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* afterattack is dead, aughhhh * Update hyposprays_II.dm * fix stuff * fix stuff2 * Update robot_upgrade.dm * fix stuff3 --------- Co-authored-by: Fluffles <piecopresident@gmail.com>
61 lines
2.2 KiB
Plaintext
61 lines
2.2 KiB
Plaintext
/obj/item/card/id/faction_guest
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name = "guest card"
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access = list(ACCESS_FACTION_PUBLIC)
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/obj/item/card/id/faction_crew
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name = "crew card"
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access = list(ACCESS_FACTION_PUBLIC, ACCESS_FACTION_CREW)
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/obj/item/card/id/faction_command
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name = "command card"
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access = list(ACCESS_FACTION_PUBLIC, ACCESS_FACTION_CREW, ACCESS_FACTION_COMMAND)
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icon_state = "card_silver"
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inhand_icon_state = "silver_id"
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/obj/item/card/faction_access
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name = "faction access card"
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desc = "A small card, that when used on any ID, will add faction access. This one is empty."
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icon_state = "data_1"
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var/list/extra_access
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/obj/item/card/faction_access/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
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var/obj/item/card/id/id = interacting_with
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if(!istype(id))
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return NONE
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if(extra_access)
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for(var/acs in extra_access)
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id.access |= acs
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to_chat(user, span_notice("You upgrade [id] with extra access."))
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qdel(src)
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return ITEM_INTERACT_SUCCESS
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/obj/item/card/faction_access/guest
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name = "faction guest access card"
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desc = "A small card, that when used on any ID, will add guest access, which allows entering halls, living areas, kitchens and bars."
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extra_access = list(ACCESS_FACTION_PUBLIC)
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/obj/item/card/faction_access/crew
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name = "faction crew access card"
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desc = "A small card, that when used on any ID, will add crew access, which allows entering most areas, barring command."
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extra_access = list(ACCESS_FACTION_PUBLIC, ACCESS_FACTION_CREW)
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color = "#BA7"
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/obj/item/card/faction_access/command
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name = "faction command access card"
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desc = "A small card, that when used on any ID, will add all faction access."
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extra_access = list(ACCESS_FACTION_PUBLIC, ACCESS_FACTION_CREW, ACCESS_FACTION_COMMAND)
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color = "#DDF"
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/obj/item/storage/box/faction_access_cards
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name = "box of access chips"
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desc = "In case you'd want to recruit people. Keep this safe."
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/obj/item/storage/box/faction_access_cards/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/card/faction_access/guest(src)
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for(var/i in 1 to 3)
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new /obj/item/card/faction_access/crew(src)
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new /obj/item/card/faction_access/command(src)
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for(var/i in 1 to 4)
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new /obj/item/encryptionkey/headset_faction(src)
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