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name = "Emplaced Ratvarian Repeater"
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tool_behaviors = list(TOOL_SCREWDRIVER,TOOL_WRENCH)
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result = /obj/structure/mounted_gun/ratvarian_repeater
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reqs = list(
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/obj/item/stack/cable_coil = 15,
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/obj/item/stock_parts/micro_laser = 2,
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/obj/item/stock_parts/capacitor = 2,
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/obj/item/reagent_containers/cup/glass/drinkingglass = 2,
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/obj/item/stack/sheet/bronze = 5,
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/obj/item/stack/rods = 10,
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)
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time = 15 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY
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/datum/crafting_recipe/detached_ratvarian_repeater
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name = "Iconoclast's Repeater"
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tool_behaviors = list(TOOL_WELDER)
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result = /obj/item/gun/energy/laser/musket/repeater
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structures = list(
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/obj/structure/mounted_gun/ratvarian_repeater = CRAFTING_STRUCTURE_CONSUME,
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)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
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/datum/crafting_recipe/large_ballista
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name = "Improvised Ballista"
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tool_behaviors = list(TOOL_WELDER,TOOL_SCREWDRIVER,TOOL_WRENCH,TOOL_WIRECUTTER)
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result = /obj/structure/mounted_gun/ballista
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reqs = list(
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/obj/item/stack/cable_coil = 15,
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/obj/item/stack/sheet/iron = 10,
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/obj/item/stack/rods = 10,
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)
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time = 8 SECONDS
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY
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/datum/crafting_recipe/trash_cannon
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name = "Trash Cannon"
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tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
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result = /obj/structure/cannon/trash
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reqs = list(
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/obj/item/melee/skateboard/improvised = 1,
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/obj/item/tank/internals/oxygen = 1,
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/datum/reagent/drug/maint/tar = 15,
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/obj/item/restraints/handcuffs/cable = 1,
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/obj/item/storage/toolbox = 1,
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)
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category = CAT_WEAPON_RANGED
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crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
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/datum/crafting_recipe/laser_musket
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name = "Laser Musket"
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result = /obj/item/gun/energy/laser/musket
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reqs = list(
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/obj/item/weaponcrafting/stock = 1,
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/obj/item/stack/cable_coil = 15,
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/obj/item/stack/rods = 4,
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/obj/item/stock_parts/micro_laser = 1,
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/obj/item/stock_parts/capacitor = 1,
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/obj/item/reagent_containers/cup/glass/drinkingglass = 2,
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)
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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time = 10 SECONDS
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category = CAT_WEAPON_RANGED
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/datum/crafting_recipe/laser_musket_prime
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name = "Heroic Laser Musket"
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result = /obj/item/gun/energy/laser/musket/prime
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reqs = list(
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/obj/item/gun/energy/laser/musket = 1,
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/obj/item/stack/cable_coil = 15,
|
|
/obj/item/stack/sheet/mineral/silver = 5,
|
|
/obj/item/stock_parts/water_recycler = 1,
|
|
/datum/reagent/consumable/nuka_cola = 15,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
tool_paths = list(/obj/item/clothing/head/cowboy, /obj/item/clothing/shoes/cowboy)
|
|
time = 30 SECONDS //contemplate for a bit
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/smoothbore_disabler
|
|
name = "Smoothbore Disabler"
|
|
result = /obj/item/gun/energy/disabler/smoothbore
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/stock = 1, //it becomes the grip
|
|
/obj/item/stack/cable_coil = 5,
|
|
/obj/item/pipe = 1,
|
|
/obj/item/stock_parts/micro_laser = 1,
|
|
/obj/item/stock_parts/power_store/cell = 1,
|
|
/obj/item/assembly/mousetrap = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WRENCH)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/smoothbore_disabler_prime
|
|
name = "Elite Smoothbore Disabler"
|
|
result = /obj/item/gun/energy/disabler/smoothbore/prime
|
|
reqs = list(
|
|
/obj/item/gun/energy/disabler/smoothbore = 1,
|
|
/obj/item/stack/sheet/mineral/gold = 5,
|
|
/obj/item/stock_parts/power_store/cell/hyper = 1,
|
|
/datum/reagent/reaction_agent/speed_agent = 10,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 20 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/shortbow
|
|
name = "Shortbow"
|
|
result = /obj/item/gun/ballistic/bow/shortbow
|
|
reqs = list(
|
|
/obj/item/stack/sheet/mineral/wood = 4,
|
|
/obj/item/stack/sheet/cloth = 2,
|
|
/obj/item/stack/sheet/iron = 1,
|
|
)
|
|
tool_paths = list(
|
|
/obj/item/hatchet,
|
|
)
|
|
time = 30 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/ashenbow
|
|
name = "Ashen Bow"
|
|
result = /obj/item/gun/ballistic/bow/ashenbow
|
|
reqs = list(
|
|
/obj/item/stack/sheet/bone = 6,
|
|
/obj/item/stack/sheet/sinew = 3,
|
|
/obj/item/stack/sheet/leather = 1,
|
|
)
|
|
time = 30 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/photoncannon
|
|
name = "Photon Cannon"
|
|
result = /obj/item/gun/energy/photon
|
|
reqs = list(
|
|
/obj/item/assembly/signaler/anomaly/flux = 1,
|
|
/obj/item/weaponcrafting/gunkit/photon = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/sks
|
|
name = "Sakhno SKS semi-automatic rifle"
|
|
result = /obj/item/gun/ballistic/rifle/sks/empty
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/stock = 1,
|
|
/obj/item/weaponcrafting/receiver = 1,
|
|
/obj/item/weaponcrafting/gunkit/sks = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/dimensional_bombcore
|
|
name = "Multi-Dimensional Payload"
|
|
result = /obj/item/bombcore/dimensional
|
|
reqs = list(
|
|
/obj/item/gibtonite = 1,
|
|
/obj/item/grenade/chem_grenade = 2,
|
|
/obj/item/assembly/signaler/anomaly/dimensional = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WELDER)
|
|
time = 12 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
steps = list(
|
|
"use high quality gibtonite and advanced release or large grenades for better yield",
|
|
)
|