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## About The Pull Request Title ## Why It's Good For The Game 0.25% healing is kind of insane, there's almost nothing you can do to an SM that 4 emitters with this disk (in tier 1 research (very early game)) can't outheal. Removing the barrier to entry on mechanics is fine, removing any danger or risk sucks. ## Proof Of Testing it works dude trust me :) <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 balance: removed SM healing from diode disk /🆑
3 lines
66 B
Plaintext
3 lines
66 B
Plaintext
/obj/projectile/beam/emitter/hitscan/bluelens
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integrity_heal = 0
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