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/particles/brimdust
icon = 'icons/effects/particles/generic.dmi'
icon_state = "cross"
width = 100
height = 100
count = 1000
color = "#88304e"
spawning = 3
lifespan = 0.7 SECONDS
fade = 1 SECONDS
velocity = list(0, 0)
position = generator(GEN_CIRCLE, 0, 16, NORMAL_RAND)
drift = generator(GEN_VECTOR, list(-0.2, 0), list(0.2, 0))
gravity = list(0, -0.5)
scale = generator(GEN_VECTOR, list(0.3, 0.3), list(1,1), NORMAL_RAND)
rotation = 30
spin = generator(GEN_NUM, -20, 20)