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Upstream 04/17/2026 fixes https://github.com/Bubberstation/Bubberstation/issues/5549 --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: tgstation-ci[bot] <179393467+tgstation-ci[bot]@users.noreply.github.com> Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Rhials <28870487+Rhials@users.noreply.github.com> Co-authored-by: rageguy505 <54517726+rageguy505@users.noreply.github.com> Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: Aliceee2ch <160794176+Aliceee2ch@users.noreply.github.com> Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com> Co-authored-by: Tsar-Salat <62388554+Tsar-Salat@users.noreply.github.com> Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Co-authored-by: Maxipat <108554989+Maxipat112@users.noreply.github.com> Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: SimplyLogan <47579821+loganuk@users.noreply.github.com> Co-authored-by: loganuk <fakeemail123@aol.com> Co-authored-by: Leland Kemble <70413276+lelandkemble@users.noreply.github.com> Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com> Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com> Co-authored-by: Lucy <lucy@absolucy.moe> Co-authored-by: siliconOpossum <138069572+siliconOpossum@users.noreply.github.com> Co-authored-by: Isratosh <Isratosh@hotmail.com> Co-authored-by: TheRyeGuyWhoWillNowDie <70169560+TheRyeGuyWhoWillNowDie@users.noreply.github.com> Co-authored-by: Neocloudy <88008002+Neocloudy@users.noreply.github.com> Co-authored-by: Alexander V. <volas@ya.ru> Co-authored-by: ElGitificador <168473461+ElGitificador@users.noreply.github.com> Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com> Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: Iamgoofball <iamgoofball@gmail.com> Co-authored-by: Layzu666 <121319428+Layzu666@users.noreply.github.com> Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com> Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com> Co-authored-by: mrmanlikesbt <99309552+mrmanlikesbt@users.noreply.github.com> Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com> Co-authored-by: John F. Kennedy <54908920+MacaroniCritter@users.noreply.github.com> Co-authored-by: Cursor <102828457+theselfish@users.noreply.github.com> Co-authored-by: Josh <josh.adam.powell@gmail.com> Co-authored-by: Josh Powell <josh.powell@softwire.com> Co-authored-by: Yobrocharlie <Charliemiller5617@gmail.com> Co-authored-by: Hardly3D <66234359+Hardly3D@users.noreply.github.com> Co-authored-by: shayoki <96078776+shayoki@users.noreply.github.com> Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
93 lines
3.3 KiB
Plaintext
93 lines
3.3 KiB
Plaintext
//WATER EFFECTS
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/obj/effect/particle_effect/water
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name = "water"
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icon_state = "extinguish"
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pass_flags = PASSTABLE | PASSMACHINE | PASSSTRUCTURE | PASSGRILLE | PASSBLOB | PASSVEHICLE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/// Amount of turfs we pass before deleting ourselves
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var/life = 15
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/obj/effect/particle_effect/water/Initialize(mapload)
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. = ..()
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QDEL_IN(src, 7 SECONDS)
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/obj/effect/particle_effect/water/Move(turf/newloc)
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life -= 1
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if (life <= 0)
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qdel(src)
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return FALSE
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return ..()
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/obj/effect/particle_effect/water/Bump(atom/A)
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if(reagents)
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reagents.expose(A)
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A.reagents?.expose_temperature(reagents.chem_temp)
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return ..()
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///Extinguisher snowflake
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/obj/effect/particle_effect/water/extinguisher
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/obj/effect/particle_effect/water/extinguisher/Move()
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. = ..()
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if(!reagents)
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return
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reagents.expose(get_turf(src))
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for(var/atom/thing as anything in get_turf(src))
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reagents.expose(thing)
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/// Starts the effect moving at a target with a delay in deciseconds, and a lifetime in moves
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/// Returns the created loop
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/obj/effect/particle_effect/water/extinguisher/proc/move_at(atom/target, delay, lifetime)
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var/datum/move_loop/loop = GLOB.move_manager.move_towards_legacy(src, target, delay, timeout = delay * lifetime, priority = MOVEMENT_ABOVE_SPACE_PRIORITY, flags = MOVEMENT_LOOP_START_FAST)
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RegisterSignal(loop, COMSIG_MOVELOOP_POSTPROCESS, PROC_REF(post_forcemove))
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RegisterSignal(loop, COMSIG_QDELETING, PROC_REF(movement_stopped))
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return loop
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/obj/effect/particle_effect/water/extinguisher/proc/post_forcemove(datum/move_loop/source, success)
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SIGNAL_HANDLER
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if(!success)
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end_life(source)
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/obj/effect/particle_effect/water/extinguisher/proc/movement_stopped(datum/move_loop/source)
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SIGNAL_HANDLER
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if(!QDELETED(src))
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end_life(source)
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/obj/effect/particle_effect/water/extinguisher/proc/end_life(datum/move_loop/engine)
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QDEL_IN(src, engine.delay) //Gotta let it stop drifting
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animate(src, alpha = 0, time = engine.delay)
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/obj/effect/particle_effect/water/extinguisher/stomach_acid
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name = "acid"
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icon_state = "xenobarf"
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// Stomach acid doesn't use legacy because it's not "targeted", and we instead want the circular sorta look
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/obj/effect/particle_effect/water/extinguisher/stomach_acid/move_at(atom/target, delay, lifetime)
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var/datum/move_loop/loop = GLOB.move_manager.move_towards(src, target, delay, timeout = delay * lifetime, flags = MOVEMENT_LOOP_START_FAST, priority = MOVEMENT_ABOVE_SPACE_PRIORITY)
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RegisterSignal(loop, COMSIG_MOVELOOP_POSTPROCESS, PROC_REF(post_forcemove))
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RegisterSignal(loop, COMSIG_QDELETING, PROC_REF(movement_stopped))
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return loop
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/////////////////////////////////////////////
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// GENERIC STEAM SPREAD SYSTEM
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// Usage: set_up(number of bits of steam, use North/South/East/West only, spawn location)
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// The attach(atom/atom) proc is optional, and can be called to attach the effect
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// to something, like a smoking beaker, so then you can just call start() and the steam
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// will always spawn at the items location, even if it's moved.
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/////////////////////////////////////////////
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/obj/effect/particle_effect/steam
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name = "steam"
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icon_state = "extinguish"
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density = FALSE
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/obj/effect/particle_effect/steam/Initialize(mapload)
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. = ..()
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QDEL_IN(src, 2 SECONDS)
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/datum/effect_system/basic/steam_spread
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delete_on_stop = TRUE
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effect_type = /obj/effect/particle_effect/steam
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