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KateAnbolhoandGitHub b9423a01a3 Shifts Revivers to Medical Implants Because I Was Confused Once (#5564)
## About The Pull Request

reviver implants are sorta bad at actually reviving you now that /tg/
nerfed them, we should allow the crew to use them more

also we were the ones who moved it for some godforsaken reason 

## Why It's Good For The Game

ditto 

## Proof Of Testing

<img width="657" height="219" alt="image"
src="https://github.com/user-attachments/assets/ac414d8f-0020-4333-93fd-885a3e5c9c53"
/>
## Changelog
🆑
add: Moves revivers back to a noncombat implant
/🆑
2026-05-12 13:01:14 +02:00

172 lines
6.3 KiB
Plaintext

/datum/design/cyberimp_mantis
name = "Mantis Blade Implant"
desc = "A long, sharp, mantis-like blade installed within the forearm, acting as a deadly self defense weapon."
id = "ci-mantis"
build_type = MECHFAB
materials = list (
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 2,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
)
construction_time = 200
build_path = /obj/item/organ/cyberimp/arm/toolkit/armblade
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT,
)
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
/datum/design/cyberimp_claws
name = "Razor Claws Implant"
desc = "Long, sharp, double-edged razors installed within the fingers, functional for cutting. All kinds of cutting."
id = "ci-razor"
build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
materials = list (
/datum/material/iron = SHEET_MATERIAL_AMOUNT,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
)
construction_time = 20 SECONDS
build_path = /obj/item/organ/cyberimp/arm/toolkit/razor_claws
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_TOOLS,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL | DEPARTMENT_BITFLAG_SECURITY
/datum/design/cyberimp_flash
name = "Photon Projector Implant"
desc = "An integrated projector mounted onto a user's arm that is able to be used as a powerful flash."
id = "ci-flash"
build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
materials = list (
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 2,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
)
construction_time = 200
build_path = /obj/item/organ/cyberimp/arm/toolkit/flash
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
/datum/design/cyberimp_botany
name = "Botany Arm Implant"
desc = "Everything a botanist needs in an arm implant, designed to be installed on a subject's arm."
id = "ci-botany"
build_type = MECHFAB | PROTOLATHE
materials = list (
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 2,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/plastic = SHEET_MATERIAL_AMOUNT,
)
construction_time = 200
build_path = /obj/item/organ/cyberimp/arm/toolkit/botany
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_TOOLS,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL | DEPARTMENT_BITFLAG_SERVICE
/datum/design/cyberimp_nv
name = "Night Vision Eyes"
desc = "These cybernetic eyes will give you Night Vision. Big, mean, and green."
id = "ci-nv"
build_type = PROTOLATHE | MECHFAB
construction_time = 60
materials = list(
/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/glass = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/silver = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/gold = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/uranium = HALF_SHEET_MATERIAL_AMOUNT,
)
build_path = /obj/item/organ/eyes/night_vision/cyber
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_UTILITY,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
/datum/design/cyberimp_antisleep
name = "CNS Jumpstarter Implant"
desc = "This implant will automatically attempt to jolt you awake from unconsciousness, with a short cooldown between jolts. Conflicts with the CNS Rebooter."
id = "ci-antisleep"
build_type = PROTOLATHE | MECHFAB
construction_time = 60
materials = list(
/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/glass = SMALL_MATERIAL_AMOUNT * 6,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/gold = HALF_SHEET_MATERIAL_AMOUNT,
)
build_path = /obj/item/organ/cyberimp/brain/anti_sleep
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
/datum/design/cyberimp_scanner
name = "Internal Medical Analyzer"
desc = "This implant interfaces with a host's body, sending detailed readouts of the vessel's condition on command via the mind."
id = "ci-scanner"
build_type = MECHFAB | PROTOLATHE
construction_time = 40
materials = list(
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 3,
/datum/material/glass = SHEET_MATERIAL_AMOUNT * 3,
/datum/material/silver = SHEET_MATERIAL_AMOUNT,
/datum/material/gold = HALF_SHEET_MATERIAL_AMOUNT,
)
build_path = /obj/item/organ/cyberimp/chest/scanner
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_HEALTH,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
/datum/design/cyberimp_janitor
name = "Janitor Arm Implant"
desc = "A set of janitor tools fitted into an arm implant, designed to be installed on subject's arm."
id = "ci-janitor"
build_type = PROTOLATHE | MECHFAB
materials = list (
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 2,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
)
construction_time = 200
build_path = /obj/item/organ/cyberimp/arm/toolkit/janitor
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_TOOLS,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL | DEPARTMENT_BITFLAG_SERVICE
/datum/design/cyberimp_lighter
name = "Lighter Arm Implant"
desc = "A lighter, installed into the subject's arm. Incredibly useless."
id = "ci-lighter"
build_type = PROTOLATHE | MECHFAB
materials = list (
/datum/material/iron = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT,
/datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT,
)
construction_time = 100
build_path = /obj/item/organ/cyberimp/arm/toolkit/lighter
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_MISC,
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL | DEPARTMENT_BITFLAG_SERVICE
/datum/design/cyberimp_thermals
name = "Thermal Eyes"
id = "ci-thermals"
build_type = AWAY_LATHE | MECHFAB
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
/datum/design/cyberimp_reviver
name = "Reviver Implant"
id = "ci-reviver"
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_HEALTH
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL