Files
aKromatopzia 90d40fd428 Cleans mentions of 'spinwarder' in code (#3764)
## Why It's Good For The Game

resolves https://github.com/Bubberstation/Bubberstation/issues/3716

## Proof Of Testing

idk man i didnt change anything

## Changelog

🆑
refactor: changed bounty hunter and tongue default languages from
spinwarder to panslavic
/🆑
2025-05-09 10:32:45 -07:00

37 lines
1.4 KiB
Plaintext

/// Russian trooper subtype
/mob/living/basic/trooper/russian
name = "Russian Mobster"
desc = "For the Motherland!"
speed = 1.2
melee_damage_lower = 15
melee_damage_upper = 15
unsuitable_cold_damage = 1
unsuitable_heat_damage = 1
faction = list(FACTION_RUSSIAN)
attack_verb_continuous = "slashes"
attack_verb_simple = "slash"
attack_sound = 'sound/items/weapons/bladeslice.ogg'
attack_vis_effect = ATTACK_EFFECT_SLASH
initial_language_holder = /datum/language_holder/panslavic_exclusive //bubber edit; spinwarder to panslavic
mob_spawner = /obj/effect/mob_spawn/corpse/human/russian
r_hand = /obj/item/knife/kitchen
corpse = /obj/effect/mob_spawn/corpse/human/russian
loot = list(/obj/item/knife/kitchen)
/mob/living/basic/trooper/russian/ranged
ai_controller = /datum/ai_controller/basic_controller/trooper/ranged
mob_spawner = /obj/effect/mob_spawn/corpse/human/russian/ranged
r_hand = /obj/item/gun/ballistic/automatic/pistol
corpse = /obj/effect/mob_spawn/corpse/human/russian/ranged
loot = list(/obj/item/gun/ballistic/revolver/nagant)
var/casingtype = /obj/item/ammo_casing/n762
var/projectilesound = 'sound/items/weapons/gun/revolver/shot.ogg'
/mob/living/basic/trooper/russian/ranged/Initialize(mapload)
. = ..()
AddComponent(/datum/component/ranged_attacks, casing_type = casingtype, projectile_sound = projectilesound, cooldown_time = 1 SECONDS)
/mob/living/basic/trooper/russian/ranged/lootless
loot = null