Removes the SM healing factor from the stamina emitter diode disk (#4727)

## About The Pull Request
Title
## Why It's Good For The Game
0.25% healing is kind of insane, there's almost nothing you can do to an
SM that 4 emitters with this disk (in tier 1 research (very early game))
can't outheal. Removing the barrier to entry on mechanics is fine,
removing any danger or risk sucks.
## Proof Of Testing
it works dude trust me :)
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
balance: removed SM healing from diode disk
/🆑
This commit is contained in:
Odairu
2025-09-29 23:36:30 +03:00
committed by GitHub
parent 23eab52861
commit e04d4584ea
2 changed files with 3 additions and 0 deletions
@@ -0,0 +1,2 @@
/obj/projectile/beam/emitter/hitscan/bluelens
integrity_heal = 0
+1
View File
@@ -9605,6 +9605,7 @@
#include "modular_zubbers\code\modules\power\lighting\light_mapping_helpers.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_delam.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_gas.dm"
#include "modular_zubbers\code\modules\projectiles\beams.dm"
#include "modular_zubbers\code\modules\projectiles\ammunition\ballistic\rifle.dm"
#include "modular_zubbers\code\modules\projectiles\ammunition\ballistic\smg.dm"
#include "modular_zubbers\code\modules\projectiles\boxes_magazines\external\pistol.dm"