Files
b535552bd3 Cybernetic Reshuffling (#5271)
## About The Pull Request
Moves combat cybernetics to the combat cybernetic techweb node, and
section in the fab.
## Why It's Good For The Game
Things that are illegal, dont look illegal, and thats bad. This makes
the combat implants visible and undeniable.
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

<img width="616" height="204" alt="image"
src="https://github.com/user-attachments/assets/9cc5ae4f-7c2a-487b-b586-4264ddaa2bc0"
/>

<img width="617" height="151" alt="image"
src="https://github.com/user-attachments/assets/761a05b1-6542-43cf-b330-4de47f8dc812"
/>

<img width="447" height="322" alt="image"
src="https://github.com/user-attachments/assets/6add6153-de4a-480e-8339-62246a25a239"
/>

</details>

## Changelog
🆑
fix: Combat implants are in the combat implant section. Where you would
think they would be.
/🆑

---------

Co-authored-by: Alexis <catmc8565@gmail.com>
2026-02-25 20:35:50 +01:00

41 lines
903 B
Plaintext

/datum/techweb_node/cyber/cyber_implants/New()
design_ids += list(
"ci-scanner",
"ci-gloweyes",
"ci-welding",
"ci-medhud",
"ci-sechud",
"ci-diaghud",
"ci-civhud",
"ci-botany",
"ci-janitor",
"ci-lighter",
"ci-razor",
)
return ..()
/datum/techweb_node/cyber/cyber_organs_upgraded/New()
design_ids -= list(
"ci-gloweyes",
"ci-welding",
)
return ..()
/datum/techweb_node/cyber/combat_implants/New()
design_ids += list(
"ci-mantis",
"ci-flash",
"ci-antisleep",
)
return ..()
/datum/techweb_node/cyber/night_vision_implants
id = TECHWEB_NODE_NIGHT_VISION_IMPLANTS
display_name = "Night vision implants"
description = "Now you can work all night, even if you lost your glasses!"
prereq_ids = list(TECHWEB_NODE_NIGHT_VISION, TECHWEB_NODE_CYBER_IMPLANTS)
design_ids = list(
"ci-nv",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_1_POINTS)