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## About The Pull Request Cyborgs can now do the blink and wink emotes. ## Why It's Good For The Game They make a funny sound now ## Proof Of Testing I mean yeah <img width="127" height="120" alt="immagine" src="https://github.com/user-attachments/assets/514b9eaf-2ba6-48b4-b343-b06bd6820703" /> </details> ## Changelog 🆑 add: Silicons can now use the *wink and *blink emotes. /🆑
51 lines
1.3 KiB
Plaintext
51 lines
1.3 KiB
Plaintext
/datum/emote/silicon
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cooldown = 2 SECONDS
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/datum/emote/living/human/dwoop
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key = "dwoop"
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key_third_person = "dwoops"
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message = "chirps happily!"
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vary = TRUE
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sound = 'modular_skyrat/modules/emotes/sound/emotes/dwoop.ogg'
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allowed_species = list(/datum/species/synthetic, /datum/species/protean)
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cooldown = 2 SECONDS
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/datum/emote/silicon/yes
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key = "yes"
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message = "emits an affirmative blip."
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vary = TRUE
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sound = 'modular_skyrat/modules/emotes/sound/emotes/synth_yes.ogg'
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/datum/emote/silicon/no
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key = "no"
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message = "emits a negative blip."
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vary = TRUE
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sound = 'modular_skyrat/modules/emotes/sound/emotes/synth_no.ogg'
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/datum/emote/silicon/beep2
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key = "beep2"
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key_third_person = "beeps sharply"
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message = "beeps sharply."
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message_param = "beeps sharply at %t."
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emote_type = EMOTE_AUDIBLE
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vary = TRUE
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sound = 'modular_skyrat/modules/emotes/sound/emotes/twobeep.ogg'
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/datum/emote/silicon/laughtrack
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key = "laughtrack"
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message = "plays a laughtrack."
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emote_type = EMOTE_AUDIBLE
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sound = 'sound/items/sitcom_laugh/SitcomLaugh2.ogg'
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/datum/emote/silicon/wink
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key = "wink"
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key_third_person = "winks"
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message = "winks."
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sound = 'sound/mobs/humanoids/human/wink/wink.ogg'
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/datum/emote/silicon/blink
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key = "blink"
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key_third_person = "blinks"
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message = "blinks."
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sound = 'sound/mobs/humanoids/human/blink/blink.ogg'
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